@sunkhareb said in Simon (Alliex+19) vs Sunkhareb (Axis) BM:
holy moly… shockingly bad dice lol
-3 Luftwaffe but you won all the important battles and kept the BB. Only lost inf in France. So could be worse.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Bryansk to Smolensk
15 armour and 15 mech_infantrys moved from Bryansk to Volgograd
4 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Ukraine to Volgograd
1 bomber and 1 fighter moved from Novgorod to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 115 Sea Zone to 112 Sea Zone
1 bomber moved from Germany to 112 Sea Zone
2 fighters and 5 tactical_bombers moved from Western Germany to 112 Sea Zone
2 fighters moved from Southern Italy to 112 Sea Zone
Combat - Germans
Battle in Caucasus
Germans attack with 4 mech_infantrys
British defend with 1 infantry
Germans win, taking Caucasus from Russians with 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 15 armour and 16 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 15 armour and 15 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 5 fighters, 1 submarine and 5 tactical_bombers
British defend with 1 destroyer, 2 submarines and 3 transports; Americans defend with 2 carriers, 1 cruiser, 3 fighters, 1 submarine and 5 transports
Units damaged: 1 carrier owned by the Americans
Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 79
Casualties for Germans: 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
Casualties for British: 1 destroyer, 2 submarines and 3 transports
Casualties for Americans: 2 carriers, 1 cruiser, 3 fighters, 1 submarine and 5 transports
Non Combat Move - Germans
1 fighter and 2 tactical_bombers moved from 112 Sea Zone to Southern Italy
2 bombers moved from 112 Sea Zone to Southern Italy
2 mech_infantrys moved from Western Germany to Yugoslavia
2 mech_infantrys moved from Yugoslavia to Eastern Poland
1 mech_infantry moved from Romania to Ukraine
1 aaGun moved from Bryansk to Smolensk
1 infantry and 2 mech_infantrys moved from Novgorod to Archangel
1 fighter moved from 112 Sea Zone to Novgorod
1 armour and 1 mech_infantry moved from Western Germany to Poland
2 infantry moved from Germany to Poland
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
7 infantry moved from Finland to Karelia
5 mech_infantrys moved from Western Ukraine to Rostov
7 mech_infantrys moved from Germany to Eastern Poland
3 aaGuns, 4 artilleries and 22 infantry moved from Bryansk to Rostov
1 aaGun and 1 infantry moved from France to Southern France
6 infantry moved from Western Germany to Germany
1 submarine moved from 70 Sea Zone to 82 Sea Zone
Place Units - Germans
3 infantry placed in Ukraine
1 submarine placed in 113 Sea Zone
3 mech_infantrys placed in Novgorod
2 infantry and 7 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
hi, I wont be able to do turns until Saturday!
Don’t worry Sir.
Cheers
back, turn tomorrow!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter moved from Russia to Bryansk
1 bomber moved from Szechwan to Hopei
1 infantry moved from Suiyuyan to Hopei
2 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 0/3 hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 1/2 hits
Italians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 aaGun, 1 artillery and 1 infantry
Russians roll dice for 2 artilleries and 2 infantry in Smolensk, round 2 : 0/4 hits
Germans roll dice for 1 aaGun, 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits
Russians roll dice for 2 artilleries and 2 infantry in Smolensk, round 3 : 2/4 hits
Germans roll dice for 1 aaGun, 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits
1 aaGun owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 2 artilleries and 1 infantry in Smolensk, round 4 : 1/3 hits
Germans roll dice for 1 artillery in Smolensk, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 artilleries remaining. Battle score for attacker is 6
Casualties for Germans: 1 aaGun, 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Hopei
Russians attack with 1 bomber and 1 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 bomber and 1 infantry in Hopei, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits
Russians roll dice for 1 bomber and 1 infantry in Hopei, round 3 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits
Russians roll dice for 1 bomber and 1 infantry in Hopei, round 4 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 4 : 0/1 hits
Russians roll dice for 1 bomber and 1 infantry in Hopei, round 5 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 5 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Hopei
Russians win, taking Hopei from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Russians
1 bomber moved from Hopei to Kansu
1 fighter moved from Bryansk to Tambov
6 infantry moved from Russia to Samara
1 aaGun moved from Russia to Samara
2 aaGuns, 4 armour, 6 artilleries, 55 infantry, 8 mech_infantrys and 1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Szechwan to Russia
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 submarine moved from 92 Sea Zone to 105 Sea Zone
2 mech_infantrys moved from Tambov to Russia
1 infantry moved from Tambov to Samara
Place Units - Russians
8 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
glad you didnt download yet. I left in a hurry after posting, would like to do a quick check, now.
ok
@alexgreat:
glad you didnt download yet. I left in a hurry after posting, would like to do a quick check, now.
OK go ahead
I meant “ok, your turn” :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 9 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
2 infantry moved from Yunnan to Burma
1 armour, 5 artilleries, 1 infantry and 2 mech_infantrys moved from Yunnan to Kweichow
2 infantry moved from Anhwe to Kweichow
1 infantry moved from Chahar to Hopei
1 fighter moved from 19 Sea Zone to Hopei
1 bomber moved from Philippines to Hopei
1 mech_infantry moved from Hunan to Kweichow
1 bomber and 1 tactical_bomber moved from Sumatra to Burma
1 fighter moved from Java to Shan State
1 fighter moved from 37 Sea Zone to Burma
1 tactical_bomber moved from 37 Sea Zone to Shan State
1 fighter moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Burma
1 cruiser and 1 marine moved from 54 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
Combat - Japanese
Battle in Caroline Islands
Battle in Kweichow
Japanese attack with 1 armour, 5 artilleries, 3 infantry and 3 mech_infantrys
Chinese defend with 2 infantry
Japanese win, taking Caroline Islands from Americans, taking Kweichow from Chinese with 1 armour, 5 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Hopei
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to Hunan
1 mech_infantry moved from Kwangtung to Anhwe
1 fighter moved from Hopei to Chahar
1 bomber moved from Hopei to Yunnan
1 bomber, 1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 tactical_bomber moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Shan State to French Indo China
1 carrier moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
2 transports moved from 37 Sea Zone to 36 Sea Zone
4 submarines moved from 54 Sea Zone to 45 Sea Zone
2 battleships, 4 carriers, 2 fighters, 2 tactical_bombers and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 20 Sea Zone
1 carrier and 1 transport moved from 19 Sea Zone to 6 Sea Zone
2 destroyers moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
Place Units - Japanese
2 fighters and 2 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Kwangtung
3 infantry placed in French Indo China
3 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 49 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
1 battleship, 4 carriers, 2 cruisers, 6 fighters, 5 submarines and 1 tactical_bomber moved from 63 Sea Zone to 54 Sea Zone
6 bombers moved from New Zealand to 54 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Norway to Finland
Americans take Finland from Germans
1 bomber moved from French Guiana to United Kingdom
Combat - Americans
Battle in New Guinea
Battle in 54 Sea Zone
Americans attack with 1 battleship, 6 bombers, 4 carriers, 2 cruisers, 5 fighters, 5 submarines and 1 tactical_bomber; ANZAC loiter and taunt
Japanese defend with 1 destroyer
Americans roll dice for 5 submarines in 54 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
1 destroyer owned by the Japanese lost in 54 Sea Zone
Americans win, taking New Guinea from Japanese, taking 54 Sea Zone from Neutral with 1 battleship, 6 bombers, 4 carriers, 2 cruisers, 5 fighters, 5 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 infantry and 2 mech_infantrys moved from New Zealand to 63 Sea Zone
2 infantry, 2 mech_infantrys and 4 transports moved from 63 Sea Zone to 54 Sea Zone
2 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland
2 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 destroyer moved from 63 Sea Zone to 46 Sea Zone
1 destroyer moved from 63 Sea Zone to 49 Sea Zone
1 fighter moved from 10 Sea Zone to Samoa
1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
1 aaGun and 3 infantry moved from 123 Sea Zone to Iceland
1 aaGun moved from Norway to Finland
6 bombers moved from 54 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to Queensland
Place Units - Americans
1 factory_minor placed in Norway
1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 fighter moved from Kansu to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 fighter
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits
Japanese roll dice for 1 fighter in Chahar, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Chahar
Chinese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 fighter
Non Combat Move - Chinese
1 fighter moved from Chahar to Kansu
1 infantry moved from Shensi to Suiyuyan
10 infantry moved from Shensi to Kansu
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Scramble decisions for 97 and 115, please.
No, thx
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 49 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
1 battleship, 4 carriers, 2 cruisers, 6 fighters, 5 submarines and 1 tactical_bomber moved from 63 Sea Zone to 54 Sea Zone
6 bombers moved from New Zealand to 54 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Norway to Finland
Americans take Finland from Germans
1 bomber moved from French Guiana to United Kingdom
Combat - Americans
Battle in New Guinea
Battle in 54 Sea Zone
Americans attack with 1 battleship, 6 bombers, 4 carriers, 2 cruisers, 5 fighters, 5 submarines and 1 tactical_bomber; ANZAC loiter and taunt
Japanese defend with 1 destroyer
Americans roll dice for 5 submarines in 54 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
1 destroyer owned by the Japanese lost in 54 Sea Zone
Americans win, taking New Guinea from Japanese, taking 54 Sea Zone from Neutral with 1 battleship, 6 bombers, 4 carriers, 2 cruisers, 5 fighters, 5 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 infantry and 2 mech_infantrys moved from New Zealand to 63 Sea Zone
2 infantry, 2 mech_infantrys and 4 transports moved from 63 Sea Zone to 54 Sea Zone
2 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland
2 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 destroyer moved from 63 Sea Zone to 46 Sea Zone
1 destroyer moved from 63 Sea Zone to 49 Sea Zone
1 fighter moved from 10 Sea Zone to Samoa
1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
1 aaGun and 3 infantry moved from 123 Sea Zone to Iceland
1 aaGun moved from Norway to Finland
6 bombers moved from 54 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to Queensland
Place Units - Americans
1 factory_minor placed in Norway
1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 fighter moved from Kansu to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 fighter
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits
Japanese roll dice for 1 fighter in Chahar, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Chahar
Chinese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 fighter
Non Combat Move - Chinese
1 fighter moved from Chahar to Kansu
1 infantry moved from Shensi to Suiyuyan
10 infantry moved from Shensi to Kansu
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Purchase Units - British
British buy 6 armour; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from India to Burma
2 fighters moved from India to Burma
1 artillery moved from Northwest Persia to Caucasus
1 armour moved from Iraq to Caucasus
3 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 bomber moved from Norway to 97 Sea Zone
2 fighters moved from Norway to 115 Sea Zone
1 fighter moved from Norway to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
1 fighter moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
2 carriers, 2 cruisers and 2 destroyers moved from 92 Sea Zone to 97 Sea Zone
Combat - British
Battle in Crete
Battle in 115 Sea Zone
British attack with 2 fighters
Germans defend with 1 transport
1 transport owned by the Germans lost in 115 Sea Zone
British win, taking Crete from Italians with 2 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 97 Sea Zone
British attack with 1 bomber, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 battleship, 1 carrier and 2 cruisers
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 bomber, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 5/9 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 carrier and 2 cruisers in 97 Sea Zone, round 2 : 3/4 hits
1 carrier owned by the Italians, 1 bomber owned by the British, 1 submarine owned by the British, 2 cruisers owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
British roll dice for 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 6/7 hits
Italians roll dice for 1 battleship in 97 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 2 carriers, 2 cruisers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for British: 1 bomber, 2 destroyers and 1 submarine
Casualties for Italians: 1 battleship, 1 carrier and 2 cruisers
Battle in Caucasus
British attack with 1 armour, 1 artillery and 4 infantry
Germans defend with 4 mech_infantrys
British roll dice for 1 armour, 1 artillery and 4 infantry in Caucasus, round 2 : 0/6 hits
Germans roll dice for 4 mech_infantrys in Caucasus, round 2 : 2/4 hits
2 infantry owned by the British lost in Caucasus
British roll dice for 1 armour, 1 artillery and 2 infantry in Caucasus, round 3 : 2/4 hits
Germans roll dice for 4 mech_infantrys in Caucasus, round 3 : 0/4 hits
2 mech_infantrys owned by the Germans lost in Caucasus
British roll dice for 1 armour, 1 artillery and 2 infantry in Caucasus, round 4 : 1/4 hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 4 : 0/2 hits
1 mech_infantry owned by the Germans lost in Caucasus
British roll dice for 1 armour, 1 artillery and 2 infantry in Caucasus, round 5 : 0/4 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 5 : 0/1 hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Caucasus, round 6 : 2/4 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 6 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 4 mech_infantrys
Casualties for British: 3 infantry
Battle in Burma
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Burma to India
1 armour and 1 mech_infantry moved from India to Eastern Persia
3 infantry moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Northwest Persia to Persia
1 mech_infantry moved from Iraq to Persia
3 mech_infantrys moved from Egypt to Iraq
1 fighter moved from 92 Sea Zone to United Kingdom
1 transport moved from 92 Sea Zone to 109 Sea Zone
2 aaGuns, 1 armour and 3 infantry moved from Norway to Finland
2 fighters moved from 115 Sea Zone to Finland
2 artilleries moved from Algeria to Morocco
Place Units - British
3 armour placed in Persia
3 armour placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,1
British collect 34 PUs (3 lost to blockades); end with 34 PUs total
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Southern France to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 bomber moved from 99 Sea Zone to Southern Italy
6 infantry moved from Yugoslavia to Romania
2 mech_infantrys moved from Northern Italy to Romania
1 artillery and 4 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern France to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Western Germany to Greater Southern Germany
1 aaGun, 3 armour and 1 mech_infantry moved from Rostov to Ukraine
3 armour and 1 mech_infantry moved from Ukraine to Bessarabia
Place Units - Italians
2 fighters placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,6,4,5,2,1,6,3,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Italians collect 8 PUs (11 lost to blockades); end with 9 PUs total
ok, I finally found out why my objectives tab was never displayed. I missed too many critical infos already (and never bothered to look at other games where they were shown and cross-reference).
I hope to stop doing outdated things like driving a Russian mech towards Africa…
Just use this thread in case you want to look something up. The first post is up to date
shame about Tunisia, and explains the German sub off West Africa
(thats all no excuses, dont take it as that; its my obligation to make sure I have this info)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 1 submarine moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
1 infantry moved from Egypt to Alexandria
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Norway to United Kingdom
2 infantry moved from Norway to Finland
Turn Complete - French