AND the Dice Roll is ODD!
Majikforce (Allies) vs simon33 (Axis) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Russians
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 26 PUs;
Russians buy 1 armour and 2 fighters; Remaining resources: 0 PUs;Non Combat Move - Russians
2 aaGuns, 1 armour, 2 artilleries, 8 infantry and 1 tactical_bomber moved from Russia to Samara
2 aaGuns and 10 infantry moved from Timguska to Novosibirsk
1 armour and 2 mech_infantrys moved from Volgograd to Samara
1 armour moved from Rostov to Samara
2 infantry moved from Tambov to RussiaPlace Units - Russians
1 armour and 2 fighters placed in VolgogradTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs -
Such a shame MARTI forced me to vacate Russia after that ridiculous air battle! :| You just had to get 3 hits.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 bomber moved from Shantung to Guam
1 tactical_bomber moved from Anhwe to 6 Sea Zone
1 fighter moved from Shantung to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 17 Sea Zone
Japanese take 22 Sea Zone from Americans
1 tactical_bomber moved from Philippines to 42 Sea Zone
2 artilleries, 7 infantry and 1 mech_infantry moved from Yenisey to Olgiy
Japanese take Olgiy from Russians
1 mech_infantry moved from Dzavhan to Kansu
Japanese take Kansu from Chinese
1 armour moved from Tsagaan Olom to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
2 battleships, 1 carrier and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
2 bombers moved from Shantung to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 17 Sea ZonePurchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 2 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 transport; Remaining resources: 0 SuicideAttackTokens; 2 PUs;Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Guam
Japanese attack with 1 bomber
Americans defend with 1 airfield and 1 bomber
Japanese roll dice for 1 bomber in Guam, round 2 : 1/1 hits
Americans roll dice for 1 bomber in Guam, round 2 : 0/1 hits
1 bomber owned by the Americans lost in Guam
Japanese win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in 17 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 2 cruisers
Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 2 cruisers in 17 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Japanese and 2 cruisers owned by the Americans lost in 17 Sea Zone
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Americans: 2 cruisers
Casualties for Japanese: 1 destroyer
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Americans defend with 1 battleship, 1 destroyer and 1 transport
Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 battleship, 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
1 battleship owned by the Americans, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 35
Casualties for Americans: 1 battleship, 1 destroyer and 1 transportNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
2 bombers, 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
2 bombers moved from 6 Sea Zone to Japan
1 bomber moved from Guam to Shantung
1 carrier moved from 35 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to French Indo China
1 mech_infantry moved from Hunan to French Indo China
1 artillery moved from Anhwe to Hunan
3 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Jehol to Manchuria
1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
1 aaGun moved from Yenisey to Olgiy
2 submarines moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Celebes
1 artillery moved from Hopei to AnhwePlace Units - Japanese
1 destroyer, 2 fighters and 1 transport placed in 6 Sea Zone
Japanese undo move 1.
1 destroyer and 1 transport placed in 6 Sea Zone
2 artilleries and 1 infantry placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
2 fighters, 1 infantry and 1 marine placed in JapanTurn Complete - Japanese
Japanese collect 53 PUs; end with 55 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 bomber moved from Shantung to Guam
1 tactical_bomber moved from Anhwe to 6 Sea Zone
1 fighter moved from Shantung to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 17 Sea Zone
Japanese take 22 Sea Zone from Americans
1 tactical_bomber moved from Philippines to 42 Sea Zone
2 artilleries, 7 infantry and 1 mech_infantry moved from Yenisey to Olgiy
Japanese take Olgiy from Russians
1 mech_infantry moved from Dzavhan to Kansu
Japanese take Kansu from Chinese
1 armour moved from Tsagaan Olom to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
2 battleships, 1 carrier and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
2 bombers moved from Shantung to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 17 Sea ZonePurchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 2 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 transport; Remaining resources: 0 SuicideAttackTokens; 2 PUs;Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Guam
Japanese attack with 1 bomber
Americans defend with 1 airfield and 1 bomber
Japanese roll dice for 1 bomber in Guam, round 2 : 1/1 hits
Americans roll dice for 1 bomber in Guam, round 2 : 0/1 hits
1 bomber owned by the Americans lost in Guam
Japanese win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in 17 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 2 cruisers
Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 2 cruisers in 17 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Japanese and 2 cruisers owned by the Americans lost in 17 Sea Zone
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Americans: 2 cruisers
Casualties for Japanese: 1 destroyer
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Americans defend with 1 battleship, 1 destroyer and 1 transport
Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 battleship, 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
1 battleship owned by the Americans, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 35
Casualties for Americans: 1 battleship, 1 destroyer and 1 transportNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
2 bombers, 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
2 bombers moved from 6 Sea Zone to Japan
1 bomber moved from Guam to Shantung
1 carrier moved from 35 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to French Indo China
1 mech_infantry moved from Hunan to French Indo China
1 artillery moved from Anhwe to Hunan
3 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Jehol to Manchuria
1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
1 aaGun moved from Yenisey to Olgiy
2 submarines moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Celebes
1 artillery moved from Hopei to AnhwePlace Units - Japanese
1 destroyer, 2 fighters and 1 transport placed in 6 Sea Zone
Japanese undo move 1.
1 destroyer and 1 transport placed in 6 Sea Zone
2 artilleries and 1 infantry placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
2 fighters, 1 infantry and 1 marine placed in JapanTurn Complete - Japanese
Japanese collect 53 PUs; end with 55 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 artillery
EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
EDIT: Removing units owned by Japanese from Japan: 1 infantry
EDIT: Adding units owned by Japanese to Japan: 1 artillery
EDIT: Turning off Edit Mode -
Such a shame MARTI forced me to vacate Russia after that ridiculous air battle! :| You just had to get 3 hits.
The games you rob and the games you are robbed. Hopefully, it all pans out in the end.
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Such a shame MARTI forced me to vacate Russia after that ridiculous air battle! :| You just had to get 3 hits.
The games you rob and the games you are robbed. Hopefully, it all pans out in the end.
So true. Maybe that’s why we keep coming back for more! :-D
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Damn it! I thought I was in local mode. Disregard the rolls for the US. I was messing around with my US buy and combat options. Sorry about that.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Americans
2 infantry moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Manchuria
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 armour and 1 marine moved from Tunisia to 94 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 1 marine and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 marine moved from 95 Sea Zone to Sardinia
1 armour moved from 95 Sea Zone to Sicily
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Algeria to 95 Sea Zone
1 fighter moved from Algeria to GibraltarPurchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat - Americans
Battle in Soviet Far East
Battle in Norway
Battle in Sicily
Battle in Sardinia
Battle in Manchuria
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Soviet Far East from Japanese, taking Norway from Germans, taking Sicily from Italians, taking Sardinia from Italians, taking Manchuria from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Manchuria to Korea
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 7 Sea Zone to 25 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 carrier moved from 7 Sea Zone to 3 Sea Zone
1 submarine moved from 7 Sea Zone to 4 Sea Zone
1 fighter moved from 95 Sea Zone to Algeria
1 fighter moved from Gibraltar to United Kingdom
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to British Guiana
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to MoroccoPlace Units - Americans
2 transports placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 bomber placed in Eastern United States
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,5,3,4,6,4,5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Americans collect 57 PUs (6 lost to blockades); end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUsCombat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
3 infantry moved from Yunnan to HunanPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 1 PUs;Combat - Chinese
Battle in Hunan
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Sikang
1 infantry moved from Szechwan to ShensiPlace Units - Chinese
2 artilleries and 1 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUsCombat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
1 cruiser moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from United Kingdom to 125 Sea Zone
1 fighter moved from 110 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
12 infantry moved from Yunnan to French Indo China
2 fighters and 1 tactical_bomber moved from India to French Indo China
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from Russia to 127 Sea ZonePurchase Units - British
British buy 2 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 2 PUs;Combat - British
Battle in Greece
Battle in Western Germany
British converts factory_major into different units
Battle in Borneo
Battle in 127 Sea Zone
British attack with 1 tactical_bomber
Germans defend with 1 transport
British win, taking Greece from Italians, taking Western Germany from Germans, taking Borneo from Japanese with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in French Indo China
British attack with 2 fighters, 12 infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 factory_minor, 3 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
British win, taking French Indo China from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 39
Casualties for British: 10 infantry
Casualties for Japanese: 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Battle in 125 Sea Zone
British attack with 1 cruiser and 3 fighters
Germans defend with 1 battleship and 1 cruiser
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship and 1 cruiser remaining. Battle score for attacker is -42
Casualties for British: 1 cruiser and 3 fightersNon Combat Move - British
2 fighters moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 aaGun moved from Yunnan to Kwangsi
1 aaGun moved from Yunnan to French Indo China
1 aaGun moved from Yunnan to Hunan
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
1 mech_infantry moved from India to Eastern Persia
1 artillery moved from India to Burma
2 mech_infantrys moved from Caucasus to Rostov
1 mech_infantry moved from Caucasus to Rostov
1 armour moved from Caucasus to Rostov
1 armour moved from Caucasus to Samara
1 tactical_bomber moved from 127 Sea Zone to Norway
2 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
1 armour moved from Northwest Persia to VolgogradPlace Units - British
1 destroyer and 1 fighter placed in 110 Sea Zone
1 artillery and 2 infantry placed in Iraq
2 armour and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 39 PUs; end with 40 PUs total
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUsPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,1,2,3
UK_Pacific collect 15 PUs (2 lost to blockades); end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry -
Well looks like UK got robbed. German navy should be dead. Hopefully some dice start to even out a bit.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Italians
1 artillery moved from Northern Italy to Western Germany
1 fighter moved from Southern Italy to Greece
2 infantry moved from Bulgaria to Greece
1 armour moved from Southern Italy to Western GermanyPurchase Units - Italians
Italians buy nothing; Remaining resources: 7 PUs;Combat - Italians
Battle in Greece
Italians attack with 1 fighter and 2 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Greece, round 2 : 0/3 hits
British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits
1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 fighter and 1 infantry in Greece, round 3 : 0/2 hits
British roll dice for 1 artillery and 1 infantry in Greece, round 3 : 2/2 hits
1 fighter owned by the Italians and 1 infantry owned by the Italians lost in Greece
British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -16
Casualties for Italians: 1 fighter and 2 infantry
Battle in Western Germany
Italians attack with 1 armour and 1 artillery
British defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 armour and 1 artillery in Western Germany, round 2 : 1/2 hits
British roll dice for 2 infantry in Western Germany, round 2 : 0/2 hits
1 infantry owned by the British lost in Western Germany
Italians roll dice for 1 armour and 1 artillery in Western Germany, round 3 : 1/2 hits
British roll dice for 1 infantry in Western Germany, round 3 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Western Germany
Italians win, taking Western Germany from British with 1 armour remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Italians: 1 artilleryNon Combat Move - Italians
3 infantry moved from Western Ukraine to UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,2,5,6,6
Italians collect 8 PUs (2 lost to blockades); end with 15 PUs -
Well looks like UK got robbed. German navy should be dead. Hopefully some dice start to even out a bit.
I was anticipating them dying.
Anyway you got some small luck in Greece. Doesn’t compensate.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - ANZAC
1 fighter moved from Yunnan to 36 Sea Zone
1 bomber moved from Java to 36 Sea Zone
1 marine moved from Yunnan to French Indo China
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 marine moved from New South Wales to Queensland
1 fighter moved from New South Wales to QueenslandPurchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 0 PUs;Combat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 bomber and 1 fighter
Japanese defend with 1 carrier and 2 submarines
2 submarines owned by the Japanese Submerged
Units damaged: 1 carrier owned by the Japanese
retreated to 36 Sea Zone
Japanese win with 1 carrier remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
1 bomber moved from 36 Sea Zone to KwangsiPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Move - French
1 cruiser and 2 destroyers moved from 39 Sea Zone to 36 Sea Zone
French take 37 Sea Zone from JapaneseCombat - French
Battle in 36 Sea Zone
French attack with 1 cruiser and 2 destroyers
Japanese defend with 1 carrier and 2 submarines
Japanese win with 1 carrier and 1 submarine remaining. Battle score for attacker is -22
Casualties for French: 1 cruiser and 2 destroyers
Casualties for Japanese: 1 submarineNon Combat Move - French
1 fighter moved from Gibraltar to United KingdomTurn Complete - French
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I guess thats why the french surrendered. :-o Its getting comical now. Sucks to be winning and MARTI keeps kicking you in the face!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
1 fighter moved from Ukraine to 99 Sea Zone
1 infantry moved from Vologda to Russia
1 battleship and 1 cruiser moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 124 Sea Zone to 112 Sea Zone
2 fighters moved from Germany to 95 Sea Zone
3 armour moved from Western Ukraine to Russia
1 artillery moved from Nenetsia to Urals
Germans take Urals from Russians
1 mech_infantry moved from Bryansk to Tambov
6 armour, 1 artillery and 3 mech_infantrys moved from Bryansk to Russia
1 bomber moved from Ukraine to Tambov
1 artillery moved from Bryansk to Rostov
1 artillery and 1 mech_infantry moved from Bryansk to Russia
1 bomber moved from Ukraine to 95 Sea Zone
3 armour and 3 mech_infantrys moved from Ukraine to RostovPurchase Units - Germans
Germans buy 4 artilleries, 3 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in 99 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 112 Sea Zone
Germans attack with 1 battleship, 1 cruiser and 1 submarine
British defend with 1 transport; Americans defend with 1 transport
1 transport owned by the British and 1 transport owned by the Americans lost in 112 Sea Zone
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Germans win with 1 battleship, 1 cruiser and 1 submarine remaining. Battle score for attacker is 14
Casualties for British: 1 transport
Casualties for Americans: 1 transport
Battle in 95 Sea Zone
Germans attack with 1 bomber and 2 fighters
Americans defend with 1 cruiser, 1 destroyer and 1 transport
Germans roll dice for 1 bomber and 2 fighters in 95 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 95 Sea Zone, round 2 : 2/2 hits
1 transport owned by the Americans lost in 95 Sea Zone
1 bomber owned by the Germans, 1 fighter owned by the Germans, 1 cruiser owned by the Americans and 1 destroyer owned by the Americans lost in 95 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 1 bomber and 1 fighter
Casualties for Americans: 1 cruiser, 1 destroyer and 1 transport
Battle in Tambov
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Tambov, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 1 mech_infantry in Tambov, round 3 : 2/2 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 3 armour, 1 artillery and 3 mech_infantrys
British defend with 1 armour and 3 mech_infantrys
Germans roll dice for 3 armour, 1 artillery and 3 mech_infantrys in Rostov, round 2 : 2/7 hits
Russians roll dice for 1 armour and 3 mech_infantrys in Rostov, round 2 : 2/4 hits
2 mech_infantrys owned by the Germans and 2 mech_infantrys owned by the British lost in Rostov
Germans roll dice for 3 armour, 1 artillery and 1 mech_infantry in Rostov, round 3 : 2/5 hits
Russians roll dice for 1 armour and 1 mech_infantry in Rostov, round 3 : 2/2 hits
1 mech_infantry owned by the Germans, 1 mech_infantry owned by the British, 1 armour owned by the British and 1 artillery owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 3 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 3 mech_infantrys
Casualties for British: 1 armour and 3 mech_infantrys
Battle in Russia
Germans attack with 9 armour, 2 artilleries, 1 infantry and 4 mech_infantrys
Russians defend with 1 airfield, 1 factory_major and 2 infantry
Germans roll dice for 9 armour, 2 artilleries, 1 infantry and 4 mech_infantrys in Russia, round 2 : 5/16 hits
Russians roll dice for 2 infantry in Russia, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Russia
Germans captures 22PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 9 armour, 2 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to RussiansNon Combat Move - Germans
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Russia
1 bomber moved from Tambov to Ukraine
2 mech_infantrys moved from Ukraine to Russia
8 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Southern France to Southern Italy
1 fighter moved from 95 Sea Zone to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
2 mech_infantrys moved from Holland Belgium to Western Germany
3 aaGuns and 1 infantry moved from Germany to Western Germany
1 artillery and 2 infantry moved from France to Western GermanyPlace Units - Germans
3 fighters placed in Western Germany
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Western Ukraine
1 artillery and 1 infantry placed in Germany
2 mech_infantrys placed in NovgorodTurn Complete - Germans
Germans collect 58 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs -
I guess thats why the french surrendered. :-o Its getting comical now. Sucks to be winning and MARTI keeps kicking you in the face!
Wow. Think I didn’t anticpate the ANZAC attack. Not sure what I was thinking with the French attack either.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Russians
1 artillery and 2 infantry moved from Samara to Tambov
2 mech_infantrys moved from Samara to Rostov
1 armour moved from Volgograd to Rostov
2 fighters moved from Volgograd to Rostov
1 tactical_bomber moved from Samara to Rostov
1 armour moved from Samara to RostovCombat - Russians
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun and 3 armour
Russians win, taking Rostov from Germans with 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Germans: 1 aaGun and 3 armourNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Rostov to Samara
2 aaGuns and 10 infantry moved from Novosibirsk to SamaraTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 marine moved from Japan to 6 Sea Zone
1 marine moved from 6 Sea Zone to Korea
2 bombers moved from Japan to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Manchuria
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Kansu to Shensi
1 armour moved from Suiyuyan to Shensi
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Shantung to Manchuria
1 bomber moved from Shantung to Kweichow
2 fighters moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to KoreaPurchase Units - Japanese
Japanese buy 3 artilleries, 3 destroyers, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 6 Sea Zone, round 2 : 5/6 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Korea
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 fighter and 1 tactical_bomber
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Korea, round 2 : 3/5 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in Korea, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Americans: 1 fighter and 1 tactical_bomber
Casualties for Japanese: 1 infantry
Battle in Manchuria
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 3/3 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 2 bombers
British defend with 1 destroyer and 1 transport
Japanese roll dice for 2 bombers in 43 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits
1 transport owned by the British lost in 43 Sea Zone
1 bomber owned by the Japanese and 1 destroyer owned by the British lost in 43 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 destroyer and 1 transport
Casualties for Japanese: 1 bomber
Battle in Kweichow
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kweichow, round 2 : 1/3 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kweichow, round 3 : 3/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Shensi, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Kweichow to Shantung
1 infantry moved from Anhwe to Hopei
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 artillery and 1 infantry moved from Shantung to Anhwe
1 infantry moved from Olgiy to Kansu
1 artillery and 1 infantry moved from Yenisey to Timguska
1 aaGun, 2 artilleries, 6 infantry and 1 mech_infantry moved from Olgiy to Timguska
1 carrier and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from 43 Sea Zone to Philippines
1 tactical_bomber moved from Celebes to Philippines
2 fighters moved from 6 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Korea to Japan
1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea ZonePlace Units - Japanese
1 artillery and 1 fighter placed in Japan
2 artilleries and 1 infantry placed in Shantung
3 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,3
Japanese collect 46 PUs (4 lost to blockades); end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Americans
1 artillery and 1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
1 armour moved from Soviet Far East to Sakha
Americans take Siberia from Japanese
Americans take Sakha from Japanese
1 transport moved from 3 Sea Zone to 4 Sea Zone
1 infantry moved from Soviet Far East to 4 Sea Zone
1 infantry and 1 transport moved from 4 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to AmurPurchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 3 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat - Americans
Battle in Amur
Battle in Holland Belgium
Battle in Southern FranceNon Combat Move - Americans
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from United Kingdom to Norway
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Algeria to Gibraltar
1 carrier moved from 3 Sea Zone to 9 Sea Zone
1 submarine moved from 4 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
1 factory_minor placed in Norway
2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United States
1 carrier and 1 destroyer placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 71 PUs; end with 71 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 106 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 111 PUsCombat Move - Chinese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 infantry moved from Hunan to KweichowPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 1 PUs;Combat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
2 artilleries moved from Kwangsi to HunanPlace Units - Chinese
1 infantry placed in Szechwan
2 artilleries and 1 infantry placed in HunanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUsCombat Move - British
1 armour moved from Samara to Archangel
British take Vologda from Germans
British take Archangel from Germans
1 armour moved from Volgograd to Samara
1 infantry moved from Greece to Albania
British take Albania from Italians
1 artillery moved from Greece to Bulgaria
British take Bulgaria from Germans
2 fighters and 1 tactical_bomber moved from Yunnan to AnhwePurchase Units - British
British buy 1 armour, 1 artillery, 2 destroyers, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 19 PUs;
UK_Pacific buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - British
Battle in Anhwe
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for British: 1 fighter
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
1 aaGun moved from Kwangsi to Yunnan
1 artillery moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
2 infantry moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from Iraq to Northwest Persia
2 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Eastern Persia to Northwest Persia
1 tactical_bomber moved from Norway to 110 Sea Zone
1 aaGun moved from Hunan to KweichowPlace Units - British
1 armour and 1 mech_infantry placed in Egypt
1 destroyer placed in 98 Sea Zone
1 artillery and 2 infantry placed in Iraq
1 fighter and 1 infantry placed in United Kingdom
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUsPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
3 infantry placed in French Indo ChinaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour and 1 mech_infantry
Some Units in French Indo China change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Italians
1 artillery, 4 infantry and 1 marine moved from Ukraine to RostovPurchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Rostov
Italians attack with 1 artillery, 4 infantry and 1 marine
Russians defend with 2 armour and 2 mech_infantrys
Italians roll dice for 1 artillery, 4 infantry and 1 marine in Rostov, round 2 : 2/6 hits
Russians roll dice for 2 armour and 2 mech_infantrys in Rostov, round 2 : 3/4 hits
2 mech_infantrys owned by the Russians and 3 infantry owned by the Italians lost in Rostov
Italians roll dice for 1 artillery, 1 infantry and 1 marine in Rostov, round 3 : 1/3 hits
Russians roll dice for 2 armour in Rostov, round 3 : 2/2 hits
1 armour owned by the Russians, 1 marine owned by the Italians and 1 infantry owned by the Italians lost in Rostov
Italians roll dice for 1 artillery in Rostov, round 4 : 1/1 hits
Russians roll dice for 1 armour in Rostov, round 4 : 1/1 hits
1 armour owned by the Russians and 1 artillery owned by the Italians lost in Rostov
Russians win with no units remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery, 4 infantry and 1 marine
Casualties for Russians: 2 armour and 2 mech_infantrysNon Combat Move - Italians
1 armour moved from Western Germany to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,2,6,5
Italians collect 4 PUs (5 lost to blockades); end with 4 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - ANZAC
1 bomber moved from Kwangsi to ShantungPurchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat - ANZAC
Strategic bombing raid in Shantung
Bombing raid in Shantung rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Shantung causes 6 damage total.Non Combat Move - ANZAC
1 bomber moved from Shantung to Yunnan
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Queensland to Java
2 infantry moved from Northwest Persia to CaucasusPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Move - French
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Tunisia to Libya
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from United Kingdom to FinlandNon Combat Move - French
Turn Complete - French