JWW (Allies) vs simon33 (Axis) BM3

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Combat Move - Japanese
                1 submarine moved from 40 Sea Zone to 42 Sea Zone
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                3 tactical_bombers moved from Philippines to 42 Sea Zone
                1 destroyer, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
                1 infantry moved from Shantung to Jehol
                      Japanese take Jehol from Chinese
                2 infantry moved from Amur to Manchuria
                1 infantry moved from Yenisey to Timguska
                      Japanese take Timguska from Russians
                2 bombers moved from Yunnan to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to Manchuria
                1 bomber moved from Shantung to Kweichow
                1 infantry moved from Anhwe to Kweichow
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
                1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
                1 armour moved from Evenkiyskiy to Olgiy
                      Japanese take Olgiy from Russians
                1 armour, 5 artilleries, 10 infantry and 1 mech_infantry moved from Yunnan to Burma

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 marine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in Solomon Islands
                Battle in Kweichow
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 artillery
                        Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 :  1/2 hits
                        Chinese roll dice for 1 artillery in Kweichow, round 2 :  0/1 hits
                        1 artillery owned by the Chinese lost in Kweichow
                    Japanese win, taking Solomon Islands from ANZAC, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery
                Battle in Manchuria
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 bombers, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 2 submarines and 4 tactical_bombers
                    Americans defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 transports; ANZAC defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                        Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 carrier owned by the Americans
                        Japanese roll dice for 2 bombers, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 4 tactical_bombers in 42 Sea Zone, round 2 :  6/13 hits
                    Units damaged: 1 carrier owned by the ANZAC and 1 carrier owned by the Americans
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 3 transports in 42 Sea Zone, round 2 :  6/14 hits
                        1 destroyer owned by the Japanese, 1 submarine owned by the ANZAC, 1 carrier owned by the Americans, 1 submarine owned by the Japanese, 1 destroyer owned by the ANZAC, 1 destroyer owned by the Americans and 2 carriers owned by the Japanese lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 2 bombers, 1 carrier, 1 cruiser, 5 fighters and 4 tactical_bombers in 42 Sea Zone, round 3 :  6/12 hits
                        Americans roll dice for 6 fighters in 42 Sea Zone, round 3 :  4/6 hits
                        Americans roll dice for 1 battleship, 2 carriers, 2 cruisers and 3 transports in 42 Sea Zone, round 3 :  2/5 hits
                        1 cruiser owned by the Japanese, 1 carrier owned by the ANZAC, 1 carrier owned by the Americans, 3 fighters owned by the Japanese, 2 cruisers owned by the Americans, 2 tactical_bombers owned by the Japanese and 2 fighters owned by the Americans lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 2 bombers, 1 carrier, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 4 :  5/6 hits
                        Americans roll dice for 4 fighters in 42 Sea Zone, round 4 :  2/4 hits
                        Americans roll dice for 1 battleship and 3 transports in 42 Sea Zone, round 4 :  0/1 hits
                        2 transports owned by the Americans and 1 transport owned by the ANZAC lost in 42 Sea Zone
                        1 fighter owned by the Japanese, 1 battleship owned by the Americans, 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Americans and 2 fighters owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 2 bombers, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 64
                    Casualties for ANZAC: 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                    Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 transports
                    Casualties for Japanese: 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 3 tactical_bombers
                Battle in Burma
                    Japanese attack with 1 armour, 5 artilleries, 10 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour, 5 artilleries, 10 infantry and 1 mech_infantry in Burma, round 2 :  5/17 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 5 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 :  4/5 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                1 carrier and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
                2 bombers moved from 42 Sea Zone to French Indo China
                2 artilleries and 1 infantry moved from French Indo China to Yunnan
                1 bomber moved from Kweichow to French Indo China
                1 infantry moved from Shantung to Anhwe
                1 mech_infantry moved from Dzavhan to Yenisey
                1 aaGun, 3 artilleries, 11 infantry and 1 mech_infantry moved from Yenisey to Timguska
                1 artillery moved from Szechwan to Yunnan
                1 fighter and 1 tactical_bomber moved from Manchuria to Shantung

    Place Units - Japanese
                1 carrier, 1 destroyer, 1 fighter and 2 transports placed in 6 Sea Zone
                1 artillery and 2 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Shantung
                1 marine placed in Japan
                Japanese undo move 1.
                Japanese undo move 1.
                1 transport placed in 36 Sea Zone
                1 artillery and 1 infantry placed in French Indo China
                1 carrier, 1 destroyer, 1 fighter and 1 transport placed in 6 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs

    triplea_39853_Jap6.tsvg


  • pathetic

  • '19 '17 '16

    @JWW:

    pathetic

    Am I missing something? What are you talking about?

  • '19 '17 '16

    bump #1


  • @simon33:

    bump #1

    bump? I thought I had 72 hours since your last post? No worries……Pathetic, my first round dice in that last naval battle?!? 0-2 at 3 and 3-7 at 4…10 for 19 for 4 for the entire battle


  • I thought if an airfield or harbor had only 2 damage or less that it retained all of it’s benefits? This doesn’t seem to be the case now? if this is now so, i will want to change my purchases and repairs for the UK…let me know.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Non Combat Move - British
                1 infantry moved from Eastern Persia to Persia

    triplea_39853_Bri6.tsvg

  • '19 '17 '16

    @JWW:

    @simon33:

    bump #1

    bump? I thought I had 72 hours since your last post? No worries……Pathetic, my first round dice in that last naval battle?!? 0-2 at 3 and 3-7 at 4…10 for 19 for 4 for the entire battle

    Ooh, looks like I miscalculated. Sorry about that.

    @JWW:

    I thought if an airfield or harbor had only 2 damage or less that it retained all of it’s benefits? This doesn’t seem to be the case now? if this is now so, i will want to change my purchases and repairs for the UK…let me know.

    I’m sure this is correct. Are you not seeing it working that way?

  • '19 '17 '16

    Looks to be working to me. I’m able to move a fighter from London to French West Africa.


  • @simon33:

    Looks to be working to me. I’m able to move a fighter from London to French West Africa.

    when trying to sbr GER the UK bomber wouldn’t allow the movement and I thought it’s an omen not to press my luck and so I passed but my UK fleet off EGY won’t let me move three spaces and I see the harbor as having a damage of 2??


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Combat Move - Americans
                1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                1 mech_infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from Gibraltar to Southern France
                1 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Normandy Bordeaux to Southern France
                2 fighters moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from 26 Sea Zone to Solomon Islands
                1 submarine moved from 26 Sea Zone to 49 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
                2 infantry moved from 49 Sea Zone to Solomon Islands
                1 bomber moved from Gibraltar to Southern France

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 5 fighters and 3 infantry; Remaining resources: 1 PUs;

    Combat - Americans
                Battle in 49 Sea Zone
                    Americans attack with 1 submarine and 1 transport
                    Japanese defend with 1 transport
                    Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Solomon Islands
                    Americans attack with 2 fighters and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Americans win with 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Southern France
                    Americans attack with 1 bomber, 2 fighters and 2 infantry
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Southern France from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Holland Belgium
                    Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                    Americans win, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - Americans
                1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
                2 fighters moved from Holland Belgium to 110 Sea Zone
                2 fighters moved from Southern France to 110 Sea Zone
                1 bomber moved from Southern France to United Kingdom
                1 destroyer and 5 submarines moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Eastern United States to Gibraltar
                1 transport moved from 107 Sea Zone to 101 Sea Zone
                1 transport moved from 110 Sea Zone to 107 Sea Zone
                1 mech_infantry moved from Central United States to Eastern United States
                2 infantry moved from Western United States to 10 Sea Zone
                1 carrier, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 13 Sea Zone
                1 carrier and 4 destroyers moved from 26 Sea Zone to 49 Sea Zone
                2 fighters moved from Solomon Islands to 49 Sea Zone
                2 fighters moved from 25 Sea Zone to 26 Sea Zone
                1 carrier, 2 infantry, 1 submarine and 1 transport moved from 13 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from French Central Africa to French Equatorial Africa

    Place Units - Americans
                1 carrier placed in 110 Sea Zone
                2 infantry placed in Normandy Bordeaux
                1 infantry placed in Eastern United States
                3 fighters placed in Eastern United States
                2 fighters placed in Western United States
                1 carrier and 1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2,6,2,5,2
                Americans collect 65 PUs (4 lost to blockades); end with 66 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs

    Combat Move - Chinese
                1 infantry moved from Hopei to Anhwe
                1 fighter moved from Hopei to Anhwe
                2 artilleries and 13 infantry moved from Hopei to Kweichow
                3 infantry moved from Shensi to Szechwan

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 2 artilleries and 13 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 2 artilleries and 13 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Shensi

    Place Units - Chinese
                1 infantry placed in Chahar
                3 infantry placed in Kweichow
                Chinese undo move 2.
                1 infantry placed in Kansu
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs total

    Combat Move - British

    Purchase Units - British
                British repair damage of 4x harbour, 6x factory_minor; Remaining resources: 35 PUs;
                British buy 2 artilleries, 7 infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 11x factory_major; Remaining resources: 3 PUs;
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Non Combat Move - British
                1 infantry moved from Eastern Persia to Persia
                1 infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from 81 Sea Zone to Egypt
                1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 tactical_bomber moved from Egypt to 80 Sea Zone
                1 destroyer moved from 71 Sea Zone to 79 Sea Zone
                1 bomber moved from United Kingdom to Gibraltar
                1 aaGun moved from United Kingdom to 110 Sea Zone
                5 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 submarine placed in 110 Sea Zone
                2 artilleries and 1 infantry placed in Egypt
                3 infantry placed in United Kingdom
                3 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
                Some Units in India change ownership: 1 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Union of South Africa: 3 infantry
                EDIT: Changing unit bombing damage for these British owned units to: factory_major = 4
                EDIT: Adding units owned by British to United Kingdom: 2 artilleries
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 80 Sea Zone: 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                EDIT: Adding units owned by British to 79 Sea Zone: 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                EDIT: Removing units owned by British from Egypt: 1 artillery and 1 infantry
                EDIT: Adding units owned by British to West India: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Marshall Islands : 1 flag
        Shensi : 1 fighter and 2 infantry
        Kweichow : 2 artilleries and 13 infantry
        Kansu : 1 infantry
        Szechwan : 3 infantry
        Chahar : 1 infantry
        India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 14 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 mech_infantry
        Alaska : 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        Java : 1 flag, 1 artillery, 3 infantry and 1 marine
        49 Sea Zone : 1 carrier, 4 destroyers, 2 fighters, 1 submarine and 1 transport
        26 Sea Zone : 1 carrier, 2 fighters, 1 submarine and 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier and 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        West India : 1 artillery and 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 mech_infantry
        Gibraltar : 1 airfield, 1 bomber, 1 fighter and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 2 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
        Morocco : 1 flag, 3 infantry
        French Equatorial Africa : 1 artillery
        Normandy Bordeaux : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 10 infantry, 1 mech_infantry and 1 tactical_bomber
        French Central Africa : 1 flag
        French Madagascar : 1 flag
        French Guiana : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Syria : 1 flag
        French West Africa : 1 flag
        Tunisia : 1 flag
        Holland Belgium : 1 flag, 2 infantry
        Libya : 1 flag, 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        Crete : 1 flag, 1 artillery
        Iraq : 1 flag, 1 infantry
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag
        101 Sea Zone : 1 transport
        79 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
        Brazil : 1 flag
        Persia : 1 flag, 1 infantry
        98 Sea Zone : 1 flag
        91 Sea Zone : 1 transport
        107 Sea Zone : 1 transport
        110 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 6 fighters, 8 submarines and 4 transports

    Production/PUs Summary :

    Germans : 59 / 90
        Russians : 2 / 0
        Japanese : 61 / 66
        Americans : 69 / 101
        Chinese : 9 / 11
        British : 36 / 42
        UK_Pacific : 5 / 8
        Italians : 13 / 14
        ANZAC : 10 / 18
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39853_UK_6.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Combat Move - Americans
                1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                1 mech_infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from Gibraltar to Southern France
                1 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Normandy Bordeaux to Southern France
                2 fighters moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from 26 Sea Zone to Solomon Islands
                1 submarine moved from 26 Sea Zone to 49 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
                2 infantry moved from 49 Sea Zone to Solomon Islands
                1 bomber moved from Gibraltar to Southern France

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 5 fighters and 3 infantry; Remaining resources: 1 PUs;

    Combat - Americans
                Battle in 49 Sea Zone
                    Americans attack with 1 submarine and 1 transport
                    Japanese defend with 1 transport
                    Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Solomon Islands
                    Americans attack with 2 fighters and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Americans win with 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Southern France
                    Americans attack with 1 bomber, 2 fighters and 2 infantry
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Southern France from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Holland Belgium
                    Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                    Americans win, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - Americans
                1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
                2 fighters moved from Holland Belgium to 110 Sea Zone
                2 fighters moved from Southern France to 110 Sea Zone
                1 bomber moved from Southern France to United Kingdom
                1 destroyer and 5 submarines moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Eastern United States to Gibraltar
                1 transport moved from 107 Sea Zone to 101 Sea Zone
                1 transport moved from 110 Sea Zone to 107 Sea Zone
                1 mech_infantry moved from Central United States to Eastern United States
                2 infantry moved from Western United States to 10 Sea Zone
                1 carrier, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 13 Sea Zone
                1 carrier and 4 destroyers moved from 26 Sea Zone to 49 Sea Zone
                2 fighters moved from Solomon Islands to 49 Sea Zone
                2 fighters moved from 25 Sea Zone to 26 Sea Zone
                1 carrier, 2 infantry, 1 submarine and 1 transport moved from 13 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from French Central Africa to French Equatorial Africa

    Place Units - Americans
                1 carrier placed in 110 Sea Zone
                2 infantry placed in Normandy Bordeaux
                1 infantry placed in Eastern United States
                3 fighters placed in Eastern United States
                2 fighters placed in Western United States
                1 carrier and 1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2,6,2,5,2
                Americans collect 65 PUs (4 lost to blockades); end with 66 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs

    Combat Move - Chinese
                1 infantry moved from Hopei to Anhwe
                1 fighter moved from Hopei to Anhwe
                2 artilleries and 13 infantry moved from Hopei to Kweichow
                3 infantry moved from Shensi to Szechwan

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 2 artilleries and 13 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 2 artilleries and 13 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Shensi

    Place Units - Chinese
                1 infantry placed in Chahar
                3 infantry placed in Kweichow
                Chinese undo move 2.
                1 infantry placed in Kansu
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs total

    Combat Move - British

    Purchase Units - British
                British repair damage of 4x harbour, 6x factory_minor; Remaining resources: 35 PUs;
                British buy 2 artilleries, 7 infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 11x factory_major; Remaining resources: 3 PUs;
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Non Combat Move - British
                1 infantry moved from Eastern Persia to Persia
                1 infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from 81 Sea Zone to Egypt
                1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 tactical_bomber moved from Egypt to 80 Sea Zone
                1 destroyer moved from 71 Sea Zone to 79 Sea Zone
                1 bomber moved from United Kingdom to Gibraltar
                1 aaGun moved from United Kingdom to 110 Sea Zone
                5 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 submarine placed in 110 Sea Zone
                2 artilleries and 1 infantry placed in Egypt
                3 infantry placed in United Kingdom
                3 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
                Some Units in India change ownership: 1 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Union of South Africa: 3 infantry
                EDIT: Changing unit bombing damage for these British owned units to: factory_major = 4
                EDIT: Adding units owned by British to United Kingdom: 2 artilleries
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 80 Sea Zone: 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                EDIT: Adding units owned by British to 79 Sea Zone: 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                EDIT: Removing units owned by British from Egypt: 1 artillery and 1 infantry
                EDIT: Adding units owned by British to West India: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 artillery
                EDIT: Adding units owned by British to United Kingdom: 1 infantry
                EDIT: Turning off Edit Mode

    triplea_39853_UK_6.tsvg


  • so, to confirm, the harbor in EGY w/2 damage would not let my fleet move three spaces, so I used edit to get them to Z79. I also used edit to change my purchase and repair for the UK hope that is ok? repaired the London IC by two and deleted 2 info’s and added one art. please see above

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Combat Move - Italians
                1 bomber moved from Western Germany to United Kingdom
                1 armour and 1 mech_infantry moved from Alexandria to Libya
                1 artillery and 1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France

    Purchase Units - Italians
                Italians buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;

    Combat - Italians
                Air Battle in United Kingdom
                    Italians attacks with 1 units heading to United Kingdom
                    British launches 3 interceptors out of United Kingdom
                        Attackers Fire,  :  0/1 hits
                        Defenders Fire,  :  1/3 hits
                        1 bomber owned by the Italians lost in United Kingdom
                    Air Battle is over, the attackers have all died
                Battle in Libya
                    Italians attack with 1 armour and 1 mech_infantry
                    Americans defend with 1 mech_infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Libya, round 2 :  1/2 hits
                        Americans roll dice for 1 mech_infantry in Libya, round 2 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Libya
                    Italians win, taking Libya from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Southern France
                    Italians attack with 2 artilleries and 3 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                        Italians roll dice for 2 artilleries and 3 infantry in Southern France, round 2 :  3/5 hits
                        Americans roll dice for 2 infantry in Southern France, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Southern France
                    Italians win, taking Southern France from Americans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Cleaning up after air battles

    Non Combat Move - Italians
                2 artilleries and 3 infantry moved from Alexandria to Tobruk
                1 armour moved from Tambov to Caucasus
                1 aaGun, 1 artillery, 1 fighter and 2 infantry moved from Rostov to Caucasus
                1 artillery and 2 infantry moved from Northern Italy to France
                1 aaGun and 3 infantry moved from Southern Italy to Northern Italy
                2 fighters moved from Alexandria to Tobruk
                1 fighter moved from Alexandria to Southern Italy

    Place Units - Italians
                1 artillery placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs

    triplea_39853_Ita6.tsvg

  • '19 '17 '16

    @JWW:

    so, to confirm, the harbor in EGY w/2 damage would not let my fleet move three spaces, so I used edit to get them to Z79. I also used edit to change my purchase and repair for the UK hope that is ok? repaired the London IC by two and deleted 2 info’s and added one art. please see above

    I’m confused about that one.

    Anyway, it saves a few edits if you use the edit mode “Perform moves and other actions” in the move phase rather than add/remove units.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 49 Sea Zone
                1 infantry moved from 49 Sea Zone to Solomon Islands

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 0 PUs;

    Combat - ANZAC
                Battle in Solomon Islands

    Non Combat Move - ANZAC
                2 aaGuns, 1 artillery and 1 infantry moved from South Australia to Queensland
                1 destroyer moved from 62 Sea Zone to 49 Sea Zone
                1 marine moved from Dutch New Guinea to New Guinea
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 79 Sea Zone

    Turn Complete - French

    Territory Summary for ANZAC and French :

    India : 1 fighter and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Solomon Islands : 1 infantry
        New Guinea : 1 marine
        Java : 2 infantry
        Dutch New Guinea : 1 flag
        49 Sea Zone : 1 destroyer and 1 transport
        62 Sea Zone : 3 submarines
        Trans-Jordan : 2 infantry
        United Kingdom : 1 fighter and 2 infantry
        79 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 59 / 90
        Russians : 2 / 0
        Japanese : 61 / 66
        Americans : 65 / 101
        Chinese : 9 / 11
        British : 36 / 42
        UK_Pacific : 5 / 8
        Italians : 17 / 17
        ANZAC : 10 / 16
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39853_Fre6.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 infantry moved from Caucasus to Northwest Persia
                      Germans take Northwest Persia from Russians
                2 bombers moved from Western Germany to United Kingdom
                2 tactical_bombers moved from Western Germany to United Kingdom
                1 mech_infantry moved from Germany to Holland Belgium
                1 artillery moved from France to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                EDIT: 2 fighters moved from 112 Sea Zone to United Kingdom

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 carrier, 2 fighters, 4 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat - Germans
                Air Battle in United Kingdom

    triplea_39853_Ger7.tsvg

  • '19 '17 '16

    Intercept in London?

    Edit is because planes need to land on the new CV.


  • @simon33:

    Intercept in London?

    Edit is because planes need to land on the new CV.

    no intercept

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 infantry moved from Caucasus to Northwest Persia
                      Germans take Northwest Persia from Russians
                2 bombers moved from Western Germany to United Kingdom
                2 tactical_bombers moved from Western Germany to United Kingdom
                1 mech_infantry moved from Germany to Holland Belgium
                1 artillery moved from France to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                EDIT: 2 fighters moved from 112 Sea Zone to United Kingdom

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 carrier, 2 fighters, 4 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 6 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  1/1 hits
                    1 tactical_bomber killed by AA
                        AA fire in United Kingdom :  1/1 hits
                    1 tactical_bomber killed by AA
                        AA fire in United Kingdom :  0/2 hits
                    Bombing raid in United Kingdom rolls: 7,3 and causes: 10 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 10 damage total.
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 fighter and 1 mech_infantry
                    Americans defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Holland Belgium, round 2 :  1/3 hits
                        Americans roll dice for 2 infantry in Holland Belgium, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                        Germans roll dice for 1 artillery and 1 fighter in Holland Belgium, round 3 :  1/2 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Holland Belgium
                    Germans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for Americans: 2 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 fighter moved from Holland Belgium to Western Germany
                2 bombers moved from United Kingdom to Western Germany
                2 fighters moved from United Kingdom to 112 Sea Zone
                1 infantry moved from Vyborg to Novgorod
                3 armour and 4 mech_infantrys moved from Rostov to Northwest Persia
                2 artilleries and 2 infantry moved from Volgograd to Caucasus
                1 artillery and 2 infantry moved from Rostov to Caucasus
                3 aaGuns and 1 infantry moved from Bryansk to Russia
                1 mech_infantry moved from Samara to Russia
                1 mech_infantry moved from Urals to Russia
                2 bombers moved from Alexandria to Western Germany
                1 fighter and 2 tactical_bombers moved from Alexandria to Southern Italy
                4 artilleries, 2 infantry and 3 mech_infantrys moved from Germany to Western Germany

    Place Units - Germans
                1 carrier, 2 fighters and 3 submarines placed in 112 Sea Zone
                3 mech_infantrys placed in Germany
                3 artilleries placed in Western Germany
                4 infantry placed in Germany
                Germans undo move 2.
                3 mech_infantrys placed in Ukraine
                Germans undo move 3.
                3 infantry placed in Volgograd
                1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs

    triplea_39853_Ger7.tsvg

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