0% for April

17L BM2.0 Oysteilo (x) vs Gamerman01


  • Yes, probably a R1 like you’ve never had  :-)

    0 subs lost on G1 - that’s unusual

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    @Gamerman01:

    Yes, probably a R1 like you’ve never had  :-)

    0 subs lost on G1 - that’s unusual

    I am on european time and was drinking beer last night so I figured to leave Russia for today. I guess I must have finished at least 50 games by now and I have never had 110 alive. I guess that is the main reason for no sub losses. You also choose to kill your BB, probably for a reason.

    All in all a fair round. Would be nice to kill a sub in 106 or 91 but can’t expect that against two subs. I guess 111 and France went fairly well for me


  • Yes I agree with assessments

    I am very surprised you never see 110 skipped

    I guess you won’t know what to do with those ships  :wink:

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 1

    Purchase Units - Russians
                Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                6 infantry moved from Buryatia to Yakut S.S.R.
                2 aaGuns and 6 infantry moved from Sakha to Buryatia
                6 infantry moved from Amur to Buryatia
                1 submarine moved from 127 Sea Zone to 124 Sea Zone
                1 infantry moved from Bessarabia to Western Ukraine
                3 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Caucasus to Rostov
                1 mech_infantry moved from Volgograd to Turkmenistan
                1 armour moved from Volgograd to Bryansk
                2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Russia to Bryansk
                3 infantry moved from Baltic States to Belarus
                1 infantry moved from Archangel to Belarus
                1 fighter moved from Novgorod to Russia
                2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
                2 infantry moved from Karelia to Novgorod
                3 infantry moved from Vyborg to Novgorod
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone

    Place Units - Russians
                3 artilleries placed in Ukraine
                3 artilleries placed in Novgorod
                1 artillery and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    triplea_39828_Rus1.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    @Gamerman01:

    Yes I agree with assessments

    I am very surprised you never see 110 skipped

    I guess you won’t know what to do with those ships  :wink:

    I will find a way to have those ships sunk, don’t you worry about that


  • :-)  :-)  Looking forward to it


  • Been a long time since I played Axis and it was in 2nd edition
    And a new veteran league opponent to play, so this is exciting

    OK, J1, let’s see here…


  • Lol that made me look really stupid


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 marine and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                1 fighter moved from Formosa to Hunan
                2 bombers moved from Japan to Yunnan
                1 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 artillery and 3 infantry moved from Kiangsi to Hunan
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                1 artillery and 1 infantry moved from Kwangsi to Hunan

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 2 artilleries, 3 fighters, 4 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Hunan from Chinese with 2 artilleries, 3 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                    Japanese win with 2 bombers remaining. Battle score for attacker is -15
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 1 fighter, 2 infantry and 1 tactical_bomber

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from Jehol to Chahar
                1 artillery and 2 infantry moved from Shantung to Anhwe
                1 mech_infantry moved from Manchuria to Anhwe
                3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                2 bombers moved from Yunnan to Kwangsi
                4 infantry moved from Korea to Manchuria
                1 fighter moved from Korea to Jehol
                1 infantry moved from Okinawa to 19 Sea Zone
                1 fighter moved from Okinawa to Kwangsi
                1 artillery moved from Manchuria to 19 Sea Zone
                1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 aaGun and 6 infantry moved from Manchuria to Jehol
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 carrier moved from 33 Sea Zone to 36 Sea Zone
                1 fighter moved from 33 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from Kiangsu to Kiangsi

    Place Units - Japanese
                1 marine placed in Japan
                3 transports placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 29 PUs; end with 29 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 39 PUs

    triplea_39828_Jap1.tsvg


  • Lots of rust showing AND horrible dice - enjoy  :-)

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    @Gamerman01:

    Lots of rust showing AND horrible dice - enjoy  :-)

    The allies are grateful for -9 total on J1. maybe a little risky to walk in with only 2 inf to Yunnan?

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    How do you feel about scramble/intercept questions? Do you want to be asked in all situations or is it OK to assume if the answer is sort of obvious?


  • Thanks for asking

    OK to assume in obvious situations, but if you are wrong in your assumptions, I think the opponent should get every benefit of the doubt (please see league rules)

    90% of players I encounter are unaware of the rules about the proper order of conducting combat
    All SBR is to be rolled first
    Then all amphibious assaults
    All the other battles rolled only after that

    Thanks again


  • @oysteilo:

    The allies are grateful for -9 total on J1. maybe a little risky to walk in with only 2 inf to Yunnan?

    Yes, like I said, rusty
    Forgot I needed a man to prevent artillery build - should have taken 3


  • @Gamerman01:

    OK to assume in obvious situations, but if you are wrong in your assumptions, I think the opponent should get every benefit of the doubt (please see league rules)

    So no, I won’t be upset at all if you assume my choices, but if I would have chosen differently, I might require a re-roll or even a complete re-do of all combat rolls.  But this is almost never necessary - I always look for a reasonable solution that is agreeable with my opponent

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 1 marine and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Philippines to 21 Sea Zone
                1 fighter moved from 21 Sea Zone to Guam
                1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Hawaiian Islands
                2 aaGuns moved from Western United States to Central United States
                1 bomber moved from Central United States to Eastern United States
                1 artillery and 1 infantry moved from Eastern United States to Central United States
                2 aaGuns moved from Eastern United States to Central United States

    Place Units - Americans
                1 marine placed in Western United States
                1 carrier and 1 destroyer placed in 10 Sea Zone
                2 destroyers and 1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total

    triplea_39828_Ame1.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Shensi to Szechwan
                2 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Kweichow to Szechwan

    Place Units - Chinese
                3 artilleries placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    triplea_39828_Chi1.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 1

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 cruiser moved from 110 Sea Zone to 91 Sea Zone
                1 fighter moved from Scotland to 91 Sea Zone
                1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 mech_infantry moved from Egypt to Ethiopia
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone

    triplea_39828_Bri1.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    scramble? two fighters + tac+ bomber + all boats


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