@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
17L G40 BM JDOW (Allies) vs VonAlba (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
2 infantry moved from 91 Sea Zone to GibraltarTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Northwest Persia: 1 fighter
EDIT: Adding units owned by ANZAC to Rostov: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
2 infantry moved from 91 Sea Zone to GibraltarTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Northwest Persia: 1 fighter
EDIT: Adding units owned by ANZAC to Rostov: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Urals: 1 fighter
EDIT: Adding units owned by ANZAC to Timguska: 1 fighter
EDIT: Turning off Edit Mode -
Sorry Sir, I know you downloaded already, but I assume the Anzac fig won’t change Germans turn.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 65 PUs;
Germans buy 5 fighters and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Bessarabia to Ukraine
1 armour moved from Bessarabia to Ukraine
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 artillery moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
2 armour moved from Karelia to Baltic States
1 mech_infantry moved from Karelia to Baltic States
5 infantry moved from Finland to Karelia
2 artilleries and 4 infantry moved from Poland to Baltic States
1 fighter moved from Western Germany to Southern Italy
2 fighters moved from Southern France to Western Germany
1 fighter moved from Western Germany to Southern Italy
2 infantry moved from Southern France to France
2 infantry moved from Normandy Bordeaux to France
2 infantry moved from Holland Belgium to Western Germany
2 infantry moved from Western Germany to Denmark
2 artilleries moved from Denmark to Western Germany
1 mech_infantry moved from Denmark to Western Germany
1 armour moved from Denmark to Western Germany
1 mech_infantry moved from Denmark to Western Germany
6 infantry moved from Western Germany to Denmark
1 infantry moved from France to Western GermanyCombat - Germans
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery
Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
Place Units - Germans
2 infantry placed in Western Germany
Germans undo move 1.
2 infantry placed in France
5 fighters placed in Western Germany
3 infantry placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Germans collect 49 PUs (1 lost to blockades); end with 49 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 65 PUs;
Germans buy 5 fighters and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Bessarabia to Ukraine
1 armour moved from Bessarabia to Ukraine
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 artillery moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
2 armour moved from Karelia to Baltic States
1 mech_infantry moved from Karelia to Baltic States
5 infantry moved from Finland to Karelia
2 artilleries and 4 infantry moved from Poland to Baltic States
1 fighter moved from Western Germany to Southern Italy
2 fighters moved from Southern France to Western Germany
1 fighter moved from Western Germany to Southern Italy
2 infantry moved from Southern France to France
2 infantry moved from Normandy Bordeaux to France
2 infantry moved from Holland Belgium to Western Germany
2 infantry moved from Western Germany to Denmark
2 artilleries moved from Denmark to Western Germany
1 mech_infantry moved from Denmark to Western Germany
1 armour moved from Denmark to Western Germany
1 mech_infantry moved from Denmark to Western Germany
6 infantry moved from Western Germany to Denmark
1 infantry moved from France to Western GermanyCombat - Germans
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery
Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
Place Units - Germans
2 infantry placed in Western Germany
Germans undo move 1.
2 infantry placed in France
5 fighters placed in Western Germany
3 infantry placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Germans collect 49 PUs (1 lost to blockades); end with 49 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Karelia: 5 infantry
EDIT: Adding units owned by Germans to Vyborg: 5 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
12 artilleries moved from Rostov to Bryansk
20 infantry moved from Rostov to Bryansk
1 infantry moved from Smolensk to Belarus
1 mech_infantry moved from Russia to Belarus
2 fighters moved from Russia to Belarus
1 tactical_bomber moved from Russia to Belarus
1 bomber moved from Russia to Belarus
3 armour moved from Russia to Archangel
3 mech_infantrys moved from Russia to ArchangelCombat - Russians
Battle in Belarus
Russians attack with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians win, taking Belarus from Germans with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 12 artilleries and 20 infantry
Italians defend with 1 infantry
Russians win, taking Bryansk from Italians with 12 artilleries and 20 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Archangel
Russians attack with 3 armour and 3 mech_infantrys
Germans defend with 1 artillery and 1 infantry
Russians win, taking Archangel from Germans with 3 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 mech_infantrysNon Combat Move - Russians
1 aaGun and 15 infantry moved from Rostov to Bryansk
6 infantry moved from Russia to Bryansk
8 artilleries moved from Russia to Bryansk
2 fighters moved from Belarus to Russia
1 bomber moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
1 armour moved from Russia to Samara
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Russia to ArchangelPlace Units - Russians
1 armour, 7 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs -
Oh, hold on please.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
12 artilleries moved from Rostov to Bryansk
20 infantry moved from Rostov to Bryansk
1 infantry moved from Smolensk to Belarus
1 mech_infantry moved from Russia to Belarus
2 fighters moved from Russia to Belarus
1 tactical_bomber moved from Russia to Belarus
1 bomber moved from Russia to Belarus
3 armour moved from Russia to Archangel
3 mech_infantrys moved from Russia to ArchangelCombat - Russians
Battle in Belarus
Russians attack with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians win, taking Belarus from Germans with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 12 artilleries and 20 infantry
Italians defend with 1 infantry
Russians win, taking Bryansk from Italians with 12 artilleries and 20 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Archangel
Russians attack with 3 armour and 3 mech_infantrys
Germans defend with 1 artillery and 1 infantry
Russians win, taking Archangel from Germans with 3 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 mech_infantrysNon Combat Move - Russians
1 aaGun and 15 infantry moved from Rostov to Bryansk
6 infantry moved from Russia to Bryansk
8 artilleries moved from Russia to Bryansk
2 fighters moved from Belarus to Russia
1 bomber moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
1 armour moved from Russia to Samara
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Russia to ArchangelPlace Units - Russians
1 armour, 7 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Timguska: 2 aaGuns and 15 infantry
EDIT: Adding units owned by Russians to Urals: 2 aaGuns and 15 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Urals: 2 aaGuns and 15 infantry
EDIT: Adding units owned by Russians to Novosibirsk: 2 aaGuns and 15 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Samara: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Archangel: 1 mech_infantry
EDIT: Adding units owned by Russians to Samara: 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 4 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
2 infantry moved from Evenkiyskiy to Timguska
1 artillery moved from Evenkiyskiy to Timguska
1 infantry moved from Tsagaan Olom to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Suiyuyan to Tsagaan Olom
1 infantry moved from Central Mongolia to Tsagaan Olom
1 artillery and 3 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Buyant-Uhaa to Central Mongolia
2 artilleries and 4 infantry moved from Malaya to Shan State
3 artilleries, 4 infantry and 2 marines moved from French Indo China to Shan State
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
2 bombers moved from French Indo China to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
2 marines moved from Java to 42 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 marines and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
3 fighters moved from French Indo China to Philippines
2 bombers moved from Japan to French Indo China
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 17 Sea Zone to 6 Sea Zone -
scramble from india?
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nope
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 4 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
2 infantry moved from Evenkiyskiy to Timguska
1 artillery moved from Evenkiyskiy to Timguska
1 infantry moved from Tsagaan Olom to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Suiyuyan to Tsagaan Olom
1 infantry moved from Central Mongolia to Tsagaan Olom
1 artillery and 3 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Buyant-Uhaa to Central Mongolia
2 artilleries and 4 infantry moved from Malaya to Shan State
3 artilleries, 4 infantry and 2 marines moved from French Indo China to Shan State
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
2 bombers moved from French Indo China to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
2 marines moved from Java to 42 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 marines and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
3 fighters moved from French Indo China to Philippines
2 bombers moved from Japan to French Indo China
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 17 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in Timguska
Japanese attack with 1 artillery and 2 infantry
ANZAC defend with 1 fighter
Japanese win, taking Timguska from Russians with 1 artillery remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 2 infantry
Battle in 39 Sea Zone
Japanese attack with 2 bombers, 2 fighters, 2 submarines and 1 tactical_bomber
British defend with 1 destroyer
Japanese win, taking 39 Sea Zone from UK_Pacific with 2 bombers, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 fighter and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 fighter remaining. Battle score for attacker is -14
Casualties for Americans: 1 destroyer
Casualties for Japanese: 2 tactical_bombers
Battle in Shan State
Japanese attack with 5 artilleries, 8 infantry and 2 marines
British defend with 1 artillery and 2 infantry
Japanese win, taking Shan State from UK_Pacific with 5 artilleries, 7 infantry and 2 marines remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 tactical_bomber could not land in 39 Sea Zone and was removed
2 fighters moved from 39 Sea Zone to 37 Sea Zone
2 bombers moved from 39 Sea Zone to French Indo China
2 marines moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 55 Sea Zone to 35 Sea Zone
3 fighters moved from French Indo China to 35 Sea ZonePlace Units - Japanese
1 carrier and 1 destroyer placed in 37 Sea Zone
1 destroyer and 3 submarines placed in 6 Sea Zone
1 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 55 PUs; end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 carrier and 2 tactical_bombers
EDIT: Removing units owned by Japanese from French Indo China: 1 tactical_bomber
EDIT: Turning off Edit Mode -
i’ve edit a cruiser because i make miss move in combat move.
i hope is not a problem -
No Problem.
And lucky dice again for me!
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You meant AC I guess?
Anyway, its ok. Maybe you want to reconsider to do all the NCm during combat move phase.
May I ask, why do you do that?
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i’m warried to forgot to move in non combat move…
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 fighters, 6 infantry and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 bomber moved from Russia to Ukraine
4 fighters moved from 54 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Queensland to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from Norway to Finland
Americans take Finland from GermansCombat - Americans
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in 42 Sea Zone
Americans attack with 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans win with 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in JavaNon Combat Move - Americans
4 fighters moved from 42 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from Norway to Finland
1 fighter moved from 125 Sea Zone to United Kingdom
1 carrier, 1 cruiser, 1 fighter and 1 transport moved from 125 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
4 transports moved from 91 Sea Zone to 89 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from Tunisia to Morocco
1 aaGun moved from 91 Sea Zone to Morocco
2 fighters moved from Morocco to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
1 bomber moved from Eastern United States to Scotland
1 fighter moved from Eastern United States to 110 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Western United States to Queensland
1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 submarines moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to Caroline Islands
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
4 transports moved from 89 Sea Zone to 101 Sea Zone
1 bomber moved from Ukraine to RussiaPlace Units - Americans
5 submarines placed in 101 Sea Zone
2 artilleries and 6 infantry placed in Central United States
1 bomber and 1 fighter placed in Eastern United States
1 fighter placed in Western United States
Americans undo move 1.
5 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from JapaneseCombat - Chinese
Chinese creates battle in territory SuiyuyanNon Combat Move - Chinese
1 infantry moved from Chahar to Jehol
1 infantry moved from Shantung to Jehol
1 infantry moved from Anhwe to Jehol
1 infantry moved from Kiangsu to Kiangsi
8 infantry moved from Kweichow to Yunnan
1 artillery moved from Kweichow to Yunnan
2 infantry moved from Burma to Yunnan
1 artillery and 2 infantry moved from Shensi to Kweichow
1 infantry moved from Anhwe to JeholPlace Units - Chinese
1 artillery and 6 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - British
British buy 1 carrier and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Norway to 125 Sea Zone
1 infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Novgorod
1 transport moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Novgorod
Battle in Holland Belgium
Battle in Normandy BordeauxNon Combat Move - British
1 destroyer, 1 submarine and 2 transports moved from 125 Sea Zone to 110 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 aaGun moved from United Kingdom to Scotland
2 artilleries, 2 fighters, 6 infantry and 1 mech_infantry moved from Norway to Finland
1 fighter moved from Rostov to Russia
2 infantry moved from Rostov to Bryansk
1 artillery moved from Rostov to Bryansk
1 mech_infantry moved from Kweichow to Jehol
1 aaGun moved from Kweichow to Yunnan
1 marine moved from Egypt to 81 Sea Zone
1 battleship and 1 marine moved from 81 Sea Zone to 80 Sea Zone
1 cruiser moved from 81 Sea Zone to 80 Sea Zone
1 marine moved from 80 Sea Zone to Eastern Persia
1 aaGun moved from Northwest Persia to Caucasus
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 armour moved from Union of South Africa to Belgian CongoPlace Units - British
1 carrier placed in 110 Sea Zone
5 infantry placed in United Kingdom
2 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
British collect 36 PUs (3 lost to blockades); end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1,5,5
UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to Norway: 1 factory_minor
EDIT: Turning off Edit Mode -
Sir, my apologies. I forgot to buy the obvious IC in Norway. I was wondering why I have so much money left for subs :-D
There were almost no dice involved in this turn so I assume you allow as no dice could have influenced anything.
Best,
Tobias





