I looked.
There was no reason not to travel through Romania. Please re-do your noncombat move where you can retreat to Romania.
Even though you rolled Yugo first and didn’t know any more dice results at the time, surely you would have retreated to Romania?
@Booper can jump in and protest if he wants
I’m running London and Moscow and I’m OK with allowing the travel through Romania and retreat to Romania
Adam514 (Allies) vs Simon33 (Axis) BM3
-
Wouldn’t have been able to land the plane safely if it still went sour.
-
Right, I see what you were thinking about then.
-
Clicked through combat for the Chinese, rolling 2 inf 1 fig vs 1 inf:
A
Rolling 2:
(2, 6)
Rolling 1:
(3)
D
Rolling 1:
(2) -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Americans
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Norway to 115 Sea ZonePurchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 1 fighter, 4 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;Combat - Americans
Battle in Normandy Bordeaux
Battle in Philippines
Battle in 115 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
Americans win, taking Normandy Bordeaux from Germans, taking Philippines from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 6 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 transport
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 39
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 2 submarines
Casualties for Japanese: 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 transportNon Combat Move - Americans
6 fighters and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Wake Island to 54 Sea Zone
1 marine moved from Gibraltar to 91 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from 115 Sea Zone to Finland
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Brazil to French Guiana
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Western United States to Central United StatesPlace Units - Americans
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
3 transports placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 artillery and 3 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kweichow: 1 infantry
EDIT: Changing ownership of Kweichow from Japanese to Chinese
EDIT: Removing units owned by Chinese from Shensi: 1 infantry
EDIT: Turning off Edit Mode
Chinese buy 3 infantry; Remaining resources: 0 PUs;Non Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
17 infantry moved from Shensi to Szechwan
1 fighter moved from Kweichow to SzechwanPlace Units - Chinese
3 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs totalCombat Move - British
2 fighters and 1 tactical_bomber moved from Norway to Vyborg
1 infantry moved from Trans-Jordan to Syria
British take Syria from Italians
1 fighter and 2 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from ItaliansPurchase Units - British
British buy 1 carrier and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 11 PUs;Combat - British
Battle in Alexandria
British attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Vyborg
British attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 artillery
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Vyborg to Finland
2 aaGuns, 2 infantry and 1 marine moved from Norway to Finland
2 marines moved from Norway to 125 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 125 Sea Zone to 110 Sea Zone
2 marines moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 125 Sea Zone to 111 Sea Zone
1 aaGun and 1 infantry moved from Scotland to 111 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 111 Sea Zone to 110 Sea Zone
1 transport moved from 125 Sea Zone to 111 Sea Zone
1 aaGun moved from Scotland to 111 Sea Zone
1 aaGun and 1 transport moved from 111 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone
2 fighters moved from Alexandria to 98 Sea Zone
2 artilleries and 5 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Tanganyika Territory to Kenya
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from India to Eastern Persia
1 infantry moved from Persia to Eastern Persia
1 aaGun, 1 infantry and 1 mech_infantry moved from Algeria to Tunisia
1 carrier and 1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
1 tactical_bomber moved from Shensi to SzechwanPlace Units - British
1 carrier placed in 98 Sea Zone
2 infantry placed in Egypt
4 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5,4,3,5,5,1,1,4
UK_Pacific collect 7 PUs (3 lost to blockades); end with 18 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Italians
1 mech_infantry moved from Romania to Baltic States
Italians take Baltic States from Russians
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 infantry moved from Iraq to Persia
Italians take Persia from British
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
2 infantry and 1 marine moved from Southern Italy to 95 Sea Zone
1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry and 1 marine moved from 92 Sea Zone to Gibraltar
1 fighter moved from Bessarabia to Syria
1 infantry moved from Iraq to Syria
1 fighter moved from Southern Italy to SyriaPurchase Units - Italians
Italians buy 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat - Italians
-
Scramble from Gibraltar?
-
No scramble.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Italians
1 mech_infantry moved from Romania to Baltic States
Italians take Baltic States from Russians
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 infantry moved from Iraq to Persia
Italians take Persia from British
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
2 infantry and 1 marine moved from Southern Italy to 95 Sea Zone
1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry and 1 marine moved from 92 Sea Zone to Gibraltar
1 fighter moved from Bessarabia to Syria
1 infantry moved from Iraq to Syria
1 fighter moved from Southern Italy to SyriaPurchase Units - Italians
Italians buy 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
French defend with 1 cruiser and 1 destroyer; Russians defend with 1 submarine; Americans defend with 1 submarine
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 3/4 hits
French roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits
French roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 : 0/2 hits
1 submarine owned by the Americans, 1 submarine owned by the Russians and 1 destroyer owned by the French lost in 92 Sea Zone
Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 92 Sea Zone, round 3 : 2/4 hits
French roll dice for 1 cruiser in 92 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the French lost in 92 Sea Zone
Italians win with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 32
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Russians: 1 submarine
Casualties for Americans: 1 submarine
Battle in Gibraltar
Italians attack with 2 infantry and 1 marine
British defend with 1 airfield and 1 harbour; Americans defend with 1 artillery, 1 fighter and 1 infantry
Italians roll dice for 2 infantry and 1 marine in Gibraltar, round 2 : 1/3 hits
British roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 2 : 1/3 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 infantry and 1 marine in Gibraltar, round 3 : 0/2 hits
British roll dice for 1 artillery and 1 fighter in Gibraltar, round 3 : 1/2 hits
1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 marine in Gibraltar, round 4 : 1/1 hits
British roll dice for 1 artillery and 1 fighter in Gibraltar, round 4 : 1/2 hits
1 artillery owned by the Americans and 1 marine owned by the Italians lost in Gibraltar
British win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Italians: 2 infantry and 1 marine
Casualties for Americans: 1 artillery and 1 infantry
Battle in Ukraine
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 factory_minor and 1 mech_infantry
Italians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 2/2 hits
Russians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Syria
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Syria, round 2 : 1/3 hits
British roll dice for 1 infantry in Syria, round 2 : 0/1 hits
1 infantry owned by the British lost in Syria
Italians win, taking Syria from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
British defend with 2 infantry
Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 3/7 hits
British roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits
2 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Italians
2 fighters moved from Syria to IraqPlace Units - Italians
1 factory_minor placed in Iraq
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,6,4,4,4,2,4,2
Italians collect 21 PUs (1 lost to blockades); end with 21 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - ANZAC
2 submarines moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 42 Sea Zone from JapanesePurchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for ANZAC: 2 submarinesNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to Philippines
1 fighter moved from Eastern Persia to IndiaPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
-
French inf are on the US tp.
-
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Bryansk to Rostov
2 fighters and 2 tactical_bombers moved from Western Germany to 98 Sea Zone
4 bombers moved from Eastern Poland to 98 Sea Zone
1 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 fighter moved from Eastern Poland to Tambov
1 infantry moved from Bryansk to Tambov
1 armour and 1 mech_infantry moved from Bryansk to Rostov
1 fighter moved from Iraq to 98 Sea Zone
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to BryanskPurchase Units - Germans
Germans buy 2 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat - Germans
Battle in Belarus
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Belarus, round 2 : 2/2 hits
1 mech_infantry owned by the Germans, 1 mech_infantry owned by the Russians, 1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Tambov
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
Germans roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Rostov, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Rostov
Germans roll dice for 1 armour and 1 mech_infantry in Rostov, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits
1 mech_infantry owned by the Germans lost in Rostov
Germans roll dice for 1 armour in Rostov, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits
Germans roll dice for 1 armour in Rostov, round 5 : 1/1 hits
Russians roll dice for 1 infantry in Rostov, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in 98 Sea Zone
Germans attack with 4 bombers, 3 fighters and 2 tactical_bombers
British defend with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 2 fighters
Germans roll dice for 4 bombers, 3 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 6/9 hits -
OOL SZ98?
-
I don’t see why it wouldn’t be max defense.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Bryansk to Rostov
2 fighters and 2 tactical_bombers moved from Western Germany to 98 Sea Zone
4 bombers moved from Eastern Poland to 98 Sea Zone
1 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 fighter moved from Eastern Poland to Tambov
1 infantry moved from Bryansk to Tambov
1 armour and 1 mech_infantry moved from Bryansk to Rostov
1 fighter moved from Iraq to 98 Sea Zone
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to BryanskPurchase Units - Germans
Germans buy 2 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat - Germans
Battle in Belarus
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Belarus, round 2 : 2/2 hits
1 mech_infantry owned by the Germans, 1 mech_infantry owned by the Russians, 1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Tambov
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
Germans roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Rostov, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Rostov
Germans roll dice for 1 armour and 1 mech_infantry in Rostov, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits
1 mech_infantry owned by the Germans lost in Rostov
Germans roll dice for 1 armour in Rostov, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits
Germans roll dice for 1 armour in Rostov, round 5 : 1/1 hits
Russians roll dice for 1 infantry in Rostov, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in 98 Sea Zone
Germans attack with 4 bombers, 3 fighters and 2 tactical_bombers
British defend with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 2 fighters
Germans roll dice for 4 bombers, 3 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 6/9 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 2 fighters in 98 Sea Zone, round 2 : 2/8 hits
1 carrier owned by the British, 2 fighters owned by the Germans and 3 destroyers owned by the British lost in 98 Sea Zone
Germans roll dice for 4 bombers, 1 fighter and 2 tactical_bombers in 98 Sea Zone, round 3 : 5/7 hits
British roll dice for 1 battleship, 1 cruiser and 2 fighters in 98 Sea Zone, round 3 : 4/4 hits
1 battleship owned by the British, 2 tactical_bombers owned by the Germans, 1 bomber owned by the Germans, 1 fighter owned by the Germans, 2 fighters owned by the British and 1 cruiser owned by the British lost in 98 Sea Zone
Germans win with 3 bombers remaining. Battle score for attacker is 28
Casualties for Germans: 1 bomber, 3 fighters and 2 tactical_bombers
Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 2 fightersNon Combat Move - Germans
3 bombers moved from 98 Sea Zone to Greece
1 fighter moved from Tambov to Bryansk
3 armour moved from Eastern Poland to Bryansk
2 armour moved from Germany to Eastern Poland
1 aaGun, 3 artilleries, 3 infantry and 1 marine moved from Western Germany to France
1 fighter and 1 tactical_bomber moved from Belarus to Germany
3 infantry moved from Germany to Western GermanyPlace Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
1 artillery and 1 infantry placed in Western Ukraine
1 submarine placed in 113 Sea Zone
2 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 44 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
I don’t see why it wouldn’t be max defense.
I was worrying about sinking the cv then the 1 2 punch with Japan but I was probably being a bit paranoid given that you had a cruiser.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Russians
1 infantry moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
2 fighters and 2 infantry moved from Russia to Tambov
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to RussiaPurchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 46 PUs;
Russians buy 1 aaGun, 5 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Rostov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Tambov
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Rostov to Russia
2 infantry moved from Novosibirsk to Kazakhstan
6 infantry moved from Novosibirsk to Samara
2 aaGuns and 13 infantry moved from Timguska to Novosibirsk
1 infantry moved from Yenisey to TimguskaPlace Units - Russians
1 aaGun and 2 infantry placed in Volgograd
5 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Samara: 2 infantry
EDIT: Adding units owned by Russians to Vologda: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 aaGun
EDIT: Adding units owned by Russians to Vologda: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Central Mongolia to Olgiy
Japanese take Dzavhan from Russians
Japanese take Olgiy from Russians
4 artilleries and 13 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 bomber moved from Malaya to 35 Sea Zone
1 bomber moved from Malaya to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 artillery, 1 infantry and 1 mech_infantry moved from Hunan to Yunnan
3 tactical_bombers moved from Yunnan to Kweichow
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Anhwe to Yunnan
2 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Yunnan to Shan StatePurchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 factory_minor, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Midway
Battle in Kweichow
Japanese attack with 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 3 tactical_bombers in Kweichow, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Midway from Americans, taking Kweichow from Chinese with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
3 tactical_bombers moved from Kweichow to Yunnan
1 artillery moved from Anhwe to Hunan
1 artillery, 1 infantry and 1 mech_infantry moved from Shantung to Anhwe
1 mech_infantry moved from Anhwe to Hunan
2 artilleries and 1 infantry moved from French Indo China to Yunnan
3 tactical_bombers moved from Malaya to Yunnan
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
2 submarines moved from 39 Sea Zone to 77 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
2 bombers moved from 36 Sea Zone to French Indo China
2 fighters moved from Japan to 25 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to French Indo China
1 artillery and 2 infantry moved from Shan State to YunnanPlace Units - Japanese
1 carrier placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 factory_minor placed in Kwangtung
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
1 artillery placed in Japan
1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 54 PUs; end with 56 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Americans
1 bomber moved from Finland to France
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy BordeauxPurchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 3 PUs;Combat - Americans
Strategic bombing raid in France
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.Non Combat Move - Americans
1 bomber moved from France to Normandy Bordeaux
2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 destroyers moved from 91 Sea Zone to 69 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 carriers, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
5 fighters and 1 tactical_bomber moved from Dutch New Guinea to Philippines
1 fighter moved from Dutch New Guinea to QueenslandPlace Units - Americans
1 artillery and 2 infantry placed in Normandy Bordeaux
1 artillery and 1 infantry placed in Central United States
1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 62 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUsCombat Move - Chinese
1 fighter and 2 infantry moved from Szechwan to KweichowPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
15 infantry moved from Szechwan to Shensi
1 fighter moved from Kweichow to Shensi
3 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs totalCombat Move - British
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Normandy Bordeaux to 92 Sea Zone
1 fighter moved from India to Persia
2 infantry moved from Eastern Persia to Persia
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 mech_infantry moved from Belgian Congo to French Central Africa
British take French Central Africa from Neutral_AxisPurchase Units - British
British buy 1 carrier, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 10x factory_major; Remaining resources: 11 PUs;
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat - British
Battle in Persia
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British win, taking Persia from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in 92 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
Units damaged: 1 battleship owned by the Italians
Units damaged: 1 battleship owned by the British
British win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 65
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transportNon Combat Move - British
3 fighters moved from 92 Sea Zone to Gibraltar
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries and 6 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 fighter moved from Persia to Eastern Persia
1 tactical_bomber moved from Szechwan to Eastern Persia
2 aaGuns, 6 artilleries and 14 infantry moved from India to West IndiaPlace Units - British
3 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
1 carrier placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Finland: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
2 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUsPlace Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4,4,1,6
UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 1 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Italians
1 artillery and 1 infantry moved from Ukraine to Rostov
1 infantry moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
1 artillery and 1 infantry moved from Iraq to Persia
1 mech_infantry moved from Baltic States to Archangel
Italians take Archangel from RussiansPurchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Rostov
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits
1 infantry owned by the Italians lost in Rostov
Italians roll dice for 1 artillery in Rostov, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Rostov, round 4 : 1/1 hits
1 artillery owned by the Italians lost in Rostov
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Persia
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Persia, round 2 : 1/2 hits
British roll dice for 1 infantry in Persia, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Persia
Italians win, taking Persia from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
2 fighters moved from Iraq to Alexandria
1 infantry moved from Syria to Iraq
1 fighter moved from Southern Italy to AlexandriaPlace Units - Italians
1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
1 armour, 1 artillery and 1 infantry placed in IraqTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 marine; Remaining resources: 0 PUs;Non Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from India to Eastern PersiaPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 infantry and 1 marine placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French