I resemble that remark!
StuckTojo (Allies) vs simon33 (Axis) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 11
Research Technology - Germans
Combat Move - Germans
1 artillery moved from Ukraine to Rostov
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 bomber and 6 infantry moved from Novgorod to Archangel
2 bombers and 2 fighters moved from Volgograd to Russia
1 bomber moved from Volgograd to Rostov
17 artilleries and 5 infantry moved from Volgograd to Tambov
1 infantry moved from Bryansk to Tambov
2 infantry moved from France to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to 110 Sea ZonePurchase Units - Germans
Germans buy 9 armour, 2 bombers and 2 submarines; Remaining resources: 2 PUs;Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 3,4 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Battle in 110 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 110 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
2 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Tambov
Germans attack with 17 artilleries and 6 infantry
Russians defend with 1 infantry
Germans roll dice for 17 artilleries and 6 infantry in Tambov, round 2 : 4/23 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 17 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 bomber in Rostov, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 artillery owned by the Germans and 1 infantry owned by the Russians lost in Rostov
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 6 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 6 infantry in Archangel, round 2 : 1/7 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 aaGun moved from Volgograd to Tambov
7 mech_infantrys moved from Bryansk to Tambov
1 mech_infantry moved from Eastern Poland to Belarus
3 mech_infantrys moved from Western Ukraine to Belarus
1 aaGun, 5 artilleries and 1 mech_infantry moved from Bryansk to Tambov
1 bomber moved from Rostov to Novgorod
1 bomber moved from Archangel to Novgorod
2 bombers moved from Russia to Novgorod
2 fighters moved from Russia to Volgograd
3 mech_infantrys moved from Tambov to Volgograd
3 mech_infantrys moved from Tambov to Volgograd
3 mech_infantrys moved from Novgorod to Belarus
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
1 fighter moved from Holland Belgium to Southern Italy
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
3 armour placed in Western Ukraine
3 armour placed in Ukraine
3 armour placed in Volgograd
2 submarines placed in 112 Sea Zone
2 bombers placed in NovgorodTurn Complete - Germans
Germans collect 59 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 11
Combat Move - Russians
1 artillery and 1 infantry moved from Novosibirsk to Kansu
1 armour moved from Urals to Timguska
Russians take Timguska from Japanese
1 armour moved from Timguska to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 infantry moved from Urals to Vologda
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Bryansk
1 artillery moved from Russia to Vologda
2 armour moved from Russia to Belarus
Russians take Smolensk from Germans
3 fighters and 1 tactical_bomber moved from Russia to BelarusPurchase Units - Russians
Russians repair damage of 12x factory_major; Remaining resources: 4 PUs;
Russians buy 1 mech_infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Kansu
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Bryansk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 2 armour, 3 fighters and 1 tactical_bomber
Germans defend with 6 mech_infantrys
Germans win with 1 mech_infantry remaining. Battle score for attacker is -33
Casualties for Germans: 5 mech_infantrys
Casualties for Russians: 2 armour, 3 fighters and 1 tactical_bomberNon Combat Move - Russians
4 aaGuns, 8 artilleries and 9 infantry moved from Russia to SmolenskPlace Units - Russians
1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 11
Combat Move - Japanese
1 artillery and 1 infantry moved from Shensi to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Szechwan to Sikang
1 artillery moved from Shensi to Sikang
1 artillery moved from Shensi to Kansu
1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea Zone
2 bombers moved from French Indo China to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 marine moved from New Britain to 47 Sea Zone
2 cruisers and 1 marine moved from 47 Sea Zone to 49 Sea Zone
1 marine moved from 49 Sea Zone to Solomon Islands
1 submarine moved from 47 Sea Zone to 54 Sea Zone
4 fighters and 2 tactical_bombers moved from 47 Sea Zone to 54 Sea Zone
1 bomber moved from Japan to 37 Sea Zone
1 infantry moved from Kazakhstan to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Kazakhstan to Samara
Japanese take Samara from Russians
1 armour moved from Shensi to Kansu
1 mech_infantry moved from Shensi to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
2 submarines moved from 39 Sea Zone to 37 Sea ZonePurchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 1 fighter, 6 infantry, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in Solomon Islands
Battle in 54 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 4 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 3/6 hits
Americans roll dice for 1 destroyer and 1 transport in 54 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 54 Sea Zone
Japanese win, taking Solomon Islands from ANZAC, taking 54 Sea Zone from Neutral with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Tsinghai
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Japanese attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Kansu, round 2 : 1/3 hits
Chinese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
Japanese roll dice for 1 armour and 1 artillery in Kansu, round 3 : 0/2 hits
Chinese roll dice for 1 artillery in Kansu, round 3 : 0/1 hits
Japanese roll dice for 1 armour and 1 artillery in Kansu, round 4 : 1/2 hits
Chinese roll dice for 1 artillery in Kansu, round 4 : 1/1 hits
1 artillery owned by the Japanese and 1 artillery owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 37 Sea Zone
Japanese attack with 3 bombers, 1 destroyer and 2 submarines
Americans defend with 1 destroyer; ANZAC defend with 1 submarine
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 3 bombers and 1 destroyer in 37 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC and 1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 3 bombers, 1 destroyer and 2 submarines remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
1 transport owned by the ANZAC lost in 42 Sea Zone
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 destroyer
Battle in Sikang
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Sikang, round 3 : 2/2 hits
Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kweichow to Szechwan
1 artillery moved from Anhwe to Kweichow
4 artilleries and 3 infantry moved from Yunnan to Burma
1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
3 bombers moved from 37 Sea Zone to Malaya
1 carrier moved from 47 Sea Zone to 34 Sea Zone
4 fighters and 2 tactical_bombers moved from 54 Sea Zone to 49 Sea Zone
2 battleships, 3 carriers, 1 destroyer and 1 submarine moved from 47 Sea Zone to 49 Sea Zone
3 artilleries and 5 infantry moved from Kazakhstan to Turkmenistan
3 infantry moved from Shantung to Anhwe
2 fighters moved from 47 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 destroyer moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Shantung
2 destroyers, 1 fighter, 2 submarines and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,2
Japanese collect 64 PUs (3 lost to blockades); end with 64 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 11
Combat Move - Americans
2 infantry moved from Spain to Normandy Bordeaux
2 infantry moved from Spain to Southern France
1 artillery moved from Spain to Normandy Bordeaux
1 fighter moved from Spain to Southern France
4 fighters moved from Gibraltar to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to Southern France
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
3 armour and 3 mech_infantrys moved from Spain to Portugal
1 armour moved from Spain to Gibraltar
1 armour moved from Spain to Portugal
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from Queensland to 37 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea ZonePurchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 4 fighters, 2 infantry and 3 submarines; Remaining resources: 0 PUs;Combat - Americans
Americans creates battle in territory 44 Sea Zone
Americans creates battle in territory 43 Sea Zone
Battle in 37 Sea Zone
Americans attack with 1 carrier and 2 fighters
Japanese defend with 1 destroyer and 2 submarines
2 submarines owned by the Japanese Submerged
Units damaged: 1 carrier owned by the Americans
Americans win, taking 44 Sea Zone from Japanese, taking 43 Sea Zone from Japanese, taking 37 Sea Zone from Japanese with 1 carrier and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 2 fighters and 2 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
Americans win, taking Southern France from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 5 fighters and 2 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Italians with 1 artillery, 5 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Portugal
Americans attack with 4 armour and 3 mech_infantrys
Neutral_True defend with 2 infantry
Americans win, taking Portugal from Neutral_True with 4 armour and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Americans: 2 mech_infantrys
Casualties for Neutral_True: 2 infantryNon Combat Move - Americans
1 infantry moved from Gibraltar to Spain
3 fighters moved from Normandy Bordeaux to Gibraltar
2 fighters moved from Normandy Bordeaux to Spain
2 fighters moved from Southern France to Spain
1 fighter moved from Eastern United States to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 fighter moved from 37 Sea Zone to India
3 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 41 Sea Zone to 39 Sea Zone
3 infantry and 1 mech_infantry moved from 39 Sea Zone to India
1 marine moved from Sumatra to 41 Sea Zone
1 battleship, 3 carriers, 2 cruisers and 1 marine moved from 41 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to India
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 submarine moved from 43 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Queensland to South Australia
2 fighters moved from Spain to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Morocco
2 fighters moved from Spain to 91 Sea Zone
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 7 infantry moved from 91 Sea Zone to Spain
1 fighter moved from 98 Sea Zone to Persia
1 cruiser and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 armour moved from Western United States to AlaskaPlace Units - Americans
3 artilleries placed in Spain
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 4 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 4 transports
EDIT: Turning off Edit Mode
1 destroyer and 1 submarine placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
2 fighters and 2 infantry placed in Eastern United States
2 fighters placed in Western United States
1 destroyer and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs totalCombat Move - British
1 artillery moved from Northwest Persia to Turkey
British take Turkey from Italians
1 mech_infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 artillery moved from Libya to Tobruk
1 artillery moved from Iraq to Persia
1 mech_infantry moved from Iraq to Northwest Persia
2 marines moved from Syria to Trans-JordanPurchase Units - British
British buy 3 armour, 3 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;Combat - British
Non Combat Move - British
3 armour moved from Egypt to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
2 infantry moved from Eastern Persia to West India
2 fighters and 2 tactical_bombers moved from Eastern Persia to Iraq
1 fighter moved from Eastern Persia to India
1 artillery and 1 infantry moved from India to West India
1 destroyer moved from 80 Sea Zone to 39 Sea ZonePlace Units - British
3 artilleries placed in Persia
3 mech_infantrys placed in Iraq
3 armour placed in EgyptTurn Complete - British
British collect 41 PUs; end with 41 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUsPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 11
Combat Move - Italians
1 artillery and 1 infantry moved from France to Southern France
3 fighters moved from Western Germany to Southern France
1 fighter moved from Southern Italy to Southern France
2 fighters moved from 97 Sea Zone to Southern FrancePurchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Southern France
Italians attack with 1 artillery, 6 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 artillery, 6 fighters and 1 infantry in Southern France, round 2 : 3/8 hits
Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Italians
3 fighters moved from Southern France to Southern Italy
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Albania
2 fighters moved from Southern France to 97 Sea Zone
1 fighter moved from Southern France to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
1 artillery and 2 infantry placed in FranceTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 11
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Non Combat Move - ANZAC
1 transport moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from Queensland to Sumatra
1 fighter moved from 41 Sea Zone to India
1 carrier and 1 fighter moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from Trans-Jordan to IndiaPlace Units - ANZAC
1 armour and 1 fighter placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,5
ANZAC collect 16 PUs; end with 16 PUs totalCombat Move - French
Non Combat Move - French
2 infantry moved from Scotland to United KingdomTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 12
Research Technology - Germans
Combat Move - Germans
1 bomber moved from Novgorod to Vologda
8 artilleries and 4 infantry moved from Tambov to Russia
2 armour and 2 mech_infantrys moved from Volgograd to Bryansk
5 artilleries and 2 infantry moved from Tambov to Bryansk
1 armour moved from Volgograd to Caucasus
Germans take Rostov from Russians
3 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
9 artilleries and 2 mech_infantrys moved from Tambov to Russia
3 infantry moved from Archangel to Vologda
1 bomber moved from Novgorod to Vologda
1 mech_infantry moved from Volgograd to Caucasus
2 fighters moved from Volgograd to CaucasusPurchase Units - Germans
Germans buy 5 artilleries, 3 fighters, 5 infantry and 3 submarines; Remaining resources: 0 PUs;Combat - Germans
Battle in Vologda
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 bombers and 3 infantry in Vologda, round 2 : 1/5 hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Vologda
Germans roll dice for 2 bombers and 3 infantry in Vologda, round 3 : 2/5 hits
Russians roll dice for 1 artillery in Vologda, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 2 armour, 5 artilleries, 2 infantry and 6 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 armour, 5 artilleries, 2 infantry and 6 mech_infantrys in Bryansk, round 2 : 6/15 hits
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits
1 artillery owned by the Russians and 2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 armour, 5 artilleries, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Caucasus
Germans attack with 1 armour, 2 fighters and 1 mech_infantry
British defend with 1 mech_infantry
Germans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Caucasus, round 2 : 2/4 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits
Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 3/3 hits
2 infantry owned by the Americans and 3 infantry owned by the Germans lost in Normandy Bordeaux
retreated to Normandy Bordeaux
Americans win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for Americans: 2 infantry
Battle in Russia
Germans attack with 17 artilleries, 4 infantry and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_major and 1 mech_infantry
Germans roll dice for 17 artilleries, 4 infantry and 2 mech_infantrys in Russia, round 2 : 6/23 hits
Russians roll dice for 1 mech_infantry in Russia, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Russia
Germans captures 18PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 17 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to RussiansNon Combat Move - Germans
4 bombers moved from Novgorod to Western Germany
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
2 fighters moved from Caucasus to Albania
3 armour moved from Western Ukraine to Bryansk
3 mech_infantrys moved from Volgograd to Turkmenistan
3 armour and 2 artilleries moved from Ukraine to Rostov
2 aaGuns moved from Tambov to Rostov
2 bombers moved from Vologda to Novgorod
2 infantry moved from Archangel to NovgorodPlace Units - Germans
3 submarines placed in 112 Sea Zone
2 artilleries, 3 fighters and 2 infantry placed in Western Germany
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in VolgogradTurn Complete - Germans
Germans collect 63 PUs; end with 81 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 108 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 12
Combat Move - Russians
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Russians take Yenisey from Japanese
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Smolensk to Archangel
Russians take Archangel from GermansCombat - Russians
Non Combat Move - Russians
4 aaGuns, 8 artilleries and 6 infantry moved from Smolensk to ArchangelTurn Complete - Russians
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 12
Combat Move - Japanese
1 armour moved from Kansu to Evenkiyskiy
Japanese take Timguska from Russians
Japanese take Evenkiyskiy from Russians
1 infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 mech_infantry moved from Tsagaan Olom to Yenisey
Japanese take Yenisey from Russians
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 49 Sea Zone to 26 Sea Zone
1 destroyer and 2 fighters moved from 49 Sea Zone to 30 Sea Zone
1 fighter and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to 26 Sea Zone
1 marine moved from Solomon Islands to 49 Sea Zone
1 cruiser and 1 marine moved from 49 Sea Zone to 63 Sea Zone
1 marine moved from 63 Sea Zone to New Zealand
1 fighter moved from 30 Sea Zone to 26 Sea Zone
1 fighter moved from Malaya to 41 Sea Zone
3 bombers moved from Malaya to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from Americans
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
Japanese take 43 Sea Zone from Americans
2 fighters moved from 35 Sea Zone to 20 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
2 infantry moved from 25 Sea Zone to MidwayPurchase Units - Japanese
Japanese buy 6 artilleries, 1 carrier, 6 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
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Scramble from Hawaii?
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No scramble.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 12
Combat Move - Japanese
1 armour moved from Kansu to Evenkiyskiy
Japanese take Timguska from Russians
Japanese take Evenkiyskiy from Russians
1 infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 mech_infantry moved from Tsagaan Olom to Yenisey
Japanese take Yenisey from Russians
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 49 Sea Zone to 26 Sea Zone
1 destroyer and 2 fighters moved from 49 Sea Zone to 30 Sea Zone
1 fighter and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to 26 Sea Zone
1 marine moved from Solomon Islands to 49 Sea Zone
1 cruiser and 1 marine moved from 49 Sea Zone to 63 Sea Zone
1 marine moved from 63 Sea Zone to New Zealand
1 fighter moved from 30 Sea Zone to 26 Sea Zone
1 fighter moved from Malaya to 41 Sea Zone
3 bombers moved from Malaya to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from Americans
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
Japanese take 43 Sea Zone from Americans
2 fighters moved from 35 Sea Zone to 20 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
2 infantry moved from 25 Sea Zone to MidwayPurchase Units - Japanese
Japanese buy 6 artilleries, 1 carrier, 6 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in New Zealand
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking New Zealand from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Wake Island
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 transport in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win, taking Wake Island from Americans with 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Battle in 26 Sea Zone
Japanese attack with 5 fighters and 2 tactical_bombers
Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines
3 submarines owned by the Americans Submerged
Japanese roll dice for 5 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 3/7 hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 26 Sea Zone, round 2 : 3/5 hits
1 carrier owned by the Americans, 3 fighters owned by the Japanese and 1 destroyer owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 3 : 2/4 hits
Americans roll dice for 1 cruiser and 2 fighters in 26 Sea Zone, round 3 : 1/3 hits
1 cruiser owned by the Americans, 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 2 fighters and 1 tactical_bomber in 26 Sea Zone, round 4 : 3/3 hits
Americans roll dice for 1 fighter in 26 Sea Zone, round 4 : 1/1 hits
1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 26 Sea Zone
Japanese win, taking Midway from Americans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Casualties for Japanese: 4 fighters and 1 tactical_bomber
Battle in 30 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 fighter in 30 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese lost in 30 Sea Zone
Japanese roll dice for 1 fighter in 30 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 fighter in 30 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 fighter in 30 Sea Zone, round 5 : 1/1 hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 5 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 30 Sea Zone
Americans win with no units remaining. Battle score for attacker is -10
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer and 1 fighter
Battle in 37 Sea Zone
Japanese attack with 3 bombers, 1 destroyer and 1 submarine
Americans defend with 1 carrier and 1 submarine
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 bombers and 1 destroyer in 37 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 carrier in 37 Sea Zone, round 2 : 1/1 hits
1 carrier owned by the Americans lost in 37 Sea Zone
1 destroyer owned by the Japanese, 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win with 3 bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 carrier and 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 20 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 2 fighters in 20 Sea Zone, round 3 : 3/3 hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 artillery and 1 infantry moved from Amur to Buryatia
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 artillery moved from Sikang to Szechwan
1 infantry moved from Szechwan to Yunnan
1 artillery moved from Shensi to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 artillery moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Shantung to Anhwe
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 submarine moved from 49 Sea Zone to 62 Sea Zone
1 carrier moved from 49 Sea Zone to 31 Sea Zone
1 fighter moved from 25 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from 34 Sea Zone to 31 Sea Zone
1 fighter moved from 34 Sea Zone to 63 Sea Zone
1 fighter moved from 35 Sea Zone to 63 Sea Zone
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 fighter moved from 41 Sea Zone to Malaya
3 bombers moved from 37 Sea Zone to Malaya
2 mech_infantrys moved from Burma to Malaya
3 artilleries and 6 infantry moved from Malaya to Shan State
1 aaGun, 9 artilleries and 6 infantry moved from Burma to Shan State
1 infantry moved from Yunnan to Shan State
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 31 Sea Zone
2 fighters moved from 20 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 34 Sea Zone to 33 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
2 battleships, 1 carrier and 1 cruiser moved from 49 Sea Zone to 63 Sea Zone
1 carrier moved from 49 Sea Zone to 33 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
Japanese undo move 2.
1 carrier and 2 transports placed in 6 Sea Zone
2 artilleries and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Shantung
2 artilleries and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 12
Combat Move - Americans
1 fighter moved from Hawaiian Islands to 25 Sea Zone
3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Queensland to 33 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 artillery moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
3 infantry moved from Spain to Southern France
3 fighters moved from Gibraltar to Southern France
2 fighters moved from 91 Sea Zone to Southern FrancePurchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 destroyers, 1 fighter, 12 infantry and 2 submarines; Remaining resources: 0 PUs;Combat - Americans
Americans creates battle in territory 39 Sea Zone
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 submarine and 1 transport
Americans win, taking 39 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 submarine and 1 transport
Battle in 33 Sea Zone
Americans attack with 1 bomber and 3 submarines
Japanese defend with 2 carriers and 1 destroyer
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Americans win with 1 bomber remaining. Battle score for attacker is 22
Casualties for Americans: 3 submarines
Casualties for Japanese: 2 carriers and 1 destroyer
Battle in Southern France
Americans attack with 5 fighters and 3 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Italians with 5 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
3 fighters moved from Southern France to Gibraltar
2 fighters moved from Southern France to 91 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 25 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from Eastern United States to Western United States
1 fighter moved from Eastern United States to Western United States
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 2 transports moved from 91 Sea Zone to 64 Sea Zone
2 infantry moved from 64 Sea Zone to Southeast Mexico
1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from Queensland to Hawaiian Islands
1 bomber moved from 33 Sea Zone to Queensland
1 fighter moved from Persia to 39 Sea Zone
1 artillery and 1 infantry moved from South Australia to New South Wales
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
3 carriers moved from 39 Sea Zone to 41 Sea Zone
1 marine moved from India to 39 Sea Zone
2 infantry and 1 mech_infantry moved from India to 39 Sea Zone
1 battleship, 3 cruisers, 1 destroyer, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 39 Sea Zone to 41 Sea Zone
2 infantry, 1 marine and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from India to 41 Sea Zone
4 armour and 1 mech_infantry moved from Portugal to Spain
1 mech_infantry moved from Spain to Gibraltar
1 infantry moved from Spain to Southern France
2 infantry moved from 91 Sea Zone to Spain
1 armour moved from Spain to GibraltarPlace Units - Americans
2 artilleries and 1 infantry placed in Spain
3 infantry placed in Normandy Bordeaux
8 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
1 bomber and 1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs totalCombat Move - British
2 armour moved from India to Yunnan
3 fighters moved from India to Yunnan
1 mech_infantry moved from Northwest Persia to Greece
British take Greece from Germans
2 mech_infantrys moved from Iraq to Caucasus
1 bomber moved from Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Iraq to CaucasusPurchase Units - British
British buy 2 armour, 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat - British
Battle in Yunnan
British attack with 2 armour and 3 fighters
Japanese defend with 2 artilleries and 3 infantry
retreated to Yunnan
Japanese win with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 2 armour
Casualties for Japanese: 1 artillery and 3 infantry
Battle in Caucasus
British attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour
British win, taking Caucasus from Germans with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - British
3 fighters moved from Yunnan to India
1 artillery and 1 infantry moved from West India to India
2 infantry moved from West India to Eastern Persia
5 artilleries and 4 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Iraq to Turkey
3 armour moved from Egypt to Iraq
1 armour moved from Iraq to Persia
2 armour moved from Iraq to Northwest Persia
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from Iraq to 98 Sea Zone
1 bomber moved from Caucasus to Eastern Persia
1 artillery moved from Tobruk to Alexandria
1 fighter and 1 tactical_bomber moved from Caucasus to Eastern Persia
1 tactical_bomber moved from Iraq to Trans-Jordan
1 armour moved from Persia to Eastern PersiaPlace Units - British
2 infantry and 1 mech_infantry placed in Iraq
2 armour and 1 mech_infantry placed in Persia
1 fighter placed in 98 Sea Zone
2 mech_infantrys placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,5,5,2
British collect 43 PUs (2 lost to blockades); end with 43 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 12
Combat Move - Italians
1 fighter moved from Southern Italy to Holland Belgium
1 infantry moved from France to Holland Belgium
1 artillery and 1 infantry moved from France to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
1 artillery and 1 infantry moved from Albania to Greece
1 fighter moved from Southern Italy to Greece
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 fighters moved from 97 Sea Zone to Turkey
1 artillery and 1 infantry moved from 99 Sea Zone to TurkeyPurchase Units - Italians
Italians buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Turkey
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 artillery and 1 mech_infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Turkey, round 2 : 2/4 hits
British roll dice for 1 artillery and 1 mech_infantry in Turkey, round 2 : 2/2 hits
1 mech_infantry owned by the British, 1 artillery owned by the Italians, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Turkey
Italians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 artillery and 1 mech_infantry
Battle in Greece
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Greece, round 2 : 2/3 hits
British roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Greece
Italians win, taking Greece from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Holland Belgium
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 artillery
Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/2 hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits
Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/2 hits
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 4 : 0/2 hits
Americans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits
Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 5 : 0/2 hits
Americans roll dice for 1 artillery in Holland Belgium, round 5 : 1/1 hits
1 infantry owned by the Italians lost in Holland Belgium
retreated to Holland Belgium
Americans win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits
Americans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 artillery and 2 fighters in Normandy Bordeaux, round 3 : 2/3 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for Americans: 3 infantryNon Combat Move - Italians
2 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from Holland Belgium to Western Germany
2 fighters moved from Turkey to 97 Sea Zone
1 fighter moved from Greece to Southern ItalyPlace Units - Italians
2 artilleries and 1 infantry placed in France
1 artillery placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 12
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Non Combat Move - ANZAC
1 aaGun moved from Queensland to New South Wales
1 armour moved from Queensland to New South Wales
2 fighters moved from Queensland to New South Wales
1 fighter moved from Queensland to Sumatra
1 fighter moved from India to Trans-Jordan
2 fighters moved from India to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Sumatra to 39 Sea ZonePlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,1,3,5
ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs totalCombat Move - French
1 fighter moved from Trans-Jordan to 99 Sea ZoneCombat - French
Battle in 99 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 fighter moved from 99 Sea Zone to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 13
Research Technology - Germans
Combat Move - Germans
1 bomber moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Bryansk to Belarus
1 infantry moved from Russia to Smolensk
1 bomber moved from Novgorod to Smolensk
1 artillery and 2 infantry moved from Volgograd to Caucasus
3 armour and 2 artilleries moved from Rostov to Caucasus
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
5 fighters moved from Southern Italy to Southern France
1 infantry moved from France to Southern France
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
1 bomber moved from Western Germany to Spain
1 bomber moved from Western Germany to Southern France
2 bombers moved from Western Germany to Southern FrancePurchase Units - Germans
Germans buy 1 armour, 4 artilleries, 1 carrier, 2 destroyers, 6 infantry, 2 mech_infantrys and 4 transports; Remaining resources: 0 PUs;Combat - Germans
Strategic bombing raid in Southern France
AA fire in Southern France : 1/1 hits
1 bomber killed by AA
Bombing raid in Southern France causes 0 damage total.
Strategic bombing raid in Spain
AA fire in Spain : 0/1 hits
Bombing raid in Spain rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Spain causes 6 damage total.
Battle in 104 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Germans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Belarus
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Belarus, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Belarus, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Smolensk
retreated to Smolensk
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Caucasus
Germans attack with 3 armour, 3 artilleries and 2 infantry
British defend with 2 mech_infantrys
Germans roll dice for 3 armour, 3 artilleries and 2 infantry in Caucasus, round 2 : 2/8 hits
British roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits
2 mech_infantrys owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 3 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Southern France
Germans attack with 2 bombers, 5 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 2 bombers, 5 fighters and 1 infantry in Southern France, round 2 : 3/8 hits
Americans roll dice for 3 infantry in Southern France, round 2 : 0/3 hits
3 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 2 bombers, 5 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantryNon Combat Move - Germans
2 bombers moved from Southern France to Western Germany
1 bomber moved from Spain to Western Germany
2 fighters moved from 104 Sea Zone to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 103 Sea Zone
5 submarines moved from 112 Sea Zone to 109 Sea Zone
2 fighters moved from Southern France to Greece
2 fighters moved from Albania to Greece
3 fighters moved from Southern France to Southern Italy
1 fighter and 1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
4 armour and 6 mech_infantrys moved from Bryansk to Novgorod
1 bomber moved from Belarus to Novgorod
17 artilleries and 3 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Bryansk to Russia
2 mech_infantrys moved from Russia to Rostov
2 aaGuns moved from Rostov to Caucasus
1 armour moved from Bryansk to Caucasus
3 artilleries moved from Bryansk to Rostov
2 artilleries and 1 infantry moved from Ukraine to Rostov
3 mech_infantrys moved from Turkmenistan to Caucasus
1 bomber moved from Novgorod to Western Germany
1 bomber moved from Smolensk to Western GermanyPlace Units - Germans
1 carrier and 2 destroyers placed in 112 Sea Zone
4 transports placed in 113 Sea Zone
1 artillery and 2 infantry placed in Novgorod
3 artilleries and 3 infantry placed in Germany
1 armour and 2 mech_infantrys placed in Volgograd
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 13
Combat Move - Russians
1 armour moved from Yakut S.S.R. to Dzavhan
Russians take Dzavhan from Japanese
1 armour moved from Dzavhan to Central Mongolia
Russians take Central Mongolia from Japanese
1 infantry moved from Smolensk to Belarus
8 artilleries and 7 infantry moved from Archangel to BelarusCombat - Russians
Battle in Belarus
Russians attack with 8 artilleries and 8 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Belarus from Germans with 8 artilleries and 8 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Russians
4 aaGuns moved from Archangel to BelarusTurn Complete - Russians
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 13
Combat Move - Japanese
13 artilleries and 14 infantry moved from Shan State to Burma
1 marine moved from New Zealand to 63 Sea Zone
2 battleships, 1 cruiser and 1 marine moved from 63 Sea Zone to 26 Sea Zone
2 infantry moved from Wake Island to 31 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 63 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from 31 Sea Zone to Hawaiian Islands
1 destroyer moved from 31 Sea Zone to 26 Sea Zone
1 submarine moved from 31 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 mech_infantry moved from Yenisey to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Evenkiyskiy to Dzavhan
1 artillery moved from Buryatia to Yakut S.S.R.Purchase Units - Japanese
Japanese buy 3 artilleries, 5 fighters and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat - Japanese
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Scramble from Hawaii? If not, I’ll bombard in case I click the wrong thing.
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Scramble one tac. only, please.