JWW (Allies) vs simon33 (Axis) BM3


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 8

    Combat Move - ANZAC
                1 infantry moved from Northern Territory to 55 Sea Zone
                1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 0 PUs;

    Combat - ANZAC
                Battle in Malaya

    Non Combat Move - ANZAC
                1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 aaGuns and 1 marine moved from Northern Territory to Queensland
                1 destroyer and 2 submarines moved from 55 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    Combat Move - French
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for ANZAC and French :

    Malaya : 2 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 marine
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 infantry
        Dutch New Guinea : 1 flag
        37 Sea Zone : 1 transport
        39 Sea Zone : 1 destroyer
        54 Sea Zone : 2 destroyers, 3 submarines and 1 transport
        62 Sea Zone : 1 transport
        United Kingdom : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 56 / 96
        Russians : 4 / 0
        Japanese : 59 / 94
        Americans : 66 / 98
        Chinese : 7 / 10
        British : 34 / 43
        UK_Pacific : 9 / 9
        Italians : 19 / 24
        ANZAC : 10 / 19
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39853_Fre8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 9

    Research Technology - Germans

    Combat Move - Germans
                1 armour, 1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq
                3 armour and 4 mech_infantrys moved from Persia to Iraq
                3 artilleries and 1 infantry moved from France to Holland Belgium
                2 mech_infantrys moved from Western Germany to Holland Belgium
                1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
                1 fighter moved from Germany to Norway
                4 bombers and 1 fighter moved from Western Germany to Norway
                4 fighters moved from 112 Sea Zone to Norway
                1 tactical_bomber moved from Southern Italy to Norway

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 carrier, 1 factory_minor, 2 fighters, 5 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;

    Combat - Germans
                Battle in Norway
                    Germans attack with 1 armour, 1 artillery, 4 bombers, 6 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 aaGun, 1 armour, 1 artillery, 2 fighters and 3 infantry; Americans defend with 1 infantry
                        AA fire in Norway :  0/3 hits
                        Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 :  1/2 hits
                        Germans roll dice for 1 armour, 1 artillery, 4 bombers, 6 fighters, 2 infantry and 1 tactical_bomber in Norway, round 2 :  6/15 hits
                        Americans roll dice for 1 aaGun, 1 armour, 1 artillery, 2 fighters and 4 infantry in Norway, round 2 :  1/8 hits
                        1 aaGun owned by the British, 1 infantry owned by the Americans, 1 armour owned by the British, 1 infantry owned by the Germans, 1 artillery owned by the British and 3 infantry owned by the British lost in Norway
                        Germans roll dice for 1 armour, 1 artillery, 4 bombers, 6 fighters, 1 infantry and 1 tactical_bomber in Norway, round 3 :  5/14 hits
                        Americans roll dice for 2 fighters in Norway, round 3 :  2/2 hits
                        2 fighters owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Norway
                    Germans win, taking Norway from Americans with 1 armour, 4 bombers, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 37
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for British: 1 aaGun, 1 armour, 1 artillery, 2 fighters and 3 infantry
                    Casualties for Americans: 1 infantry
                Battle in Iraq
                    Germans attack with 3 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                    British defend with 1 aaGun, 2 artilleries and 5 infantry
                        AA fire in Iraq :  0/2 hits
                        Germans roll dice for 3 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Iraq, round 2 :  5/9 hits
                        British roll dice for 1 aaGun, 2 artilleries and 5 infantry in Iraq, round 2 :  1/7 hits
                        1 mech_infantry owned by the Germans, 1 aaGun owned by the British and 4 infantry owned by the British lost in Iraq
                        Germans roll dice for 3 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Iraq, round 3 :  3/8 hits
                        British roll dice for 2 artilleries and 1 infantry in Iraq, round 3 :  0/3 hits
                        2 artilleries owned by the British and 1 infantry owned by the British lost in Iraq
                    Germans win, taking Iraq from British with 3 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 24
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 aaGun, 2 artilleries and 5 infantry
                Battle in Holland Belgium
                    Germans attack with 3 artilleries, 1 infantry and 2 mech_infantrys
                    Americans defend with 1 infantry
                        Germans roll dice for 3 artilleries, 1 infantry and 2 mech_infantrys in Holland Belgium, round 2 :  0/6 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        Germans roll dice for 3 artilleries, 1 infantry and 2 mech_infantrys in Holland Belgium, round 3 :  2/6 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                2 fighters and 1 tactical_bomber moved from Norway to 112 Sea Zone
                1 fighter moved from Norway to 112 Sea Zone
                4 bombers and 3 fighters moved from Norway to Western Germany
                1 fighter and 1 tactical_bomber moved from Iraq to Caucasus
                3 artilleries and 10 infantry moved from Volgograd to Caucasus
                3 armour moved from Ukraine to Caucasus

    Place Units - Germans
                1 factory_minor placed in Persia
                1 carrier and 2 fighters placed in 112 Sea Zone
                3 infantry placed in Russia
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Volgograd
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Archangel: 1 infantry
                EDIT: Adding units owned by Germans to Novgorod: 1 infantry
                EDIT: Turning off Edit Mode
                2 artilleries and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4
                Germans collect 64 PUs; end with 65 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs

    triplea_39853_Ger9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 9

    Research Technology - Germans

    Combat Move - Germans
                1 armour, 1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq
                3 armour and 4 mech_infantrys moved from Persia to Iraq
                3 artilleries and 1 infantry moved from France to Holland Belgium
                2 mech_infantrys moved from Western Germany to Holland Belgium
                1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
                1 fighter moved from Germany to Norway
                4 bombers and 1 fighter moved from Western Germany to Norway
                4 fighters moved from 112 Sea Zone to Norway
                1 tactical_bomber moved from Southern Italy to Norway

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 carrier, 1 factory_minor, 2 fighters, 5 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;

    Combat - Germans
                Battle in Norway
                    Germans attack with 1 armour, 1 artillery, 4 bombers, 6 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 aaGun, 1 armour, 1 artillery, 2 fighters and 3 infantry; Americans defend with 1 infantry
                        AA fire in Norway :  0/3 hits
                        Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 :  1/2 hits
                        Germans roll dice for 1 armour, 1 artillery, 4 bombers, 6 fighters, 2 infantry and 1 tactical_bomber in Norway, round 2 :  6/15 hits
                        Americans roll dice for 1 aaGun, 1 armour, 1 artillery, 2 fighters and 4 infantry in Norway, round 2 :  1/8 hits
                        1 aaGun owned by the British, 1 infantry owned by the Americans, 1 armour owned by the British, 1 infantry owned by the Germans, 1 artillery owned by the British and 3 infantry owned by the British lost in Norway
                        Germans roll dice for 1 armour, 1 artillery, 4 bombers, 6 fighters, 1 infantry and 1 tactical_bomber in Norway, round 3 :  5/14 hits
                        Americans roll dice for 2 fighters in Norway, round 3 :  2/2 hits
                        2 fighters owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Norway
                    Germans win, taking Norway from Americans with 1 armour, 4 bombers, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 37
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for British: 1 aaGun, 1 armour, 1 artillery, 2 fighters and 3 infantry
                    Casualties for Americans: 1 infantry
                Battle in Iraq
                    Germans attack with 3 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                    British defend with 1 aaGun, 2 artilleries and 5 infantry
                        AA fire in Iraq :  0/2 hits
                        Germans roll dice for 3 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Iraq, round 2 :  5/9 hits
                        British roll dice for 1 aaGun, 2 artilleries and 5 infantry in Iraq, round 2 :  1/7 hits
                        1 mech_infantry owned by the Germans, 1 aaGun owned by the British and 4 infantry owned by the British lost in Iraq
                        Germans roll dice for 3 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Iraq, round 3 :  3/8 hits
                        British roll dice for 2 artilleries and 1 infantry in Iraq, round 3 :  0/3 hits
                        2 artilleries owned by the British and 1 infantry owned by the British lost in Iraq
                    Germans win, taking Iraq from British with 3 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 24
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 aaGun, 2 artilleries and 5 infantry
                Battle in Holland Belgium
                    Germans attack with 3 artilleries, 1 infantry and 2 mech_infantrys
                    Americans defend with 1 infantry
                        Germans roll dice for 3 artilleries, 1 infantry and 2 mech_infantrys in Holland Belgium, round 2 :  0/6 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        Germans roll dice for 3 artilleries, 1 infantry and 2 mech_infantrys in Holland Belgium, round 3 :  2/6 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                2 fighters and 1 tactical_bomber moved from Norway to 112 Sea Zone
                1 fighter moved from Norway to 112 Sea Zone
                4 bombers and 3 fighters moved from Norway to Western Germany
                1 fighter and 1 tactical_bomber moved from Iraq to Caucasus
                3 artilleries and 10 infantry moved from Volgograd to Caucasus
                3 armour moved from Ukraine to Caucasus

    Place Units - Germans
                1 factory_minor placed in Persia
                1 carrier and 2 fighters placed in 112 Sea Zone
                3 infantry placed in Russia
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Volgograd
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Archangel: 1 infantry
                EDIT: Adding units owned by Germans to Novgorod: 1 infantry
                EDIT: Turning off Edit Mode
                2 artilleries and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4
                Germans collect 64 PUs; end with 65 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Caucasus: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Germans to Persia: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    triplea_39853_Ger9.tsvg


  • Another brutal round of dice…

  • '19 '17 '16

    @JWW:

    Another brutal round of dice…

    You mean this:

    Americans roll dice for 1 aaGun, 1 armour, 1 artillery, 2 fighters and 4 infantry in Norway, round 2 :  1/8 hits

    this:

    Germans roll dice for 3 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Iraq, round 2 :  5/9 hits

    And the 0/5 AA Gun rolls? Other rolls were about average weren’t they?


  • @simon33:

    @JWW:

    Another brutal round of dice…

    You mean this:

    Americans roll dice for 1 aaGun, 1 armour, 1 artillery, 2 fighters and 4 infantry in Norway, round 2 :  1/8 hits

    this:

    Germans roll dice for 3 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Iraq, round 2 :  5/9 hits

    And the 0/5 AA Gun rolls? Other rolls were about average weren’t they?

    1st round D in Iraq was also unlucky but yes. The first round is the most important, especially if one side rolls overly, under or below avg, isn’t it? Also, I recognize you are in a much better position and I am sorely in need of getting “lucky” at this juncture. I have thought this game lost quite a few rounds ago.


  • Simon, I am going to concede. Great game! Well done. I knew moving my fleet of NOR was very risky but I was at wit’s end at that juncture….too many blunders to come back from! I will post your victory. Let me know if you want to play again and thanks for the game.

  • '19 '17 '16

    Thanks for the game!

    I’ll play again. Swap sides?


  • @simon33:

    Thanks for the game!

    I’ll play again. Swap sides?

    sure, I will get it going soon


  • game started GL

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