Scramble FRE fighter to N-B.
Scramble UK fighter to SZ 114.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 4 destroyers and 2 submarines; Remaining resources: 5 PUs;
Combat Move - Americans
1 unit repaired.
1 submarine moved from 54 Sea Zone to 55 Sea Zone
6 bombers moved from Queensland to 55 Sea Zone
1 destroyer moved from 49 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 infantry and 1 mech_infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone
1 infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Battle in 55 Sea Zone
Americans attack with 6 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 6 bombers in 55 Sea Zone, round 2 : 4/6 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 55 Sea Zone
Americans win, taking Caroline Islands from Japanese with 6 bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/7 hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 46 Sea Zone
Americans win with 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Americans
6 bombers moved from 55 Sea Zone to Western Australia
2 mech_infantrys moved from Queensland to Western Australia
1 fighter moved from Samoa to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 carriers, 3 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun and 3 infantry moved from Iceland to 123 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
1 aaGun and 3 infantry moved from 125 Sea Zone to Norway
1 aaGun, 1 armour, 1 artillery and 4 infantry moved from Finland to Norway
1 bomber moved from United Kingdom to Norway
3 fighters moved from 46 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Western Australia
1 fighter moved from 46 Sea Zone to 54 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 112 Sea Zone
1 destroyer placed in 125 Sea Zone
1 airfield placed in Norway
2 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Americans collect 58 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Shensi
11 infantry moved from Kansu to Shensi
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Purchase Units - British
British buy 1 destroyer, 2 marines and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 aaGuns; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
2 fighters moved from Finland to Western Germany
1 fighter moved from United Kingdom to Western Germany
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Western Germany
1 fighter moved from 97 Sea Zone to Western Germany
Combat - British
Battle in Western Germany
British attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 2 bombers, 1 factory_major and 1 harbour; Italians defend with 4 infantry
British roll dice for 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Western Germany, round 2 : 2/8 hits
Germans roll dice for 2 bombers and 4 infantry in Western Germany, round 2 : 4/6 hits
1 tactical_bomber owned by the British, 2 bombers owned by the Germans, 1 fighter owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in Western Germany
Germans win with 4 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 2 bombers
Casualties for British: 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
4 fighters owned by the British retreated
Non Combat Move - British
1 fighter moved from Western Germany to 112 Sea Zone
1 fighter moved from Western Germany to Norway
2 fighters moved from Western Germany to Norway
2 aaGuns, 1 armour and 3 infantry moved from Finland to Norway
2 carriers, 2 cruisers and 1 fighter moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 mech_infantry moved from Eastern Persia to India
1 mech_infantry moved from Iraq to Northwest Persia
2 mech_infantrys moved from Iraq to Persia
1 mech_infantry moved from Persia to West India
6 armour and 4 mech_infantrys moved from Persia to Eastern Persia
3 armour moved from Egypt to Iraq
2 artilleries moved from Morocco to Algeria
Place Units - British
2 marines and 1 mech_infantry placed in Egypt
3 mech_infantrys placed in Persia
1 destroyer placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,4
British collect 37 PUs; end with 37 PUs total
Place Units - UK_Pacific
2 aaGuns placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3,2,1
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Some Units in India change ownership: 2 aaGuns
Germans roll dice for 2 bombers and 4 infantry in Western Germany, round 2 : 4/6 hits
Nice:D
Perceived the recent dice give the Axis many pieces back they lost to the dice early.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
3 armour and 1 mech_infantry moved from Bessarabia to Ukraine
2 mech_infantrys moved from Romania to Ukraine
6 infantry moved from Romania to Bessarabia
1 artillery and 2 infantry moved from Yugoslavia to Romania
3 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Western Germany
1 infantry moved from Greater Southern Germany to Western Germany
4 infantry moved from Western Germany to Denmark
2 infantry moved from Yugoslavia to Romania
2 fighters moved from Southern Italy to Denmark
Place Units - Italians
1 infantry placed in Normandy Bordeaux
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Italians collect 14 PUs (2 lost to blockades); end with 14 PUs total
completely forgot to tell you that I wont easily be able to post for the next 10 days. I will try to find a working wlan tomorrow.
Germans roll dice for 2 bombers and 4 infantry in Western Germany, round 2 : 4/6 hits
Nice:D
Perceived the recent dice give the Axis many pieces back they lost to the dice early.
Yeah, very fortunate here. thought I placed the mech in West Ger instead of Ger. :oops:
This mistake could kill the game.
@alexgreat:
completely forgot to tell you that I wont easily be able to post for the next 10 days. I will try to find a working wlan tomorrow.
Don’t worry Sir,
In advance, I’m going to take holidays from august 6 till august 20, won’t be able to make any move in those days.
Cheers
so, I am back. WLAN was only available in the lobby, I didnt bother to take the notebook there all the time.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 airfield; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Northwest Persia to Iraq
Non Combat Move - ANZAC
1 mech_infantry moved from Queensland to Western Australia
4 mech_infantrys moved from New South Wales to Western Australia
3 armour moved from New South Wales to Western Australia
1 aaGun moved from New South Wales to South Australia
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
1 airfield placed in Western Australia
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Combat - French
Non Combat Move - French
1 fighter moved from United Kingdom to 112 Sea Zone
1 infantry moved from Finland to Norway
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 4 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 125 Sea Zone to 111 Sea Zone
1 submarine moved from 82 Sea Zone to 71 Sea Zone
3 mech_infantrys moved from Eastern Poland to Smolensk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
2 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel
9 infantry and 3 mech_infantrys moved from Karelia to Finland
1 armour moved from Novgorod to Finland
3 infantry moved from Ukraine to Rostov
1 bomber moved from Bessarabia to Rostov
2 mech_infantrys moved from Caucasus to Volgograd
1 bomber moved from Bessarabia to Volgograd
1 armour moved from Ukraine to Bryansk
Germans take Bryansk from Russians
Combat - Germans
Battle in Rostov
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Rostov from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Volgograd
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 3 infantry
Germans win, taking Smolensk from Russians with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Archangel
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 armour, 9 infantry and 3 mech_infantrys
French defend with 1 infantry
Germans win, taking Finland from Americans with 1 armour, 9 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 71 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer
Germans win, taking 71 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
1 submarine moved from 111 Sea Zone to 125 Sea Zone
2 mech_infantrys moved from Karelia to Vyborg
3 mech_infantrys moved from Novgorod to Vyborg
1 armour moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
3 mech_infantrys moved from Eastern Poland to Novgorod
2 infantry moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Rostov to Novgorod
1 bomber moved from Volgograd to Bessarabia
2 mech_infantrys moved from Ukraine to Caucasus
8 infantry moved from Poland to Eastern Poland
4 mech_infantrys moved from Germany to Western Germany
2 mech_infantrys moved from Germany to Eastern Poland
1 aaGun and 9 infantry moved from Southern France to Normandy Bordeaux
Place Units - Germans
2 artilleries and 1 infantry placed in Ukraine
4 fighters placed in Western Germany
1 destroyer and 1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Don’t worry Sir,
Remember, from tomorrow on two weeks, I couln’t make any move.
Cheers
@alexgreat:
completely forgot to tell you that I wont easily be able to post for the next 10 days. I will try to find a working wlan tomorrow.
Don’t worry Sir,
In advance, I’m going to take holidays from august 6 till august 20, won’t be able to make any move in those days.
Cheers
Hi Sir,
I’m back in business.
Cheers
Game on Alex, ME1945 is waiting:D
sorry…lost track with both our holidays. I was reminded to continue to play, and also see there is a finalist. Pls think absolutely nothing of it to claim victory if I dont move tomorrow Monday and then dont keep a one move in two days pace. I dont feel like playing, and I own it to the finalist to get his game going.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kazakhstan to Volgograd
1 artillery and 1 infantry moved from Tambov to Volgograd
1 fighter moved from Russia to Volgograd
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
2 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
3 mech_infantrys moved from Russia to Archangel
1 bomber moved from Russia to Archangel
Combat - Russians
Battle in Volgograd
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Volgograd, round 2 : 1/4 hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Volgograd, round 3 : 1/3 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 3 mech_infantrys
Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/6 hits
Germans roll dice for 3 mech_infantrys in Smolensk, round 2 : 1/3 hits
3 mech_infantrys owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 bomber and 3 mech_infantrys
Germans defend with 2 infantry
Russians roll dice for 1 bomber and 3 mech_infantrys in Archangel, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
1 bomber moved from Archangel to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Volgograd to Russia
4 infantry moved from Russia to Tambov
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 fighters, 3 infantry and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 carriers, 1 destroyer and 1 fighter moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 bomber moved from Yunnan to West India
1 armour, 1 artillery, 9 infantry and 5 mech_infantrys moved from Burma to India
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 38 Sea Zone to Burma
2 fighters and 2 tactical_bombers moved from French Indo China to Burma
1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 bomber, 5 fighters and 4 tactical_bombers moved from Burma to India
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 cruiser and 1 marine moved from 42 Sea Zone to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
1 marine moved from 39 Sea Zone to India
Scramble SZ 39?
cant open right now, but unlikely it makes any sense, isnt it?
Don’t know, you seem despondent. I prefer playing a little more but it depends on you.
Cheers
Scrambling makes zero point zero sense. I am certain Alex wouldn’t scramble. No brainer.
Rubition: You btw made an illegal move during your last German turn. You cannot move the sub out of 125 during combat move phase and then move it again during NCM. A boat can only move once, either during Combat move phase OR during NCM
Either the sub fights in 125 or you move it out during combat move phase and then leave it there.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 fighters, 3 infantry and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 carriers, 1 destroyer and 1 fighter moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 bomber moved from Yunnan to West India
1 armour, 1 artillery, 9 infantry and 5 mech_infantrys moved from Burma to India
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 38 Sea Zone to Burma
2 fighters and 2 tactical_bombers moved from French Indo China to Burma
1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 bomber, 5 fighters and 4 tactical_bombers moved from Burma to India
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 cruiser and 1 marine moved from 42 Sea Zone to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
1 marine moved from 39 Sea Zone to India
Combat - Japanese
Battle in West India
Japanese attack with 1 bomber and 2 infantry
British defend with 1 mech_infantry
Japanese win, taking West India from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in India
Japanese attack with 1 armour, 3 artilleries, 1 bomber, 5 fighters, 11 infantry, 1 marine, 5 mech_infantrys and 4 tactical_bombers
British defend with 5 aaGuns, 1 armour, 2 artilleries, 2 fighters, 12 infantry and 3 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery, 1 bomber, 5 fighters, 2 infantry, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 52
Casualties for British: 5 aaGuns, 1 armour, 2 artilleries, 2 fighters, 12 infantry and 3 mech_infantrys
Casualties for Japanese: 2 artilleries, 9 infantry and 5 mech_infantrys
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 119 Sea Zone: 1 submarine
EDIT: Changing PUs for Russians from 27 to 29
EDIT: Turning off Edit Mode
1 bomber moved from West India to Yunnan
2 fighters and 1 tactical_bomber moved from India to 39 Sea Zone
3 transports moved from 38 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines
3 mech_infantrys moved from Malaya to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
2 mech_infantrys moved from Kwangtung to Yunnan
1 infantry moved from Kwangtung to Kwangsi
2 artilleries moved from Yunnan to French Indo China
1 fighter moved from India to Yunnan
2 fighters and 3 tactical_bombers moved from India to Yunnan
1 bomber moved from India to French Indo China
2 battleships, 4 carriers, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
5 submarines placed in 6 Sea Zone
2 fighters placed in Japan
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 67 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 85 PUs