@barnee
Thank you - looks like that did the trick!
Entek allies vs dawg axis TRS RE.RE.RE.RE. Match
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TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Masaharu
1 Destroyer moved from sz16 to sz19
1 Destroyer moved from sz16 to sz19
2 Infantrys moved from Quingdao to Irkutsk
1 Marine and 1 Tank moved from Jinan to Quingdao
1 Marine moved from Hsingan to Quingdao
2 Tankettes moved from Hsingan to Quingdao
1 Bomber moved from Belogorsk to Irkutsk
1 Infantry moved from Quingdao to Irkutsk
1 Elite and 9 Infantrys moved from Belogorsk to Quingdao
2 Tankettes moved from Amursk to Quingdao
1 Elite moved from Amursk to Belogorsk
1 Tankette moved from Quingdao to Angarsk
3 Transports moved from sz1 to sz15
6 Infantrys moved from Akina to sz15
6 Infantrys and 3 Transports moved from sz15 to sz1
1 Transport moved from sz1 to sz15
1 Infantry moved from N.Japan to sz1
7 Infantrys moved from sz1 to VostokPurchase Units - Masaharu
Masaharu buy 2 Destroyers, 1 Elite, 5 Infantrys, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs;Combat - Masaharu
Battle in sz19
Masaharu attack with 2 Destroyers
Americans defend with 1 Destroyer
Americans win with no units remaining. Battle score for attacker is -8
Casualties for Masaharu: 2 Destroyers
Casualties for Americans: 1 Destroyer
Battle in Irkutsk
Masaharu attack with 1 Bomber and 3 Infantrys
Russians defend with 1 Infantry
Masaharu win, taking Irkutsk from Russians with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Masaharu
1 Bomber moved from Irkutsk to QuingdaoPlace Units - Masaharu
2 Destroyers placed in sz16
1 Elite and 5 Infantrys placed in Akina
1 Tank and 2 Tankettes placed in AmurskTurn Complete - Masaharu
Masaharu collect 41 PUs; end with 41 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Russians
1 Artillery and 1 Infantry moved from Ulaan Ude to Jinan
1 EarlyFighter moved from Ulaan Ude to JinanPurchase Units - Russians
Russians buy 9 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Russians
Battle in Jinan
Russians attack with 1 Artillery, 1 EarlyFighter and 1 Infantry
Masaharu defend with 1 Infantry
Russians roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Jinan, round 2 : 1/3 hits
Masaharu roll dice for 1 Infantry in Jinan, round 2 : 0/1 hits
1 Infantry owned by the Masaharu lost in Jinan
Russians win, taking Jinan from Masaharu with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Masaharu: 1 InfantryNon Combat Move - Russians
1 EarlyFighter moved from Jinan to Ulaan Ude
2 Infantrys moved from Ulaan Ude to Jinan
4 Infantrys and 2 Marines moved from Tulun to Ulaan Ude
1 Elite moved from Ustkut to Ulaan Ude
2 Artillerys, 6 Infantrys and 2 Tanks moved from Kaask to Tulun
2 Tanks moved from Tulun to Ulaan Ude
2 Infantrys moved from Krasnoyarsk to Kaask
2 Infantrys moved from Achinsk to Krasnoyarsk
1 EarlyFighter moved from Achinsk to Ulaan UdePlace Units - Russians
6 Infantrys placed in Kaask
3 Infantrys and 1 Tank placed in AchinskTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs totalTerritory Summary for Russians :
Krasnoyarsk : 2 Infantrys
Ustkut : 1 Infantry
Kaask : 1 AAGun, 1 Factory and 8 Infantrys
Tulun : 2 Artillerys and 6 Infantrys
Jinan : 1 Artillery and 3 Infantrys
Ulaan Ude : 1 AAGun, 1 Artillery, 2 EarlyFighters, 1 Elite, 25 Infantrys, 2 Marines and 11 Tanks
Ostrov : 1 Bunker
Achinsk : 1 Factory, 3 Infantrys and 1 Tank
sz4 : 1 SubmarineProduction/PUs Summary :
Yamamoto : 75 / 75
Chinese : 23 / 27
Hisaichi : 68 / 70
Dutch : 13 / 0
Thai : 12 / 12
British : 42 / 42
Anzac : 27 / 27
Americans : 82 / 82
Masaharu : 39 / 41
Russians : 24 / 24 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Research Technology - Yamamoto
Combat Move - Yamamoto
2 Tanks moved from E.India to Bhopa
1 Tank moved from Nepal to Bhopa
1 Artillery and 3 Infantrys moved from Shangsi to Sian
4 Infantrys moved from E.Shansi to Shangsi
1 Artillery, 1 Infantry and 1 Tank moved from Hopeh to Shansi
1 Tank moved from Shansi to Shangsi
4 Infantrys moved from Nagasaki to sz74
4 Infantrys moved from sz74 to Hopeh
1 Cruiser and 2 Destroyers moved from sz78 to sz18
1 B.Carrier, 2 EarlyFighters and 1 Fighter moved from sz70 to sz18
1 Artillery moved from Sumatra to sz61
1 Artillery and 1 Transport moved from sz61 to sz62
1 Artillery moved from sz62 to S.India
Yamamoto take S.India from British
1 Artillery moved from Amdanam to sz64
1 Artillery and 1 Transport moved from sz64 to sz66
1 Transport moved from sz64 to sz66
1 Artillery moved from S.A to sz66
2 Artillerys and 2 Transports moved from sz66 to sz60
2 Artillerys moved from sz60 to Java
1 Transport moved from sz59 to sz60
1 Tank moved from Sumatra to Java
1 Artillery moved from Sumatra to sz60
1 Artillery and 1 Transport moved from sz60 to sz59
1 Artillery moved from sz59 to Bali
Yamamoto take Bali from Dutch
1 Artillery, 8 Infantrys and 1 Marine moved from E.India to Nagpur
2 B.Transports and 1 Transport moved from sz64 to sz60
1 Tank moved from Bhopa to Dheli
2 Bombers moved from Bengal to Dheli
1 Infantry moved from Shangsi to Sian
1 Tank moved from Shangsi to Sian
1 Transport moved from sz59 to sz60Purchase Units - Yamamoto
Yamamoto buy 1 Battleship, 1 Cruiser, 3 Destroyers, 4 Infantrys, 1 Submarine and 2 Tankettes; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Sian
Yamamoto attack with 1 Artillery, 4 Infantrys and 1 Tank
Chinese defend with 2 Artillerys and 1 Infantry
Yamamoto win, taking Sian from Chinese with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 2 Artillerys and 1 Infantry
Battle in Dheli
Yamamoto attack with 2 Bombers and 1 Tank
British defend with 1 Bunker, 1 Factory and 3 Infantrys
Units damaged: 1 Bunker owned by the British
Yamamoto win, taking Dheli from British with 2 Bombers and 1 Tank remaining. Battle score for attacker is 12
Casualties for British: 1 Bunker and 3 Infantrys
Battle in Java
Yamamoto attack with 2 Artillerys and 1 Tank
Dutch defend with 1 Infantry
Yamamoto win, taking Java from Dutch with 2 Artillerys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Dutch: 1 InfantryNon Combat Move - Yamamoto
2 Bombers moved from Dheli to Nagpur
4 Infantrys moved from Tokyo to S.JapanPlace Units - Yamamoto
4 Infantrys and 2 Tankettes placed in Malaya
3 Destroyers and 1 Submarine placed in sz70
1 Battleship and 1 Cruiser placed in sz78Turn Complete - Yamamoto
Yamamoto collect 85 PUs; end with 85 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Chinese
1 Artillery and 1 Infantry moved from Szechwan to W.Sian
2 EarlyFighters moved from Szechwan to W.SianPurchase Units - Chinese
Chinese buy 6 Infantrys and 3 Tanks; Remaining resources: 0 PUs;Combat - Chinese
Battle in W.Sian
Chinese attack with 1 Artillery, 2 EarlyFighters and 1 Infantry
Hisaichi defend with 1 Infantry and 1 Tankette
Chinese roll dice for 1 Artillery, 2 EarlyFighters and 1 Infantry in W.Sian, round 2 : 1/4 hits
Hisaichi roll dice for 1 Infantry and 1 Tankette in W.Sian, round 2 : 1/2 hits
1 Infantry owned by the Chinese and 1 Tankette owned by the Hisaichi lost in W.Sian
Chinese roll dice for 1 Artillery and 2 EarlyFighters in W.Sian, round 3 : 0/3 hits
Hisaichi roll dice for 1 Infantry in W.Sian, round 3 : 0/1 hits
Chinese roll dice for 1 Artillery and 2 EarlyFighters in W.Sian, round 4 : 1/3 hits
Hisaichi roll dice for 1 Infantry in W.Sian, round 4 : 0/1 hits
1 Infantry owned by the Hisaichi lost in W.Sian
Chinese win, taking W.Sian from Hisaichi with 1 Artillery and 2 EarlyFighters remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry and 1 Tankette
Casualties for Chinese: 1 InfantryNon Combat Move - Chinese
2 EarlyFighters moved from W.Sian to Szechwan
1 AAGun, 3 Artillerys, 2 EarlyFighters, 4 Infantrys and 12 Tanks moved from Szechwan to Sikang
1 AAGun and 5 Infantrys moved from Gansu to Tsingnan
5 Infantrys moved from Xining to Tsingnan
2 Infantrys moved from Ming Jong to Tsingnan
2 Marines moved from Ming Jong to Tsingnan
1 Infantry moved from Xining to Tsingnan
4 Infantrys moved from Quyan to Ming Jong
2 Tanks moved from Urumal to Ming Jong
1 Elite and 1 Infantry moved from Urumal to QuyanPlace Units - Chinese
6 Infantrys placed in Xining
3 Tanks placed in UrumalTurn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs totalTerritory Summary for Chinese :
Tsingnan : 1 AAGun, 21 Infantrys and 2 Marines
Sikang : 1 AAGun, 3 Artillerys, 2 EarlyFighters, 4 Infantrys and 12 Tanks
W.Sian : 1 Artillery
Quyan : 1 Elite and 1 Infantry
Urumal : 1 Factory and 3 Tanks
Ming Jong : 4 Infantrys and 2 Tanks
Szechwan : 1 Infantry
Xining : 1 Factory and 6 Infantrys
Gansu : 1 InfantryProduction/PUs Summary :
Yamamoto : 85 / 85
Chinese : 21 / 21
Hisaichi : 67 / 70
Dutch : 10 / 0
Thai : 12 / 12
British : 38 / 42
Anzac : 27 / 27
Americans : 82 / 82
Masaharu : 39 / 41
Russians : 24 / 24 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Hisaichi
1 Tank moved from Bhopa to Bikaner
Hisaichi take W.India from British
Hisaichi take Bikaner from British
1 Tank moved from Bhopa to Bhopal
Hisaichi take Bhopal from British
1 Tank moved from Bhopal to Bikaner
1 Transport moved from sz64 to sz63
1 Battleship, 2 Carriers, 4 Destroyers, 3 Submarines and 2 T.Boats moved from sz61 to sz63
1 Bomber moved from Bengal to sz63
1 S.Sub moved from sz60 to sz61
1 S.Sub moved from sz61 to sz63
1 Submarine moved from sz62 to sz63
1 T.Boat moved from sz59 to sz57
1 Submarine moved from sz60 to sz57
1 Infantry and 1 Tankette moved from N.Chunking to W.Sian
6 Infantrys moved from Kiangsi to Hanan
1 Elite and 1 Infantry moved from N.Shangsi to Gansu
1 Infantry moved from N.Shangsi to Gansu
8 Infantrys, 4 Mech.Infs, 7 Tanks and 2 Tankettes moved from Shangsi to Szechwan
2 Tanks moved from N.Shangsi to Szechwan
1 Tankette moved from Nanking to Szechwan
1 Tankette moved from Hanan to W.Sian
2 Artillerys and 14 Infantrys moved from E.Shansi to Shangsi
3 Infantrys moved from Hopeh to E.Shansi
8 Infantrys moved from Shantung to Shansi
1 Tank and 2 Tankettes moved from Peking to Shangsi
2 B.Transports moved from sz74 to sz79
8 Infantrys moved from Seoul to sz79
2 B.Transports and 8 Infantrys moved from sz79 to sz74
8 Infantrys moved from sz74 to Hopeh
6 Infantrys and 1 Marine moved from Tientsin to Hopeh
1 Infantry moved from S.Borneo to sz60
3 Infantrys moved from Sumatra to Java
2 Tanks moved from N.S to Java
1 Artillery and 1 Elite moved from Lambok to sz59
1 Artillery and 1 Elite moved from sz59 to Celebs
1 Infantry and 1 Transport moved from sz60 to sz59
1 Infantry moved from sz59 to Celebs
6 Infantrys moved from Kwangtung to Kiangsi
6 Infantrys moved from Hongkong to KwangtungPurchase Units - Hisaichi
Hisaichi buy 1 Elite, 16 Infantrys, 2 Mech.Infs, 2 Submarines, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in sz57
Hisaichi attack with 1 Submarine and 1 T.Boat
Anzac defend with 1 Destroyer
Hisaichi win with 1 Submarine and 1 T.Boat remaining. Battle score for attacker is 8
Casualties for Anzac: 1 Destroyer
Battle in Celebs
Hisaichi attack with 1 Artillery, 1 Elite and 1 Infantry
Dutch defend with 1 Infantry
Hisaichi win, taking Celebs from Dutch with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Dutch: 1 Infantry
Battle in W.Sian
Hisaichi attack with 1 Infantry and 2 Tankettes
Chinese defend with 1 Artillery
Hisaichi win, taking W.Sian from Chinese with 1 Infantry and 2 Tankettes remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Artillery
Battle in Szechwan
Hisaichi attack with 8 Infantrys, 4 Mech.Infs, 9 Tanks and 3 Tankettes
Chinese defend with 1 Infantry
Hisaichi win, taking Szechwan from Chinese with 8 Infantrys, 4 Mech.Infs, 9 Tanks and 3 Tankettes remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in sz63
Hisaichi attack with 1 Battleship, 1 Bomber, 2 Carriers, 4 Destroyers, 1 S.Sub, 4 Submarines, 2 T.Boats and 1 Transport
British defend with 1 B.Carrier, 4 Destroyers, 2 EarlyFighters, 1 Fighter, 1 Submarine and 4 Transports
Units damaged: 1 B.Carrier owned by the British
Units damaged: 1 Battleship owned by the Hisaichi
1 B.Carrier owned by the British, 1 Fighter owned by the British and 4 Destroyers owned by the British lost in sz63
Hisaichi win with 1 Battleship, 1 Bomber, 4 Destroyers, 1 S.Sub and 1 Submarine remaining. Battle score for attacker is 46
Casualties for Hisaichi: 2 Carriers, 3 Submarines, 2 T.Boats and 1 Transport
Casualties for British: 1 B.Carrier, 4 Destroyers, 2 EarlyFighters, 1 Fighter, 1 Submarine and 4 Transports
Battle in Gansu
Hisaichi attack with 1 Elite and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi win, taking Gansu from Chinese with 1 Elite and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 InfantryNon Combat Move - Hisaichi
3 Infantrys moved from N.Shangsi to Shangsi
1 Bomber moved from sz63 to PhuketPlace Units - Hisaichi
2 Submarines placed in sz60
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from sz60: 1 Submarine
EDIT: Adding units owned by Hisaichi to sz57: 1 Submarine
EDIT: Turning off Edit Mode
2 Infantrys placed in S.Borneo
8 Infantrys placed in Seoul
6 Infantrys placed in Hongkong
2 Mech.Infs and 1 Tankette placed in Tientsin
1 Elite, 1 Tank and 1 Tankette placed in Peking
Hisaichi undo move 6.
1 Elite, 1 Tank and 1 Tankette placed in PekingTurn Complete - Hisaichi
Hisaichi collect 75 PUs; end with 75 PUs total
1 unit repaired. -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Turn Complete - Dutch
Territory Summary for Dutch :
Halma : 1 Infantry
Flores : 1 Artillery
Nayumo : 1 Infantry
Sarong : 1 Artillery and 1 Infantry
Buru : 1 Infantry
Bava : 1 InfantryProduction/PUs Summary :
Yamamoto : 85 / 85
Chinese : 18 / 21
Hisaichi : 75 / 75
Dutch : 8 / 0
Thai : 12 / 12
British : 35 / 42
Anzac : 27 / 27
Americans : 82 / 82
Masaharu : 39 / 41
Russians : 24 / 24 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Thai
1 Tankette moved from C.India to India
Thai take India from British
1 Tankette moved from India to M.India
Thai take M.India from British
1 Infantry moved from E.India to C.India
1 Marine moved from Thailand to sz64
3 Infantrys moved from Thailand to sz64
1 Marine moved from sz64 to E.India
3 Infantrys moved from sz64 to E.India
2 Infantrys moved from Burma to Bengal
1 Infantry moved from Thailand to Burma
4 Infantrys and 1 Marine moved from Phuket to Thailand
1 Tankette moved from Nagpur to E.IndiaPurchase Units - Thai
Thai buy 6 Infantrys; Remaining resources: 0 PUs;Combat - Thai
Non Combat Move - Thai
Place Units - Thai
6 Infantrys placed in PhuketTurn Complete - Thai
Thai collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - British
1 Submarine moved from sz65 to sz66
1 Destroyer moved from sz50 to sz57Purchase Units - British
British buy 2 Fighters, 8 Infantrys and 1 Submarine; Remaining resources: 0 PUs;Combat - British
Battle in sz57
British attack with 1 Destroyer
Hisaichi defend with 2 Submarines and 1 T.Boat
Hisaichi roll dice for 2 Submarines in sz57, round 2 : 1/2 hits
British roll dice for 1 Destroyer in sz57, round 2 : 1/1 hits
1 T.Boat owned by the Hisaichi and 1 Destroyer owned by the British lost in sz57
Hisaichi win with 2 Submarines remaining. Battle score for attacker is -3
Casualties for Hisaichi: 1 T.Boat
Casualties for British: 1 DestroyerNon Combat Move - British
Place Units - British
8 Infantrys placed in Calcutta
1 Submarine placed in sz49
2 Fighters placed in MoresbyTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTerritory Summary for British :
N.G : 1 Infantry and 1 Tankette
New Guinea : 1 Artillery and 1 Infantry
Calcutta : 1 AAGun, 6 Artillerys, 2 Elites, 1 Factory, 13 Infantrys, 2 Tanks and 2 Tankettes
Auki : 1 Artillery
Moresby : 1 AAGun, 1 Factory, 2 Fighters, 3 Infantrys and 1 Tank
Arawa : 1 Infantry
Gizo : 1 Infantry
Vancouver : 1 Factory
Alaska : 1 AAGun and 4 Infantrys
sz4 : 1 Destroyer and 1 Transport
sz49 : 1 Submarine
sz50 : 1 Carrier
sz66 : 1 SubmarineProduction/PUs Summary :
Yamamoto : 85 / 85
Chinese : 18 / 21
Hisaichi : 75 / 75
Dutch : 8 / 0
Thai : 14 / 14
British : 33 / 33
Anzac : 27 / 27
Americans : 82 / 82
Masaharu : 39 / 41
Russians : 24 / 24 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Anzac
1 EarlyFighter moved from sz50 to sz57
3 Artillerys and 3 Infantrys moved from W.Australia to sz50
3 Artillerys, 3 Infantrys and 3 Transports moved from sz50 to sz57
3 Artillerys and 3 Infantrys moved from sz57 to Java
1 Destroyer moved from sz52 to sz57
2 S.Subs moved from sz37 to sz50
2 Infantrys moved from Derby to sz50
2 Infantrys moved from sz50 to Soem
1 Infantry moved from Soem to Lambok
Anzac take Lambok from HisaichiPurchase Units - Anzac
Anzac buy 2 Destroyers, 1 Infantry, 1 Marine and 1 Transport; Remaining resources: 0 PUs;Combat - Anzac
Battle in sz57
Anzac attack with 1 Destroyer, 1 EarlyFighter and 3 Transports
Hisaichi defend with 2 Submarines
Hisaichi roll dice for 2 Submarines in sz57, round 2 : 1/2 hits
Anzac roll dice for 1 Destroyer, 1 EarlyFighter and 3 Transports in sz57, round 2 : 1/2 hits
1 Destroyer owned by the Anzac and 1 Submarine owned by the Hisaichi lost in sz57
1 Submarine owned by the Hisaichi Submerged
Anzac win with 1 EarlyFighter and 3 Transports remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Submarine
Casualties for Anzac: 1 Destroyer
Battle in Java
Anzac attack with 3 Artillerys and 3 Infantrys
Hisaichi defend with 3 Infantrys and 2 Tanks; Yamamoto defend with 2 Artillerys and 1 Tank
Anzac roll dice for 3 Artillerys and 3 Infantrys in Java, round 2 : 3/6 hits
Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in Java, round 2 : 4/8 hits
3 Infantrys owned by the Hisaichi, 1 Artillery owned by the Anzac and 3 Infantrys owned by the Anzac lost in Java
Anzac roll dice for 2 Artillerys in Java, round 3 : 0/2 hits
Yamamoto roll dice for 2 Artillerys and 3 Tanks in Java, round 3 : 4/5 hits
2 Artillerys owned by the Anzac lost in Java
Yamamoto win with 2 Artillerys and 3 Tanks remaining. Battle score for attacker is -12
Casualties for Hisaichi: 3 Infantrys
Casualties for Anzac: 3 Artillerys and 3 InfantrysNon Combat Move - Anzac
1 EarlyFighter moved from sz57 to sz50Place Units - Anzac
2 Destroyers and 1 Transport placed in sz50
1 Infantry and 1 Marine placed in DarwinTurn Complete - Anzac
Anzac collect 28 PUs; end with 28 PUs totalTerritory Summary for Anzac :
Soem : 1 flag, 9 Infantrys
Lambok : 1 flag, 1 Infantry
Derby : 1 AAGun and 2 Infantrys
W.Australia : 1 Artillery, 1 Factory and 2 Infantrys
Melbourne : 1 AAGun, 1 Bunker and 1 Factory
Fiji : 1 Infantry
Samoa : 1 Infantry
Wellington : 1 AAGun and 1 Factory
Darwin : 1 Factory, 1 Infantry and 1 Marine
New Caledonia : 2 Infantrys
sz57 : 3 Transports
sz50 : 2 Destroyers, 1 EarlyFighter, 2 S.Subs and 1 TransportProduction/PUs Summary :
Yamamoto : 85 / 85
Chinese : 18 / 21
Hisaichi : 74 / 75
Dutch : 8 / 0
Thai : 14 / 14
British : 33 / 33
Anzac : 28 / 28
Americans : 82 / 82
Masaharu : 39 / 41
Russians : 24 / 24 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Americans
3 Infantrys moved from Gaferut to Ifalk
1 Artillery and 1 Tank moved from Gaferut to Ifalk
1 EarlyFighter moved from sz4 to sz9
1 Submarine moved from sz20 to sz9
1 EarlyFighter and 1 Fighter moved from sz20 to sz9
2 Battleships moved from sz25 to sz20
1 Infantry moved from Wake to sz20
1 Infantry and 1 S.Sub moved from sz20 to sz76
1 Infantry moved from sz76 to Bonin
Americans take Bonin from YamamotoPurchase Units - Americans
Americans buy 2 B.Transports, 2 B29s, 1 Carrier, 1 Fighter and 1 Submarine; Remaining resources: 0 PUs;Combat - Americans
Battle in sz9
Americans attack with 2 EarlyFighters, 1 Fighter and 1 Submarine
Masaharu defend with 1 Destroyer
Americans roll dice for 1 Submarine in sz9, round 2 : 1/1 hits
Masaharu roll dice for 1 Destroyer in sz9, round 2 : 0/1 hits
1 Destroyer owned by the Masaharu lost in sz9
Americans win with 2 EarlyFighters, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Masaharu: 1 Destroyer
Battle in Ifalk
Americans attack with 1 Artillery, 3 Infantrys and 1 Tank
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Ifalk, round 2 : 3/5 hits
Yamamoto roll dice for 1 Infantry in Ifalk, round 2 : 0/1 hits
1 Infantry owned by the Yamamoto lost in Ifalk
Americans win, taking Ifalk from Yamamoto with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 InfantryNon Combat Move - Americans
1 EarlyFighter and 1 Fighter moved from sz9 to sz20
1 EarlyFighter moved from sz9 to sz4
1 EarlyFighter moved from Kauai to sz4
2 B29s moved from San Francisco to WakePlace Units - Americans
1 Carrier and 1 Submarine placed in sz25
Americans undo move 1.
1 Carrier placed in sz25
1 Fighter placed in sz25
1 Submarine placed in sz4
2 B.Transports placed in sz23
2 B29s placed in Pearl HarborTurn Complete - Americans
Americans collect 85 PUs; end with 85 PUs totalTerritory Summary for Americans :
Bonin : 1 flag, 1 Infantry
British Columbia : 1 Infantry
Nor Cal : 6 Infantrys and 2 Tanks
Hilo : 1 Factory
Kiska : 1 Infantry
Amchitka : 1 Infantry
Adak : 1 Infantry
Midway : 2 Infantrys
Kiribati : 1 Infantry
Los Angeles : 1 Factory
Taka : 2 Infantrys
Wake : 3 Artillerys, 2 B29s, 4 Infantrys and 3 Tanks
Pearl Harbor : 2 B29s and 1 Factory
Attla : 1 Infantry
Ifalk : 1 Artillery, 3 Infantrys and 1 Tank
Umnak : 1 Infantry
Alaska : 4 Artillerys, 1 Factory, 7 Infantrys and 1 Tank
Canton : 1 Infantry
Majuru : 1 Infantry
Johnston : 1 Infantry
Kauai : 1 Marine
San Francisco : 1 AAGun, 1 Factory and 2 Infantrys
sz4 : 1 Carrier, 5 Destroyers, 2 EarlyFighters, 1 Submarine and 1 Transport
sz9 : 1 Submarine
sz20 : 3 B.Transports, 3 Battleships, 1 Carrier, 2 Destroyers, 1 EarlyFighter and 1 Fighter
sz23 : 2 B.Transports
sz25 : 1 Carrier and 1 Fighter
sz76 : 1 S.SubProduction/PUs Summary :
Yamamoto : 82 / 85
Chinese : 18 / 21
Hisaichi : 74 / 75
Dutch : 8 / 0
Thai : 14 / 14
British : 33 / 33
Anzac : 28 / 28
Americans : 85 / 85
Masaharu : 39 / 41
Russians : 24 / 24 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Masaharu
1 Destroyer moved from sz16 to sz9
1 Destroyer moved from sz16 to sz3
1 EarlyFighter moved from Palana to sz9
2 Infantrys moved from Irkutsk to Ustkut
1 Bomber moved from Quingdao to Ustkut
4 Infantrys moved from Quingdao to Jinan
1 Artillery and 1 Marine moved from Quingdao to Jinan
1 Elite moved from Belogorsk to Quingdao
7 Infantrys moved from Vostok to Quingdao
1 Tank moved from Amursk to Quingdao
2 Tankettes moved from Amursk to Quingdao
3 Transports moved from sz1 to sz15
1 Elite and 5 Infantrys moved from Akina to sz15
1 Elite, 5 Infantrys and 4 Transports moved from sz15 to sz1
1 Elite and 5 Infantrys moved from sz1 to Vostok
1 Tank and 1 Tankette moved from Angarsk to Quingdao
1 Infantry moved from Quingdao to JinanPurchase Units - Masaharu
Masaharu buy 2 Destroyers, 5 Infantrys, 1 Marine, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs;Combat - Masaharu
Battle in Jinan
Masaharu attack with 1 Artillery, 5 Infantrys and 1 Marine
Russians defend with 1 Artillery and 3 Infantrys
Masaharu win, taking Jinan from Russians with 1 Artillery and 1 Marine remaining. Battle score for attacker is 0
Casualties for Russians: 1 Artillery and 3 Infantrys
Casualties for Masaharu: 5 Infantrys
Battle in Ustkut
Masaharu attack with 1 Bomber and 2 Infantrys
Russians defend with 1 Infantry
Masaharu win, taking Ustkut from Russians with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Masaharu: 1 Infantry
Battle in sz9
Masaharu attack with 1 Destroyer and 1 EarlyFighter
Americans defend with 1 Submarine
Masaharu win with 1 EarlyFighter remaining. Battle score for attacker is -2
Casualties for Masaharu: 1 Destroyer
Casualties for Americans: 1 SubmarineNon Combat Move - Masaharu
1 Destroyer moved from sz3 to sz9
1 EarlyFighter moved from sz9 to Palana
1 Bomber moved from Ustkut to QuingdaoPlace Units - Masaharu
2 Destroyers placed in sz16
1 Tank and 2 Tankettes placed in Amursk
5 Infantrys and 1 Marine placed in AkinaTurn Complete - Masaharu
Masaharu collect 42 PUs; end with 42 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Russians
1 Artillery and 1 Infantry moved from Tulun to Ustkut
1 Artillery and 1 Infantry moved from Ulaan Ude to Jinan
1 EarlyFighter moved from Ulaan Ude to Jinan
1 EarlyFighter moved from Ulaan Ude to Ustkut
1 Infantry moved from Ulaan Ude to Ustkut
1 Infantry moved from Ulaan Ude to JinanPurchase Units - Russians
Russians buy 1 Bunker and 9 Infantrys; Remaining resources: 0 PUs;Combat - Russians
Battle in Ustkut
Russians attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys
Masaharu defend with 1 Infantry
Russians roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Ustkut, round 2 : 0/4 hits
Masaharu roll dice for 1 Infantry in Ustkut, round 2 : 0/1 hits
Russians roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Ustkut, round 3 : 2/4 hits
Masaharu roll dice for 1 Infantry in Ustkut, round 3 : 0/1 hits
1 Infantry owned by the Masaharu lost in Ustkut
Russians win, taking Ustkut from Masaharu with 1 Artillery, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Masaharu: 1 Infantry
Battle in Jinan
Russians attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys
Masaharu defend with 1 Artillery and 1 Marine
Russians roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Jinan, round 2 : 2/4 hits
Masaharu roll dice for 1 Artillery and 1 Marine in Jinan, round 2 : 1/2 hits
1 Infantry owned by the Russians, 1 Marine owned by the Masaharu and 1 Artillery owned by the Masaharu lost in Jinan
Russians win, taking Jinan from Masaharu with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 Infantry
Casualties for Masaharu: 1 Artillery and 1 MarineNon Combat Move - Russians
1 EarlyFighter moved from Jinan to Ulaan Ude
1 EarlyFighter moved from Ustkut to Ulaan Ude
1 Artillery and 5 Infantrys moved from Tulun to Ulaan Ude
8 Infantrys moved from Kaask to Tulun
2 Infantrys moved from Krasnoyarsk to Bratsk
3 Infantrys moved from Achinsk to Abakan
1 Tank moved from Achinsk to MaltanPlace Units - Russians
1 Bunker placed in Maltan
6 Infantrys placed in Kaask
3 Infantrys placed in AchinskTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs totalTerritory Summary for Russians :
Ustkut : 1 Artillery and 2 Infantrys
Kaask : 1 AAGun, 1 Factory and 6 Infantrys
Tulun : 8 Infantrys
Jinan : 1 Artillery and 1 Infantry
Bratsk : 2 Infantrys
Ulaan Ude : 1 AAGun, 1 Artillery, 2 EarlyFighters, 1 Elite, 27 Infantrys, 2 Marines and 11 Tanks
Ostrov : 1 Bunker
Abakan : 3 Infantrys
Achinsk : 1 Factory and 3 Infantrys
Maltan : 1 Bunker and 1 Tank
sz4 : 1 SubmarineProduction/PUs Summary :
Yamamoto : 82 / 85
Chinese : 18 / 21
Hisaichi : 74 / 75
Dutch : 8 / 0
Thai : 14 / 14
British : 33 / 33
Anzac : 28 / 28
Americans : 85 / 85
Masaharu : 39 / 42
Russians : 24 / 24 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Artillery, 8 Infantrys and 1 Marine moved from Nagpur to C.India
2 Bombers moved from Nagpur to sz66
2 Tanks moved from Bhopa to C.India
1 Destroyer moved from sz18 to sz19
1 Submarine moved from sz70 to sz76
2 Fighters moved from sz18 to sz76
2 EarlyFighters moved from sz18 to sz76
3 Destroyers moved from sz70 to sz18
1 Artillery, 8 Infantrys and 2 Tanks moved from Shangsi to Szechwan
1 Artillery, 3 Infantrys and 1 Tank moved from Sian to Szechwan
1 Artillery and 1 Infantry moved from Shansi to Sian
4 Infantrys moved from Hopeh to Shansi
4 Infantrys moved from S.Japan to sz74
1 B.Transport and 4 Infantrys moved from sz74 to sz76
4 Infantrys moved from sz76 to Bonin
1 Fighter moved from sz76 to Bonin
1 Transport moved from sz59 to sz69
1 Transport moved from sz69 to sz70
1 Infantry moved from Boho to sz70
1 Infantry moved from S to sz70
1 Transport moved from sz60 to sz70
2 Infantrys moved from Davao to sz70
4 Infantrys moved from sz70 to Halma
4 Infantrys and 2 Tankettes moved from Malaya to sz60
2 B.Transports, 4 Infantrys and 2 Tankettes moved from sz60 to sz59
2 Transports moved from sz60 to sz59
2 Artillerys moved from Java to sz59
1 Transport moved from sz60 to sz59
1 Tank moved from Java to sz59
4 Infantrys moved from sz59 to Lambok
2 Artillerys and 1 Tankette moved from sz59 to Lambok
1 Artillery moved from Bali to Lambok
1 Tank and 1 Tankette moved from sz59 to Lambok
1 Tank moved from Dheli to BikanerPurchase Units - Yamamoto
Yamamoto buy 1 Battleship, 1 Cruiser, 1 Destroyer, 13 Infantrys, 1 S.Sub and 2 Submarines; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Lambok
Yamamoto attack with 3 Artillerys, 4 Infantrys, 1 Tank and 2 Tankettes
Anzac defend with 1 Infantry
Yamamoto win, taking Lambok from Anzac with 3 Artillerys, 3 Infantrys, 1 Tank and 2 Tankettes remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Anzac: 1 Infantry
Battle in sz76
Yamamoto attack with 1 B.Transport, 2 EarlyFighters, 1 Fighter and 1 Submarine
Americans defend with 1 S.Sub
1 S.Sub owned by the Americans lost in sz76
Yamamoto win with 1 B.Transport, 2 EarlyFighters, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 9
Casualties for Americans: 1 S.Sub
Battle in sz66
Yamamoto attack with 2 Bombers
British defend with 1 Submarine
Yamamoto win with 2 Bombers remaining. Battle score for attacker is 6
Casualties for British: 1 Submarine
Battle in Bonin
Yamamoto attack with 1 Fighter and 4 Infantrys
Americans defend with 1 Infantry
Yamamoto win, taking Bonin from Americans with 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Halma
Yamamoto attack with 4 Infantrys
Dutch defend with 1 Infantry
Yamamoto win, taking Halma from Dutch with 3 Infantrys remaining. Battle score for attacker is 0
Casualties for Dutch: 1 Infantry
Casualties for Yamamoto: 1 InfantryNon Combat Move - Yamamoto
1 Fighter moved from Bonin to sz18
2 EarlyFighters and 1 Fighter moved from sz76 to sz18
1 Battleship and 1 Cruiser moved from sz78 to sz18
3 Infantrys moved from Tokyo to S.Japan
2 Bombers moved from sz66 to C.India
1 Transport moved from sz62 to sz63Place Units - Yamamoto
1 Battleship, 1 Cruiser, 1 Destroyer, 1 S.Sub and 2 Submarines placed in sz78
4 Infantrys placed in Davao
6 Infantrys placed in Malaya
3 Infantrys placed in DheliTurn Complete - Yamamoto
Yamamoto collect 86 PUs; end with 86 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Combat Move - Chinese
2 Infantrys and 1 Marine moved from Tsingnan to Gansu
2 EarlyFighters moved from Sikang to Szechwan
1 Artillery and 2 Infantrys moved from Sikang to W.SianPurchase Units - Chinese
Chinese buy 10 Infantrys; Remaining resources: 1 PUs;Combat - Chinese
Battle in Gansu
Chinese attack with 2 Infantrys and 1 Marine
Hisaichi defend with 1 Elite and 1 Infantry
Chinese roll dice for 2 Infantrys and 1 Marine in Gansu, round 2 : 0/3 hits
Hisaichi roll dice for 1 Elite and 1 Infantry in Gansu, round 2 : 0/2 hits
Chinese roll dice for 2 Infantrys and 1 Marine in Gansu, round 3 : 1/3 hits
Hisaichi roll dice for 1 Elite and 1 Infantry in Gansu, round 3 : 0/2 hits
1 Infantry owned by the Hisaichi lost in Gansu
Chinese roll dice for 2 Infantrys and 1 Marine in Gansu, round 4 : 0/3 hits
Hisaichi roll dice for 1 Elite in Gansu, round 4 : 1/1 hits
1 Infantry owned by the Chinese lost in Gansu
Chinese roll dice for 1 Infantry and 1 Marine in Gansu, round 5 : 0/2 hits
Hisaichi roll dice for 1 Elite in Gansu, round 5 : 0/1 hits
Chinese roll dice for 1 Infantry and 1 Marine in Gansu, round 6 : 0/2 hits
Hisaichi roll dice for 1 Elite in Gansu, round 6 : 0/1 hits
Chinese roll dice for 1 Infantry and 1 Marine in Gansu, round 7 : 0/2 hits
Hisaichi roll dice for 1 Elite in Gansu, round 7 : 0/1 hits
Chinese roll dice for 1 Infantry and 1 Marine in Gansu, round 8 : 2/2 hits
Hisaichi roll dice for 1 Elite in Gansu, round 8 : 0/1 hits
1 Elite owned by the Hisaichi lost in Gansu
Chinese win, taking Gansu from Hisaichi with 1 Infantry and 1 Marine remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Elite and 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Szechwan
Chinese attack with 2 EarlyFighters
Hisaichi defend with 8 Infantrys, 4 Mech.Infs, 9 Tanks and 3 Tankettes; Yamamoto defend with 2 Artillerys, 11 Infantrys and 3 Tanks
Chinese roll dice for 2 EarlyFighters in Szechwan, round 2 : 0/2 hits
Hisaichi roll dice for 2 Artillerys, 19 Infantrys, 4 Mech.Infs, 12 Tanks and 3 Tankettes in Szechwan, round 2 : 13/40 hits
2 EarlyFighters owned by the Chinese lost in Szechwan
Hisaichi win with 2 Artillerys, 19 Infantrys, 4 Mech.Infs, 12 Tanks and 3 Tankettes remaining. Battle score for attacker is -16
Casualties for Chinese: 2 EarlyFighters
Battle in W.Sian
Chinese attack with 1 Artillery and 2 Infantrys
Hisaichi defend with 1 Infantry and 2 Tankettes
Chinese roll dice for 1 Artillery and 2 Infantrys in W.Sian, round 2 : 0/3 hits
Hisaichi roll dice for 1 Infantry and 2 Tankettes in W.Sian, round 2 : 0/3 hits
Chinese roll dice for 1 Artillery and 2 Infantrys in W.Sian, round 3 : 1/3 hits
Hisaichi roll dice for 1 Infantry and 2 Tankettes in W.Sian, round 3 : 0/3 hits
1 Tankette owned by the Hisaichi lost in W.Sian
Chinese roll dice for 1 Artillery and 2 Infantrys in W.Sian, round 4 : 1/3 hits
Hisaichi roll dice for 1 Infantry and 1 Tankette in W.Sian, round 4 : 0/2 hits
1 Tankette owned by the Hisaichi lost in W.Sian
Chinese roll dice for 1 Artillery and 2 Infantrys in W.Sian, round 5 : 1/3 hits
Hisaichi roll dice for 1 Infantry in W.Sian, round 5 : 0/1 hits
1 Infantry owned by the Hisaichi lost in W.Sian
Chinese win, taking W.Sian from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 10
Casualties for Hisaichi: 1 Infantry and 2 TankettesNon Combat Move - Chinese
19 Infantrys and 1 Marine moved from Tsingnan to Sikang
6 Infantrys moved from Xining to Tsingnan
2 Tanks moved from Ming Jong to Sikang
4 Infantrys moved from Ming Jong to Tsingnan
1 Elite and 1 Infantry moved from Quyan to Ming Jong
3 Tanks moved from Urumal to MaltanPlace Units - Chinese
6 Infantrys placed in Xining
4 Infantrys placed in UrumalTurn Complete - Chinese
Chinese collect 20 PUs; end with 21 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Sikang: 2 EarlyFighters
EDIT: Turning off Edit ModeTerritory Summary for Chinese :
Tsingnan : 1 AAGun and 10 Infantrys
Sikang : 1 AAGun, 2 Artillerys, 2 EarlyFighters, 21 Infantrys, 1 Marine and 14 Tanks
W.Sian : 1 Artillery and 2 Infantrys
Urumal : 1 Factory and 4 Infantrys
Ming Jong : 1 Elite and 1 Infantry
Xining : 1 Factory and 6 Infantrys
Gansu : 1 Infantry and 1 Marine
Maltan : 3 TanksProduction/PUs Summary :
Yamamoto : 86 / 86
Chinese : 20 / 21
Hisaichi : 72 / 75
Dutch : 7 / 0
Thai : 14 / 14
British : 33 / 33
Anzac : 27 / 28
Americans : 83 / 85
Masaharu : 39 / 42
Russians : 24 / 24 -
I added the fighters back because as you would imagine I didn’t want to send them in alone to die. They were supposed to go with the guys into W. Sian.
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TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Combat Move - Hisaichi
1 S.Sub moved from sz63 to sz57
2 Submarines moved from sz60 to sz57
1 Transport moved from sz59 to sz60
1 Artillery and 1 Elite moved from Celebs to sz59
1 Artillery, 1 Elite and 1 Transport moved from sz59 to sz81
2 Infantrys moved from S.Borneo to sz60
2 Infantrys and 1 Transport moved from sz60 to sz59
2 Infantrys moved from sz59 to Bava
1 Artillery and 1 Elite moved from sz81 to Flores
1 Bomber moved from Phuket to Bava
6 Infantrys moved from Hanan to W.Sian
3 Infantrys moved from Shangsi to Gansu
1 Artillery moved from Shangsi to Gansu
1 Infantry moved from Shangsi to Gansu
2 Tankettes moved from Shangsi to W.Sian
1 Artillery, 13 Infantrys and 1 Tank moved from Shangsi to Szechwan
8 Infantrys moved from Shansi to Shangsi
3 Infantrys moved from E.Shansi to Shangsi
14 Infantrys and 1 Marine moved from Hopeh to E.Shansi
1 Elite moved from Peking to E.Shansi
1 Tank moved from Peking to Shangsi
1 Tankette moved from Peking to Shangsi
1 Tankette moved from Tientsin to E.Shansi
2 Mech.Infs moved from Tientsin to Shangsi
2 B.Transports moved from sz74 to sz79
8 Infantrys moved from Seoul to sz79
2 B.Transports and 8 Infantrys moved from sz79 to sz74
8 Infantrys moved from sz74 to Hopeh
6 Infantrys moved from Kiangsi to Hanan
6 Infantrys moved from Kwangtung to Kiangsi
6 Infantrys moved from Hongkong to KwangtungPurchase Units - Hisaichi
Hisaichi buy 1 Destroyer, 16 Infantrys, 1 Marine, 1 Mech.Inf, 1 S.Sub, 1 Submarine, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Flores
Hisaichi attack with 1 Artillery and 1 Elite
Dutch defend with 1 Artillery
Hisaichi win, taking Flores from Dutch with 1 Artillery and 1 Elite remaining. Battle score for attacker is 4
Casualties for Dutch: 1 Artillery
Battle in sz57
Hisaichi attack with 1 S.Sub and 3 Submarines
Anzac defend with 3 Transports
Hisaichi win with 1 S.Sub and 2 Submarines remaining. Battle score for attacker is 12
Casualties for Hisaichi: 1 Submarine
Casualties for Anzac: 3 Transports
Battle in W.Sian
Hisaichi attack with 6 Infantrys and 2 Tankettes
Chinese defend with 1 Artillery and 2 Infantrys
Hisaichi win, taking W.Sian from Chinese with 5 Infantrys and 2 Tankettes remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Artillery and 2 Infantrys
Battle in Bava
Hisaichi attack with 1 Bomber and 2 Infantrys
Dutch defend with 1 Infantry
Hisaichi win, taking Bava from Dutch with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Dutch: 1 Infantry
Battle in Gansu
Hisaichi attack with 1 Artillery and 4 Infantrys
Chinese defend with 1 Infantry and 1 Marine
Hisaichi win, taking Gansu from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 1
Casualties for Hisaichi: 2 Infantrys
Casualties for Chinese: 1 Infantry and 1 MarineNon Combat Move - Hisaichi
1 Bomber moved from Bava to CelebsPlace Units - Hisaichi
1 Destroyer, 1 S.Sub and 1 Submarine placed in sz60
1 Infantry placed in S.Borneo
6 Infantrys placed in Hongkong
8 Infantrys placed in Seoul
1 Infantry, 1 Marine and 1 Mech.Inf placed in Tientsin
1 Tank and 2 Tankettes placed in PekingTurn Complete - Hisaichi
Hisaichi collect 76 PUs; end with 76 PUs total -
I added the fighters back because as you would imagine I didn’t want to send them in alone to die. They were supposed to go with the guys into W. Sian.
all good 8-)
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TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Turn Complete - Dutch
Territory Summary for Dutch :
Nayumo : 1 Infantry
Sarong : 1 Artillery and 1 Infantry
Buru : 1 InfantryProduction/PUs Summary :
Yamamoto : 86 / 86
Chinese : 18 / 21
Hisaichi : 76 / 76
Dutch : 5 / 0
Thai : 14 / 14
British : 33 / 33
Anzac : 27 / 28
Americans : 83 / 85
Masaharu : 39 / 42
Russians : 24 / 24 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Combat Move - Thai
1 Marine moved from Thailand to sz64
3 Infantrys moved from Thailand to sz64
1 Tankette moved from M.India to C.India
1 Elite, 7 Infantrys, 1 Marine and 1 Tankette moved from E.India to C.India
1 Infantry moved from C.India to M.India
3 Infantrys, 1 Marine and 2 Transports moved from sz64 to sz63
1 Destroyer moved from sz64 to sz63
1 Marine moved from sz63 to C.India
1 Infantry moved from sz63 to Ceylon
Thai take Ceylon from British
1 Infantry moved from sz63 to C.India
1 Infantry moved from sz63 to Ceylon
2 Infantrys moved from Bengal to E.India
1 Infantry moved from Burma to Bengal
1 Infantry moved from Thailand to Burma
6 Infantrys moved from Phuket to ThailandPurchase Units - Thai
Thai buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs;Combat - Thai
Non Combat Move - Thai
Place Units - Thai
1 Elite and 5 Infantrys placed in PhuketTurn Complete - Thai
Thai collect 15 PUs; end with 15 PUs total -
I was going to wait until one of the capitals was taken, but why wait. Let’s start over!