@FranceNeedsMorePower i’ll try to do another video showing how to join which is much easier
Majikforce (Allies) vs simon33 (Axis) BM3
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Well looks like UK got robbed. German navy should be dead. Hopefully some dice start to even out a bit.
I was anticipating them dying.
Anyway you got some small luck in Greece. Doesn’t compensate.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - ANZAC
1 fighter moved from Yunnan to 36 Sea Zone
1 bomber moved from Java to 36 Sea Zone
1 marine moved from Yunnan to French Indo China
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 marine moved from New South Wales to Queensland
1 fighter moved from New South Wales to QueenslandPurchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 0 PUs;Combat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 bomber and 1 fighter
Japanese defend with 1 carrier and 2 submarines
2 submarines owned by the Japanese Submerged
Units damaged: 1 carrier owned by the Japanese
retreated to 36 Sea Zone
Japanese win with 1 carrier remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
1 bomber moved from 36 Sea Zone to KwangsiPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Move - French
1 cruiser and 2 destroyers moved from 39 Sea Zone to 36 Sea Zone
French take 37 Sea Zone from JapaneseCombat - French
Battle in 36 Sea Zone
French attack with 1 cruiser and 2 destroyers
Japanese defend with 1 carrier and 2 submarines
Japanese win with 1 carrier and 1 submarine remaining. Battle score for attacker is -22
Casualties for French: 1 cruiser and 2 destroyers
Casualties for Japanese: 1 submarineNon Combat Move - French
1 fighter moved from Gibraltar to United KingdomTurn Complete - French
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I guess thats why the french surrendered. :-o Its getting comical now. Sucks to be winning and MARTI keeps kicking you in the face!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
1 fighter moved from Ukraine to 99 Sea Zone
1 infantry moved from Vologda to Russia
1 battleship and 1 cruiser moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 124 Sea Zone to 112 Sea Zone
2 fighters moved from Germany to 95 Sea Zone
3 armour moved from Western Ukraine to Russia
1 artillery moved from Nenetsia to Urals
Germans take Urals from Russians
1 mech_infantry moved from Bryansk to Tambov
6 armour, 1 artillery and 3 mech_infantrys moved from Bryansk to Russia
1 bomber moved from Ukraine to Tambov
1 artillery moved from Bryansk to Rostov
1 artillery and 1 mech_infantry moved from Bryansk to Russia
1 bomber moved from Ukraine to 95 Sea Zone
3 armour and 3 mech_infantrys moved from Ukraine to RostovPurchase Units - Germans
Germans buy 4 artilleries, 3 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in 99 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 112 Sea Zone
Germans attack with 1 battleship, 1 cruiser and 1 submarine
British defend with 1 transport; Americans defend with 1 transport
1 transport owned by the British and 1 transport owned by the Americans lost in 112 Sea Zone
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Germans win with 1 battleship, 1 cruiser and 1 submarine remaining. Battle score for attacker is 14
Casualties for British: 1 transport
Casualties for Americans: 1 transport
Battle in 95 Sea Zone
Germans attack with 1 bomber and 2 fighters
Americans defend with 1 cruiser, 1 destroyer and 1 transport
Germans roll dice for 1 bomber and 2 fighters in 95 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 95 Sea Zone, round 2 : 2/2 hits
1 transport owned by the Americans lost in 95 Sea Zone
1 bomber owned by the Germans, 1 fighter owned by the Germans, 1 cruiser owned by the Americans and 1 destroyer owned by the Americans lost in 95 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 1 bomber and 1 fighter
Casualties for Americans: 1 cruiser, 1 destroyer and 1 transport
Battle in Tambov
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Tambov, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 1 mech_infantry in Tambov, round 3 : 2/2 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 3 armour, 1 artillery and 3 mech_infantrys
British defend with 1 armour and 3 mech_infantrys
Germans roll dice for 3 armour, 1 artillery and 3 mech_infantrys in Rostov, round 2 : 2/7 hits
Russians roll dice for 1 armour and 3 mech_infantrys in Rostov, round 2 : 2/4 hits
2 mech_infantrys owned by the Germans and 2 mech_infantrys owned by the British lost in Rostov
Germans roll dice for 3 armour, 1 artillery and 1 mech_infantry in Rostov, round 3 : 2/5 hits
Russians roll dice for 1 armour and 1 mech_infantry in Rostov, round 3 : 2/2 hits
1 mech_infantry owned by the Germans, 1 mech_infantry owned by the British, 1 armour owned by the British and 1 artillery owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 3 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 3 mech_infantrys
Casualties for British: 1 armour and 3 mech_infantrys
Battle in Russia
Germans attack with 9 armour, 2 artilleries, 1 infantry and 4 mech_infantrys
Russians defend with 1 airfield, 1 factory_major and 2 infantry
Germans roll dice for 9 armour, 2 artilleries, 1 infantry and 4 mech_infantrys in Russia, round 2 : 5/16 hits
Russians roll dice for 2 infantry in Russia, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Russia
Germans captures 22PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 9 armour, 2 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to RussiansNon Combat Move - Germans
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Russia
1 bomber moved from Tambov to Ukraine
2 mech_infantrys moved from Ukraine to Russia
8 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Southern France to Southern Italy
1 fighter moved from 95 Sea Zone to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
2 mech_infantrys moved from Holland Belgium to Western Germany
3 aaGuns and 1 infantry moved from Germany to Western Germany
1 artillery and 2 infantry moved from France to Western GermanyPlace Units - Germans
3 fighters placed in Western Germany
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Western Ukraine
1 artillery and 1 infantry placed in Germany
2 mech_infantrys placed in NovgorodTurn Complete - Germans
Germans collect 58 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs -
I guess thats why the french surrendered. :-o Its getting comical now. Sucks to be winning and MARTI keeps kicking you in the face!
Wow. Think I didn’t anticpate the ANZAC attack. Not sure what I was thinking with the French attack either.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Russians
1 artillery and 2 infantry moved from Samara to Tambov
2 mech_infantrys moved from Samara to Rostov
1 armour moved from Volgograd to Rostov
2 fighters moved from Volgograd to Rostov
1 tactical_bomber moved from Samara to Rostov
1 armour moved from Samara to RostovCombat - Russians
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun and 3 armour
Russians win, taking Rostov from Germans with 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Germans: 1 aaGun and 3 armourNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Rostov to Samara
2 aaGuns and 10 infantry moved from Novosibirsk to SamaraTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 marine moved from Japan to 6 Sea Zone
1 marine moved from 6 Sea Zone to Korea
2 bombers moved from Japan to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Manchuria
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Kansu to Shensi
1 armour moved from Suiyuyan to Shensi
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Shantung to Manchuria
1 bomber moved from Shantung to Kweichow
2 fighters moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to KoreaPurchase Units - Japanese
Japanese buy 3 artilleries, 3 destroyers, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 6 Sea Zone, round 2 : 5/6 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Korea
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 fighter and 1 tactical_bomber
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Korea, round 2 : 3/5 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in Korea, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Americans: 1 fighter and 1 tactical_bomber
Casualties for Japanese: 1 infantry
Battle in Manchuria
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 3/3 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 2 bombers
British defend with 1 destroyer and 1 transport
Japanese roll dice for 2 bombers in 43 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits
1 transport owned by the British lost in 43 Sea Zone
1 bomber owned by the Japanese and 1 destroyer owned by the British lost in 43 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 destroyer and 1 transport
Casualties for Japanese: 1 bomber
Battle in Kweichow
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kweichow, round 2 : 1/3 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kweichow, round 3 : 3/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Shensi, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Kweichow to Shantung
1 infantry moved from Anhwe to Hopei
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 artillery and 1 infantry moved from Shantung to Anhwe
1 infantry moved from Olgiy to Kansu
1 artillery and 1 infantry moved from Yenisey to Timguska
1 aaGun, 2 artilleries, 6 infantry and 1 mech_infantry moved from Olgiy to Timguska
1 carrier and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from 43 Sea Zone to Philippines
1 tactical_bomber moved from Celebes to Philippines
2 fighters moved from 6 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Korea to Japan
1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea ZonePlace Units - Japanese
1 artillery and 1 fighter placed in Japan
2 artilleries and 1 infantry placed in Shantung
3 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,3
Japanese collect 46 PUs (4 lost to blockades); end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Americans
1 artillery and 1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
1 armour moved from Soviet Far East to Sakha
Americans take Siberia from Japanese
Americans take Sakha from Japanese
1 transport moved from 3 Sea Zone to 4 Sea Zone
1 infantry moved from Soviet Far East to 4 Sea Zone
1 infantry and 1 transport moved from 4 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to AmurPurchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 3 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat - Americans
Battle in Amur
Battle in Holland Belgium
Battle in Southern FranceNon Combat Move - Americans
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from United Kingdom to Norway
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Algeria to Gibraltar
1 carrier moved from 3 Sea Zone to 9 Sea Zone
1 submarine moved from 4 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
1 factory_minor placed in Norway
2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United States
1 carrier and 1 destroyer placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 71 PUs; end with 71 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 106 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 111 PUsCombat Move - Chinese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 infantry moved from Hunan to KweichowPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 1 PUs;Combat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
2 artilleries moved from Kwangsi to HunanPlace Units - Chinese
1 infantry placed in Szechwan
2 artilleries and 1 infantry placed in HunanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUsCombat Move - British
1 armour moved from Samara to Archangel
British take Vologda from Germans
British take Archangel from Germans
1 armour moved from Volgograd to Samara
1 infantry moved from Greece to Albania
British take Albania from Italians
1 artillery moved from Greece to Bulgaria
British take Bulgaria from Germans
2 fighters and 1 tactical_bomber moved from Yunnan to AnhwePurchase Units - British
British buy 1 armour, 1 artillery, 2 destroyers, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 19 PUs;
UK_Pacific buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - British
Battle in Anhwe
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for British: 1 fighter
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
1 aaGun moved from Kwangsi to Yunnan
1 artillery moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
2 infantry moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from Iraq to Northwest Persia
2 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Eastern Persia to Northwest Persia
1 tactical_bomber moved from Norway to 110 Sea Zone
1 aaGun moved from Hunan to KweichowPlace Units - British
1 armour and 1 mech_infantry placed in Egypt
1 destroyer placed in 98 Sea Zone
1 artillery and 2 infantry placed in Iraq
1 fighter and 1 infantry placed in United Kingdom
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUsPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
3 infantry placed in French Indo ChinaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour and 1 mech_infantry
Some Units in French Indo China change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Italians
1 artillery, 4 infantry and 1 marine moved from Ukraine to RostovPurchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Rostov
Italians attack with 1 artillery, 4 infantry and 1 marine
Russians defend with 2 armour and 2 mech_infantrys
Italians roll dice for 1 artillery, 4 infantry and 1 marine in Rostov, round 2 : 2/6 hits
Russians roll dice for 2 armour and 2 mech_infantrys in Rostov, round 2 : 3/4 hits
2 mech_infantrys owned by the Russians and 3 infantry owned by the Italians lost in Rostov
Italians roll dice for 1 artillery, 1 infantry and 1 marine in Rostov, round 3 : 1/3 hits
Russians roll dice for 2 armour in Rostov, round 3 : 2/2 hits
1 armour owned by the Russians, 1 marine owned by the Italians and 1 infantry owned by the Italians lost in Rostov
Italians roll dice for 1 artillery in Rostov, round 4 : 1/1 hits
Russians roll dice for 1 armour in Rostov, round 4 : 1/1 hits
1 armour owned by the Russians and 1 artillery owned by the Italians lost in Rostov
Russians win with no units remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery, 4 infantry and 1 marine
Casualties for Russians: 2 armour and 2 mech_infantrysNon Combat Move - Italians
1 armour moved from Western Germany to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,2,6,5
Italians collect 4 PUs (5 lost to blockades); end with 4 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - ANZAC
1 bomber moved from Kwangsi to ShantungPurchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat - ANZAC
Strategic bombing raid in Shantung
Bombing raid in Shantung rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Shantung causes 6 damage total.Non Combat Move - ANZAC
1 bomber moved from Shantung to Yunnan
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Queensland to Java
2 infantry moved from Northwest Persia to CaucasusPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Move - French
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Tunisia to Libya
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from United Kingdom to FinlandNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Research Technology - Germans
Combat Move - Germans
1 unit repaired.
1 armour moved from Russia to Archangel
Germans take Vologda from British
1 mech_infantry moved from Russia to Archangel
2 mech_infantrys moved from Novgorod to Finland
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter and 1 mech_infantry moved from Southern Italy to Southern France
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
2 mech_infantrys moved from Western Germany to Southern France
1 fighter moved from Western Germany to Holland Belgium
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 bomber moved from Ukraine to Tambov
1 infantry moved from Bryansk to Tambov
1 artillery moved from Russia to Tambov
2 fighters moved from Western Germany to Finland
1 battleship, 1 cruiser and 1 submarine moved from 112 Sea Zone to 114 Sea ZonePurchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 84 PUs;
Germans buy 4 artilleries, 2 bombers, 1 destroyer, 4 infantry, 1 marine, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat - Germans
Battle in 93 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 cruiser and 1 submarine
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship and 1 cruiser in 114 Sea Zone, round 2 : 1/2 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 battleship, 1 cruiser and 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Finland
Germans attack with 2 fighters and 2 mech_infantrys
French defend with 1 fighter; Americans defend with 1 artillery and 1 infantry
Germans roll dice for 2 fighters and 2 mech_infantrys in Finland, round 2 : 2/4 hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Finland, round 2 : 1/3 hits
1 mech_infantry owned by the Germans, 1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Finland
Germans roll dice for 2 fighters and 1 mech_infantry in Finland, round 3 : 1/3 hits
Americans roll dice for 1 fighter in Finland, round 3 : 0/1 hits
1 fighter owned by the French lost in Finland
Germans win, taking Finland from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for French: 1 fighter
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/3 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery and 1 fighter in Holland Belgium, round 3 : 2/2 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 1/2 hits
1 mech_infantry owned by the Americans, 1 fighter owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery remaining. Battle score for attacker is -6
Casualties for Germans: 1 fighter and 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by Germans from Holland Belgium: 1 artillery
EDIT: Adding units owned by Germans to Holland Belgium: 1 fighter
EDIT: Changing ownership of Holland Belgium from Germans to Americans
EDIT: Turning off Edit Mode
Battle in Southern France
Germans attack with 1 fighter and 3 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans roll dice for 1 fighter and 3 mech_infantrys in Southern France, round 2 : 0/4 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Southern France, round 2 : 1/2 hits
1 mech_infantry owned by the Germans lost in Southern France
Germans roll dice for 1 fighter and 2 mech_infantrys in Southern France, round 3 : 1/3 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Southern France, round 3 : 1/2 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Germans roll dice for 1 fighter and 1 mech_infantry in Southern France, round 4 : 0/2 hits
Americans roll dice for 1 mech_infantry in Southern France, round 4 : 1/1 hits
1 mech_infantry owned by the Germans lost in Southern France
retreated to Southern France
Americans win with 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Germans: 3 mech_infantrys
Casualties for Americans: 1 infantry
Battle in Tambov
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 2 : 1/3 hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Tambov
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 3 : 1/3 hits
Russians roll dice for 1 artillery in Tambov, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 armour
Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 2/2 hits
British roll dice for 1 armour in Archangel, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Archangel
Germans win, taking Archangel from British with 1 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armourNon Combat Move - Germans
1 artillery moved from Urals to Vologda
2 fighters moved from Finland to Novgorod
1 fighter moved from Holland Belgium to Southern Italy
1 fighter moved from Southern France to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
1 aaGun and 2 infantry moved from Western Germany to France
2 aaGuns moved from Western Germany to Germany
7 infantry moved from Bryansk to Russia
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
2 artilleries moved from Ukraine to Bryansk
1 bomber moved from Tambov to Russia
1 bomber moved from Russia to NovgorodPlace Units - Germans
3 artilleries placed in Russia
1 artillery placed in France
3 mech_infantrys placed in Ukraine
1 destroyer and 1 transport placed in 114 Sea Zone
2 bombers, 4 infantry and 1 marine placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Research Technology - Germans
Combat Move - Germans
1 unit repaired.
1 armour moved from Russia to Archangel
Germans take Vologda from British
1 mech_infantry moved from Russia to Archangel
2 mech_infantrys moved from Novgorod to Finland
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter and 1 mech_infantry moved from Southern Italy to Southern France
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
2 mech_infantrys moved from Western Germany to Southern France
1 fighter moved from Western Germany to Holland Belgium
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 bomber moved from Ukraine to Tambov
1 infantry moved from Bryansk to Tambov
1 artillery moved from Russia to Tambov
2 fighters moved from Western Germany to Finland
1 battleship, 1 cruiser and 1 submarine moved from 112 Sea Zone to 114 Sea ZonePurchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 84 PUs;
Germans buy 4 artilleries, 2 bombers, 1 destroyer, 4 infantry, 1 marine, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat - Germans
Battle in 93 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 cruiser and 1 submarine
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship and 1 cruiser in 114 Sea Zone, round 2 : 1/2 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 battleship, 1 cruiser and 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Finland
Germans attack with 2 fighters and 2 mech_infantrys
French defend with 1 fighter; Americans defend with 1 artillery and 1 infantry
Germans roll dice for 2 fighters and 2 mech_infantrys in Finland, round 2 : 2/4 hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Finland, round 2 : 1/3 hits
1 mech_infantry owned by the Germans, 1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Finland
Germans roll dice for 2 fighters and 1 mech_infantry in Finland, round 3 : 1/3 hits
Americans roll dice for 1 fighter in Finland, round 3 : 0/1 hits
1 fighter owned by the French lost in Finland
Germans win, taking Finland from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for French: 1 fighter
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/3 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery and 1 fighter in Holland Belgium, round 3 : 2/2 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 1/2 hits
1 mech_infantry owned by the Americans, 1 fighter owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery remaining. Battle score for attacker is -6
Casualties for Germans: 1 fighter and 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by Germans from Holland Belgium: 1 artillery
EDIT: Adding units owned by Germans to Holland Belgium: 1 fighter
EDIT: Changing ownership of Holland Belgium from Germans to Americans
EDIT: Turning off Edit Mode
Battle in Southern France
Germans attack with 1 fighter and 3 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans roll dice for 1 fighter and 3 mech_infantrys in Southern France, round 2 : 0/4 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Southern France, round 2 : 1/2 hits
1 mech_infantry owned by the Germans lost in Southern France
Germans roll dice for 1 fighter and 2 mech_infantrys in Southern France, round 3 : 1/3 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Southern France, round 3 : 1/2 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Germans roll dice for 1 fighter and 1 mech_infantry in Southern France, round 4 : 0/2 hits
Americans roll dice for 1 mech_infantry in Southern France, round 4 : 1/1 hits
1 mech_infantry owned by the Germans lost in Southern France
retreated to Southern France
Americans win with 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Germans: 3 mech_infantrys
Casualties for Americans: 1 infantry
Battle in Tambov
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 2 : 1/3 hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Tambov
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 3 : 1/3 hits
Russians roll dice for 1 artillery in Tambov, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 armour
Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 2/2 hits
British roll dice for 1 armour in Archangel, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Archangel
Germans win, taking Archangel from British with 1 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armourNon Combat Move - Germans
1 artillery moved from Urals to Vologda
2 fighters moved from Finland to Novgorod
1 fighter moved from Holland Belgium to Southern Italy
1 fighter moved from Southern France to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
1 aaGun and 2 infantry moved from Western Germany to France
2 aaGuns moved from Western Germany to Germany
7 infantry moved from Bryansk to Russia
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
2 artilleries moved from Ukraine to Bryansk
1 bomber moved from Tambov to Russia
1 bomber moved from Russia to NovgorodPlace Units - Germans
3 artilleries placed in Russia
1 artillery placed in France
3 mech_infantrys placed in Ukraine
1 destroyer and 1 transport placed in 114 Sea Zone
2 bombers, 4 infantry and 1 marine placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Research Technology - Germans
Combat Move - Germans
1 unit repaired.
1 armour moved from Russia to Archangel
Germans take Vologda from British
1 mech_infantry moved from Russia to Archangel
2 mech_infantrys moved from Novgorod to Finland
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter and 1 mech_infantry moved from Southern Italy to Southern France
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
2 mech_infantrys moved from Western Germany to Southern France
1 fighter moved from Western Germany to Holland Belgium
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 bomber moved from Ukraine to Tambov
1 infantry moved from Bryansk to Tambov
1 artillery moved from Russia to Tambov
2 fighters moved from Western Germany to Finland
1 battleship, 1 cruiser and 1 submarine moved from 112 Sea Zone to 114 Sea ZonePurchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 84 PUs;
Germans buy 4 artilleries, 2 bombers, 1 destroyer, 4 infantry, 1 marine, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat - Germans
Battle in 93 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 cruiser and 1 submarine
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship and 1 cruiser in 114 Sea Zone, round 2 : 1/2 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 battleship, 1 cruiser and 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Finland
Germans attack with 2 fighters and 2 mech_infantrys
French defend with 1 fighter; Americans defend with 1 artillery and 1 infantry
Germans roll dice for 2 fighters and 2 mech_infantrys in Finland, round 2 : 2/4 hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Finland, round 2 : 1/3 hits
1 mech_infantry owned by the Germans, 1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Finland
Germans roll dice for 2 fighters and 1 mech_infantry in Finland, round 3 : 1/3 hits
Americans roll dice for 1 fighter in Finland, round 3 : 0/1 hits
1 fighter owned by the French lost in Finland
Germans win, taking Finland from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for French: 1 fighter
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/3 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery and 1 fighter in Holland Belgium, round 3 : 2/2 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 1/2 hits
1 mech_infantry owned by the Americans, 1 fighter owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery remaining. Battle score for attacker is -6
Casualties for Germans: 1 fighter and 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by Germans from Holland Belgium: 1 artillery
EDIT: Adding units owned by Germans to Holland Belgium: 1 fighter
EDIT: Changing ownership of Holland Belgium from Germans to Americans
EDIT: Turning off Edit Mode
Battle in Southern France
Germans attack with 1 fighter and 3 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans roll dice for 1 fighter and 3 mech_infantrys in Southern France, round 2 : 0/4 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Southern France, round 2 : 1/2 hits
1 mech_infantry owned by the Germans lost in Southern France
Germans roll dice for 1 fighter and 2 mech_infantrys in Southern France, round 3 : 1/3 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Southern France, round 3 : 1/2 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Germans roll dice for 1 fighter and 1 mech_infantry in Southern France, round 4 : 0/2 hits
Americans roll dice for 1 mech_infantry in Southern France, round 4 : 1/1 hits
1 mech_infantry owned by the Germans lost in Southern France
retreated to Southern France
Americans win with 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Germans: 3 mech_infantrys
Casualties for Americans: 1 infantry
Battle in Tambov
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 2 : 1/3 hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Tambov
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 3 : 1/3 hits
Russians roll dice for 1 artillery in Tambov, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 armour
Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 2/2 hits
British roll dice for 1 armour in Archangel, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Archangel
Germans win, taking Archangel from British with 1 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armourNon Combat Move - Germans
1 artillery moved from Urals to Vologda
2 fighters moved from Finland to Novgorod
1 fighter moved from Holland Belgium to Southern Italy
1 fighter moved from Southern France to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
1 aaGun and 2 infantry moved from Western Germany to France
2 aaGuns moved from Western Germany to Germany
7 infantry moved from Bryansk to Russia
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
2 artilleries moved from Ukraine to Bryansk
1 bomber moved from Tambov to Russia
1 bomber moved from Russia to NovgorodPlace Units - Germans
3 artilleries placed in Russia
1 artillery placed in France
3 mech_infantrys placed in Ukraine
1 destroyer and 1 transport placed in 114 Sea Zone
2 bombers, 4 infantry and 1 marine placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Research Technology - Germans
Combat Move - Germans
1 unit repaired.
1 armour moved from Russia to Archangel
Germans take Vologda from British
1 mech_infantry moved from Russia to Archangel
2 mech_infantrys moved from Novgorod to Finland
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter and 1 mech_infantry moved from Southern Italy to Southern France
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
2 mech_infantrys moved from Western Germany to Southern France
1 fighter moved from Western Germany to Holland Belgium
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 bomber moved from Ukraine to Tambov
1 infantry moved from Bryansk to Tambov
1 artillery moved from Russia to Tambov
2 fighters moved from Western Germany to Finland
1 battleship, 1 cruiser and 1 submarine moved from 112 Sea Zone to 114 Sea ZonePurchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 84 PUs;
Germans buy 4 artilleries, 2 bombers, 1 destroyer, 4 infantry, 1 marine, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat - Germans
Battle in 93 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 cruiser and 1 submarine
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship and 1 cruiser in 114 Sea Zone, round 2 : 1/2 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 battleship, 1 cruiser and 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Finland
Germans attack with 2 fighters and 2 mech_infantrys
French defend with 1 fighter; Americans defend with 1 artillery and 1 infantry
Germans roll dice for 2 fighters and 2 mech_infantrys in Finland, round 2 : 2/4 hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Finland, round 2 : 1/3 hits
1 mech_infantry owned by the Germans, 1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Finland
Germans roll dice for 2 fighters and 1 mech_infantry in Finland, round 3 : 1/3 hits
Americans roll dice for 1 fighter in Finland, round 3 : 0/1 hits
1 fighter owned by the French lost in Finland
Germans win, taking Finland from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for French: 1 fighter
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/3 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery and 1 fighter in Holland Belgium, round 3 : 2/2 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 1/2 hits
1 mech_infantry owned by the Americans, 1 fighter owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery remaining. Battle score for attacker is -6
Casualties for Germans: 1 fighter and 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by Germans from Holland Belgium: 1 artillery
EDIT: Adding units owned by Germans to Holland Belgium: 1 fighter
EDIT: Changing ownership of Holland Belgium from Germans to Americans
EDIT: Turning off Edit Mode
Battle in Southern France
Germans attack with 1 fighter and 3 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans roll dice for 1 fighter and 3 mech_infantrys in Southern France, round 2 : 0/4 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Southern France, round 2 : 1/2 hits
1 mech_infantry owned by the Germans lost in Southern France
Germans roll dice for 1 fighter and 2 mech_infantrys in Southern France, round 3 : 1/3 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Southern France, round 3 : 1/2 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Germans roll dice for 1 fighter and 1 mech_infantry in Southern France, round 4 : 0/2 hits
Americans roll dice for 1 mech_infantry in Southern France, round 4 : 1/1 hits
1 mech_infantry owned by the Germans lost in Southern France
retreated to Southern France
Americans win with 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Germans: 3 mech_infantrys
Casualties for Americans: 1 infantry
Battle in Tambov
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 2 : 1/3 hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Tambov
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 3 : 1/3 hits
Russians roll dice for 1 artillery in Tambov, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 armour
Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 2/2 hits
British roll dice for 1 armour in Archangel, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Archangel
Germans win, taking Archangel from British with 1 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armourNon Combat Move - Germans
1 artillery moved from Urals to Vologda
2 fighters moved from Finland to Novgorod
1 fighter moved from Holland Belgium to Southern Italy
1 fighter moved from Southern France to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
1 aaGun and 2 infantry moved from Western Germany to France
2 aaGuns moved from Western Germany to Germany
7 infantry moved from Bryansk to Russia
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
2 artilleries moved from Ukraine to Bryansk
1 bomber moved from Tambov to Russia
1 bomber moved from Russia to NovgorodPlace Units - Germans
3 artilleries placed in Russia
1 artillery placed in France
3 mech_infantrys placed in Ukraine
1 destroyer and 1 transport placed in 114 Sea Zone
2 bombers, 4 infantry and 1 marine placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs -
Sorry for the multiple posts. Kept get an error, but it seems to have worked in spite of the error.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Samara to Vologda
1 fighter moved from Samara to Vologda
1 infantry moved from Samara to Tambov
1 fighter and 1 tactical_bomber moved from Samara to TambovCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 artillery
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to Volgograd
4 aaGuns, 2 armour, 1 artillery and 13 infantry moved from Samara to Volgograd
1 fighter moved from Vologda to Volgograd
1 infantry moved from Samara to VolgogradTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Combat Move - Japanese
1 unit repaired.
1 marine moved from Korea to 6 Sea Zone
1 artillery moved from Korea to Amur
1 mech_infantry moved from Manchuria to Amur
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to Szechwan
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to Amur
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from Philippines to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Japan to 5 Sea Zone
1 marine moved from 20 Sea Zone to Kiangsi
1 bomber moved from Shantung to Kiangsi
1 bomber moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Philippines to KiangsiPurchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 0 SuicideAttackTokens; 40 PUs;
Japanese buy 3 artilleries, 3 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 SuicideAttackTokens; 2 PUs;Combat - Japanese
Battle in Kiangsi
Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 cruiser in Kiangsi, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 bombers and 1 infantry
UK_Pacific defend with 1 harbour; Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Kwangtung, round 2 : 3/4 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Szechwan, round 3 : 0/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Szechwan, round 4 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Amur
Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Amur, round 2 : 2/3 hits
Americans roll dice for 1 infantry in Amur, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Amur
Japanese win, taking Amur from Americans with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 5 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 5 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Americans lost in 5 Sea Zone
1 submarine owned by the Americans lost in 5 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to 20 Sea Zone
2 bombers moved from Kwangtung to Shantung
1 carrier moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 5 Sea Zone to Japan
1 infantry moved from Shantung to Anhwe
1 infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Timguska to Suiyuyan
1 infantry moved from Timguska to Kansu
1 aaGun, 3 artilleries and 6 infantry moved from Timguska to Novosibirsk
1 fighter moved from Philippines to Shantung
1 fighter moved from Amur to Jehol
2 battleships and 1 destroyer moved from 6 Sea Zone to 20 Sea ZonePlace Units - Japanese
1 submarine and 1 transport placed in 6 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,4
Japanese collect 50 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Combat Move - Americans
1 mech_infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
1 fighter moved from Norway to Finland
1 bomber moved from United Kingdom to Finland
3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from Sakha to Yakut S.S.R.
Americans take Buryatia from Japanese
Americans take Yakut S.S.R. from Japanese
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
1 carrier moved from 9 Sea Zone to 25 Sea Zone
1 fighter moved from United Kingdom to FinlandPurchase Units - Americans
Americans buy 1 airfield, 3 armour, 1 carrier, 3 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat - Americans
Battle in Western Germany
Battle in Denmark
Battle in Finland
Americans attack with 1 bomber and 2 fighters
Germans defend with 1 mech_infantry
Americans win, taking Western Germany from Germans, taking Denmark from Germans with 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 25 Sea Zone
Americans attack with 1 carrier, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Units damaged: 1 carrier owned by the Americans
Americans win with 1 carrier, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from Gibraltar to Southern France
1 transport moved from 110 Sea Zone to 107 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Finland to Norway
2 fighters moved from Finland to NorwayPlace Units - Americans
1 airfield placed in Norway
1 carrier placed in 113 Sea Zone
2 fighters placed in 113 Sea Zone
3 armour placed in Southern France
2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United States
1 fighter placed in Western United States
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
Americans collect 81 PUs; end with 81 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 116 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 121 PUsCombat Move - Chinese
2 infantry moved from Kweichow to Szechwan
1 infantry moved from Sikang to Szechwan
2 artilleries and 1 infantry moved from Hunan to Kiangsi
2 artilleries moved from Hunan to AnhwePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 armour, 1 infantry and 1 mech_infantry
2 infantry owned by the Chinese retreated to Kweichow
Japanese win with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Chinese attack with 2 artilleries and 1 infantry
Japanese defend with 1 marine
Japanese win with no units remaining. Battle score for attacker is -6
Casualties for Chinese: 2 artilleries and 1 infantry
Casualties for Japanese: 1 marine
Battle in Anhwe
Chinese attack with 2 artilleries
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Hunan
Chinese undo move 1.
2 infantry placed in Hunan
2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs totalCombat Move - British
1 artillery moved from Bulgaria to Romania
British take Romania from Germans
1 infantry moved from Albania to Yugoslavia
British take Yugoslavia from Italians
1 armour moved from Samara to Tsinghai
1 armour and 1 mech_infantry moved from Yunnan to Kwangtung
1 tactical_bomber moved from Yunnan to Kwangtung
1 artillery and 2 infantry moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Szechwan
1 armour and 2 mech_infantrys moved from Northwest Persia to RostovPurchase Units - British
British buy 3 armour, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat - British
British creates battle in territory 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 97 Sea Zone: 2 submarines
EDIT: Adding units owned by British to 98 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Battle in 97 Sea Zone
Italians defend with 1 destroyer
Battle in Tsinghai
British attack with 1 armour
Japanese defend with 1 infantry
British winItalians win with 1 destroyer remaining, taking Tsinghai from Japanese with 1 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 armour, 1 infantry and 1 mech_infantry
British win, taking Szechwan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
Battle in Kwangtung
British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British win, taking Kwangtung from Japanese with 1 armour remaining. Battle score for attacker is -8
Casualties for British: 1 mech_infantry and 1 tactical_bomber
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Rostov
British attack with 1 armour and 2 mech_infantrys
Germans defend with 1 infantry
British win, taking Rostov from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Northwest Persia to Caucasus
1 armour moved from Caucasus to Volgograd
2 armour and 1 mech_infantry moved from Iraq to Caucasus
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
1 artillery moved from Egypt to Trans-Jordan
1 armour and 1 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Greece
1 fighter moved from United Kingdom to Norway
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 113 Sea Zone
3 infantry moved from French Indo China to Yunnan
1 fighter moved from Szechwan to Yunnan
1 armour and 1 mech_infantry moved from India to YunnanPlace Units - British
1 factory_minor placed in Greece
1 armour and 2 infantry placed in Iraq
2 armour and 1 mech_infantry placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
British collect 40 PUs (3 lost to blockades); end with 40 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUsPlace Units - UK_Pacific
3 infantry placed in French Indo China
2 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5,5,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1,4,3,1,2,6,6
UK_Pacific collect 15 PUs (5 lost to blockades); end with 16 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Units Change Ownership
Some Units in India change ownership: 2 armour and 1 mech_infantry
Some Units in French Indo China change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyPurchase Units - Italians
Italians buy 1 artillery; Remaining resources: 0 PUs;Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Northern Italy
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor and 1 mech_infantry
Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 1/3 hits
Americans roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Northern Italy
Italians win, taking 97 Sea Zone from British, taking Northern Italy from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Italians
Place Units - Italians
1 artillery placed in Southern ItalyTurn Complete - Italians
Italians collect 7 PUs; end with 7 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Combat Move - ANZAC
2 infantry moved from Caucasus to Volgograd
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 41 Sea Zone to Sumatra
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesPurchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery, 1 infantry and 1 marine
Japanese defend with 1 marine
ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 marine
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Java to French Indo China
1 carrier and 2 fighters moved from 54 Sea Zone to 41 Sea Zone
1 bomber moved from Yunnan to CaucasusPlace Units - ANZAC
1 submarine placed in 54 Sea Zone
1 fighter and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUsCombat Move - French
1 infantry moved from Caucasus to Volgograd
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Libya to Tobruk
1 cruiser moved from 110 Sea Zone to 113 Sea ZoneNon Combat Move - French
Turn Complete - French