You’ve done a nice job maximizing the NO income for Russia. It’s going to be tough to contend with.
17L G40 BM JDOW (Allies) vs VonAlba (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Southern France
1 mech_infantry moved from France to Southern France
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
2 fighters moved from Western Germany to Normandy Bordeaux
3 tactical_bombers moved from Western Germany to Holland Belgium
1 armour moved from France to Normandy Bordeaux
1 armour moved from France to Holland Belgium
1 armour moved from France to Southern France
5 infantry moved from Bulgaria to Romania
4 infantry moved from Yugoslavia to Romania
3 armour moved from Yugoslavia to Poland
9 artilleries and 16 infantry moved from Germany to Poland
2 artilleries and 4 infantry moved from Yugoslavia to Romania
3 armour and 2 mech_infantrys moved from France to GermanyCombat - Germans
Battle in Holland Belgium
Germans attack with 1 armour, 2 infantry and 3 tactical_bombers
French defend with 1 artillery
Germans win, taking Holland Belgium from French with 1 armour, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery, 2 fighters and 1 mech_infantry
French defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Southern France
Germans attack with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Southern France from French with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for French: 1 artilleryNon Combat Move - Germans
Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
1 fighter moved from Southern France to Southern Italy
3 tactical_bombers moved from Holland Belgium to Southern Italy
2 aaGuns moved from Germany to Poland
1 aaGun moved from Western Germany to Germany
2 fighters moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Southern France to Western GermanyPlace Units - Germans
1 carrier and 1 destroyer placed in 112 Sea Zone
10 mech_infantrys placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 bomber, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to RussiansNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Malaya: 1 infantry
EDIT: Adding units owned by ANZAC to Shan State: 1 infantry
EDIT: Turning off Edit Mode
1 submarine moved from 124 Sea Zone to 109 Sea Zone
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Yakut S.S.R. to Buryatia
2 infantry moved from Buyant-Uhaa to Central Mongolia
5 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Olgiy
1 fighter moved from Russia to Central Mongolia
2 infantry moved from Rostov to Ukraine
3 artilleries moved from Ukraine to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
2 aaGuns moved from Bryansk to Western Ukraine
1 armour and 1 mech_infantry moved from Kazakhstan to Rostov
1 infantry moved from Bryansk to Belarus
1 artillery moved from Novgorod to Belarus
1 armour moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Novgorod
1 aaGun moved from Belarus to Novgorod
5 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Novgorod
6 infantry moved from Novgorod to Belarus
1 artillery moved from Belarus to Novgorod
1 infantry moved from Novgorod to BelarusPlace Units - Russians
2 infantry and 1 mech_infantry placed in Novgorod
3 infantry placed in Ukraine
1 bomber and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total -
Sir, please note that I made a tiny edit after my French turn which you overlooked (I assume you downloaded the map before and then did not check again).
I forgot the Anzac guy at Malaya. I edited it now assuming you don’t mind. Otherwise, please move him back.
Best,
Tobias -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 infantry, 2 marines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour and 5 infantry moved from Korea to Amur
1 infantry moved from Manchuria to Amur
1 artillery moved from Manchuria to Amur
2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Anhwe to Chahar
1 infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hunan
1 artillery moved from Anhwe to Hunan
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
2 artilleries, 6 infantry and 2 marines moved from Japan to 6 Sea Zone
2 artilleries, 2 battleships, 1 destroyer, 6 infantry, 2 marines and 4 transports moved from 6 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 6 Sea Zone
3 carriers, 3 destroyers and 2 submarines moved from 20 Sea Zone to 36 Sea Zone
2 fighters moved from Kwangsi to 6 Sea Zone
1 fighter moved from Kiangsi to Yunnan
1 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Kiangsi to Kwangsi
2 artilleries, 6 infantry and 2 marines moved from 36 Sea Zone to French Indo China
3 tactical_bombers moved from Kwangsi to 36 Sea Zone
3 fighters moved from Kwangsi to 36 Sea Zone
2 bombers, 5 fighters and 5 tactical_bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 6 fighters, 1 infantry and 5 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 6 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
2 bombers, 6 fighters and 5 tactical_bombers moved from Yunnan to KwangsiPlace Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
1 artillery, 1 infantry and 2 marines placed in JapanTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 infantry, 1 marine, 5 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 2 carriers, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 13 Sea Zone
1 cruiser moved from 26 Sea Zone to 10 Sea Zone
1 armour, 2 carriers, 2 infantry, 1 mech_infantry and 2 transports moved from 13 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Eastern United States to 26 Sea Zone
1 fighter moved from Guam to Wake Island
1 mech_infantry moved from Western United States to Central United States
1 marine moved from Central United States to Western United States
1 fighter moved from Wake Island to Hawaiian IslandsPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 2 aaGuns
EDIT: Adding units owned by Americans to Central United States: 2 aaGuns
EDIT: Turning off Edit Mode
3 submarines placed in 10 Sea Zone
1 infantry and 1 marine placed in Central United States
1 submarine and 2 transports placed in 101 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Shensi to BurmaPlace Units - Chinese
2 infantry placed in Suiyuyan
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - British
British buy 1 destroyer, 2 fighters and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 mech_infantrys; Remaining resources: 1 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 42 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 42 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 artillery moved from Ethiopia to Italian Somaliland
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Italian Somaliland
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 marine moved from India to 39 Sea Zone
1 battleship and 1 marine moved from 39 Sea Zone to 76 Sea Zone
1 marine moved from 76 Sea Zone to Italian Somaliland
2 infantry moved from Shan State to Yunnan
1 fighter moved from India to Yunnan
1 tactical_bomber moved from India to Yunnan
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from JapaneseCombat - British
Battle in Italian Somaliland
British attack with 1 artillery, 1 infantry and 1 marine
Italians defend with 1 infantry
British win, taking Italian Somaliland from Italians with 1 artillery and 1 marine remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
1 mech_infantry moved from Ethiopia to Egypt
1 destroyer moved from 81 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 aaGun and 8 infantry moved from India to Burma
1 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 mech_infantry moved from Eire to United Kingdom
2 cruisers moved from 92 Sea Zone to 91 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 fighter moved from Tanganyika Territory to EgyptPlace Units - British
1 transport placed in 106 Sea Zone
1 destroyer placed in 109 Sea Zone
2 fighters placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUsPlace Units - UK_Pacific
2 artilleries and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in India change ownership: 2 artilleries and 2 mech_infantrys
Turning on Edit Mode
EDIT: Adding units owned by Americans to 39 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - British
British buy 1 destroyer, 2 fighters and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 mech_infantrys; Remaining resources: 1 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 42 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 42 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 artillery moved from Ethiopia to Italian Somaliland
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Italian Somaliland
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 marine moved from India to 39 Sea Zone
1 battleship and 1 marine moved from 39 Sea Zone to 76 Sea Zone
1 marine moved from 76 Sea Zone to Italian Somaliland
2 infantry moved from Shan State to Yunnan
1 fighter moved from India to Yunnan
1 tactical_bomber moved from India to Yunnan
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from JapaneseCombat - British
Battle in Italian Somaliland
British attack with 1 artillery, 1 infantry and 1 marine
Italians defend with 1 infantry
British win, taking Italian Somaliland from Italians with 1 artillery and 1 marine remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
1 mech_infantry moved from Ethiopia to Egypt
1 destroyer moved from 81 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 aaGun and 8 infantry moved from India to Burma
1 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 mech_infantry moved from Eire to United Kingdom
2 cruisers moved from 92 Sea Zone to 91 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 fighter moved from Tanganyika Territory to EgyptPlace Units - British
1 transport placed in 106 Sea Zone
1 destroyer placed in 109 Sea Zone
2 fighters placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUsPlace Units - UK_Pacific
2 artilleries and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in India change ownership: 2 artilleries and 2 mech_infantrys
Turning on Edit Mode
EDIT: Adding units owned by Americans to 39 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 fighter
EDIT: Adding units owned by British to India: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Libya to Tobruk
1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 armour moved from Tunisia to Morocco
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
1 armour moved from Greece to Romania
1 artillery and 4 infantry moved from Greece to Bulgaria
2 infantry moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to Romania
1 armour moved from Northern Italy to Slovakia Hungary
1 bomber moved from Southern Italy to Morocco
2 fighters moved from Southern Italy to 92 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 artillery moved from 92 Sea Zone to Morocco
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 battleship moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone -
SCRAMBLE?
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No
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Libya to Tobruk
1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 armour moved from Tunisia to Morocco
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
1 armour moved from Greece to Romania
1 artillery and 4 infantry moved from Greece to Bulgaria
2 infantry moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to Romania
1 armour moved from Northern Italy to Slovakia Hungary
1 bomber moved from Southern Italy to Morocco
2 fighters moved from Southern Italy to 92 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 artillery moved from 92 Sea Zone to Morocco
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 battleship moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in Crete
Battle in 92 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 1 transport
British defend with 1 destroyer
Italians win, taking Crete from Neutral_Allies with 1 battleship, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Morocco
Italians attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
French defend with 2 infantry
Italians win, taking Morocco from French with 1 armour remaining. Battle score for attacker is -13
Casualties for French: 2 infantry
Casualties for Italians: 1 artillery, 1 bomber and 1 infantryNon Combat Move - Italians
1 aaGun moved from Yugoslavia to Slovakia Hungary
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Southern Italy
2 fighters moved from 92 Sea Zone to Southern FrancePlace Units - Italians
1 submarine placed in 95 Sea Zone
1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 marine; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Shan State to Burma
2 fighters moved from Java to Burma
1 fighter moved from Java to India
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 infantry moved from Queensland to South Australia
2 infantry moved from Egypt to AlexandriaPlace Units - ANZAC
1 marine placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 destroyer moved from 78 Sea Zone to 80 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from United Kingdom to 91 Sea Zone
1 infantry moved from United Kingdom to ScotlandTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 9 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 artilleries and 12 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
3 armour, 9 artilleries and 15 infantry moved from Poland to Eastern Poland
3 armour and 12 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Western Germany to 91 Sea Zone
2 fighters moved from Western Germany to 91 Sea Zone
1 fighter moved from Southern Italy to 91 Sea Zone
3 tactical_bombers moved from Southern Italy to 91 Sea Zone
1 mech_infantry moved from Southern France to Yugoslavia
1 armour moved from Southern France to Yugoslavia
2 infantry moved from Holland Belgium to Western Germany
1 armour moved from Holland Belgium to Germany
1 armour moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany -
SCRAMBLE AND OOL
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Full scramble and max defense please.
Please note that technically you cannot bring the transport during combat move phase into that sea zone because transports may only load land units during combat move phase that are dropped into a land combat during combat move phase.
in this case, practically it should not make a difference if you bring them to morocco during NCM but theoretically it could be a disadvantage to you to make NCM during combat move phase.
So from my end you could leave it like that, my hint was for future reference.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 9 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 artilleries and 12 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
3 armour, 9 artilleries and 15 infantry moved from Poland to Eastern Poland
3 armour and 12 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Western Germany to 91 Sea Zone
2 fighters moved from Western Germany to 91 Sea Zone
1 fighter moved from Southern Italy to 91 Sea Zone
3 tactical_bombers moved from Southern Italy to 91 Sea Zone
1 mech_infantry moved from Southern France to Yugoslavia
1 armour moved from Southern France to Yugoslavia
2 infantry moved from Holland Belgium to Western Germany
1 armour moved from Holland Belgium to Germany
1 armour moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Western GermanyCombat - Germans
British scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 91 Sea Zone
Germans attack with 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 1 submarine, 4 tactical_bombers and 1 transport
French defend with 1 fighter; British defend with 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 1 transport
Units damaged: 1 carrier owned by the Germans
Germans win with 3 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 53
Casualties for French: 1 fighter
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
Casualties for British: 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 1 transportNon Combat Move - Germans
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
3 fighters and 4 tactical_bombers moved from 91 Sea Zone to Morocco
2 aaGuns moved from Poland to Eastern Poland
1 aaGun moved from Germany to PolandPlace Units - Germans
2 submarines placed in 113 Sea Zone
1 armour and 9 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs -
Haha, Sir my apologies, I wasn’t awake in the morning. I accicendly moved my troops to suiyuyan during combat move phase instead of ahnwe, I have started rolling already, I will reload the map, add the battle and edit the dice results that already happened.
Sorry for the confusion.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novgorod: 1 artillery and 2 infantry
EDIT: Removing units owned by Russians from Belarus: 1 infantry
EDIT: Removing units owned by Germans from Baltic States: 1 infantry
EDIT: Removing units owned by Germans from Vyborg: 1 infantry
EDIT: Changing ownership of Baltic States from Germans to Russians
EDIT: Adding units owned by Russians to Baltic States: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 fighter and 2 infantry moved from Central Mongolia to Chahar
1 bomber moved from Russia to ChaharCombat - Russians
Battle in Chahar
Russians attack with 1 bomber, 1 fighter and 2 infantry
Japanese defend with 3 infantry
retreated to Chahar
Japanese win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns and 14 infantry moved from Buryatia to Yakut S.S.R.
5 infantry moved from Yenisey to Timguska
1 bomber moved from Chahar to Kansu
1 fighter moved from Chahar to Timguska
2 infantry moved from Kansu to Novosibirsk
2 aaGuns, 5 artilleries and 7 infantry moved from Western Ukraine to Bryansk
5 infantry moved from Ukraine to Bryansk
2 infantry moved from Russia to Bryansk
1 aaGun, 1 artillery and 17 infantry moved from Belarus to Smolensk
1 armour and 1 mech_infantry moved from Rostov to Bryansk
1 armour moved from Novgorod to Bryansk
2 mech_infantrys moved from Novgorod to Smolensk
1 fighter moved from Novgorod to Russia
1 tactical_bomber moved from Novgorod to Russia
1 infantry moved from Belarus to Bryansk
1 aaGun moved from Novgorod to Archangel
1 infantry moved from Belarus to Archangel
1 infantry moved from Olgiy to Kansu
1 submarine moved from 109 Sea Zone to 105 Sea ZonePlace Units - Russians
1 mech_infantry placed in Volgograd
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 43 PUs