@simon33 No Scramble
Majikforce (Allies) vs simon33 (Axis) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Combat Move - Japanese
1 unit repaired.
1 marine moved from Korea to 6 Sea Zone
1 artillery moved from Korea to Amur
1 mech_infantry moved from Manchuria to Amur
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to Szechwan
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to Amur
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from Philippines to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Japan to 5 Sea Zone
1 marine moved from 20 Sea Zone to Kiangsi
1 bomber moved from Shantung to Kiangsi
1 bomber moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Philippines to KiangsiPurchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 0 SuicideAttackTokens; 40 PUs;
Japanese buy 3 artilleries, 3 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 SuicideAttackTokens; 2 PUs;Combat - Japanese
Battle in Kiangsi
Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 cruiser in Kiangsi, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 bombers and 1 infantry
UK_Pacific defend with 1 harbour; Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Kwangtung, round 2 : 3/4 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Szechwan, round 3 : 0/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Szechwan, round 4 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Amur
Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Amur, round 2 : 2/3 hits
Americans roll dice for 1 infantry in Amur, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Amur
Japanese win, taking Amur from Americans with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 5 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 5 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Americans lost in 5 Sea Zone
1 submarine owned by the Americans lost in 5 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to 20 Sea Zone
2 bombers moved from Kwangtung to Shantung
1 carrier moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 5 Sea Zone to Japan
1 infantry moved from Shantung to Anhwe
1 infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Timguska to Suiyuyan
1 infantry moved from Timguska to Kansu
1 aaGun, 3 artilleries and 6 infantry moved from Timguska to Novosibirsk
1 fighter moved from Philippines to Shantung
1 fighter moved from Amur to Jehol
2 battleships and 1 destroyer moved from 6 Sea Zone to 20 Sea ZonePlace Units - Japanese
1 submarine and 1 transport placed in 6 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,4
Japanese collect 50 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Combat Move - Americans
1 mech_infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
1 fighter moved from Norway to Finland
1 bomber moved from United Kingdom to Finland
3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from Sakha to Yakut S.S.R.
Americans take Buryatia from Japanese
Americans take Yakut S.S.R. from Japanese
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
1 carrier moved from 9 Sea Zone to 25 Sea Zone
1 fighter moved from United Kingdom to FinlandPurchase Units - Americans
Americans buy 1 airfield, 3 armour, 1 carrier, 3 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat - Americans
Battle in Western Germany
Battle in Denmark
Battle in Finland
Americans attack with 1 bomber and 2 fighters
Germans defend with 1 mech_infantry
Americans win, taking Western Germany from Germans, taking Denmark from Germans with 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 25 Sea Zone
Americans attack with 1 carrier, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Units damaged: 1 carrier owned by the Americans
Americans win with 1 carrier, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from Gibraltar to Southern France
1 transport moved from 110 Sea Zone to 107 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Finland to Norway
2 fighters moved from Finland to NorwayPlace Units - Americans
1 airfield placed in Norway
1 carrier placed in 113 Sea Zone
2 fighters placed in 113 Sea Zone
3 armour placed in Southern France
2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United States
1 fighter placed in Western United States
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
Americans collect 81 PUs; end with 81 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 116 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 121 PUsCombat Move - Chinese
2 infantry moved from Kweichow to Szechwan
1 infantry moved from Sikang to Szechwan
2 artilleries and 1 infantry moved from Hunan to Kiangsi
2 artilleries moved from Hunan to AnhwePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 armour, 1 infantry and 1 mech_infantry
2 infantry owned by the Chinese retreated to Kweichow
Japanese win with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Chinese attack with 2 artilleries and 1 infantry
Japanese defend with 1 marine
Japanese win with no units remaining. Battle score for attacker is -6
Casualties for Chinese: 2 artilleries and 1 infantry
Casualties for Japanese: 1 marine
Battle in Anhwe
Chinese attack with 2 artilleries
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Hunan
Chinese undo move 1.
2 infantry placed in Hunan
2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs totalCombat Move - British
1 artillery moved from Bulgaria to Romania
British take Romania from Germans
1 infantry moved from Albania to Yugoslavia
British take Yugoslavia from Italians
1 armour moved from Samara to Tsinghai
1 armour and 1 mech_infantry moved from Yunnan to Kwangtung
1 tactical_bomber moved from Yunnan to Kwangtung
1 artillery and 2 infantry moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Szechwan
1 armour and 2 mech_infantrys moved from Northwest Persia to RostovPurchase Units - British
British buy 3 armour, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat - British
British creates battle in territory 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 97 Sea Zone: 2 submarines
EDIT: Adding units owned by British to 98 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Battle in 97 Sea Zone
Italians defend with 1 destroyer
Battle in Tsinghai
British attack with 1 armour
Japanese defend with 1 infantry
British winItalians win with 1 destroyer remaining, taking Tsinghai from Japanese with 1 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 armour, 1 infantry and 1 mech_infantry
British win, taking Szechwan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
Battle in Kwangtung
British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British win, taking Kwangtung from Japanese with 1 armour remaining. Battle score for attacker is -8
Casualties for British: 1 mech_infantry and 1 tactical_bomber
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Rostov
British attack with 1 armour and 2 mech_infantrys
Germans defend with 1 infantry
British win, taking Rostov from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Northwest Persia to Caucasus
1 armour moved from Caucasus to Volgograd
2 armour and 1 mech_infantry moved from Iraq to Caucasus
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
1 artillery moved from Egypt to Trans-Jordan
1 armour and 1 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Greece
1 fighter moved from United Kingdom to Norway
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 113 Sea Zone
3 infantry moved from French Indo China to Yunnan
1 fighter moved from Szechwan to Yunnan
1 armour and 1 mech_infantry moved from India to YunnanPlace Units - British
1 factory_minor placed in Greece
1 armour and 2 infantry placed in Iraq
2 armour and 1 mech_infantry placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
British collect 40 PUs (3 lost to blockades); end with 40 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUsPlace Units - UK_Pacific
3 infantry placed in French Indo China
2 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5,5,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1,4,3,1,2,6,6
UK_Pacific collect 15 PUs (5 lost to blockades); end with 16 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Units Change Ownership
Some Units in India change ownership: 2 armour and 1 mech_infantry
Some Units in French Indo China change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyPurchase Units - Italians
Italians buy 1 artillery; Remaining resources: 0 PUs;Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Northern Italy
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor and 1 mech_infantry
Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 1/3 hits
Americans roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Northern Italy
Italians win, taking 97 Sea Zone from British, taking Northern Italy from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Italians
Place Units - Italians
1 artillery placed in Southern ItalyTurn Complete - Italians
Italians collect 7 PUs; end with 7 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Combat Move - ANZAC
2 infantry moved from Caucasus to Volgograd
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 41 Sea Zone to Sumatra
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesPurchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery, 1 infantry and 1 marine
Japanese defend with 1 marine
ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 marine
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Java to French Indo China
1 carrier and 2 fighters moved from 54 Sea Zone to 41 Sea Zone
1 bomber moved from Yunnan to CaucasusPlace Units - ANZAC
1 submarine placed in 54 Sea Zone
1 fighter and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUsCombat Move - French
1 infantry moved from Caucasus to Volgograd
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Libya to Tobruk
1 cruiser moved from 110 Sea Zone to 113 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 9
Research Technology - Germans
Combat Move - Germans
1 armour moved from Russia to Samara
Germans take Samara from Russians
1 artillery and 1 infantry moved from Bryansk to Rostov
1 armour moved from Samara to Tambov
1 fighter moved from Southern Italy to 99 Sea Zone
1 armour moved from Archangel to Vyborg
Germans take Vyborg from Russians
2 fighters moved from Southern Italy to Southern France
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from Americans
1 artillery and 1 infantry moved from France to Southern France
1 artillery and 2 infantry moved from Germany to Western Germany
2 bombers moved from Germany to Southern France
2 fighters moved from Novgorod to Rostov
1 bomber moved from Novgorod to Romania
2 mech_infantrys moved from Ukraine to Romania
1 marine moved from Germany to 114 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 114 Sea Zone to 115 Sea Zone
1 marine moved from 115 Sea Zone to VyborgPurchase Units - Germans
Germans buy 2 artilleries, 2 fighters and 11 infantry; Remaining resources: 0 PUs;Combat - Germans
Battle in 99 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 115 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 1/3 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Rostov
Germans attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 armour and 2 mech_infantrys
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Rostov, round 2 : 0/4 hits
British roll dice for 1 armour and 2 mech_infantrys in Rostov, round 2 : 3/3 hits
1 fighter owned by the Germans, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Rostov
retreated to Rostov
British win with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -17
Casualties for Germans: 1 artillery, 1 fighter and 1 infantry
Battle in Romania
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 artillery
Germans roll dice for 1 bomber and 2 mech_infantrys in Romania, round 2 : 0/3 hits
British roll dice for 1 artillery in Romania, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 2 mech_infantrys in Romania, round 3 : 2/3 hits
British roll dice for 1 artillery in Romania, round 3 : 0/1 hits
1 artillery owned by the British lost in Romania
Germans win, taking Romania from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Western Germany
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans roll dice for 1 artillery and 2 infantry in Western Germany, round 2 : 1/3 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Western Germany, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Western Germany
Germans roll dice for 1 artillery and 1 infantry in Western Germany, round 3 : 1/2 hits
Americans roll dice for 1 mech_infantry in Western Germany, round 3 : 1/1 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Western Germany
Germans win, taking Western Germany from Americans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Southern France
Germans attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry
Americans defend with 3 armour, 1 factory_minor, 1 fighter and 1 harbour
Germans roll dice for 1 artillery, 2 bombers, 2 fighters and 1 infantry in Southern France, round 2 : 3/6 hits
Americans roll dice for 3 armour and 1 fighter in Southern France, round 2 : 3/4 hits
1 bomber owned by the Germans, 3 armour owned by the Americans, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Southern France
retreated to Southern France
Americans win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery, 1 bomber and 1 infantry
Casualties for Americans: 3 armourNon Combat Move - Germans
2 fighters moved from Southern France to Southern Italy
1 bomber moved from Southern France to Germany
1 aaGun moved from France to Northern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
1 bomber moved from Romania to Novgorod
1 aaGun and 1 infantry moved from Germany to 114 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 aaGun and 1 infantry moved from 115 Sea Zone to Vyborg
2 artilleries and 1 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Ukraine to Tambov
1 aaGun, 7 armour, 4 artilleries, 8 infantry and 5 mech_infantrys moved from Russia to Tambov
1 fighter moved from Rostov to TambovPlace Units - Germans
1 artillery and 2 fighters placed in Novgorod
1 artillery and 2 infantry placed in France
9 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 infantry
EDIT: Adding units owned by Germans to Slovakia Hungary: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 9
Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 9
Combat Move - Japanese
1 infantry moved from Novosibirsk to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery and 2 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Shensi to Szechwan
1 artillery moved from Amur to Buryatia
Japanese take Buryatia from Americans
1 mech_infantry moved from Amur to Sakha
Japanese take Sakha from Americans
1 fighter moved from Shantung to Anhwe
2 bombers moved from Shantung to Szechwan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from Shantung to Anhwe
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from Jehol to Anhwe
2 artilleries and 4 infantry moved from Novosibirsk to Tsinghai
1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea ZonePurchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 SuicideAttackTokens; 3 PUs;Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 carrier
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 carrier in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 carrier in 25 Sea Zone, round 3 : 0/1 hits
1 carrier owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrier
Battle in Tsinghai
Japanese attack with 3 artilleries and 6 infantry
British defend with 1 armour
Japanese roll dice for 3 artilleries and 6 infantry in Tsinghai, round 2 : 1/9 hits
Chinese roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 2 bombers and 1 infantry
British defend with 1 artillery
Japanese roll dice for 2 bombers and 1 infantry in Szechwan, round 2 : 2/3 hits
Chinese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits
1 artillery owned by the British lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Anhwe
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Chinese defend with 2 artilleries
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Anhwe, round 2 : 2/4 hits
Chinese roll dice for 2 artilleries in Anhwe, round 2 : 0/2 hits
2 artilleries owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Chinese: 2 artilleries
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 armour; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 battleships in Kwangtung, round 2 : 1/2 hits
UK_Pacific roll dice for 1 armour in Kwangtung, round 2 : 0/1 hits
1 armour owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Japanese
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Hopei
1 mech_infantry moved from Shantung to Chahar
2 fighters moved from Anhwe to Shantung
2 bombers moved from Szechwan to Shantung
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
2 fighters moved from Shantung to 20 Sea Zone
2 artilleries moved from Shantung to Kiangsu
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 aaGun moved from Novosibirsk to Tsinghai
1 destroyer moved from 5 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 carrier placed in 6 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 44 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 9
Combat Move - Americans
1 infantry moved from Denmark to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
1 infantry moved from 114 Sea Zone to Poland
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Denmark to Western Germany
4 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from 112 Sea Zone to Western Germany
2 fighters moved from 91 Sea Zone to Holland Belgium
2 fighters moved from Norway to Western Germany
1 bomber moved from Norway to Germany
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Americans take Yenisey from Japanese
Americans take Evenkiyskiy from Japanese
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer and 1 submarine moved from 54 Sea Zone to 44 Sea ZonePurchase Units - Americans
Americans buy 5 armour, 1 artillery, 1 carrier, 1 fighter, 6 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat - Americans
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Germany
Americans attack with 2 fighters and 3 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Americans win, taking Western Germany from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.
Battle in Philippines
Battle in Poland
Battle in 44 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans win, taking Philippines from Japanese, taking Poland from Germans, taking 44 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from 25 Sea Zone to Midway
1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from Germany to Norway
2 fighters moved from Western Germany to Norway
2 fighters moved from Holland Belgium to 110 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 107 Sea Zone to 101 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
1 artillery and 5 infantry placed in Eastern United States
2 armour and 1 infantry placed in Norway
3 armour placed in Southern France
1 carrier and 3 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 81 PUs; end with 81 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 121 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 126 PUsCombat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
4 infantry moved from Kweichow to Szechwan
1 infantry moved from Hunan to KwangsiPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Szechwan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUsCombat Move - British
1 infantry moved from Yugoslavia to Greater Southern Germany
British take Greater Southern Germany from Germans
1 armour moved from Rostov to Western Ukraine
British take Bryansk from Germans
British take Western Ukraine from Germans
1 mech_infantry moved from Rostov to Ukraine
1 armour moved from Volgograd to Samara
British take Samara from Germans
1 armour moved from Samara to Volgograd
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 fighter moved from United Kingdom to Southern France
1 armour moved from Greece to Romania
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Romania
1 infantry moved from Greece to Bulgaria
1 armour and 1 mech_infantry moved from Yunnan to Kwangtung
1 fighter moved from Yunnan to KwangtungPurchase Units - British
British buy 1 armour, 2 artilleries, 3 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - British
Battle in Romania
British attack with 1 armour, 1 fighter and 1 tactical_bomber
Germans defend with 2 mech_infantrys
British win with 1 fighter remaining. Battle score for attacker is -9
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 armour and 1 tactical_bomber
Battle in Ukraine
British attack with 1 mech_infantry
Germans defend with 1 factory_minor; Italians defend with 2 aaGuns
British win, taking Ukraine from Germans with 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Italians: 2 aaGuns
Battle in Kwangtung
British attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British win, taking Kwangtung from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
1 fighter moved from Kwangtung to Kwangsi
1 aaGun and 3 infantry moved from Yunnan to Kwangsi
1 aaGun moved from Kweichow to Yunnan
3 infantry moved from French Indo China to Yunnan
1 aaGun moved from French Indo China to Yunnan
1 mech_infantry moved from India to Yunnan
2 armour moved from India to Yunnan
2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Caucasus to Volgograd
1 fighter moved from Romania to Bulgaria
2 infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
1 armour and 1 mech_infantry moved from Iraq to Caucasus
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery moved from Trans-Jordan to EgyptPlace Units - British
1 transport placed in 81 Sea Zone
1 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Iraq
British undo move 3.
1 armour and 2 mech_infantrys placed in Greece
1 artillery and 2 infantry placed in Iraq
1 artillery placed in United Kingdom
2 transports placed in 110 Sea Zone
British undo move 6.
1 transport placed in 106 Sea Zone
1 transport placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4
British collect 50 PUs; end with 50 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 53 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 56 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 59 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 62 PUsPlace Units - UK_Pacific
1 armour, 1 infantry and 1 mech_infantry placed in India
3 infantry placed in French Indo ChinaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2,4,2,5,2,4,6,1,6,4,2,4,5
UK_Pacific collect 17 PUs (3 lost to blockades); end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry
Some Units in French Indo China change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 9
Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to Western Germany
1 armour moved from Southern Italy to Western GermanyPurchase Units - Italians
Italians buy nothing; Remaining resources: 7 PUs;Combat - Italians
Battle in Western Germany
Italians attack with 1 armour, 1 artillery and 2 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Western Germany, round 2 : 1/4 hits
Americans roll dice for 3 infantry in Western Germany, round 2 : 0/3 hits
1 infantry owned by the Americans lost in Western Germany
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Western Germany, round 3 : 0/4 hits
Americans roll dice for 2 infantry in Western Germany, round 3 : 0/2 hits
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Western Germany, round 4 : 1/4 hits
Americans roll dice for 2 infantry in Western Germany, round 4 : 0/2 hits
1 infantry owned by the Americans lost in Western Germany
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Western Germany, round 5 : 2/4 hits
Americans roll dice for 1 infantry in Western Germany, round 5 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Western Germany
Italians win, taking Western Germany from Americans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for Americans: 3 infantryNon Combat Move - Italians
Turn Complete - Italians
Italians collect 7 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 9
Combat Move - ANZAC
1 bomber moved from Caucasus to Volgograd
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
1 marine moved from French Indo China to Kwangsi
1 fighter moved from French Indo China to Philippines
1 fighter moved from Queensland to PhilippinesPurchase Units - ANZAC
ANZAC buy 1 bomber, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 marine moved from Sumatra to 41 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 marine, 1 submarine and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 marine moved from 37 Sea Zone to MalayaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea Zone
1 bomber placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUsCombat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Tobruk to Alexandria
1 cruiser moved from 113 Sea Zone to 112 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Research Technology - Germans
Combat Move - Germans
1 armour and 1 mech_infantry moved from Tambov to Western Ukraine
Germans take Bryansk from British
1 armour and 1 mech_infantry moved from Tambov to Ukraine
1 armour moved from Tambov to Samara
Germans take Samara from British
1 infantry moved from Slovakia Hungary to Yugoslavia
Germans take Yugoslavia from British
1 bomber moved from Novgorod to Southern France
3 fighters moved from Southern Italy to Southern France
1 bomber moved from Germany to Southern France
1 artillery and 2 infantry moved from France to Southern France
3 infantry moved from Germany to Greater Southern Germany
1 submarine moved from 115 Sea Zone to 114 Sea Zone
2 fighters moved from Novgorod to 114 Sea Zone
1 artillery moved from Novgorod to 115 Sea Zone
1 artillery and 1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery moved from 114 Sea Zone to Poland
2 infantry moved from Germany to Poland
1 armour and 1 mech_infantry moved from Tambov to Ukraine
1 infantry moved from Germany to Greater Southern Germany
1 fighter moved from Tambov to Western Ukraine
4 armour, 6 artilleries, 7 infantry and 3 mech_infantrys moved from Tambov to Rostov
1 armour moved from Samara to RussiaPurchase Units - Germans
Germans repair damage of 4x factory_major; Remaining resources: 57 PUs;
Germans buy 2 artilleries, 1 fighter, 9 infantry and 2 submarines; Remaining resources: 0 PUs;Combat - Germans
Battle in 114 Sea Zone
Germans attack with 2 fighters, 1 submarine and 1 transport
British defend with 1 destroyer; Americans defend with 1 transport
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 fighters and 1 transport in 114 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 destroyer and 1 transport in 114 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans, 1 transport owned by the Americans and 1 destroyer owned by the British lost in 114 Sea Zone
Germans win with 2 fighters and 1 transport remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Casualties for Americans: 1 transport
Battle in Ukraine
Germans attack with 2 armour and 2 mech_infantrys
British defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Ukraine, round 2 : 2/4 hits
British roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the British lost in Ukraine
Germans win, taking Ukraine from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Greater Southern Germany
Germans attack with 4 infantry
British defend with 1 infantry
Germans roll dice for 4 infantry in Greater Southern Germany, round 2 : 1/4 hits
British roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from British with 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 1 fighter and 1 mech_infantry
British defend with 1 armour and 1 factory_minor
Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Western Ukraine, round 2 : 1/3 hits
British roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Western Ukraine
Germans win, taking Western Ukraine from British with 1 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Battle in Poland
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Poland, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Poland, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Poland, round 3 : 1/3 hits
Americans roll dice for 1 infantry in Poland, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Poland
Germans win, taking Poland from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Rostov
Germans attack with 4 armour, 6 artilleries, 7 infantry and 3 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 4 armour, 6 artilleries, 7 infantry and 3 mech_infantrys in Rostov, round 2 : 6/20 hits
British roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Rostov
Germans win, taking Rostov from British with 4 armour, 6 artilleries, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Southern France
Germans attack with 1 artillery, 2 bombers, 3 fighters and 2 infantry
British defend with 1 fighter; Americans defend with 3 armour, 1 factory_minor, 1 fighter and 1 harbour
Germans roll dice for 1 artillery, 2 bombers, 3 fighters and 2 infantry in Southern France, round 2 : 3/8 hits
Americans roll dice for 3 armour and 2 fighters in Southern France, round 2 : 3/5 hits
1 fighter owned by the Germans, 3 armour owned by the Americans and 2 infantry owned by the Germans lost in Southern France
Germans roll dice for 1 artillery, 2 bombers and 2 fighters in Southern France, round 3 : 3/5 hits
Americans roll dice for 2 fighters in Southern France, round 3 : 2/2 hits
2 bombers owned by the Germans, 1 fighter owned by the British and 1 fighter owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 2 bombers, 1 fighter and 2 infantry
Casualties for British: 1 fighter
Casualties for Americans: 3 armour and 1 fighterNon Combat Move - Germans
1 aaGun moved from Northern Italy to Western Germany
2 fighters moved from Southern France to Western Germany
1 aaGun and 3 infantry moved from Germany to Western Germany
1 fighter moved from 114 Sea Zone to Western Germany
1 fighter moved from 114 Sea Zone to Novgorod
1 aaGun, 1 armour, 1 infantry and 1 marine moved from Vyborg to Novgorod
1 aaGun and 2 infantry moved from Tambov to Russia
1 fighter moved from Western Ukraine to RussiaPlace Units - Germans
2 submarines placed in 112 Sea Zone
1 artillery placed in Western Germany
1 artillery and 2 infantry placed in France
7 infantry placed in Germany
1 fighter placed in NovgorodTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Combat Move - Russians
2 armour, 1 artillery, 2 fighters, 14 infantry and 1 tactical_bomber moved from Volgograd to RostovCombat - Russians
Battle in Rostov
Russians attack with 2 armour, 1 artillery, 2 fighters, 14 infantry and 1 tactical_bomber
Germans defend with 4 armour, 6 artilleries, 7 infantry and 3 mech_infantrys
2 armour owned by the Russians, 1 artillery owned by the Russians and 3 infantry owned by the Russians retreated to Volgograd
Germans win with 4 armour and 5 artilleries remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery, 7 infantry and 3 mech_infantrys
Casualties for Russians: 11 infantryNon Combat Move - Russians
1 tactical_bomber moved from Rostov to Volgograd
2 fighters moved from Rostov to VolgogradTurn Complete - Russians
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Combat Move - Japanese
1 infantry moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Szechwan
1 mech_infantry moved from Suiyuyan to Szechwan
2 bombers moved from Shantung to Szechwan
1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Americans
1 mech_infantry moved from Sakha to Yakut S.S.R.
2 artilleries moved from Kiangsu to Kiangsi
1 armour and 1 mech_infantry moved from Shantung to Kiangsi
1 infantry moved from Anhwe to Kiangsi
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung
2 fighters and 1 submarine moved from 20 Sea Zone to 36 Sea Zone
2 battleships, 2 carriers and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 35 Sea ZonePurchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 3 infantry, 1 marine, 1 mech_infantry and 2 transports; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat - Japanese
-
Scramble from the Philippines?
-
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Combat Move - Japanese
1 infantry moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Szechwan
1 mech_infantry moved from Suiyuyan to Szechwan
1 infantry moved from Anhwe to Kiangsi
2 bombers moved from Shantung to Szechwan
1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 20 Sea Zone to Kiangsi
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
1 tactical_bomber moved from Japan to Kiangsi
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Americans
1 mech_infantry moved from Sakha to Yakut S.S.R.
2 battleships, 1 carrier and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea ZonePurchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 3 infantry, 1 marine, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 SuicideAttackTokens; 2 PUs;Combat - Japanese
-
Updated the turn. Same question: Scramble from the Philippines?
-
No Scramble.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Combat Move - Japanese
1 infantry moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Szechwan
1 mech_infantry moved from Suiyuyan to Szechwan
1 infantry moved from Anhwe to Kiangsi
2 bombers moved from Shantung to Szechwan
1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 20 Sea Zone to Kiangsi
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
1 tactical_bomber moved from Japan to Kiangsi
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Americans
1 mech_infantry moved from Sakha to Yakut S.S.R.
2 battleships, 1 carrier and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea ZonePurchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 3 infantry, 1 marine, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 SuicideAttackTokens; 2 PUs;Combat - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 destroyer, 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Japan: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 1 destroyer, 1 fighter and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 battleships, 1 carrier, 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 transport owned by the Americans lost in 35 Sea Zone
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 2 battleships, 1 carrier, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; ANZAC defend with 2 fighters
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 2/4 hits
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Philippines, round 2 : 2/4 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Philippines
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated
Battle in Szechwan
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
Chinese defend with 4 infantry
Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 2/4 hits
Chinese roll dice for 4 infantry in Szechwan, round 2 : 2/4 hits
1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
retreated to Szechwan
Chinese win with 2 infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 1 fighter and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 36 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 25 Sea Zone
Americans defend with 1 destroyerNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 cruiser moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from Kiangsi to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 bombers moved from Szechwan to Anhwe
1 aaGun, 3 artilleries and 3 infantry moved from Tsinghai to Shensi
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Shantung to Chahar
1 armour and 1 infantry moved from Shantung to Anhwe
2 artilleries moved from Kiangsu to Anhwe
1 tactical_bomber moved from Kiangsi to Anhwe
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Kazakhstan to TsinghaiPlace Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
1 submarine and 1 transport placed in 6 Sea Zone
2 artilleries, 2 infantry and 1 marine placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs; end with 40 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Combat Move - Americans
2 infantry moved from Holland Belgium to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Germany
1 transport moved from 112 Sea Zone to 113 Sea Zone
2 armour and 1 infantry moved from Norway to 113 Sea Zone
2 armour, 1 infantry and 2 transports moved from 113 Sea Zone to 114 Sea Zone
2 armour and 1 infantry moved from 114 Sea Zone to Germany
2 fighters moved from 113 Sea Zone to Germany
2 fighters moved from 110 Sea Zone to Germany
2 fighters moved from Norway to Germany
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 marine moved from Sardinia to 95 Sea Zone
1 armour moved from Sicily to 95 Sea Zone
1 armour, 2 infantry and 1 marine moved from 95 Sea Zone to Southern Italy
1 bomber moved from Norway to Southern Italy
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 6 Sea ZonePurchase Units - Americans
Americans buy 2 armour, 3 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 3 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs;Combat - Americans
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Scramble from Japan?