@gamerman01 I tend to roll play the madman as the Axis.
StuckTojo (Allies) vs simon33 (Axis) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 13
Combat Move - Italians
1 artillery and 1 infantry moved from France to Southern France
3 fighters moved from Western Germany to Southern France
1 fighter moved from Southern Italy to Southern France
2 fighters moved from 97 Sea Zone to Southern FrancePurchase Units - Italians
Italians buy 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat - Italians
Battle in Southern France
Italians attack with 1 artillery, 6 fighters and 1 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 artillery, 6 fighters and 1 infantry in Southern France, round 2 : 3/8 hits
Americans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 2/3 hits
1 artillery owned by the Americans, 2 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France
Italians win with 6 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 artillery and 2 infantryNon Combat Move - Italians
1 carrier and 2 destroyers moved from 97 Sea Zone to 95 Sea Zone
3 fighters moved from Southern France to Southern Italy
2 fighters moved from Southern France to 95 Sea Zone
1 fighter moved from Southern France to Western GermanyPlace Units - Italians
1 transport placed in 95 Sea Zone
3 infantry placed in FranceTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 13
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 artillery; Remaining resources: 0 PUs;Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
3 fighters moved from Queensland to New South Wales
2 infantry moved from Queensland to New South Wales
1 aaGun moved from Queensland to New South Wales
1 fighter moved from Sumatra to 41 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 39 Sea Zone to 41 Sea Zone
3 fighters moved from Trans-Jordan to IndiaPlace Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun
EDIT: Adding units owned by ANZAC to New South Wales: 1 aaGun
EDIT: Turning off Edit Mode
1 armour and 1 artillery placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,4,3,6
ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs totalCombat Move - French
Non Combat Move - French
1 fighter moved from Trans-Jordan to GibraltarTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 14
Research Technology - Germans
Combat Move - Germans
3 bombers and 1 fighter moved from Western Germany to United Kingdom
3 fighters moved from 112 Sea Zone to United Kingdom
1 artillery moved from Western Germany to 113 Sea Zone
3 artilleries and 3 infantry moved from Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 bomber moved from Western Germany to United Kingdom
4 artilleries, 4 infantry and 4 transports moved from 113 Sea Zone to 111 Sea Zone
4 artilleries and 4 infantry moved from 111 Sea Zone to Scotland
3 submarines moved from 109 Sea Zone to 110 Sea Zone
2 submarines moved from 109 Sea Zone to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
3 fighters moved from Southern Italy to Normandy Bordeaux
1 infantry moved from Vologda to Smolensk
Germans take Smolensk from Russians
17 artilleries and 4 infantry moved from Vologda to Smolensk
1 armour, 1 artillery and 1 infantry moved from Caucasus to Turkey
1 artillery and 1 infantry moved from Caucasus to Northwest PersiaPurchase Units - Germans
Germans buy 4 artilleries, 3 fighters, 9 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;Combat - Germans
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Scramble from Gibraltar to SZ91?
Intercept in London?No point in scrambling SZ110.
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No intercept in London. Full scramble in sz 91.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 14
Research Technology - Germans
Combat Move - Germans
3 bombers and 1 fighter moved from Western Germany to United Kingdom
3 fighters moved from 112 Sea Zone to United Kingdom
1 artillery moved from Western Germany to 113 Sea Zone
3 artilleries and 3 infantry moved from Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 bomber moved from Western Germany to United Kingdom
4 artilleries, 4 infantry and 4 transports moved from 113 Sea Zone to 111 Sea Zone
4 artilleries and 4 infantry moved from 111 Sea Zone to Scotland
3 submarines moved from 109 Sea Zone to 110 Sea Zone
2 submarines moved from 109 Sea Zone to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
3 fighters moved from Southern Italy to Normandy Bordeaux
1 infantry moved from Vologda to Smolensk
Germans take Smolensk from Russians
17 artilleries and 4 infantry moved from Vologda to Smolensk
1 armour, 1 artillery and 1 infantry moved from Caucasus to Turkey
1 artillery and 1 infantry moved from Caucasus to Northwest PersiaPurchase Units - Germans
Germans buy 4 artilleries, 3 fighters, 9 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;Combat - Germans
Americans scrambles 2 units out of Gibraltar to defend against the attack in 91 Sea Zone
Air Battle in United Kingdom
Germans attacks with 8 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/3 hits
1 bomber killed by AA
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 7,3 and causes: 10 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 7 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom causes 16 damage total. Damaged units is as follows: factory_major = 10, airfield = 6
Battle in 104 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 104 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Scotland
Battle in 110 Sea Zone
Germans attack with 3 submarines
Americans defend with 1 carrier, 2 fighters and 1 transport
Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier and 1 transport in 110 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 110 Sea Zone
Germans roll dice for 2 submarines in 110 Sea Zone, round 3 : 1/2 hits
1 carrier owned by the Americans lost in 110 Sea Zone
Germans roll dice for 2 submarines in 110 Sea Zone, round 4 : 2/2 hits
1 transport owned by the Americans lost in 110 Sea Zone
2 submarines owned by the Germans Submerged
Americans win, taking Scotland from British with 2 fighters remaining. Battle score for attacker is 17
Casualties for Germans: 1 submarine
Casualties for Americans: 1 carrier and 1 transport
Battle in 91 Sea Zone
Germans attack with 1 bomber and 2 submarines
French defend with 1 fighter; British defend with 1 fighter; Americans defend with 1 destroyer and 3 transports
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 bomber in 91 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer, 2 fighters and 3 transports in 91 Sea Zone, round 2 : 3/3 hits
1 bomber owned by the Germans, 2 submarines owned by the Germans, 1 destroyer owned by the Americans and 1 fighter owned by the British lost in 91 Sea Zone
Americans win with 1 fighter and 3 transports remaining. Battle score for attacker is -6
Casualties for Germans: 1 bomber and 2 submarines
Casualties for British: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Northwest Persia
Germans attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 0/2 hits
British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Northwest Persia
Germans roll dice for 1 artillery in Northwest Persia, round 3 : 0/1 hits
British roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits
Germans roll dice for 1 artillery in Northwest Persia, round 4 : 0/1 hits
British roll dice for 1 mech_infantry in Northwest Persia, round 4 : 0/1 hits
Germans roll dice for 1 artillery in Northwest Persia, round 5 : 1/1 hits
British roll dice for 1 mech_infantry in Northwest Persia, round 5 : 0/1 hits
1 mech_infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Turkey
Germans attack with 1 armour, 1 artillery and 1 infantry
British defend with 2 infantry
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Turkey, round 2 : 2/3 hits
British roll dice for 2 infantry in Turkey, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Turkey
Germans win, taking Turkey from British with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 3 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 5 infantry
Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/5 hits
Americans roll dice for 5 infantry in Normandy Bordeaux, round 2 : 1/5 hits
2 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery and 3 fighters in Normandy Bordeaux, round 3 : 2/4 hits
Americans roll dice for 3 infantry in Normandy Bordeaux, round 3 : 2/3 hits
1 fighter owned by the Germans, 2 infantry owned by the Americans and 1 artillery owned by the Germans lost in Normandy Bordeaux
retreated to Normandy Bordeaux
Americans win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 1 artillery, 1 fighter and 1 infantry
Casualties for Americans: 4 infantry
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Cleaning up after air battles
2 fighters owned by the Americans forced to land in United KingdomNon Combat Move - Germans
2 fighters moved from Normandy Bordeaux to Western Germany
1 aaGun moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from 104 Sea Zone to Holland Belgium
4 fighters moved from United Kingdom to 111 Sea Zone
2 carriers and 3 destroyers moved from 112 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from Russia to Smolensk
3 armour and 3 mech_infantrys moved from Caucasus to Turkmenistan
1 armour and 2 mech_infantrys moved from Volgograd to Turkmenistan
5 artilleries, 1 infantry and 2 mech_infantrys moved from Rostov to Caucasus
3 bombers moved from United Kingdom to Western GermanyPlace Units - Germans
3 infantry placed in Novgorod
4 artilleries, 1 fighter and 5 infantry placed in Western Germany
3 mech_infantrys placed in Volgograd
1 infantry and 1 mech_infantry placed in Ukraine
2 fighters placed in GermanyTurn Complete - Germans
Germans collect 64 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 14
Combat Move - Russians
1 armour moved from Central Mongolia to Buyant-Uhaa
Russians take Buyant-Uhaa from Japanese
1 armour moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
8 artilleries and 7 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from GermansCombat - Russians
Non Combat Move - Russians
4 aaGuns moved from Belarus to Eastern PolandTurn Complete - Russians
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Hold on, I need to one edit for Russia OK?
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 14
Combat Move - Russians
1 armour moved from Central Mongolia to Buyant-Uhaa
Russians take Buyant-Uhaa from Japanese
1 armour moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
8 artilleries and 7 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from GermansCombat - Russians
Non Combat Move - Russians
4 aaGuns moved from Belarus to Eastern PolandTurn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Eastern Poland: 1 infantry
EDIT: Adding units owned by Russians to Belarus: 1 infantry
EDIT: Removing units owned by Russians from Eastern Poland: 2 infantry
EDIT: Adding units owned by Russians to Baltic States: 1 infantry
EDIT: Adding units owned by Russians to Belarus: 1 infantry
EDIT: Removing units owned by Russians from Eastern Poland: 2 aaGuns
EDIT: Adding units owned by Russians to Baltic States: 1 aaGun
EDIT: Adding units owned by Russians to Belarus: 1 aaGun
EDIT: Turning off Edit Mode -
Thanks. :-D
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I assumed no scramble but I guess it would have been logical to scramble one plane to block the bombardment.
I’ll add back a plane and damage a BB if it hits:
Rolling 1d6:
(4) -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 14
Combat Move - Japanese
2 units repaired.
1 armour and 1 mech_infantry moved from Dzavhan to Buyant-Uhaa
Japanese take Central Mongolia from Russians
Japanese take Buyant-Uhaa from Russians
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 33 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Japan to 26 Sea Zone
2 fighters moved from Japan to 26 Sea Zone
1 fighter moved from Japan to 26 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Malaya to India
14 artilleries, 13 infantry and 3 mech_infantrys moved from Burma to India
3 bombers moved from Yunnan to IndiaPurchase Units - Japanese
Japanese buy 2 armour, 5 artilleries, 7 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat - Japanese
Battle in Java
Battle in Hawaiian Islands
Japanese attack with 2 artilleries, 4 fighters and 4 infantry
Americans defend with 1 airfield, 9 fighters and 1 harbour
Japanese roll dice for 2 battleships and 2 cruisers in Hawaiian Islands, round 2 : 2/4 hits
Japanese roll dice for 2 artilleries, 4 fighters and 4 infantry in Hawaiian Islands, round 2 : 4/10 hits
Americans roll dice for 9 fighters in Hawaiian Islands, round 2 : 5/9 hits
4 infantry owned by the Japanese, 1 artillery owned by the Japanese and 6 fighters owned by the Americans lost in Hawaiian Islands
4 fighters owned by the Japanese retreated
Japanese roll dice for 1 artillery in Hawaiian Islands, round 3 : 1/1 hits
Americans roll dice for 3 fighters in Hawaiian Islands, round 3 : 2/3 hits
1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Hawaiian Islands
Americans win, taking Java from ANZAC with 2 fighters remaining. Battle score for attacker is 50
Casualties for Americans: 7 fighters
Casualties for Japanese: 2 artilleries and 4 infantry
Battle in India
Japanese attack with 14 artilleries, 3 bombers, 1 fighter, 13 infantry, 3 mech_infantrys and 1 tactical_bomber
British defend with 3 aaGuns, 1 armour, 3 artilleries, 2 fighters and 17 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; Americans defend with 2 infantry, 1 marine and 1 mech_infantry; ANZAC defend with 3 fighters
AA fire in India : 2/5 hits
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in India
Japanese roll dice for 14 artilleries, 3 bombers, 13 infantry and 3 mech_infantrys in India, round 2 : 6/33 hits
UK_Pacific roll dice for 3 aaGuns, 1 armour, 3 artilleries, 5 fighters, 19 infantry, 1 marine and 1 mech_infantry in India, round 2 : 13/30 hits
13 infantry owned by the Japanese, 3 aaGuns owned by the British and 3 infantry owned by the British lost in India
14 artilleries owned by the Japanese and 3 mech_infantrys owned by the Japanese retreated to Burma
UK_Pacific win with 1 armour, 3 artilleries, 5 fighters, 16 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is -36
Casualties for British: 3 aaGuns and 3 infantry
Casualties for Japanese: 1 fighter, 13 infantry and 1 tactical_bomberNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter
EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
EDIT: Turning off Edit Mode
3 bombers moved from India to Yunnan
3 artilleries and 5 infantry moved from Kazakhstan to Turkmenistan
2 artilleries and 1 infantry moved from Yunnan to Burma
3 bombers moved from Yunnan to Burma
1 artillery moved from Shantung to Jehol
1 infantry moved from Anhwe to Hunan
1 artillery moved from Shensi to Szechwan
1 infantry moved from Kweichow to Yunnan
1 artillery moved from Hunan to Yunnan
1 artillery moved from Anhwe to Kweichow
1 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Yakut S.S.R. to Buryatia
4 fighters moved from Hawaiian Islands to 26 Sea Zone
3 fighters moved from 26 Sea Zone to Wake Island
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Anhwe to KweichowPlace Units - Japanese
3 transports placed in 6 Sea Zone
2 armour placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Shantung
3 artilleries, 3 infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 73 PUs; end with 74 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 14
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Spain to 91 Sea Zone
3 artilleries moved from Spain to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 109 Sea Zone
3 artilleries and 3 infantry moved from 109 Sea Zone to Scotland
2 infantry moved from United Kingdom to Scotland
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
5 fighters moved from United Kingdom to Scotland
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from Spain to Northern Italy
Americans take Northern Italy from Italians
1 fighter moved from United Kingdom to Scotland
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 armour and 1 mech_infantry moved from Spain to Holland Belgium
1 armour moved from Spain to Holland Belgium
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Queensland to Java
1 carrier moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 marine moved from India to 39 Sea Zone
1 battleship, 3 cruisers, 1 destroyer and 1 marine moved from 39 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to JavaPurchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 destroyer, 4 fighters, 7 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 1 transport
Japanese defend with 1 transport
Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 110 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Germans defend with 2 submarines
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Midway
Battle in Java
Americans attack with 1 bomber, 2 infantry and 1 marine
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Midway from Japanese, taking Java from Japanese with 1 bomber, 1 infantry and 1 marine remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Holland Belgium
Americans attack with 2 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 infantry and 1 tactical_bomber
Americans win, taking Holland Belgium from Germans with 1 armour remaining. Battle score for attacker is 6
Casualties for Germans: 1 aaGun, 1 infantry and 1 tactical_bomber
Casualties for Americans: 1 armour, 1 infantry and 1 mech_infantry
Battle in Scotland
Americans attack with 3 artilleries, 6 fighters and 5 infantry
Germans defend with 1 airfield, 4 artilleries and 4 infantry
Americans win, taking Scotland from Germans with 1 artillery and 6 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 4 artilleries and 4 infantry
Casualties for Americans: 2 artilleries and 5 infantryNon Combat Move - Americans
6 fighters moved from Scotland to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 carrier moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Western United States
2 fighters moved from Western United States to Hawaiian Islands
2 aaGuns moved from British Columbia to Alaska
1 armour moved from Western United States to Alaska
1 submarine moved from 10 Sea Zone to 15 Sea Zone
1 bomber moved from Java to Sumatra
1 carrier and 1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Spain to Gibraltar
1 aaGun moved from Spain to Gibraltar
1 aaGun, 3 armour, 3 artilleries and 7 infantry moved from Spain to Southern FrancePlace Units - Americans
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern France
1 armour and 2 mech_infantrys placed in Spain
1 artillery and 1 infantry placed in Eastern United States
1 destroyer and 1 transport placed in 101 Sea Zone
4 fighters placed in Western United States
Americans undo move 5.
1 transport placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 15 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 8 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 8 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 15 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,5,6,1,5,4,5,5,4,2,2,6,1,2,1,2,3
Americans collect 74 PUs (1 lost to blockades); end with 74 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Place Units - Chinese
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs totalCombat Move - British
2 infantry moved from Persia to Northwest Persia
3 mech_infantrys moved from Iraq to Turkey
1 armour moved from Greece to Yugoslavia
British take Albania from Italians
British take Yugoslavia from Germans
1 armour moved from Greece to Romania
British take Bulgaria from Germans
British take Romania from Germans
1 armour moved from Iraq to Turkey
1 fighter and 1 tactical_bomber moved from Iraq to Turkey
1 bomber moved from Iraq to Northwest PersiaPurchase Units - British
British repair damage of 5x factory_major; Remaining resources: 28 PUs;
British buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat - British
Battle in Northwest Persia
British attack with 1 bomber and 2 infantry
Germans defend with 1 artillery
British win, taking Northwest Persia from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Turkey
British attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 artillery
British win, taking Turkey from Germans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour and 1 artillery
Casualties for British: 2 mech_infantrysNon Combat Move - British
1 artillery and 1 infantry moved from West India to India
1 armour and 1 mech_infantry moved from Persia to West India
1 fighter and 1 tactical_bomber moved from Persia to India
1 infantry moved from Persia to Eastern Persia
1 fighter and 1 tactical_bomber moved from Turkey to Trans-Jordan
1 bomber moved from Northwest Persia to Persia
2 marines moved from Spain to 92 Sea Zone
2 battleships, 1 cruiser and 2 marines moved from 92 Sea Zone to 98 Sea Zone
2 marines moved from 98 Sea Zone to EgyptPlace Units - British
3 infantry placed in Persia
1 mech_infantry placed in Iraq
5 infantry placed in United KingdomTurn Complete - British
British collect 50 PUs; end with 50 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 53 PUsPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 artilleries -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 14
Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
2 fighters moved from 95 Sea Zone to Yugoslavia
2 fighters and 2 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 artillery and 2 infantry moved from France to Normandy BordeauxPurchase Units - Italians
Italians buy 3 artilleries; Remaining resources: 0 PUs;Combat - Italians
Battle in Yugoslavia
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 armour
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Yugoslavia, round 2 : 2/4 hits
British roll dice for 1 armour in Yugoslavia, round 2 : 0/1 hits
1 armour owned by the British lost in Yugoslavia
Italians win, taking Yugoslavia from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Northern Italy
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor and 1 mech_infantry
Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 1/4 hits
Americans roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Holland Belgium
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 armour
Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/2 hits
Americans roll dice for 1 armour in Holland Belgium, round 2 : 1/1 hits
1 armour owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits
Americans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 4 : 0/2 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 1/1 hits
1 artillery owned by the Italians lost in Normandy Bordeaux
retreated to Normandy Bordeaux
Americans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Holland Belgium to Southern Italy
2 fighters moved from Northern Italy to Southern Italy
2 fighters moved from Yugoslavia to 97 Sea Zone
1 carrier and 2 destroyers moved from 95 Sea Zone to 97 Sea ZonePlace Units - Italians
3 artilleries placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 14
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 1 PUs;Non Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from India to Iraq
2 fighters moved from 41 Sea Zone to India
1 fighter moved from 42 Sea Zone to India
1 carrier and 1 destroyer moved from 41 Sea Zone to 42 Sea Zone
2 armour, 1 artillery and 5 infantry moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
1 fighter moved from New South Wales to 42 Sea Zone
1 fighter moved from New South Wales to Queensland
1 fighter moved from New South Wales to 42 Sea ZonePlace Units - ANZAC
1 fighter placed in QueenslandTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,6,5,3
ANZAC collect 6 PUs (4 lost to blockades); end with 7 PUs totalCombat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to United KingdomTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 15
Research Technology - Germans
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
3 destroyers moved from 111 Sea Zone to 110 Sea Zone
4 fighters moved from 111 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Western Germany to 109 Sea Zone
2 bombers moved from Western Germany to United Kingdom
EDIT: 2 fighters moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to 110 Sea Zone
18 artilleries and 6 infantry moved from Smolensk to Belarus
1 mech_infantry moved from Ukraine to Romania
2 fighters moved from Germany to Romania
4 armour and 5 mech_infantrys moved from Turkmenistan to Eastern Persia
2 artilleries, 1 infantry and 1 mech_infantry moved from Caucasus to Turkey
1 artillery and 1 mech_infantry moved from Caucasus to Northwest Persia
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
1 mech_infantry moved from Volgograd to Northwest Persia
1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
4 armour, 1 artillery, 7 infantry and 5 mech_infantrys moved from Novgorod to Baltic States
3 artilleries moved from Caucasus to Turkey
2 mech_infantrys moved from Volgograd to TurkeyPurchase Units - Germans
Germans buy 2 armour, 8 artilleries, 1 carrier, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Air Battle in United Kingdom -
Intercept in London?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 15
Research Technology - Germans
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
3 destroyers moved from 111 Sea Zone to 110 Sea Zone
4 fighters moved from 111 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Western Germany to 109 Sea Zone
2 bombers moved from Western Germany to United Kingdom
EDIT: 2 fighters moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to 110 Sea Zone
18 artilleries and 6 infantry moved from Smolensk to Belarus
1 mech_infantry moved from Ukraine to Romania
2 fighters moved from Germany to Romania
4 armour and 5 mech_infantrys moved from Turkmenistan to Eastern Persia
2 artilleries, 1 infantry and 1 mech_infantry moved from Caucasus to Turkey
1 artillery and 1 mech_infantry moved from Caucasus to Northwest Persia
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
1 mech_infantry moved from Volgograd to Northwest Persia
1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
4 armour, 1 artillery, 7 infantry and 5 mech_infantrys moved from Novgorod to Baltic States
3 artilleries moved from Caucasus to Turkey
2 mech_infantrys moved from Volgograd to TurkeyPurchase Units - Germans
Germans buy 2 armour, 8 artilleries, 1 carrier, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Air Battle in United Kingdom
Germans attacks with 8 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits
Bombing raid in United Kingdom rolls: 3,6 and causes: 9 damage to unit: factory_major
Bombing raid in United Kingdom causes 9 damage total.
Battle in 109 Sea Zone
Germans attack with 1 bomber
Americans defend with 3 transports
3 transports owned by the Americans lost in 109 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in Turkey
Germans attack with 5 artilleries, 1 infantry and 3 mech_infantrys
British defend with 1 armour and 1 mech_infantry
Germans roll dice for 5 artilleries, 1 infantry and 3 mech_infantrys in Turkey, round 2 : 2/9 hits
British roll dice for 1 armour and 1 mech_infantry in Turkey, round 2 : 0/2 hits
1 mech_infantry owned by the British and 1 armour owned by the British lost in Turkey
Germans win, taking Turkey from British with 5 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Battle in 110 Sea Zone
Germans attack with 3 destroyers, 1 fighter and 1 transport
Americans defend with 1 destroyer and 1 submarine
Germans roll dice for 3 destroyers, 1 fighter and 1 transport in 110 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
Germans win with 2 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Scotland
Germans attack with 1 artillery and 1 infantry
British defend with 1 airfield; Americans defend with 1 artillery
Germans roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 0/2 hits
British roll dice for 1 artillery in Scotland, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Scotland, round 3 : 1/2 hits
British roll dice for 1 artillery in Scotland, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Scotland
Germans win, taking Scotland from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Romania
Germans attack with 2 fighters and 1 mech_infantry
British defend with 1 armour
Germans roll dice for 2 fighters and 1 mech_infantry in Romania, round 2 : 0/3 hits
British roll dice for 1 armour in Romania, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Romania
Germans roll dice for 2 fighters in Romania, round 3 : 0/2 hits
British roll dice for 1 armour in Romania, round 3 : 1/1 hits
1 fighter owned by the Germans lost in Romania
Germans roll dice for 1 fighter in Romania, round 4 : 0/1 hits
British roll dice for 1 armour in Romania, round 4 : 0/1 hits
Germans roll dice for 1 fighter in Romania, round 5 : 1/1 hits
British roll dice for 1 armour in Romania, round 5 : 1/1 hits
1 fighter owned by the Germans and 1 armour owned by the British lost in Romania
British win with no units remaining. Battle score for attacker is -18
Casualties for Germans: 2 fighters and 1 mech_infantry
Casualties for British: 1 armour
Battle in Belarus
Germans attack with 18 artilleries and 6 infantry
Russians defend with 1 aaGun and 2 infantry
Germans roll dice for 18 artilleries and 6 infantry in Belarus, round 2 : 8/24 hits
Russians roll dice for 1 aaGun and 2 infantry in Belarus, round 2 : 0/2 hits
1 aaGun owned by the Russians and 2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 18 artilleries and 6 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Eastern Persia
Germans attack with 4 armour and 5 mech_infantrys
British defend with 1 infantry
Germans roll dice for 4 armour and 5 mech_infantrys in Eastern Persia, round 2 : 2/9 hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits
1 infantry owned by the British lost in Eastern Persia
Germans win, taking Eastern Persia from British with 4 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northwest Persia
Germans attack with 1 artillery and 2 mech_infantrys
British defend with 2 infantry
Germans roll dice for 1 artillery and 2 mech_infantrys in Northwest Persia, round 2 : 2/3 hits
British roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits
2 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Baltic States
Germans attack with 4 armour, 1 artillery, 7 infantry and 5 mech_infantrys
Russians defend with 1 aaGun and 2 infantry
Germans roll dice for 4 armour, 1 artillery, 7 infantry and 5 mech_infantrys in Baltic States, round 2 : 4/17 hits
Russians roll dice for 1 aaGun and 2 infantry in Baltic States, round 2 : 1/2 hits
1 aaGun owned by the Russians, 1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 4 armour, 1 artillery, 6 infantry and 5 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
2 aaGuns moved from Caucasus to Turkey
1 bomber moved from 109 Sea Zone to Western Germany
2 bombers moved from United Kingdom to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
4 fighters moved from United Kingdom to 110 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
2 carriers moved from 111 Sea Zone to 110 Sea Zone
2 transports moved from 111 Sea Zone to 112 Sea Zone
2 transports moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Ukraine to RostovPlace Units - Germans
1 carrier placed in 112 Sea Zone
5 artilleries and 4 infantry placed in Western Germany
1 armour and 1 mech_infantry placed in Volgograd
1 armour, 3 artilleries, 4 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 15
Combat Move - Russians
1 armour moved from Manchuria to Amur
Russians take Amur from Japanese
1 armour moved from Amur to Siberia
Russians take Siberia from Japanese
1 infantry moved from Eastern Poland to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Eastern Poland to Poland
Russians take Poland from Germans
1 infantry moved from Eastern Poland to Slovakia Hungary
Russians take Slovakia Hungary from Germans
1 artillery moved from Eastern Poland to Bessarabia
Russians take Bessarabia from GermansCombat - Russians
Non Combat Move - Russians
2 aaGuns and 7 artilleries moved from Eastern Poland to RomaniaTurn Complete - Russians