Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 4 PUs; Combat Move - ANZAC 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 artillery and 1 infantry moved from South Australia to New South Wales 1 cruiser moved from 56 Sea Zone to 62 Sea Zone 3 fighters moved from Western Australia to South Australia 3 fighters moved from South Australia to New South Wales 1 destroyer moved from 55 Sea Zone to 46 Sea Zone 1 infantry moved from South Australia to New South Wales Non Combat Move - ANZAC Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUsBaxVsCal
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Yunnan to Kweichow
1 artillery and 3 infantry moved from Yunnan to HunanCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Hunan
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is -1
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
1 artillery and 4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 aaGun, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Egypt to Tobruk
British take Alexandria from Italians
British take Tobruk from Italians
2 armour moved from Egypt to Iraq
1 infantry moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 mech_infantrys moved from Kwangtung to Kiangsi
2 fighters and 1 tactical_bomber moved from Yunnan to Kiangsi
1 mech_infantry moved from Kwangtung to KiangsiCombat - British
Battle in Kiangsi
British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry and 1 mech_infantry
British win, taking Kiangsi from Japanese with 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Kiangsi to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 armour moved from India to Yunnan
1 infantry moved from Gibraltar to 92 Sea Zone
4 fighters moved from Gibraltar to Egypt
1 armour and 1 infantry moved from Eastern United States to 101 Sea ZonePlace Units - British
1 aaGun and 2 infantry placed in Persia
1 factory_minor placed in Egypt
3 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 2 armour and 1 mech_infantry
EDIT: Adding units owned by British to Northwest Persia: 2 armour and 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4,2,4
British collect 29 PUs (2 lost to blockades); end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsPlace Units - UK_Pacific
6 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
Some Units in India change ownership: 6 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 armour moved from Southern Italy to Northern Italy
1 mech_infantry moved from Southern Italy to Northern Italy
3 artilleries moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,6
Italians collect 2 PUs (6 lost to blockades); end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New Guinea to QueenslandPlace Units - ANZAC
3 infantry placed in Queensland
2 mech_infantrys placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Politics - French
Combat Move - French
1 fighter moved from Egypt to Northwest PersiaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 bomber, 2 fighters, 3 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 infantry moved from Vologda to Samara
1 armour moved from Russia to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Russia to Samara
1 mech_infantry moved from Smolensk to Tambov
1 armour moved from Russia to Tambov
1 mech_infantry moved from Smolensk to Rostov
1 artillery and 1 infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Smolensk to Samara
1 tactical_bomber moved from Smolensk to Tambov
1 tactical_bomber moved from Ukraine to Rostov
1 fighter moved from Smolensk to Rostov
1 armour moved from Russia to Samara
1 armour moved from Russia to Tambov
1 armour moved from Smolensk to RostovCombat - Germans
Battle in Tambov
Germans attack with 2 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 armour, 1 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans win, taking Samara from Russians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Rostov
Germans attack with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 armour
Germans win, taking Rostov from Russians with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 armourNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
1 tactical_bomber moved from Tambov to Ukraine
1 tactical_bomber moved from Samara to Russia
5 infantry moved from Smolensk to Bryansk
13 armour moved from Russia to Ukraine
1 bomber moved from Novgorod to Western Germany
2 armour moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 fighter moved from Western Germany to Southern Italy
2 mech_infantrys moved from Western Germany to Southern Italy
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Western Germany to Northern Italy
6 artilleries moved from France to Northern Italy
1 infantry moved from Finland to Norway
1 infantry moved from Nenetsia to Archangel
1 submarine moved from 80 Sea Zone to 39 Sea ZonePlace Units - Germans
3 artilleries placed in France
3 artilleries placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
1 bomber, 2 fighters and 3 infantry placed in Western Germany
2 submarines placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,3
Germans collect 64 PUs (4 lost to blockades); end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 infantry, 4 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 battleship moved from 41 Sea Zone to 42 Sea Zone
1 cruiser moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
2 mech_infantrys moved from Anhwe to Kiangsi
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsi
2 artilleries moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 mech_infantry moved from Anhwe to Hunan
1 mech_infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Hopei to Kweichow
1 infantry moved from Tsinghai to Shensi
Japanese take Shensi from Chinese
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
1 bomber moved from Anhwe to Kweichow
1 fighter moved from Anhwe to Kiangsi
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 armour moved from Anhwe to Hunan
1 mech_infantry moved from Shantung to Kweichow
1 fighter moved from Kansu to KweichowCombat - Japanese
Battle in Java
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 39 Sea Zone
Germans loiter and taunt; Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Hunan
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese win, taking Hunan from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Kweichow
Japanese attack with 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Guam
Battle in Kiangsi
Japanese attack with 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 3 mech_infantrys
Japanese win, taking Guam from Americans, taking Kiangsi from Chinese with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 3 mech_infantrys
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in KwangtungNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
2 carriers and 1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from Hunan to 20 Sea Zone
1 fighter moved from Kweichow to 20 Sea Zone
1 bomber moved from Kweichow to Shantung
2 armour moved from Anhwe to Shantung
3 mech_infantrys moved from Manchuria to Shantung
1 artillery and 1 infantry moved from Buryatia to Amur
1 fighter and 1 tactical_bomber moved from Kweichow to Shantung
1 tactical_bomber moved from Hunan to Shantung
2 fighters and 1 tactical_bomber moved from Kiangsi to Shantung
1 fighter and 1 tactical_bomber moved from Anhwe to Shantung
1 fighter moved from Shantung to Japan
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Urals to NovosibirskPlace Units - Japanese
2 armour and 1 mech_infantry placed in Shantung
3 mech_infantrys placed in Manchuria
1 submarine and 2 transports placed in 6 Sea Zone
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 4 fighters; Remaining resources: 1 PUs;Combat Move - Americans
3 fighters moved from Egypt to Northwest Persia
4 fighters moved from Gibraltar to Egypt
1 armour moved from Libya to Algeria
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
1 bomber moved from Gibraltar to 104 Sea Zone
2 fighters and 2 tactical_bombers moved from 92 Sea Zone to 104 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 1 bomber, 2 fighters and 2 tactical_bombers
Germans defend with 1 destroyer
Americans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
1 fighter moved from 104 Sea Zone to United Kingdom
1 fighter and 2 tactical_bombers moved from 104 Sea Zone to 92 Sea Zone
1 bomber moved from 104 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 92 Sea Zone
4 fighters moved from Eastern United States to Gibraltar
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
4 fighters placed in Eastern United States
1 carrier and 2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Yunnan to Kweichow
1 artillery and 3 infantry moved from Yunnan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 armour and 1 mech_infantry
Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 mech_infantrys
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
1 artillery and 3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 7 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;Combat Move - British
2 mech_infantrys moved from Yunnan to Kwangtung
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
1 fighter and 3 mech_infantrys moved from Yunnan to Kiangsi
1 mech_infantry moved from Yunnan to Hopei
Chinese take Hopei from Japanese
1 mech_infantry moved from Yunnan to Anhwe
Chinese take Anhwe from Japanese
2 armour and 2 mech_infantrys moved from Northwest Persia to Rostov
1 mech_infantry moved from Northwest Persia to Kazakhstan
British take Kazakhstan from JapaneseCombat - British
Battle in Kiangsi
British attack with 1 fighter and 3 mech_infantrys
Japanese defend with 1 artillery and 1 mech_infantry
British win, taking Kiangsi from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Kwangtung
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 harbour and 1 infantry
British win, taking Kwangtung from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Rostov
British attack with 2 armour and 2 mech_infantrys
Germans defend with 1 armour and 1 artillery
British win, taking Rostov from Germans with 2 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour and 1 artillery
Casualties for British: 2 mech_infantrysNon Combat Move - British
1 aaGun and 2 infantry moved from Persia to Northwest Persia
2 armour moved from Iraq to Northwest Persia
4 fighters moved from Egypt to Northwest Persia
3 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 infantry moved from British Somaliland to Ethiopia
1 armour moved from Tobruk to Egypt
1 fighter moved from Kiangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
2 mech_infantrys moved from India to Yunnan
3 aaGuns, 1 artillery and 8 infantry moved from Yunnan to BurmaPlace Units - British
3 infantry placed in Persia
3 mech_infantrys placed in Egypt
4 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2
British collect 32 PUs (2 lost to blockades); end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6,1,3,5
UK_Pacific collect 9 PUs (5 lost to blockades); end with 9 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 14 PUs
Some Units in India change ownership: 6 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 armour and 1 mech_infantry moved from Northern Italy to BulgariaNon Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,1
Italians collect 6 PUs (2 lost to blockades); end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 infantry moved from Queensland to South Australia
1 armour and 2 mech_infantrys moved from Queensland to New South WalesPlace Units - ANZAC
1 mech_infantry placed in New South Wales
3 infantry placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 6 artilleries, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Russia to Kazakhstan
1 mech_infantry moved from Tambov to Rostov
1 mech_infantry moved from Russia to Volgograd
Germans take Volgograd from Russians
1 artillery moved from Ukraine to Rostov
1 mech_infantry moved from Russia to Kazakhstan
1 artillery moved from Ukraine to Rostov
1 bomber moved from Western Germany to Kazakhstan
1 tactical_bomber moved from Russia to Kazakhstan
1 tactical_bomber moved from Ukraine to Rostov
1 tactical_bomber moved from Ukraine to RostovCombat - Germans
Battle in Kazakhstan
Germans attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 mech_infantry
Germans win, taking Kazakhstan from British with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Rostov
Germans attack with 2 artilleries, 1 mech_infantry and 2 tactical_bombers
British defend with 2 armour
Germans win, taking Rostov from British with 2 artilleries and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 armourNon Combat Move - Germans
1 bomber and 1 tactical_bomber moved from Kazakhstan to Novosibirsk
2 armour moved from Tambov to Ukraine
5 infantry moved from Bryansk to Ukraine
2 tactical_bombers moved from Rostov to Ukraine
2 mech_infantrys moved from Novgorod to Finland
1 mech_infantry moved from Novgorod to Finland
1 infantry moved from Archangel to Novgorod
1 infantry moved from Norway to Finland
3 artilleries moved from Northern Italy to France
1 artillery moved from Northern Italy to France
3 artilleries moved from Northern Italy to Western Germany
3 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
1 fighter moved from Ukraine to Southern Italy
5 armour moved from Ukraine to Romania
2 mech_infantrys moved from Northern Italy to Romania
3 armour moved from Northern Italy to Southern Italy
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 109 Sea Zone
2 armour moved from Samara to Bryansk
1 submarine moved from 80 Sea Zone to 72 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea ZonePlace Units - Germans
3 artilleries placed in France
3 artilleries placed in Ukraine
2 armour and 8 mech_infantrys placed in Western Germany
1 infantry and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,2,5
Germans collect 67 PUs (4 lost to blockades); end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
1 armour and 1 mech_infantry moved from Northwest Persia to Rostov
1 armour moved from Northwest Persia to KazakhstanCombat - Russians
Battle in Kazakhstan
Russians attack with 1 armour
Germans defend with 2 mech_infantrys
Germans win with no units remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 armour
Battle in Rostov
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 2 artilleries
1 armour owned by the Russians retreated to Caucasus
Germans win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 bomber, 2 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Shensi to Hopei
1 mech_infantry moved from Shantung to Anhwe
1 armour and 1 mech_infantry moved from Shantung to Kiangsi
1 artillery moved from 20 Sea Zone to Kwangtung
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Shantung to Hopei
1 bomber moved from Shantung to Hopei
1 fighter and 1 tactical_bomber moved from Shantung to Anhwe
2 tactical_bombers moved from Shantung to Kiangsi
1 fighter moved from Shantung to Kiangsi
1 tactical_bomber moved from 6 Sea Zone to Kwangtung
1 fighter moved from 20 Sea Zone to Kwangtung
2 artilleries moved from Java to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 battleships moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
1 fighter moved from 20 Sea Zone to KwangtungCombat - Japanese
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 2 mech_infantrys; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Anhwe
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Malaya
Battle in Kiangsi
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers
British defend with 2 mech_infantrys
Japanese win, taking Malaya from UK_Pacific, taking Kiangsi from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Hopei
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 bomber, 1 fighter and 1 tactical_bomber moved from Hopei to Kiangsu
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
5 armour and 2 mech_infantrys moved from Shantung to Kiangsu
1 fighter moved from Kwangtung to Philippines
1 fighter and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
1 fighter and 2 tactical_bombers moved from Kiangsi to Kiangsu
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from Amur to 5 Sea Zone
3 mech_infantrys moved from Manchuria to Shantung
1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 11 infantry moved from Buryatia to Amur
1 artillery moved from Buryatia to Amur
1 tactical_bomber moved from Buryatia to 6 Sea Zone
1 fighter moved from Buryatia to Japan
1 fighter moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
2 armour and 1 mech_infantry placed in Shantung
3 mech_infantrys placed in Manchuria
1 submarine and 1 transport placed in 6 Sea Zone
2 artilleries, 1 bomber and 2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Buryatia: 1 aaGun
EDIT: Adding units owned by Japanese to Amur: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 fighters and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 carriers, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from Northwest Persia to Rostov
1 fighter moved from Northwest Persia to VolgogradCombat - Americans
Battle in Volgograd
Americans attack with 1 fighter
Germans defend with 1 factory_minor and 1 mech_infantry
Americans win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Americans attack with 2 fighters
Germans defend with 1 artillery
Americans win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Americans
1 armour, 1 carrier, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
4 fighters moved from Gibraltar to Egypt
4 fighters moved from Egypt to Northwest Persia
4 fighters moved from Northwest Persia to Caucasus
2 fighters moved from Rostov to Caucasus
1 fighter moved from Volgograd to Caucasus
4 fighters moved from Eastern United States to GibraltarPlace Units - Americans
4 fighters placed in Eastern United States
1 carrier and 2 transports placed in 10 Sea Zone
1 artillery placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from Japanese
1 artillery moved from Hunan to Anhwe
1 fighter moved from Yunnan to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery and 1 fighter
Japanese defend with 1 mech_infantry
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to YunnanPlace Units - Chinese
1 infantry placed in Hunan
1 infantry placed in Kwangsi
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 4 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to Malaya
1 artillery and 3 infantry moved from Burma to Shan State
2 armour and 3 mech_infantrys moved from Yunnan to Kwangtung
1 armour moved from Northwest Persia to Kazakhstan
British take Kazakhstan from Germans
1 armour moved from Northwest Persia to Rostov
British take Rostov from Germans
1 armour moved from Northwest Persia to Volgograd
British take Volgograd from Germans
1 destroyer moved from 91 Sea Zone to 92 Sea ZoneCombat - British
Battle in Kwangtung
British attack with 2 armour and 3 mech_infantrys
Japanese defend with 2 artilleries, 1 harbour and 1 infantry
British win, taking Kwangtung from Japanese with 1 armour remaining. Battle score for attacker is -7
Casualties for British: 1 armour and 3 mech_infantrys
Casualties for Japanese: 2 artilleries and 1 infantry
Battle in Shan State
British attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Malaya
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Malaya to Yunnan
3 mech_infantrys moved from India to Yunnan
5 infantry moved from Burma to Shan State
12 infantry moved from India to Burma
2 aaGuns moved from Burma to Shan State
1 aaGun, 4 fighters and 5 infantry moved from Northwest Persia to Caucasus
3 infantry moved from Persia to Northwest Persia
1 armour and 6 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 infantry moved from Ethiopia to Anglo Egyptian SudanPlace Units - British
1 submarine placed in 98 Sea Zone
2 mech_infantrys placed in Egypt
3 mech_infantrys placed in Persia
4 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,5
British collect 30 PUs (6 lost to blockades); end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific
2 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,6,4,6,3,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2,4,4,3
UK_Pacific collect 3 PUs (8 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 2 infantry and 2 mech_infantrys