@crockett36 I can not see the video it is private. Can someone catch me up how the games is going do far? Where are we at and whos turn is it? If It’s mine I will still need help to join the game.
StuckTojo (Allies) vs simon33 (Axis) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 13
Combat Move - Italians
1 artillery and 1 infantry moved from France to Southern France
3 fighters moved from Western Germany to Southern France
1 fighter moved from Southern Italy to Southern France
2 fighters moved from 97 Sea Zone to Southern FrancePurchase Units - Italians
Italians buy 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat - Italians
Battle in Southern France
Italians attack with 1 artillery, 6 fighters and 1 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 artillery, 6 fighters and 1 infantry in Southern France, round 2 : 3/8 hits
Americans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 2/3 hits
1 artillery owned by the Americans, 2 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France
Italians win with 6 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 artillery and 2 infantryNon Combat Move - Italians
1 carrier and 2 destroyers moved from 97 Sea Zone to 95 Sea Zone
3 fighters moved from Southern France to Southern Italy
2 fighters moved from Southern France to 95 Sea Zone
1 fighter moved from Southern France to Western GermanyPlace Units - Italians
1 transport placed in 95 Sea Zone
3 infantry placed in FranceTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 13
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 artillery; Remaining resources: 0 PUs;Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
3 fighters moved from Queensland to New South Wales
2 infantry moved from Queensland to New South Wales
1 aaGun moved from Queensland to New South Wales
1 fighter moved from Sumatra to 41 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 39 Sea Zone to 41 Sea Zone
3 fighters moved from Trans-Jordan to IndiaPlace Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun
EDIT: Adding units owned by ANZAC to New South Wales: 1 aaGun
EDIT: Turning off Edit Mode
1 armour and 1 artillery placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,4,3,6
ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs totalCombat Move - French
Non Combat Move - French
1 fighter moved from Trans-Jordan to GibraltarTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 14
Research Technology - Germans
Combat Move - Germans
3 bombers and 1 fighter moved from Western Germany to United Kingdom
3 fighters moved from 112 Sea Zone to United Kingdom
1 artillery moved from Western Germany to 113 Sea Zone
3 artilleries and 3 infantry moved from Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 bomber moved from Western Germany to United Kingdom
4 artilleries, 4 infantry and 4 transports moved from 113 Sea Zone to 111 Sea Zone
4 artilleries and 4 infantry moved from 111 Sea Zone to Scotland
3 submarines moved from 109 Sea Zone to 110 Sea Zone
2 submarines moved from 109 Sea Zone to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
3 fighters moved from Southern Italy to Normandy Bordeaux
1 infantry moved from Vologda to Smolensk
Germans take Smolensk from Russians
17 artilleries and 4 infantry moved from Vologda to Smolensk
1 armour, 1 artillery and 1 infantry moved from Caucasus to Turkey
1 artillery and 1 infantry moved from Caucasus to Northwest PersiaPurchase Units - Germans
Germans buy 4 artilleries, 3 fighters, 9 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;Combat - Germans
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Scramble from Gibraltar to SZ91?
Intercept in London?No point in scrambling SZ110.
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No intercept in London. Full scramble in sz 91.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 14
Research Technology - Germans
Combat Move - Germans
3 bombers and 1 fighter moved from Western Germany to United Kingdom
3 fighters moved from 112 Sea Zone to United Kingdom
1 artillery moved from Western Germany to 113 Sea Zone
3 artilleries and 3 infantry moved from Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 bomber moved from Western Germany to United Kingdom
4 artilleries, 4 infantry and 4 transports moved from 113 Sea Zone to 111 Sea Zone
4 artilleries and 4 infantry moved from 111 Sea Zone to Scotland
3 submarines moved from 109 Sea Zone to 110 Sea Zone
2 submarines moved from 109 Sea Zone to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
3 fighters moved from Southern Italy to Normandy Bordeaux
1 infantry moved from Vologda to Smolensk
Germans take Smolensk from Russians
17 artilleries and 4 infantry moved from Vologda to Smolensk
1 armour, 1 artillery and 1 infantry moved from Caucasus to Turkey
1 artillery and 1 infantry moved from Caucasus to Northwest PersiaPurchase Units - Germans
Germans buy 4 artilleries, 3 fighters, 9 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;Combat - Germans
Americans scrambles 2 units out of Gibraltar to defend against the attack in 91 Sea Zone
Air Battle in United Kingdom
Germans attacks with 8 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/3 hits
1 bomber killed by AA
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 7,3 and causes: 10 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 7 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom causes 16 damage total. Damaged units is as follows: factory_major = 10, airfield = 6
Battle in 104 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 104 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Scotland
Battle in 110 Sea Zone
Germans attack with 3 submarines
Americans defend with 1 carrier, 2 fighters and 1 transport
Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier and 1 transport in 110 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 110 Sea Zone
Germans roll dice for 2 submarines in 110 Sea Zone, round 3 : 1/2 hits
1 carrier owned by the Americans lost in 110 Sea Zone
Germans roll dice for 2 submarines in 110 Sea Zone, round 4 : 2/2 hits
1 transport owned by the Americans lost in 110 Sea Zone
2 submarines owned by the Germans Submerged
Americans win, taking Scotland from British with 2 fighters remaining. Battle score for attacker is 17
Casualties for Germans: 1 submarine
Casualties for Americans: 1 carrier and 1 transport
Battle in 91 Sea Zone
Germans attack with 1 bomber and 2 submarines
French defend with 1 fighter; British defend with 1 fighter; Americans defend with 1 destroyer and 3 transports
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 bomber in 91 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer, 2 fighters and 3 transports in 91 Sea Zone, round 2 : 3/3 hits
1 bomber owned by the Germans, 2 submarines owned by the Germans, 1 destroyer owned by the Americans and 1 fighter owned by the British lost in 91 Sea Zone
Americans win with 1 fighter and 3 transports remaining. Battle score for attacker is -6
Casualties for Germans: 1 bomber and 2 submarines
Casualties for British: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Northwest Persia
Germans attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 0/2 hits
British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Northwest Persia
Germans roll dice for 1 artillery in Northwest Persia, round 3 : 0/1 hits
British roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits
Germans roll dice for 1 artillery in Northwest Persia, round 4 : 0/1 hits
British roll dice for 1 mech_infantry in Northwest Persia, round 4 : 0/1 hits
Germans roll dice for 1 artillery in Northwest Persia, round 5 : 1/1 hits
British roll dice for 1 mech_infantry in Northwest Persia, round 5 : 0/1 hits
1 mech_infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Turkey
Germans attack with 1 armour, 1 artillery and 1 infantry
British defend with 2 infantry
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Turkey, round 2 : 2/3 hits
British roll dice for 2 infantry in Turkey, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Turkey
Germans win, taking Turkey from British with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 3 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 5 infantry
Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/5 hits
Americans roll dice for 5 infantry in Normandy Bordeaux, round 2 : 1/5 hits
2 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery and 3 fighters in Normandy Bordeaux, round 3 : 2/4 hits
Americans roll dice for 3 infantry in Normandy Bordeaux, round 3 : 2/3 hits
1 fighter owned by the Germans, 2 infantry owned by the Americans and 1 artillery owned by the Germans lost in Normandy Bordeaux
retreated to Normandy Bordeaux
Americans win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 1 artillery, 1 fighter and 1 infantry
Casualties for Americans: 4 infantry
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Cleaning up after air battles
2 fighters owned by the Americans forced to land in United KingdomNon Combat Move - Germans
2 fighters moved from Normandy Bordeaux to Western Germany
1 aaGun moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from 104 Sea Zone to Holland Belgium
4 fighters moved from United Kingdom to 111 Sea Zone
2 carriers and 3 destroyers moved from 112 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from Russia to Smolensk
3 armour and 3 mech_infantrys moved from Caucasus to Turkmenistan
1 armour and 2 mech_infantrys moved from Volgograd to Turkmenistan
5 artilleries, 1 infantry and 2 mech_infantrys moved from Rostov to Caucasus
3 bombers moved from United Kingdom to Western GermanyPlace Units - Germans
3 infantry placed in Novgorod
4 artilleries, 1 fighter and 5 infantry placed in Western Germany
3 mech_infantrys placed in Volgograd
1 infantry and 1 mech_infantry placed in Ukraine
2 fighters placed in GermanyTurn Complete - Germans
Germans collect 64 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 14
Combat Move - Russians
1 armour moved from Central Mongolia to Buyant-Uhaa
Russians take Buyant-Uhaa from Japanese
1 armour moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
8 artilleries and 7 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from GermansCombat - Russians
Non Combat Move - Russians
4 aaGuns moved from Belarus to Eastern PolandTurn Complete - Russians
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Hold on, I need to one edit for Russia OK?
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 14
Combat Move - Russians
1 armour moved from Central Mongolia to Buyant-Uhaa
Russians take Buyant-Uhaa from Japanese
1 armour moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
8 artilleries and 7 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from GermansCombat - Russians
Non Combat Move - Russians
4 aaGuns moved from Belarus to Eastern PolandTurn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Eastern Poland: 1 infantry
EDIT: Adding units owned by Russians to Belarus: 1 infantry
EDIT: Removing units owned by Russians from Eastern Poland: 2 infantry
EDIT: Adding units owned by Russians to Baltic States: 1 infantry
EDIT: Adding units owned by Russians to Belarus: 1 infantry
EDIT: Removing units owned by Russians from Eastern Poland: 2 aaGuns
EDIT: Adding units owned by Russians to Baltic States: 1 aaGun
EDIT: Adding units owned by Russians to Belarus: 1 aaGun
EDIT: Turning off Edit Mode -
Thanks. :-D
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I assumed no scramble but I guess it would have been logical to scramble one plane to block the bombardment.
I’ll add back a plane and damage a BB if it hits:
Rolling 1d6:
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 14
Combat Move - Japanese
2 units repaired.
1 armour and 1 mech_infantry moved from Dzavhan to Buyant-Uhaa
Japanese take Central Mongolia from Russians
Japanese take Buyant-Uhaa from Russians
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 33 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Japan to 26 Sea Zone
2 fighters moved from Japan to 26 Sea Zone
1 fighter moved from Japan to 26 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Malaya to India
14 artilleries, 13 infantry and 3 mech_infantrys moved from Burma to India
3 bombers moved from Yunnan to IndiaPurchase Units - Japanese
Japanese buy 2 armour, 5 artilleries, 7 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat - Japanese
Battle in Java
Battle in Hawaiian Islands
Japanese attack with 2 artilleries, 4 fighters and 4 infantry
Americans defend with 1 airfield, 9 fighters and 1 harbour
Japanese roll dice for 2 battleships and 2 cruisers in Hawaiian Islands, round 2 : 2/4 hits
Japanese roll dice for 2 artilleries, 4 fighters and 4 infantry in Hawaiian Islands, round 2 : 4/10 hits
Americans roll dice for 9 fighters in Hawaiian Islands, round 2 : 5/9 hits
4 infantry owned by the Japanese, 1 artillery owned by the Japanese and 6 fighters owned by the Americans lost in Hawaiian Islands
4 fighters owned by the Japanese retreated
Japanese roll dice for 1 artillery in Hawaiian Islands, round 3 : 1/1 hits
Americans roll dice for 3 fighters in Hawaiian Islands, round 3 : 2/3 hits
1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Hawaiian Islands
Americans win, taking Java from ANZAC with 2 fighters remaining. Battle score for attacker is 50
Casualties for Americans: 7 fighters
Casualties for Japanese: 2 artilleries and 4 infantry
Battle in India
Japanese attack with 14 artilleries, 3 bombers, 1 fighter, 13 infantry, 3 mech_infantrys and 1 tactical_bomber
British defend with 3 aaGuns, 1 armour, 3 artilleries, 2 fighters and 17 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; Americans defend with 2 infantry, 1 marine and 1 mech_infantry; ANZAC defend with 3 fighters
AA fire in India : 2/5 hits
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in India
Japanese roll dice for 14 artilleries, 3 bombers, 13 infantry and 3 mech_infantrys in India, round 2 : 6/33 hits
UK_Pacific roll dice for 3 aaGuns, 1 armour, 3 artilleries, 5 fighters, 19 infantry, 1 marine and 1 mech_infantry in India, round 2 : 13/30 hits
13 infantry owned by the Japanese, 3 aaGuns owned by the British and 3 infantry owned by the British lost in India
14 artilleries owned by the Japanese and 3 mech_infantrys owned by the Japanese retreated to Burma
UK_Pacific win with 1 armour, 3 artilleries, 5 fighters, 16 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is -36
Casualties for British: 3 aaGuns and 3 infantry
Casualties for Japanese: 1 fighter, 13 infantry and 1 tactical_bomberNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter
EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
EDIT: Turning off Edit Mode
3 bombers moved from India to Yunnan
3 artilleries and 5 infantry moved from Kazakhstan to Turkmenistan
2 artilleries and 1 infantry moved from Yunnan to Burma
3 bombers moved from Yunnan to Burma
1 artillery moved from Shantung to Jehol
1 infantry moved from Anhwe to Hunan
1 artillery moved from Shensi to Szechwan
1 infantry moved from Kweichow to Yunnan
1 artillery moved from Hunan to Yunnan
1 artillery moved from Anhwe to Kweichow
1 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Yakut S.S.R. to Buryatia
4 fighters moved from Hawaiian Islands to 26 Sea Zone
3 fighters moved from 26 Sea Zone to Wake Island
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Anhwe to KweichowPlace Units - Japanese
3 transports placed in 6 Sea Zone
2 armour placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Shantung
3 artilleries, 3 infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 73 PUs; end with 74 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 14
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Spain to 91 Sea Zone
3 artilleries moved from Spain to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 109 Sea Zone
3 artilleries and 3 infantry moved from 109 Sea Zone to Scotland
2 infantry moved from United Kingdom to Scotland
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
5 fighters moved from United Kingdom to Scotland
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from Spain to Northern Italy
Americans take Northern Italy from Italians
1 fighter moved from United Kingdom to Scotland
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 armour and 1 mech_infantry moved from Spain to Holland Belgium
1 armour moved from Spain to Holland Belgium
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Queensland to Java
1 carrier moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 marine moved from India to 39 Sea Zone
1 battleship, 3 cruisers, 1 destroyer and 1 marine moved from 39 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to JavaPurchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 destroyer, 4 fighters, 7 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 1 transport
Japanese defend with 1 transport
Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 110 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Germans defend with 2 submarines
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Midway
Battle in Java
Americans attack with 1 bomber, 2 infantry and 1 marine
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Midway from Japanese, taking Java from Japanese with 1 bomber, 1 infantry and 1 marine remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Holland Belgium
Americans attack with 2 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 infantry and 1 tactical_bomber
Americans win, taking Holland Belgium from Germans with 1 armour remaining. Battle score for attacker is 6
Casualties for Germans: 1 aaGun, 1 infantry and 1 tactical_bomber
Casualties for Americans: 1 armour, 1 infantry and 1 mech_infantry
Battle in Scotland
Americans attack with 3 artilleries, 6 fighters and 5 infantry
Germans defend with 1 airfield, 4 artilleries and 4 infantry
Americans win, taking Scotland from Germans with 1 artillery and 6 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 4 artilleries and 4 infantry
Casualties for Americans: 2 artilleries and 5 infantryNon Combat Move - Americans
6 fighters moved from Scotland to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 carrier moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Western United States
2 fighters moved from Western United States to Hawaiian Islands
2 aaGuns moved from British Columbia to Alaska
1 armour moved from Western United States to Alaska
1 submarine moved from 10 Sea Zone to 15 Sea Zone
1 bomber moved from Java to Sumatra
1 carrier and 1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Spain to Gibraltar
1 aaGun moved from Spain to Gibraltar
1 aaGun, 3 armour, 3 artilleries and 7 infantry moved from Spain to Southern FrancePlace Units - Americans
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern France
1 armour and 2 mech_infantrys placed in Spain
1 artillery and 1 infantry placed in Eastern United States
1 destroyer and 1 transport placed in 101 Sea Zone
4 fighters placed in Western United States
Americans undo move 5.
1 transport placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 15 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 8 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 8 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 15 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,5,6,1,5,4,5,5,4,2,2,6,1,2,1,2,3
Americans collect 74 PUs (1 lost to blockades); end with 74 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Place Units - Chinese
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs totalCombat Move - British
2 infantry moved from Persia to Northwest Persia
3 mech_infantrys moved from Iraq to Turkey
1 armour moved from Greece to Yugoslavia
British take Albania from Italians
British take Yugoslavia from Germans
1 armour moved from Greece to Romania
British take Bulgaria from Germans
British take Romania from Germans
1 armour moved from Iraq to Turkey
1 fighter and 1 tactical_bomber moved from Iraq to Turkey
1 bomber moved from Iraq to Northwest PersiaPurchase Units - British
British repair damage of 5x factory_major; Remaining resources: 28 PUs;
British buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat - British
Battle in Northwest Persia
British attack with 1 bomber and 2 infantry
Germans defend with 1 artillery
British win, taking Northwest Persia from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Turkey
British attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 artillery
British win, taking Turkey from Germans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour and 1 artillery
Casualties for British: 2 mech_infantrysNon Combat Move - British
1 artillery and 1 infantry moved from West India to India
1 armour and 1 mech_infantry moved from Persia to West India
1 fighter and 1 tactical_bomber moved from Persia to India
1 infantry moved from Persia to Eastern Persia
1 fighter and 1 tactical_bomber moved from Turkey to Trans-Jordan
1 bomber moved from Northwest Persia to Persia
2 marines moved from Spain to 92 Sea Zone
2 battleships, 1 cruiser and 2 marines moved from 92 Sea Zone to 98 Sea Zone
2 marines moved from 98 Sea Zone to EgyptPlace Units - British
3 infantry placed in Persia
1 mech_infantry placed in Iraq
5 infantry placed in United KingdomTurn Complete - British
British collect 50 PUs; end with 50 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 53 PUsPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 artilleries -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 14
Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
2 fighters moved from 95 Sea Zone to Yugoslavia
2 fighters and 2 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 artillery and 2 infantry moved from France to Normandy BordeauxPurchase Units - Italians
Italians buy 3 artilleries; Remaining resources: 0 PUs;Combat - Italians
Battle in Yugoslavia
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 armour
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Yugoslavia, round 2 : 2/4 hits
British roll dice for 1 armour in Yugoslavia, round 2 : 0/1 hits
1 armour owned by the British lost in Yugoslavia
Italians win, taking Yugoslavia from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Northern Italy
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor and 1 mech_infantry
Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 1/4 hits
Americans roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Holland Belgium
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 armour
Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/2 hits
Americans roll dice for 1 armour in Holland Belgium, round 2 : 1/1 hits
1 armour owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits
Americans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 4 : 0/2 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 1/1 hits
1 artillery owned by the Italians lost in Normandy Bordeaux
retreated to Normandy Bordeaux
Americans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Holland Belgium to Southern Italy
2 fighters moved from Northern Italy to Southern Italy
2 fighters moved from Yugoslavia to 97 Sea Zone
1 carrier and 2 destroyers moved from 95 Sea Zone to 97 Sea ZonePlace Units - Italians
3 artilleries placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 14
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 1 PUs;Non Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from India to Iraq
2 fighters moved from 41 Sea Zone to India
1 fighter moved from 42 Sea Zone to India
1 carrier and 1 destroyer moved from 41 Sea Zone to 42 Sea Zone
2 armour, 1 artillery and 5 infantry moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
1 fighter moved from New South Wales to 42 Sea Zone
1 fighter moved from New South Wales to Queensland
1 fighter moved from New South Wales to 42 Sea ZonePlace Units - ANZAC
1 fighter placed in QueenslandTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,6,5,3
ANZAC collect 6 PUs (4 lost to blockades); end with 7 PUs totalCombat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to United KingdomTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 15
Research Technology - Germans
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
3 destroyers moved from 111 Sea Zone to 110 Sea Zone
4 fighters moved from 111 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Western Germany to 109 Sea Zone
2 bombers moved from Western Germany to United Kingdom
EDIT: 2 fighters moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to 110 Sea Zone
18 artilleries and 6 infantry moved from Smolensk to Belarus
1 mech_infantry moved from Ukraine to Romania
2 fighters moved from Germany to Romania
4 armour and 5 mech_infantrys moved from Turkmenistan to Eastern Persia
2 artilleries, 1 infantry and 1 mech_infantry moved from Caucasus to Turkey
1 artillery and 1 mech_infantry moved from Caucasus to Northwest Persia
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
1 mech_infantry moved from Volgograd to Northwest Persia
1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
4 armour, 1 artillery, 7 infantry and 5 mech_infantrys moved from Novgorod to Baltic States
3 artilleries moved from Caucasus to Turkey
2 mech_infantrys moved from Volgograd to TurkeyPurchase Units - Germans
Germans buy 2 armour, 8 artilleries, 1 carrier, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Air Battle in United Kingdom -
Intercept in London?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 15
Research Technology - Germans
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
3 destroyers moved from 111 Sea Zone to 110 Sea Zone
4 fighters moved from 111 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Western Germany to 109 Sea Zone
2 bombers moved from Western Germany to United Kingdom
EDIT: 2 fighters moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to 110 Sea Zone
18 artilleries and 6 infantry moved from Smolensk to Belarus
1 mech_infantry moved from Ukraine to Romania
2 fighters moved from Germany to Romania
4 armour and 5 mech_infantrys moved from Turkmenistan to Eastern Persia
2 artilleries, 1 infantry and 1 mech_infantry moved from Caucasus to Turkey
1 artillery and 1 mech_infantry moved from Caucasus to Northwest Persia
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
1 mech_infantry moved from Volgograd to Northwest Persia
1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
4 armour, 1 artillery, 7 infantry and 5 mech_infantrys moved from Novgorod to Baltic States
3 artilleries moved from Caucasus to Turkey
2 mech_infantrys moved from Volgograd to TurkeyPurchase Units - Germans
Germans buy 2 armour, 8 artilleries, 1 carrier, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Air Battle in United Kingdom
Germans attacks with 8 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits
Bombing raid in United Kingdom rolls: 3,6 and causes: 9 damage to unit: factory_major
Bombing raid in United Kingdom causes 9 damage total.
Battle in 109 Sea Zone
Germans attack with 1 bomber
Americans defend with 3 transports
3 transports owned by the Americans lost in 109 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in Turkey
Germans attack with 5 artilleries, 1 infantry and 3 mech_infantrys
British defend with 1 armour and 1 mech_infantry
Germans roll dice for 5 artilleries, 1 infantry and 3 mech_infantrys in Turkey, round 2 : 2/9 hits
British roll dice for 1 armour and 1 mech_infantry in Turkey, round 2 : 0/2 hits
1 mech_infantry owned by the British and 1 armour owned by the British lost in Turkey
Germans win, taking Turkey from British with 5 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Battle in 110 Sea Zone
Germans attack with 3 destroyers, 1 fighter and 1 transport
Americans defend with 1 destroyer and 1 submarine
Germans roll dice for 3 destroyers, 1 fighter and 1 transport in 110 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
Germans win with 2 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Scotland
Germans attack with 1 artillery and 1 infantry
British defend with 1 airfield; Americans defend with 1 artillery
Germans roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 0/2 hits
British roll dice for 1 artillery in Scotland, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Scotland, round 3 : 1/2 hits
British roll dice for 1 artillery in Scotland, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Scotland
Germans win, taking Scotland from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Romania
Germans attack with 2 fighters and 1 mech_infantry
British defend with 1 armour
Germans roll dice for 2 fighters and 1 mech_infantry in Romania, round 2 : 0/3 hits
British roll dice for 1 armour in Romania, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Romania
Germans roll dice for 2 fighters in Romania, round 3 : 0/2 hits
British roll dice for 1 armour in Romania, round 3 : 1/1 hits
1 fighter owned by the Germans lost in Romania
Germans roll dice for 1 fighter in Romania, round 4 : 0/1 hits
British roll dice for 1 armour in Romania, round 4 : 0/1 hits
Germans roll dice for 1 fighter in Romania, round 5 : 1/1 hits
British roll dice for 1 armour in Romania, round 5 : 1/1 hits
1 fighter owned by the Germans and 1 armour owned by the British lost in Romania
British win with no units remaining. Battle score for attacker is -18
Casualties for Germans: 2 fighters and 1 mech_infantry
Casualties for British: 1 armour
Battle in Belarus
Germans attack with 18 artilleries and 6 infantry
Russians defend with 1 aaGun and 2 infantry
Germans roll dice for 18 artilleries and 6 infantry in Belarus, round 2 : 8/24 hits
Russians roll dice for 1 aaGun and 2 infantry in Belarus, round 2 : 0/2 hits
1 aaGun owned by the Russians and 2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 18 artilleries and 6 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Eastern Persia
Germans attack with 4 armour and 5 mech_infantrys
British defend with 1 infantry
Germans roll dice for 4 armour and 5 mech_infantrys in Eastern Persia, round 2 : 2/9 hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits
1 infantry owned by the British lost in Eastern Persia
Germans win, taking Eastern Persia from British with 4 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northwest Persia
Germans attack with 1 artillery and 2 mech_infantrys
British defend with 2 infantry
Germans roll dice for 1 artillery and 2 mech_infantrys in Northwest Persia, round 2 : 2/3 hits
British roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits
2 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Baltic States
Germans attack with 4 armour, 1 artillery, 7 infantry and 5 mech_infantrys
Russians defend with 1 aaGun and 2 infantry
Germans roll dice for 4 armour, 1 artillery, 7 infantry and 5 mech_infantrys in Baltic States, round 2 : 4/17 hits
Russians roll dice for 1 aaGun and 2 infantry in Baltic States, round 2 : 1/2 hits
1 aaGun owned by the Russians, 1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 4 armour, 1 artillery, 6 infantry and 5 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
2 aaGuns moved from Caucasus to Turkey
1 bomber moved from 109 Sea Zone to Western Germany
2 bombers moved from United Kingdom to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
4 fighters moved from United Kingdom to 110 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
2 carriers moved from 111 Sea Zone to 110 Sea Zone
2 transports moved from 111 Sea Zone to 112 Sea Zone
2 transports moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Ukraine to RostovPlace Units - Germans
1 carrier placed in 112 Sea Zone
5 artilleries and 4 infantry placed in Western Germany
1 armour and 1 mech_infantry placed in Volgograd
1 armour, 3 artilleries, 4 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 15
Combat Move - Russians
1 armour moved from Manchuria to Amur
Russians take Amur from Japanese
1 armour moved from Amur to Siberia
Russians take Siberia from Japanese
1 infantry moved from Eastern Poland to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Eastern Poland to Poland
Russians take Poland from Germans
1 infantry moved from Eastern Poland to Slovakia Hungary
Russians take Slovakia Hungary from Germans
1 artillery moved from Eastern Poland to Bessarabia
Russians take Bessarabia from GermansCombat - Russians
Non Combat Move - Russians
2 aaGuns and 7 artilleries moved from Eastern Poland to RomaniaTurn Complete - Russians