@crockett36 Thanks! :)
Adam514 (Allies) vs Simon33 (Axis) BM3
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Italians
1 mech_infantry moved from Romania to Baltic States
Italians take Baltic States from Russians
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 infantry moved from Iraq to Persia
Italians take Persia from British
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
2 infantry and 1 marine moved from Southern Italy to 95 Sea Zone
1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry and 1 marine moved from 92 Sea Zone to Gibraltar
1 fighter moved from Bessarabia to Syria
1 infantry moved from Iraq to Syria
1 fighter moved from Southern Italy to SyriaPurchase Units - Italians
Italians buy 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat - Italians
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Scramble from Gibraltar?
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No scramble.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Italians
1 mech_infantry moved from Romania to Baltic States
Italians take Baltic States from Russians
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 infantry moved from Iraq to Persia
Italians take Persia from British
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
2 infantry and 1 marine moved from Southern Italy to 95 Sea Zone
1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry and 1 marine moved from 92 Sea Zone to Gibraltar
1 fighter moved from Bessarabia to Syria
1 infantry moved from Iraq to Syria
1 fighter moved from Southern Italy to SyriaPurchase Units - Italians
Italians buy 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
French defend with 1 cruiser and 1 destroyer; Russians defend with 1 submarine; Americans defend with 1 submarine
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 3/4 hits
French roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits
French roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 : 0/2 hits
1 submarine owned by the Americans, 1 submarine owned by the Russians and 1 destroyer owned by the French lost in 92 Sea Zone
Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 92 Sea Zone, round 3 : 2/4 hits
French roll dice for 1 cruiser in 92 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the French lost in 92 Sea Zone
Italians win with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 32
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Russians: 1 submarine
Casualties for Americans: 1 submarine
Battle in Gibraltar
Italians attack with 2 infantry and 1 marine
British defend with 1 airfield and 1 harbour; Americans defend with 1 artillery, 1 fighter and 1 infantry
Italians roll dice for 2 infantry and 1 marine in Gibraltar, round 2 : 1/3 hits
British roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 2 : 1/3 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 infantry and 1 marine in Gibraltar, round 3 : 0/2 hits
British roll dice for 1 artillery and 1 fighter in Gibraltar, round 3 : 1/2 hits
1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 marine in Gibraltar, round 4 : 1/1 hits
British roll dice for 1 artillery and 1 fighter in Gibraltar, round 4 : 1/2 hits
1 artillery owned by the Americans and 1 marine owned by the Italians lost in Gibraltar
British win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Italians: 2 infantry and 1 marine
Casualties for Americans: 1 artillery and 1 infantry
Battle in Ukraine
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 factory_minor and 1 mech_infantry
Italians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 2/2 hits
Russians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Syria
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Syria, round 2 : 1/3 hits
British roll dice for 1 infantry in Syria, round 2 : 0/1 hits
1 infantry owned by the British lost in Syria
Italians win, taking Syria from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
British defend with 2 infantry
Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 3/7 hits
British roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits
2 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Italians
2 fighters moved from Syria to IraqPlace Units - Italians
1 factory_minor placed in Iraq
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,6,4,4,4,2,4,2
Italians collect 21 PUs (1 lost to blockades); end with 21 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - ANZAC
2 submarines moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 42 Sea Zone from JapanesePurchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for ANZAC: 2 submarinesNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to Philippines
1 fighter moved from Eastern Persia to IndiaPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
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French inf are on the US tp.
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Bryansk to Rostov
2 fighters and 2 tactical_bombers moved from Western Germany to 98 Sea Zone
4 bombers moved from Eastern Poland to 98 Sea Zone
1 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 fighter moved from Eastern Poland to Tambov
1 infantry moved from Bryansk to Tambov
1 armour and 1 mech_infantry moved from Bryansk to Rostov
1 fighter moved from Iraq to 98 Sea Zone
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to BryanskPurchase Units - Germans
Germans buy 2 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat - Germans
Battle in Belarus
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Belarus, round 2 : 2/2 hits
1 mech_infantry owned by the Germans, 1 mech_infantry owned by the Russians, 1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Tambov
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
Germans roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Rostov, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Rostov
Germans roll dice for 1 armour and 1 mech_infantry in Rostov, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits
1 mech_infantry owned by the Germans lost in Rostov
Germans roll dice for 1 armour in Rostov, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits
Germans roll dice for 1 armour in Rostov, round 5 : 1/1 hits
Russians roll dice for 1 infantry in Rostov, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in 98 Sea Zone
Germans attack with 4 bombers, 3 fighters and 2 tactical_bombers
British defend with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 2 fighters
Germans roll dice for 4 bombers, 3 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 6/9 hits -
OOL SZ98?
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I don’t see why it wouldn’t be max defense.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Bryansk to Rostov
2 fighters and 2 tactical_bombers moved from Western Germany to 98 Sea Zone
4 bombers moved from Eastern Poland to 98 Sea Zone
1 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 fighter moved from Eastern Poland to Tambov
1 infantry moved from Bryansk to Tambov
1 armour and 1 mech_infantry moved from Bryansk to Rostov
1 fighter moved from Iraq to 98 Sea Zone
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to BryanskPurchase Units - Germans
Germans buy 2 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat - Germans
Battle in Belarus
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Belarus, round 2 : 2/2 hits
1 mech_infantry owned by the Germans, 1 mech_infantry owned by the Russians, 1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Tambov
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
Germans roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Rostov, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Rostov
Germans roll dice for 1 armour and 1 mech_infantry in Rostov, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits
1 mech_infantry owned by the Germans lost in Rostov
Germans roll dice for 1 armour in Rostov, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits
Germans roll dice for 1 armour in Rostov, round 5 : 1/1 hits
Russians roll dice for 1 infantry in Rostov, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in 98 Sea Zone
Germans attack with 4 bombers, 3 fighters and 2 tactical_bombers
British defend with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 2 fighters
Germans roll dice for 4 bombers, 3 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 6/9 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 2 fighters in 98 Sea Zone, round 2 : 2/8 hits
1 carrier owned by the British, 2 fighters owned by the Germans and 3 destroyers owned by the British lost in 98 Sea Zone
Germans roll dice for 4 bombers, 1 fighter and 2 tactical_bombers in 98 Sea Zone, round 3 : 5/7 hits
British roll dice for 1 battleship, 1 cruiser and 2 fighters in 98 Sea Zone, round 3 : 4/4 hits
1 battleship owned by the British, 2 tactical_bombers owned by the Germans, 1 bomber owned by the Germans, 1 fighter owned by the Germans, 2 fighters owned by the British and 1 cruiser owned by the British lost in 98 Sea Zone
Germans win with 3 bombers remaining. Battle score for attacker is 28
Casualties for Germans: 1 bomber, 3 fighters and 2 tactical_bombers
Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 2 fightersNon Combat Move - Germans
3 bombers moved from 98 Sea Zone to Greece
1 fighter moved from Tambov to Bryansk
3 armour moved from Eastern Poland to Bryansk
2 armour moved from Germany to Eastern Poland
1 aaGun, 3 artilleries, 3 infantry and 1 marine moved from Western Germany to France
1 fighter and 1 tactical_bomber moved from Belarus to Germany
3 infantry moved from Germany to Western GermanyPlace Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
1 artillery and 1 infantry placed in Western Ukraine
1 submarine placed in 113 Sea Zone
2 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 44 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
I don’t see why it wouldn’t be max defense.
I was worrying about sinking the cv then the 1 2 punch with Japan but I was probably being a bit paranoid given that you had a cruiser.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Russians
1 infantry moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
2 fighters and 2 infantry moved from Russia to Tambov
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to RussiaPurchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 46 PUs;
Russians buy 1 aaGun, 5 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Rostov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Tambov
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Rostov to Russia
2 infantry moved from Novosibirsk to Kazakhstan
6 infantry moved from Novosibirsk to Samara
2 aaGuns and 13 infantry moved from Timguska to Novosibirsk
1 infantry moved from Yenisey to TimguskaPlace Units - Russians
1 aaGun and 2 infantry placed in Volgograd
5 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Samara: 2 infantry
EDIT: Adding units owned by Russians to Vologda: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 aaGun
EDIT: Adding units owned by Russians to Vologda: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Central Mongolia to Olgiy
Japanese take Dzavhan from Russians
Japanese take Olgiy from Russians
4 artilleries and 13 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 bomber moved from Malaya to 35 Sea Zone
1 bomber moved from Malaya to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 artillery, 1 infantry and 1 mech_infantry moved from Hunan to Yunnan
3 tactical_bombers moved from Yunnan to Kweichow
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Anhwe to Yunnan
2 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Yunnan to Shan StatePurchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 factory_minor, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Midway
Battle in Kweichow
Japanese attack with 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 3 tactical_bombers in Kweichow, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Midway from Americans, taking Kweichow from Chinese with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
3 tactical_bombers moved from Kweichow to Yunnan
1 artillery moved from Anhwe to Hunan
1 artillery, 1 infantry and 1 mech_infantry moved from Shantung to Anhwe
1 mech_infantry moved from Anhwe to Hunan
2 artilleries and 1 infantry moved from French Indo China to Yunnan
3 tactical_bombers moved from Malaya to Yunnan
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
2 submarines moved from 39 Sea Zone to 77 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
2 bombers moved from 36 Sea Zone to French Indo China
2 fighters moved from Japan to 25 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to French Indo China
1 artillery and 2 infantry moved from Shan State to YunnanPlace Units - Japanese
1 carrier placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 factory_minor placed in Kwangtung
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
1 artillery placed in Japan
1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 54 PUs; end with 56 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Americans
1 bomber moved from Finland to France
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy BordeauxPurchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 3 PUs;Combat - Americans
Strategic bombing raid in France
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.Non Combat Move - Americans
1 bomber moved from France to Normandy Bordeaux
2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 destroyers moved from 91 Sea Zone to 69 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 carriers, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
5 fighters and 1 tactical_bomber moved from Dutch New Guinea to Philippines
1 fighter moved from Dutch New Guinea to QueenslandPlace Units - Americans
1 artillery and 2 infantry placed in Normandy Bordeaux
1 artillery and 1 infantry placed in Central United States
1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 62 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUsCombat Move - Chinese
1 fighter and 2 infantry moved from Szechwan to KweichowPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
15 infantry moved from Szechwan to Shensi
1 fighter moved from Kweichow to Shensi
3 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs totalCombat Move - British
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Normandy Bordeaux to 92 Sea Zone
1 fighter moved from India to Persia
2 infantry moved from Eastern Persia to Persia
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 mech_infantry moved from Belgian Congo to French Central Africa
British take French Central Africa from Neutral_AxisPurchase Units - British
British buy 1 carrier, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 10x factory_major; Remaining resources: 11 PUs;
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat - British
Battle in Persia
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British win, taking Persia from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in 92 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
Units damaged: 1 battleship owned by the Italians
Units damaged: 1 battleship owned by the British
British win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 65
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transportNon Combat Move - British
3 fighters moved from 92 Sea Zone to Gibraltar
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries and 6 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 fighter moved from Persia to Eastern Persia
1 tactical_bomber moved from Szechwan to Eastern Persia
2 aaGuns, 6 artilleries and 14 infantry moved from India to West IndiaPlace Units - British
3 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
1 carrier placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Finland: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
2 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUsPlace Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4,4,1,6
UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 1 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Italians
1 artillery and 1 infantry moved from Ukraine to Rostov
1 infantry moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
1 artillery and 1 infantry moved from Iraq to Persia
1 mech_infantry moved from Baltic States to Archangel
Italians take Archangel from RussiansPurchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Rostov
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits
1 infantry owned by the Italians lost in Rostov
Italians roll dice for 1 artillery in Rostov, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Rostov, round 4 : 1/1 hits
1 artillery owned by the Italians lost in Rostov
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Persia
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Persia, round 2 : 1/2 hits
British roll dice for 1 infantry in Persia, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Persia
Italians win, taking Persia from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
2 fighters moved from Iraq to Alexandria
1 infantry moved from Syria to Iraq
1 fighter moved from Southern Italy to AlexandriaPlace Units - Italians
1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
1 armour, 1 artillery and 1 infantry placed in IraqTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 marine; Remaining resources: 0 PUs;Non Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from India to Eastern PersiaPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 infantry and 1 marine placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
-
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
3 bombers moved from Greece to Russia
1 fighter moved from Bryansk to Russia
1 armour moved from Bryansk to Vologda
Germans take Smolensk from Russians
2 armour moved from Eastern Poland to Bryansk
Germans take Belarus from Russians
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Novgorod to Vologda
1 armour moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to NovgorodPurchase Units - Germans
Germans buy 3 artilleries, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat - Germans
Air Battle in Russia -
Bummer. Forgot to buy troops for the Ukraine.
Intercept in Moscow?
-
No intercept.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
3 bombers moved from Greece to Russia
1 fighter moved from Bryansk to Russia
1 armour moved from Bryansk to Vologda
Germans take Smolensk from Russians
2 armour moved from Eastern Poland to Bryansk
Germans take Belarus from Russians
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Novgorod to Vologda
1 armour moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to NovgorodPurchase Units - Germans
Germans buy 3 artilleries, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits
Bombing raid in Russia rolls: 4,3,6 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Battle in Vologda
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 aaGun and 2 infantry
Germans roll dice for 2 armour and 1 mech_infantry in Vologda, round 2 : 1/3 hits
Russians roll dice for 1 aaGun and 2 infantry in Vologda, round 2 : 0/2 hits
1 aaGun owned by the Russians lost in Vologda
1 mech_infantry owned by the Germans and 2 armour owned by the Germans retreated to Archangel
Russians win with 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Cleaning up after air battlesNon Combat Move - Germans
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
3 bombers moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
1 fighter moved from Germany to Bryansk
1 fighter moved from Western Germany to Bryansk
1 tactical_bomber moved from Germany to Bryansk
1 aaGun, 4 artilleries, 2 infantry and 1 marine moved from France to Northern Italy
2 aaGuns and 2 infantry moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Novgorod
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 113 Sea Zone to 114 Sea ZonePlace Units - Germans
3 artilleries placed in Western Ukraine
1 transport placed in 115 Sea Zone
2 mech_infantrys placed in Novgorod
1 mech_infantry placed in Germany
3 submarines placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs