any scramble?
L17 G40 BM 3 Odonis (L) vs AetV (X)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
3 artilleries moved from Shensi to Kansu
3 artilleries moved from Shensi to Tsinghai
3 artilleries moved from Shensi to Sikang
4 artilleries moved from Szechwan to Shensi
5 infantry moved from Szechwan to Shensi
1 infantry moved from Suiyuyan to Chahar
1 artillery moved from Kwangsi to YunnanPlace Units - Chinese
2 artilleries and 2 infantry placed in Manchuria
Chinese undo move 1.
1 artillery and 1 infantry placed in Jehol
1 artillery and 1 infantry placed in Suiyuyan
3 artilleries placed in ShensiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Purchase Units - British
British buy 1 airfield, 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Trans-Jordan to Iraq
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Germans
2 transports moved from 39 Sea Zone to 79 Sea Zone
3 infantry moved from West India to 79 Sea Zone
3 infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone
3 infantry moved from 80 Sea Zone to IraqCombat - British
Battle in Iraq
British attack with 1 artillery, 1 fighter and 5 infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
British win, taking Iraq from Germans with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - British
1 fighter moved from Iraq to Egypt
2 fighters moved from Egypt to 94 Sea Zone
2 armour moved from Egypt to Trans-Jordan
2 armour moved from India to Eastern Persia
4 infantry moved from Burma to India
4 transports moved from 80 Sea Zone to 39 Sea Zone
1 aaGun, 1 artillery and 5 infantry moved from Szechwan to SikangPlace Units - British
1 airfield placed in New Brunswick Nova Scotia
3 infantry placed in Persia
1 artillery and 1 mech_infantry placed in Egypt
3 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
2 artilleries, 1 infantry and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 2 artilleries, 1 infantry and 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
1 mech_infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
Italians collect 7 PUs (3 lost to blockades); end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 3 armour, 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from India to CaucasusCombat - ANZAC
ANZAC creates battle in territory 41 Sea Zone
Strategic bombing raid in Caucasus
Bombing raid in Caucasus rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Caucasus causes 6 damage total.Non Combat Move - ANZAC
1 bomber moved from Caucasus to Sikang
1 mech_infantry moved from Yunnan to Sikang
2 fighters and 1 tactical_bomber moved from French Indo China to Sikang
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 armour and 1 infantry moved from 79 Sea Zone to West India
1 destroyer and 1 submarine moved from 41 Sea Zone to 79 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from Malaya to Shan State
1 cruiser moved from 80 Sea Zone to 81 Sea ZonePlace Units - ANZAC
3 armour placed in Korea
1 bomber and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 24 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Combat Move - French
Turn Complete - French
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I don’t think that I have a Chance to come back in this game.
Good game!
I messed up with both of my Navys where Japan was hurting the most. I did a correct calc. but forgot to move in my land Units in China to prevent you from landing with your additional ftrs from havaii.
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Good game!
Another?
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roll dice:
1-3 I’m axis
4-6 I’m allies“
Rolls: 1@1; Total Hits: 01@1: (4)” -
I guess you’re axis…
I’ll pm you my email.
GL and HF!





