@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Majikforce (Allies) vs simon33 (Axis) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 9
Combat Move - ANZAC
1 bomber moved from Caucasus to Volgograd
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
1 marine moved from French Indo China to Kwangsi
1 fighter moved from French Indo China to Philippines
1 fighter moved from Queensland to PhilippinesPurchase Units - ANZAC
ANZAC buy 1 bomber, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 marine moved from Sumatra to 41 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 marine, 1 submarine and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 marine moved from 37 Sea Zone to MalayaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea Zone
1 bomber placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUsCombat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Tobruk to Alexandria
1 cruiser moved from 113 Sea Zone to 112 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Research Technology - Germans
Combat Move - Germans
1 armour and 1 mech_infantry moved from Tambov to Western Ukraine
Germans take Bryansk from British
1 armour and 1 mech_infantry moved from Tambov to Ukraine
1 armour moved from Tambov to Samara
Germans take Samara from British
1 infantry moved from Slovakia Hungary to Yugoslavia
Germans take Yugoslavia from British
1 bomber moved from Novgorod to Southern France
3 fighters moved from Southern Italy to Southern France
1 bomber moved from Germany to Southern France
1 artillery and 2 infantry moved from France to Southern France
3 infantry moved from Germany to Greater Southern Germany
1 submarine moved from 115 Sea Zone to 114 Sea Zone
2 fighters moved from Novgorod to 114 Sea Zone
1 artillery moved from Novgorod to 115 Sea Zone
1 artillery and 1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery moved from 114 Sea Zone to Poland
2 infantry moved from Germany to Poland
1 armour and 1 mech_infantry moved from Tambov to Ukraine
1 infantry moved from Germany to Greater Southern Germany
1 fighter moved from Tambov to Western Ukraine
4 armour, 6 artilleries, 7 infantry and 3 mech_infantrys moved from Tambov to Rostov
1 armour moved from Samara to RussiaPurchase Units - Germans
Germans repair damage of 4x factory_major; Remaining resources: 57 PUs;
Germans buy 2 artilleries, 1 fighter, 9 infantry and 2 submarines; Remaining resources: 0 PUs;Combat - Germans
Battle in 114 Sea Zone
Germans attack with 2 fighters, 1 submarine and 1 transport
British defend with 1 destroyer; Americans defend with 1 transport
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 fighters and 1 transport in 114 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 destroyer and 1 transport in 114 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans, 1 transport owned by the Americans and 1 destroyer owned by the British lost in 114 Sea Zone
Germans win with 2 fighters and 1 transport remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Casualties for Americans: 1 transport
Battle in Ukraine
Germans attack with 2 armour and 2 mech_infantrys
British defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Ukraine, round 2 : 2/4 hits
British roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the British lost in Ukraine
Germans win, taking Ukraine from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Greater Southern Germany
Germans attack with 4 infantry
British defend with 1 infantry
Germans roll dice for 4 infantry in Greater Southern Germany, round 2 : 1/4 hits
British roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from British with 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 1 fighter and 1 mech_infantry
British defend with 1 armour and 1 factory_minor
Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Western Ukraine, round 2 : 1/3 hits
British roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Western Ukraine
Germans win, taking Western Ukraine from British with 1 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Battle in Poland
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Poland, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Poland, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Poland, round 3 : 1/3 hits
Americans roll dice for 1 infantry in Poland, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Poland
Germans win, taking Poland from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Rostov
Germans attack with 4 armour, 6 artilleries, 7 infantry and 3 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 4 armour, 6 artilleries, 7 infantry and 3 mech_infantrys in Rostov, round 2 : 6/20 hits
British roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Rostov
Germans win, taking Rostov from British with 4 armour, 6 artilleries, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Southern France
Germans attack with 1 artillery, 2 bombers, 3 fighters and 2 infantry
British defend with 1 fighter; Americans defend with 3 armour, 1 factory_minor, 1 fighter and 1 harbour
Germans roll dice for 1 artillery, 2 bombers, 3 fighters and 2 infantry in Southern France, round 2 : 3/8 hits
Americans roll dice for 3 armour and 2 fighters in Southern France, round 2 : 3/5 hits
1 fighter owned by the Germans, 3 armour owned by the Americans and 2 infantry owned by the Germans lost in Southern France
Germans roll dice for 1 artillery, 2 bombers and 2 fighters in Southern France, round 3 : 3/5 hits
Americans roll dice for 2 fighters in Southern France, round 3 : 2/2 hits
2 bombers owned by the Germans, 1 fighter owned by the British and 1 fighter owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 2 bombers, 1 fighter and 2 infantry
Casualties for British: 1 fighter
Casualties for Americans: 3 armour and 1 fighterNon Combat Move - Germans
1 aaGun moved from Northern Italy to Western Germany
2 fighters moved from Southern France to Western Germany
1 aaGun and 3 infantry moved from Germany to Western Germany
1 fighter moved from 114 Sea Zone to Western Germany
1 fighter moved from 114 Sea Zone to Novgorod
1 aaGun, 1 armour, 1 infantry and 1 marine moved from Vyborg to Novgorod
1 aaGun and 2 infantry moved from Tambov to Russia
1 fighter moved from Western Ukraine to RussiaPlace Units - Germans
2 submarines placed in 112 Sea Zone
1 artillery placed in Western Germany
1 artillery and 2 infantry placed in France
7 infantry placed in Germany
1 fighter placed in NovgorodTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Combat Move - Russians
2 armour, 1 artillery, 2 fighters, 14 infantry and 1 tactical_bomber moved from Volgograd to RostovCombat - Russians
Battle in Rostov
Russians attack with 2 armour, 1 artillery, 2 fighters, 14 infantry and 1 tactical_bomber
Germans defend with 4 armour, 6 artilleries, 7 infantry and 3 mech_infantrys
2 armour owned by the Russians, 1 artillery owned by the Russians and 3 infantry owned by the Russians retreated to Volgograd
Germans win with 4 armour and 5 artilleries remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery, 7 infantry and 3 mech_infantrys
Casualties for Russians: 11 infantryNon Combat Move - Russians
1 tactical_bomber moved from Rostov to Volgograd
2 fighters moved from Rostov to VolgogradTurn Complete - Russians
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Combat Move - Japanese
1 infantry moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Szechwan
1 mech_infantry moved from Suiyuyan to Szechwan
2 bombers moved from Shantung to Szechwan
1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Americans
1 mech_infantry moved from Sakha to Yakut S.S.R.
2 artilleries moved from Kiangsu to Kiangsi
1 armour and 1 mech_infantry moved from Shantung to Kiangsi
1 infantry moved from Anhwe to Kiangsi
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung
2 fighters and 1 submarine moved from 20 Sea Zone to 36 Sea Zone
2 battleships, 2 carriers and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 35 Sea ZonePurchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 3 infantry, 1 marine, 1 mech_infantry and 2 transports; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat - Japanese
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Scramble from the Philippines?
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Combat Move - Japanese
1 infantry moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Szechwan
1 mech_infantry moved from Suiyuyan to Szechwan
1 infantry moved from Anhwe to Kiangsi
2 bombers moved from Shantung to Szechwan
1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 20 Sea Zone to Kiangsi
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
1 tactical_bomber moved from Japan to Kiangsi
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Americans
1 mech_infantry moved from Sakha to Yakut S.S.R.
2 battleships, 1 carrier and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea ZonePurchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 3 infantry, 1 marine, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 SuicideAttackTokens; 2 PUs;Combat - Japanese
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Updated the turn. Same question: Scramble from the Philippines?
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No Scramble.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Combat Move - Japanese
1 infantry moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Szechwan
1 mech_infantry moved from Suiyuyan to Szechwan
1 infantry moved from Anhwe to Kiangsi
2 bombers moved from Shantung to Szechwan
1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 20 Sea Zone to Kiangsi
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
1 tactical_bomber moved from Japan to Kiangsi
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Americans
1 mech_infantry moved from Sakha to Yakut S.S.R.
2 battleships, 1 carrier and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea ZonePurchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 3 infantry, 1 marine, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 SuicideAttackTokens; 2 PUs;Combat - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 destroyer, 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Japan: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 1 destroyer, 1 fighter and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 battleships, 1 carrier, 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 transport owned by the Americans lost in 35 Sea Zone
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 2 battleships, 1 carrier, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; ANZAC defend with 2 fighters
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 2/4 hits
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Philippines, round 2 : 2/4 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Philippines
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated
Battle in Szechwan
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
Chinese defend with 4 infantry
Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 2/4 hits
Chinese roll dice for 4 infantry in Szechwan, round 2 : 2/4 hits
1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
retreated to Szechwan
Chinese win with 2 infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 1 fighter and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 36 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 25 Sea Zone
Americans defend with 1 destroyerNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 cruiser moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from Kiangsi to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 bombers moved from Szechwan to Anhwe
1 aaGun, 3 artilleries and 3 infantry moved from Tsinghai to Shensi
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Shantung to Chahar
1 armour and 1 infantry moved from Shantung to Anhwe
2 artilleries moved from Kiangsu to Anhwe
1 tactical_bomber moved from Kiangsi to Anhwe
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Kazakhstan to TsinghaiPlace Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
1 submarine and 1 transport placed in 6 Sea Zone
2 artilleries, 2 infantry and 1 marine placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs; end with 40 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Combat Move - Americans
2 infantry moved from Holland Belgium to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Germany
1 transport moved from 112 Sea Zone to 113 Sea Zone
2 armour and 1 infantry moved from Norway to 113 Sea Zone
2 armour, 1 infantry and 2 transports moved from 113 Sea Zone to 114 Sea Zone
2 armour and 1 infantry moved from 114 Sea Zone to Germany
2 fighters moved from 113 Sea Zone to Germany
2 fighters moved from 110 Sea Zone to Germany
2 fighters moved from Norway to Germany
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 marine moved from Sardinia to 95 Sea Zone
1 armour moved from Sicily to 95 Sea Zone
1 armour, 2 infantry and 1 marine moved from 95 Sea Zone to Southern Italy
1 bomber moved from Norway to Southern Italy
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 6 Sea ZonePurchase Units - Americans
Americans buy 2 armour, 3 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 3 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs;Combat - Americans
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Scramble from Japan?
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You win.
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GG. As long as the Russian stack lives Moscow will will never be defeated! :-D





