@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
17L Adam514 (Axis) vs Giallo (Allies) BM3
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 2 marines; Remaining resources: 1 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Morocco
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 battleship, 2 cruisers and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 bomber and 2 fighters moved from Southern Italy to 110 Sea Zone
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria -
Scramble 91/110 and OOL in 110?
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*92
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no scramble in 92 scramble 110
if you have one hit take uk fig, two hits take uk fig and dd
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 2 marines; Remaining resources: 1 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Morocco
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 battleship, 2 cruisers and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 bomber and 2 fighters moved from Southern Italy to 110 Sea Zone
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to AlgeriaCombat - Italians
British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Morocco
Italians attack with 1 artillery and 3 infantry
French defend with 1 infantry
Italians win, taking Morocco from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in 110 Sea Zone
Italians attack with 1 bomber and 2 fighters
French defend with 1 fighter; British defend with 1 destroyer and 1 fighter
British win with 1 fighter remaining. Battle score for attacker is -14
Casualties for Italians: 1 bomber and 2 fighters
Casualties for British: 1 destroyer and 1 fighter
Battle in Algeria
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Algeria from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Moving scrambled unit from 110 Sea Zone back to originating territory: United KingdomNon Combat Move - Italians
1 artillery and 2 infantry moved from Libya to Tobruk
1 infantry moved from Libya to Tobruk
1 artillery and 2 infantry moved from Ethiopia to British Somaliland
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 aaGun moved from Yugoslavia to Romania
1 armour moved from Greece to Romania
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
2 marines placed in Southern France
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 1 artillery, 3 fighters and 2 infantry moved from Queensland to New South WalesPlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 1 artillery, 3 fighters and 2 infantry moved from Queensland to New South WalesPlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsPolitics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 81 Sea Zone to 80 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 1 infantry, 1 marine, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
3 infantry moved from Poland to Baltic States
1 bomber moved from Western Germany to Baltic States
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
4 fighters and 4 tactical_bombers moved from Southern France to 91 Sea Zone
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians -
Scramble 91?
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yes max def
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 1 infantry, 1 marine, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
3 infantry moved from Poland to Baltic States
1 bomber moved from Western Germany to Baltic States
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
4 fighters and 4 tactical_bombers moved from Southern France to 91 Sea Zone
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from RussiansCombat - Germans
British scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in Baltic States
Germans attack with 1 bomber and 3 infantry
Russians defend with 2 infantry
Germans win, taking Baltic States from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in 91 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 5 fighters, 2 submarines and 5 tactical_bombers
British defend with 1 cruiser, 1 destroyer, 3 fighters and 2 transports; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Units damaged: 1 carrier owned by the Americans
Germans win with 1 bomber, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 77
Casualties for Germans: 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber
Casualties for British: 1 cruiser, 1 destroyer, 3 fighters and 2 transports
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transportNon Combat Move - Germans
1 bomber moved from 91 Sea Zone to Southern France
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 aaGun and 1 infantry moved from Norway to Finland
4 infantry moved from Finland to Karelia
1 bomber moved from Baltic States to Western Germany
1 aaGun, 3 armour, 3 artilleries and 4 infantry moved from Poland to Eastern Poland
8 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Romania to Eastern Poland
1 aaGun, 5 artilleries and 24 infantry moved from Romania to Eastern Poland
3 fighters and 4 tactical_bombers moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 aaGun moved from Normandy Bordeaux to Southern FrancePlace Units - Germans
1 fighter, 1 infantry and 1 marine placed in Western Germany
1 armour and 5 mech_infantrys placed in Germany
1 submarine placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 43 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
2 infantry moved from Buyant-Uhaa to Manchuria
1 submarine moved from 117 Sea Zone to 106 Sea ZoneCombat - Russians
Battle in Manchuria
Russians attack with 2 infantry
Japanese defend with 1 factory_minor and 2 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Dzavhan to Central Mongolia
2 infantry moved from Olgiy to Tsagaan Olom
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Ulaanbaatar
6 infantry moved from Yenisey to Dzavhan
1 aaGun and 1 artillery moved from Kazakhstan to Sikang
2 infantry moved from Sikang to Szechwan
2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Szechwan to Burma
3 mech_infantrys moved from Sikang to Szechwan
1 artillery moved from Ukraine to Bryansk
1 aaGun, 2 artilleries and 15 infantry moved from Belarus to Bryansk
1 aaGun, 4 artilleries and 7 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Archangel
9 infantry moved from Russia to BryanskPlace Units - Russians
1 fighter and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 fighters, 10 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Malaya to French Indo China
Japanese take Shan State from UK_Pacific
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 battleship moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Hunan to Yunnan
3 fighters and 3 tactical_bombers moved from French Indo China to Yunnan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from ChineseCombat - Japanese
Battle in Dutch New Guinea
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Dutch New Guinea from Dutch, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Jehol to Anhwe
2 infantry moved from Anhwe to Hunan
1 aaGun moved from Anhwe to Hunan
1 infantry moved from Manchuria to Amur
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 fighter moved from Iwo Jima to Caroline Islands
1 bomber moved from Philippines to Caroline Islands
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
1 transport moved from 36 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to French Indo China
1 marine moved from Guam to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 battleship moved from 37 Sea Zone to 19 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 carrier and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Manchuria
1 mech_infantry moved from Hunan to French Indo ChinaPlace Units - Japanese
1 submarine placed in 6 Sea Zone
3 infantry placed in Manchuria
3 infantry placed in French Indo China
2 fighters and 4 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 artillery
EDIT: Adding units owned by Japanese to Manchuria: 1 artillery
EDIT: Removing units owned by Japanese from Jehol: 1 infantry
EDIT: Adding units owned by Japanese to Manchuria: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 harbour, 2 infantry and 2 transports; Remaining resources: 3 PUs;Combat Move - Americans
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
3 fighters moved from Midway to Soviet Far East
1 fighter and 1 tactical_bomber moved from Midway to Soviet Far East
1 tactical_bomber moved from Western United States to Soviet Far East
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 25 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 25 Sea Zone to MidwayPlace Units - Americans
1 harbour placed in Midway
1 carrier and 2 transports placed in 10 Sea Zone
2 artilleries, 1 bomber and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 harbour, 2 infantry and 2 transports; Remaining resources: 3 PUs;Combat Move - Americans
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
3 fighters moved from Midway to Soviet Far East
1 fighter and 1 tactical_bomber moved from Midway to Soviet Far East
1 tactical_bomber moved from Western United States to Soviet Far East
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 25 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 25 Sea Zone to MidwayPlace Units - Americans
1 harbour placed in Midway
1 carrier and 2 transports placed in 10 Sea Zone
2 artilleries, 1 bomber and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUsPurchase Units - British
British buy 1 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 carrier moved from 71 Sea Zone to 76 Sea Zone
1 artillery moved from Iraq to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 cruiser moved from 80 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Egypt to British Somaliland
1 artillery and 5 infantry moved from Egypt to Alexandria
1 armour moved from Iraq to Egypt
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 bomber moved from Gibraltar to PersiaCombat - British
Battle in British Somaliland
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
1 tactical_bomber owned by the British and 1 fighter owned by the British retreatedNon Combat Move - British
1 fighter and 1 tactical_bomber moved from British Somaliland to 76 Sea Zone
1 armour moved from India to Burma
3 mech_infantrys moved from Burma to India
3 infantry moved from India to Burma
1 infantry moved from India to BurmaPlace Units - British
1 armour and 2 mech_infantrys placed in Egypt
2 fighters placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Romania to Belarus
1 armour moved from Eastern Poland to Belarus
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to MaltaCombat - Italians
Battle in Belarus
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in MaltaNon Combat Move - Italians
1 battleship, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 cruiser moved from 92 Sea Zone to 95 Sea Zone
2 marines moved from Southern France to Northern Italy
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 armour and 1 mech_infantry moved from Algeria to Libya
1 artillery and 2 infantry moved from Tobruk to Libya
1 artillery and 1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 infantry moved from Yugoslavia to Romania
1 aaGun moved from Romania to Bessarabia
1 artillery and 2 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 bomber and 1 fighter placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 3 PUs;Combat Move - ANZAC
1 cruiser moved from 26 Sea Zone to 25 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 3 PUs;Combat Move - ANZAC
1 cruiser moved from 26 Sea Zone to 25 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 80 Sea Zone to 76 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 3 PUs;Combat Move - ANZAC
1 cruiser moved from 26 Sea Zone to 25 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 80 Sea Zone to 76 Sea ZoneNon Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from United Kingdom: 1 fighter
EDIT: Adding units owned by French to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode