@pacifiersboard 0ec24c54-385f-4cff-87f5-0bc0c04fdde2-image.png
L17 G40 BM 3 Odonis (L) vs AetV (X)
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Scramble sz110?
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scramble 3 FTRs - 2 US / 1 BRIT
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 bombers, 2 fighters, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
3 mech_infantrys moved from Norway to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
3 carriers, 2 destroyers, 6 fighters, 2 infantry, 3 mech_infantrys and 3 transports moved from 112 Sea Zone to 110 Sea Zone
6 bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
1 tactical_bomber moved from Greece to 93 Sea Zone
3 mech_infantrys moved from Southern Italy to Southern France
Germans take Southern France from Americans
8 infantry moved from France to Normandy Bordeaux
3 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 fighters moved from Greece to Iraq
1 mech_infantry moved from Syria to Iraq
1 infantry moved from Northwest Persia to Iraq
1 fighter moved from Iraq to Persia
1 infantry moved from Northwest Persia to Persia
1 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Caucasus to Iraq
2 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy BordeauxCombat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 6 bombers, 3 carriers, 2 destroyers, 8 fighters and 3 transports
British defend with 1 cruiser, 1 fighter and 1 transport; Americans defend with 2 carriers, 2 destroyers, 6 fighters and 3 transports
Germans win with 6 bombers, 2 carriers, 2 fighters and 3 transports remaining. Battle score for attacker is 66
Casualties for Germans: 1 carrier, 2 destroyers and 6 fighters
Casualties for British: 1 cruiser, 1 fighter and 1 transport
Casualties for Americans: 2 carriers, 2 destroyers, 6 fighters and 3 transports
Battle in Normandy Bordeaux
Germans attack with 10 infantry and 6 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from Americans with 10 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 93 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Persia
Germans attack with 1 fighter and 2 infantry
British defend with 1 armour, 1 artillery and 1 factory_minor
British win with 1 armour and 1 artillery remaining. Battle score for attacker is -16
Casualties for Germans: 1 fighter and 2 infantry
Battle in Iraq
Germans attack with 1 fighter, 1 infantry and 2 mech_infantrys
British defend with 1 artillery, 1 factory_minor and 2 infantry
Germans win, taking Iraq from British with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 2 infantryNon Combat Move - Germans
1 fighter moved from Iraq to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
2 mech_infantrys moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Urals to Yenisey
2 mech_infantrys moved from Evenkiyskiy to Yenisey
2 mech_infantrys moved from Yenisey to Yakut S.S.R.
1 tactical_bomber moved from 93 Sea Zone to France
6 bombers moved from 110 Sea Zone to Western GermanyPlace Units - Germans
2 bombers and 2 fighters placed in Western Germany
3 armour placed in Caucasus
3 armour placed in Volgograd
3 mech_infantrys placed in Rostov
2 submarines placed in 97 Sea Zone
1 infantry placed in RussiaTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3,2,6,5,2,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2
Germans collect 72 PUs (5 lost to blockades); end with 72 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 81 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from Kazakhstan to Persia
1 infantry moved from Tsagaan Olom to Dzavhan
Japanese take Dzavhan from RussiansCombat - Japanese
Battle in Persia
Japanese attack with 3 fighters and 1 tactical_bomber
British defend with 1 armour, 1 artillery and 1 factory_minor
Japanese win with 3 fighters remaining. Battle score for attacker is -1
Casualties for British: 1 armour and 1 artillery
Casualties for Japanese: 1 tactical_bomberNon Combat Move - Japanese
3 fighters moved from Persia to Northwest PersiaTurn Complete - Japanese
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 artilleries, 4 bombers, 2 carriers, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone -
scramble off italy?
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Full scramble please.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
3 artilleries moved from Shensi to Kansu
3 artilleries moved from Shensi to Tsinghai
3 artilleries moved from Shensi to Sikang
4 artilleries moved from Szechwan to Shensi
5 infantry moved from Szechwan to Shensi
1 infantry moved from Suiyuyan to Chahar
1 artillery moved from Kwangsi to YunnanPlace Units - Chinese
2 artilleries and 2 infantry placed in Manchuria
Chinese undo move 1.
1 artillery and 1 infantry placed in Jehol
1 artillery and 1 infantry placed in Suiyuyan
3 artilleries placed in ShensiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Purchase Units - British
British buy 1 airfield, 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Trans-Jordan to Iraq
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Germans
2 transports moved from 39 Sea Zone to 79 Sea Zone
3 infantry moved from West India to 79 Sea Zone
3 infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone
3 infantry moved from 80 Sea Zone to IraqCombat - British
Battle in Iraq
British attack with 1 artillery, 1 fighter and 5 infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
British win, taking Iraq from Germans with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - British
1 fighter moved from Iraq to Egypt
2 fighters moved from Egypt to 94 Sea Zone
2 armour moved from Egypt to Trans-Jordan
2 armour moved from India to Eastern Persia
4 infantry moved from Burma to India
4 transports moved from 80 Sea Zone to 39 Sea Zone
1 aaGun, 1 artillery and 5 infantry moved from Szechwan to SikangPlace Units - British
1 airfield placed in New Brunswick Nova Scotia
3 infantry placed in Persia
1 artillery and 1 mech_infantry placed in Egypt
3 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
2 artilleries, 1 infantry and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 2 artilleries, 1 infantry and 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
1 mech_infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
Italians collect 7 PUs (3 lost to blockades); end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 3 armour, 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from India to CaucasusCombat - ANZAC
ANZAC creates battle in territory 41 Sea Zone
Strategic bombing raid in Caucasus
Bombing raid in Caucasus rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Caucasus causes 6 damage total.Non Combat Move - ANZAC
1 bomber moved from Caucasus to Sikang
1 mech_infantry moved from Yunnan to Sikang
2 fighters and 1 tactical_bomber moved from French Indo China to Sikang
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 armour and 1 infantry moved from 79 Sea Zone to West India
1 destroyer and 1 submarine moved from 41 Sea Zone to 79 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from Malaya to Shan State
1 cruiser moved from 80 Sea Zone to 81 Sea ZonePlace Units - ANZAC
3 armour placed in Korea
1 bomber and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 24 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Combat Move - French
Turn Complete - French
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I don’t think that I have a Chance to come back in this game.
Good game!
I messed up with both of my Navys where Japan was hurting the most. I did a correct calc. but forgot to move in my land Units in China to prevent you from landing with your additional ftrs from havaii.
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Good game!
Another?
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roll dice:
1-3 I’m axis
4-6 I’m allies“
Rolls: 1@1; Total Hits: 01@1: (4)” -
I guess you’re axis…
I’ll pm you my email.
GL and HF!





