Game History
Round: 1 Purchase Units - British British buy 3 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 cruiser moved from SZ 29 to SZ 19 1 battleship moved from SZ 29 to SZ 28 1 infantry moved from British East Africa to German East Africa British take German East Africa from Germans 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from India to SZ 29 1 infantry moved from India to SZ 29 2 infantry and 1 transport moved from SZ 29 to SZ 26 2 infantry moved from SZ 26 to German East Africa 1 infantry moved from Rhodesia to Union of South Africa 1 transport moved from SZ 19 to SZ 27 1 infantry moved from Scotland to Yorkshire Combat - British British has abandoned SZ 9 to Germans British has abandoned SZ 17 to AustroHungarians Combat Move - British Trigger ChangeToRomeMine: Italians captures territory SZ 17 Trigger ChangeToLondonMine: British captures territory SZ 9 Place Units - British 3 artilleries, 1 fighter and 4 infantry placed in India Turn Complete - British British collect 30 PUs; end with 30 PUsWhackamatt Allies -vs- dawgoneit Axis "#A2"
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TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 23
Combat Move - Chinese
1 Tank moved from Hsining to E.Sinkiang
1 ArmoredCar moved from Sikang to E.Sinkiang
1 Artillery and 3 Infantrys moved from Sikang to E.Qinghai
5 Infantrys moved from Hsining to W.Qinghai
6 Infantrys and 1 Tank moved from Szechwan to ShensiPurchase Units - Chinese
Chinese buy 1 Elite, 1 Fighter and 6 Infantrys; Remaining resources: 1 PUs;Combat - Chinese
Battle in Shensi
Chinese attack with 6 Infantrys and 1 Tank
Hisaichi defend with 3 Infantrys
Chinese win, taking Shensi from Hisaichi with 6 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Hisaichi: 3 InfantrysNon Combat Move - Chinese
Place Units - Chinese
1 Elite and 1 Fighter placed in Szechwan
6 Infantrys placed in HsiningTurn Complete - Chinese
Chinese collect 22 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 23
Combat Move - Hisaichi
1 Tank moved from Suiyuan to Lanchow
Hisaichi take Ningsia from Chinese
Hisaichi take Lanchow from Chinese
1 Infantry moved from Suiyuan to Shansi
3 Infantrys moved from Anhwei to Hupeh
9 Infantrys moved from Kwangtung to Kwangsi
1 Adv.Fighter moved from Hong Kong to Hupeh
8 Infantrys moved from Hong Kong to Kwangtung
1 Infantry moved from Hong Kong to Kwangtung
1 Fighter, 4 Mech.Infs and 3 Tanks moved from Olyokminsk to Evenkia
2 Mech.Infs moved from Hulunbuir to Olyokminsk
1 ArmoredCar moved from Hulunbuir to N.Buryat Mongolia
1 ArmoredCar moved from Heilungchiang to N.Buryat Mongolia
2 Infantrys moved from C.Sinkiang to Alma AtaPurchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 1 Elite, 23 Infantrys, 3 Mech.Infs and 1 Tank; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Alma Ata
Hisaichi attack with 2 Infantrys
British defend with 1 Infantry
Hisaichi win, taking Alma Ata from Russians with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 InfantryNon Combat Move - Hisaichi
Place Units - Hisaichi
3 Infantrys placed in Shantung
3 Infantrys placed in Peking
6 Infantrys placed in Hong Kong
8 Infantrys placed in Changchun
3 Mech.Infs placed in Hulunbuir
2 ArmoredCars and 1 Tank placed in Heilungchiang
1 Elite and 3 Infantrys placed in UrumqiTurn Complete - Hisaichi
Hisaichi collect 73 PUs; end with 73 PUs total -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 23
Combat Move - British
2 Infantrys moved from Mysore to 59 Sea Zone
6 Infantrys moved from Cairo to Lower Egypt
2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
2 Infantrys moved from 58 Sea Zone to W.Iran
5 Infantrys moved from Palestine to Lower Egypt
1 Infantry moved from Palestine to Syria
2 Transports moved from 57 Sea Zone to 59 Sea Zone
2 Infantrys moved from Mysore to 59 Sea Zone
1 Infantry moved from Bombay to 59 Sea Zone
3 Infantrys moved from 59 Sea Zone to Baluchistan
4 Infantrys moved from W.Sinkiang to Alma Ata
1 Infantry moved from Baluchistan to Alma Ata
1 Tank moved from Delhi to W.Sinkiang
5 Infantrys moved from Bihar to W.Tibet
4 Infantrys moved from Delhi to Punjab
2 Infantrys moved from Rajputana to Baluchistan
2 Infantrys moved from Hyderabad to Rajputana
5 Infantrys moved from Madras to Mysore
1 Cruiser and 1 Transport moved from 57 Sea Zone to 59 Sea Zone
2 Destroyers and 2 Submarines moved from 57 Sea Zone to 58 Sea Zone
10 Infantrys moved from Yunnan to Kweichow
1 Infantry moved from Nubia to Lower EgyptPurchase Units - British
British buy 4 Bunkers, 2 Fighters, 11 Infantrys and 6 Tanks; Remaining resources: 1 PUs;Combat - British
Battle in Kweichow
British attack with 10 Infantrys
Hisaichi defend with 1 Infantry
British win, taking Kweichow from Hisaichi with 10 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Alma Ata
British attack with 5 Infantrys
Hisaichi defend with 2 Infantrys
British win, taking Alma Ata from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 0
Casualties for Hisaichi: 2 Infantrys
Casualties for British: 2 InfantrysNon Combat Move - British
Place Units - British
1 Bunker placed in Lower Egypt
6 Tanks placed in Cairo
2 Fighters placed in Crete
1 Bunker placed in Palestine
1 Bunker placed in Iraq
1 Bunker placed in Cairo
5 Infantrys placed in Delhi
British undo move 6.
1 Bunker placed in Delhi
2 Infantrys placed in Bombay
4 Infantrys placed in MadrasTurn Complete - British
British collect 92 PUs; end with 93 PUs total -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 23
Combat Move - Anzac
3 Marines moved from Broome to 67 Sea Zone
2 Marines moved from Western Australia to 67 Sea Zone
1 Elite and 2 Infantrys moved from Java to 67 Sea Zone
2 Marines moved from West Papua to 113 Sea Zone
2 Marines and 2 S.Submarines moved from 113 Sea Zone to 105 Sea Zone
8 Cruisers, 1 Elite, 2 Infantrys and 5 Marines moved from 67 Sea Zone to 105 Sea Zone
1 Adv.Fighter, 1 Fighter and 10 Infantrys moved from Malaya to Bangkok
5 Transports moved from 67 Sea Zone to 122 Sea Zone
9 Infantrys moved from Wellington to 122 Sea Zone
9 Infantrys moved from 122 Sea Zone to New South Wales
1 Marine moved from Canberra to New South Wales
1 ArmoredCar moved from Townsville to Western Australia
3 ArmoredCars moved from Port Moresby to Merauke
7 Infantrys moved from Hollandia to 112 Sea Zone
7 Infantrys and 7 S.Submarines moved from 112 Sea Zone to 105 Sea Zone
1 Elite, 9 Infantrys and 7 Marines moved from 105 Sea Zone to Bangkok
2 Transports moved from 110 Sea Zone to 113 Sea Zone
3 Infantrys moved from Merauke to 113 Sea Zone
3 Infantrys moved from 113 Sea Zone to Timor
4 Transports moved from 110 Sea Zone to 70 Sea Zone
2 Transports moved from 67 Sea Zone to 110 Sea Zone
1 Artillery moved from West Borneo to 110 Sea Zone
3 Infantrys moved from Java to 110 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 110 Sea Zone to 105 Sea Zone
1 Artillery and 3 Infantrys moved from 105 Sea Zone to Bangkok
2 Destroyers moved from 110 Sea Zone to 63 Sea Zone
1 Infantry moved from Java to SumatraPurchase Units - Anzac
Anzac buy 4 ArmoredCars, 2 Artillerys, 3 Elites, 2 Infantrys and 2 Transports; Remaining resources: 1 PUs;Combat - Anzac
Battle in Bangkok
Anzac attack with 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Fighter, 22 Infantrys and 7 Marines
Thai defend with 1 AAGun, 1 Elite, 1 Factory, 14 Infantrys, 1 Mech.Inf and 8 Tanks
Anzac captures 8PUs while taking Thai capital
Anzac win, taking Bangkok from Thai with 1 Artillery, 1 Elite, 12 Infantrys and 7 Marines remaining. Battle score for attacker is 39
Casualties for Anzac: 1 Adv.Fighter, 1 Fighter and 10 Infantrys
Casualties for Thai: 1 Elite, 14 Infantrys, 1 Mech.Inf and 8 TanksNon Combat Move - Anzac
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 Adv.Fighters moved from Crete to Lower EgyptPlace Units - Anzac
2 Transports placed in 114 Sea Zone
1 ArmoredCar placed in Port Moresby
1 Artillery and 1 Infantry placed in West Papua
3 ArmoredCars placed in Townsville
1 Artillery and 2 Elites placed in Broome
1 Elite and 1 Infantry placed in Western AustraliaTurn Complete - Anzac
Anzac collect 51 PUs; end with 60 PUs total -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 23
Combat Move - Dutch
12 Infantrys moved from Java to 66 Sea Zone
2 Infantrys and 1 Transport moved from 66 Sea Zone to 58 Sea Zone
2 Infantrys moved from 58 Sea Zone to E.Iran
Dutch take E.Iran from Yamamoto
1 Carrier, 10 Infantrys and 5 Transports moved from 66 Sea Zone to 58 Sea Zone
10 Infantrys moved from 58 Sea Zone to W.Iran
1 Elite and 1 Infantry moved from British Borneo to 106 Sea Zone
8 Infantrys moved from Yunnan to Kweichow
1 Infantry moved from N.Thailand to Yunnan
1 Infantry moved from S.Thailand to N.Thailand
1 Elite, 1 Infantry and 1 Transport moved from 106 Sea Zone to 105 Sea Zone
1 Elite and 1 Infantry moved from 105 Sea Zone to S.French Indochina
3 Infantrys moved from Banjarmasin to West BorneoPurchase Units - Dutch
Dutch buy 2 Artillerys, 3 Infantrys and 3 Transports; Remaining resources: 1 PUs;Combat - Dutch
Non Combat Move - Dutch
1 AAGun moved from S.Thailand to N.Thailand
1 Adv.Fighter moved from S.French Indochina to Kweichow
1 Adv.Fighter moved from Szechwan to KweichowPlace Units - Dutch
2 Transports placed in 66 Sea Zone
1 Transport placed in 66 Sea Zone
1 Infantry placed in Sumatra
2 Artillerys and 1 Infantry placed in West Borneo
1 Infantry placed in BanjarmasinTurn Complete - Dutch
Dutch collect 35 PUs; end with 36 PUs total -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 23
Purchase Units - Finns
Finns buy 5 Mech.Infs and 1 Tank; Remaining resources: 0 PUs;Non Combat Move - Finns
4 Adv.Fighters, 1 Bomber and 1 Mech.Inf moved from Arkhangelsk to Perm
2 Infantrys moved from Arkhangelsk to Komi
2 ArmoredCars moved from S.Karelia to Kirov
6 ArmoredCars and 2 Artillerys moved from Leningrad to S.Karelia
1 Mech.Inf moved from Leningrad to Kirov
1 Artillery moved from Leningrad to S.Karelia
6 ArmoredCars moved from S.Karelia to Vologda
1 Infantry moved from Vyborg to Oulu
1 Elite and 6 Infantrys moved from Helsinki to Tampere
3 Infantrys moved from Nordland to Middle NorrlandPlace Units - Finns
3 Mech.Infs and 1 Tank placed in Arkhangelsk
2 Mech.Infs placed in LeningradTurn Complete - Finns
Finns collect 35 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 23
Combat Move - Romanians
3 Infantrys moved from Georgia to Astrakhan
1 Mech.Inf moved from Georgia to Astrakhan
1 Mech.Inf moved from Bursa to Astrakhan
4 ArmoredCars and 7 Tanks moved from Bursa to Izmir
Romanians take Izmir from French
1 ArmoredCar moved from Izmir to Rhodes
Italians take Rhodes from British
3 ArmoredCars and 7 Tanks moved from Izmir to Adana
8 Infantrys moved from Istanbul to Bursa
1 Elite moved from Istanbul to Bursa
4 Tanks moved from Bulgaria to Bursa
1 Tank moved from Greece to Bursa
4 Infantrys moved from Bucharest to E.Romania
4 Infantrys moved from Vinnytsia to E.RomaniaPurchase Units - Romanians
Romanians buy 1 Mech.Inf and 6 Tanks; Remaining resources: 0 PUs;Combat - Romanians
Battle in Adana
Romanians attack with 3 ArmoredCars and 7 Tanks
French defend with 1 Infantry
Romanians win, taking Adana from French with 3 ArmoredCars and 7 Tanks remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Astrakhan
Romanians attack with 3 Infantrys and 2 Mech.Infs
Russians defend with 1 AAGun and 1 Bunker
Units damaged: 1 Bunker owned by the Russians
Romanians win, taking Astrakhan from Russians with 2 Infantrys and 2 Mech.Infs remaining. Battle score for attacker is 4
Casualties for Romanians: 1 Infantry
Casualties for Russians: 1 BunkerNon Combat Move - Romanians
Place Units - Romanians
3 Tanks placed in Georgia
1 Mech.Inf and 3 Tanks placed in GreeceTurn Complete - Romanians
Romanians collect 40 PUs; end with 40 PUs total -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 23
Turn Complete - Thai
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TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 23
Combat Move - Americans
2 units repaired.
2 Infantrys moved from Bahia to 35 Sea Zone
2 Infantrys moved from Salvador to 35 Sea Zone
4 Infantrys and 2 Transports moved from 35 Sea Zone to 40 Sea Zone
2 Infantrys moved from Angola to South Africa
1 Infantry moved from Rhodesia to South Africa
1 Infantry moved from Mozambique to South Africa
2 Adv.Fighters moved from Angola to South Africa
4 Infantrys moved from 40 Sea Zone to Cape Town
1 L.Fighter moved from Mozambique to South Africa
1 Mech.Inf moved from French Equatorial Africa to Italian East Africa
British take Equatoria from Italians
Americans take Italian East Africa from Italians
1 Mech.Inf moved from Italian East Africa to Nubia
1 Mech.Inf moved from Liberia to Gold Coast
British take Gold Coast from Italians
1 Mech.Inf moved from Liberia to Nigeria
British take Nigeria from Italians
3 Infantrys moved from Rio de Oro to Mauritania
1 Destroyer moved from 30 Sea Zone to 17 Sea Zone
1 B.Carrier, 1 Cruiser, 1 Destroyer, 1 Fighter and 1 Transport moved from 8 Sea Zone to 17 Sea Zone
1 S.Submarine moved from 57 Sea Zone to 62 Sea Zone
4 Infantrys moved from Davao to 107 Sea Zone
2 B.Transports moved from 107 Sea Zone to 93 Sea Zone
3 Marines moved from Formosa to 93 Sea Zone
3 Infantrys moved from Manila to 93 Sea Zone
2 Marines moved from Formosa to 93 Sea Zone
3 Marines moved from Iwo Jima to 94 Sea Zone
3 Marines, 2 S.Submarines and 1 Transport moved from 94 Sea Zone to 93 Sea Zone
1 Infantry moved from Formosa to 93 Sea Zone
1 B.Transport and 4 Infantrys moved from 107 Sea Zone to 93 Sea Zone
1 Elite and 1 Marine moved from Tohoku to 85 Sea Zone
2 Elites moved from Hokkaido to 85 Sea Zone
1 B.Transport, 3 Elites and 1 Marine moved from 85 Sea Zone to 92 Sea Zone
3 B.Transports, 7 Infantrys, 7 Marines and 1 Transport moved from 93 Sea Zone to 92 Sea Zone
3 Elites, 7 Infantrys and 8 Marines moved from 92 Sea Zone to Hong Kong
1 Infantry, 1 Marine and 2 S.Submarines moved from 93 Sea Zone to 92 Sea Zone
1 Infantry and 1 Marine moved from 92 Sea Zone to Hong Kong
2 Battleships moved from 106 Sea Zone to 92 Sea Zone
4 Infantrys moved from Wake to 87 Sea Zone
1 B.Transport and 4 Infantrys moved from 87 Sea Zone to 76 Sea Zone
1 B.Transport and 4 Infantrys moved from 76 Sea Zone to 75 Sea Zone
4 Infantrys moved from 75 Sea Zone to Kolyma
Russians take Kolyma from Yamamoto
1 Infantry moved from Iturup to 75 Sea Zone
1 Infantry moved from Paramushir to 75 Sea Zone
2 Infantrys and 2 S.Submarines moved from 75 Sea Zone to 92 Sea Zone
2 Infantrys moved from 92 Sea Zone to Hong Kong
4 Battleships moved from 85 Sea Zone to 92 Sea Zone
4 Marines moved from Shikoku to Kyushu
1 Destroyer moved from 85 Sea Zone to 75 Sea Zone
2 B.Carriers moved from 85 Sea Zone to 92 Sea Zone
1 B.Carrier moved from 87 Sea Zone to 75 Sea Zone
1 Infantry moved from N.French Indochina to Hunan
Chinese take Hunan from Hisaichi
2 Infantrys and 2 Marines moved from Malaya to S.Thailand
1 Mech.Inf moved from Gold Coast to French Sudan
1 Mech.Inf moved from Nigeria to French Equatorial AfricaPurchase Units - Americans
Americans buy 6 Artillerys, 1 B.Transport, 1 Battleship, 1 Destroyer, 6 Elites, 1 Factory, 1 Fighter, 13 Infantrys, 2 L.Fighters, 2 Marines and 5 Tanks; Remaining resources: 0 PUs;Combat - Americans
Battle in Hong Kong
Americans attack with 3 Elites, 10 Infantrys and 9 Marines
Hisaichi defend with 1 AAGun, 1 Factory and 19 Infantrys
Americans win, taking Hong Kong from Hisaichi with 2 Elites and 9 Marines remaining. Battle score for attacker is 15
Casualties for Hisaichi: 19 Infantrys
Casualties for Americans: 1 Elite and 10 Infantrys
Battle in South Africa
Americans attack with 2 Adv.Fighters, 4 Infantrys and 1 L.Fighter
Italians defend with 4 Tanks
Americans win, taking South Africa from Italians with 2 Adv.Fighters, 2 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 16
Casualties for Italians: 4 Tanks
Casualties for Americans: 2 Infantrys
Battle in Cape Town
Americans attack with 4 Infantrys
Italians defend with 2 ArmoredCars and 1 Factory
Americans win, taking Cape Town from Italians with 4 Infantrys remaining. Battle score for attacker is 8
Casualties for Italians: 2 ArmoredCarsNon Combat Move - Americans
2 Adv.Fighters moved from South Africa to Belgian Congo
2 Adv.Fighters moved from Belgian Congo to French Equatorial Africa
1 L.Fighter moved from South Africa to Lower EgyptPlace Units - Americans
1 B.Transport placed in 107 Sea Zone
1 Elite, 1 Marine and 2 Tanks placed in Davao
Americans undo move 2.
1 Marine and 2 Tanks placed in Davao
2 L.Fighters placed in Sardinia
1 Battleship placed in 17 Sea Zone
1 Destroyer placed in 17 Sea Zone
2 Infantrys placed in Andalusia
3 Infantrys placed in Rio de Oro
1 Fighter placed in Canarians
2 Infantrys placed in Salvador
2 Infantrys placed in Bahia
2 Tanks placed in Belgian Congo
1 Elite and 1 Tank placed in Mozambique
1 Artillery and 1 Infantry placed in Mindanao
1 Artillery and 2 Infantrys placed in Manila
2 Artillerys and 1 Elite placed in Formosa
2 Artillerys and 2 Elites placed in Chubu
1 Elite, 1 Infantry and 1 Marine placed in Tohoku
1 Elite placed in Tokyo
1 Factory placed in HokkaidoTurn Complete - Americans
Americans collect 183 PUs; end with 183 PUs total -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 24
Combat Move - Germans
1 HeavyTank and 3 Mech.Infs moved from Erzurum to Astrakhan
1 HeavyTank moved from Ankara to Astrakhan
1 Elite moved from Saratov to Astrakhan
1 Elite, 10 HeavyTanks and 6 Infantrys moved from Kirov to Perm
9 Tanks moved from Moscow to Kirov
1 Adv.Fighter moved from Aquitaine to Brittany
2 JetFighters and 6 Stukas moved from Paris to Brittany
4 Infantrys moved from Normandy to Brittany
5 Infantrys moved from Picardy to Normandy
1 Elite moved from Netherlands to Belgium
2 Adv.Fighters and 2 Fighters moved from Provence to Brittany
1 Infantry moved from Saxony to Rhine
2 Bombers and 8 JetFighters moved from Georgia to Astrakhan
2 Infantrys moved from Bursa to Ankara
1 Mech.Inf moved from Astrakhan to Erzurum
4 Stukas moved from Bursa to Astrakhan
5 Infantrys moved from Istanbul to Bursa
3 Infantrys moved from Bulgaria to Istanbul
8 Infantrys moved from E.Romania to Bulgaria
1 Infantry moved from Novgorod to Smolensk
1 Bomber moved from Stalingrad to AstrakhanPurchase Units - Germans
Germans buy 1 Adv.Fighter, 2 Bombers, 1 JetFighter, 10 Mech.Infs and 3 Stukas; Remaining resources: 0 PUs;Non Combat Move - Germans
Place Units - Germans
10 Mech.Infs placed in Moscow
2 Bombers, 1 JetFighter and 2 Stukas placed in Paris
1 Adv.Fighter and 1 Stuka placed in StalingradTurn Complete - Germans
Germans collect 134 PUs; end with 134 PUs total -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 24
Purchase Units - Russians
Russians buy 1 Bunker and 4 Infantrys; Remaining resources: 1 PUs;Place Units - Russians
1 Bunker and 4 Infantrys placed in SibirskyTurn Complete - Russians
Russians collect 14 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 24
Combat Move - Italians
7 HeavyTanks and 15 Infantrys moved from S.Tunisia to S.Algeria
8 HeavyTanks moved from Tunis to S.Algeria
1 Infantry moved from N.Tunisia to S.Algeria
2 Infantrys moved from New Valley to Nubia
4 Adv.Fighters and 1 JetFighter moved from Kufra to Nubia
3 HeavyTanks moved from Hun to New Valley
1 Elite moved from Mersa Matruh to New ValleyPurchase Units - Italians
Italians buy 2 Adv.Fighters, 7 HeavyTanks and 1 Tank; Remaining resources: 0 PUs;Combat - Italians
Battle in Nubia
Italians attack with 4 Adv.Fighters, 2 Infantrys and 1 JetFighter
Americans defend with 1 Mech.Inf
Italians win, taking Nubia from British with 4 Adv.Fighters, 1 Infantry and 1 JetFighter remaining. Battle score for attacker is 4
Casualties for Italians: 1 Infantry
Casualties for Americans: 1 Mech.InfNon Combat Move - Italians
4 Adv.Fighters and 1 JetFighter moved from Nubia to New Valley
2 Fighters moved from Rome to Hun
13 Infantrys moved from Bulgaria to Istanbul
1 Mech.Inf moved from Rome to Croatia
1 Infantry moved from Languedoc to Aquitaine
1 AAGun and 10 Infantrys moved from Provence to Languedoc
1 AAGun and 12 Infantrys moved from Lombardy to Provence
9 Infantrys moved from Venetia to Lombardy
8 Infantrys moved from Rome to Tuscany
7 Infantrys moved from Tuscany to Lombardy
1 Infantry moved from Tuscany to LombardyPlace Units - Italians
3 HeavyTanks placed in Hun
4 HeavyTanks placed in Tunis
1 Tank placed in Lombardy
2 Adv.Fighters placed in RomeTurn Complete - Italians
Italians collect 67 PUs; end with 67 PUs total -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 24
Combat Move - French
2 Infantrys and 1 Tank moved from Syria to Adana
6 Infantrys moved from W.Iran to Adana
2 Tanks moved from Azerbaijan to Adana
5 Infantrys moved from Azerbaijan to ErzurumPurchase Units - French
French buy 2 Artillerys, 3 Bunkers and 5 Infantrys; Remaining resources: 1 PUs;Combat - French
Battle in Adana
French attack with 8 Infantrys and 3 Tanks
Romanians defend with 3 ArmoredCars and 7 Tanks
Romanians win with 1 Tank remaining. Battle score for attacker is 11
Casualties for French: 8 Infantrys and 3 Tanks
Casualties for Romanians: 3 ArmoredCars and 6 Tanks
Battle in Erzurum
French attack with 5 Infantrys
Germans defend with 1 AAGun and 1 Mech.Inf
1 Mech.Inf owned by the Germans lost in Erzurum
French win, taking Erzurum from Germans with 4 Infantrys remaining. Battle score for attacker is 4
Casualties for French: 1 Infantry
Casualties for Germans: 1 Mech.InfNon Combat Move - French
Place Units - French
1 Bunker and 2 Infantrys placed in Azerbaijan
1 Artillery, 1 Bunker and 2 Infantrys placed in W.Iran
1 Artillery, 1 Bunker and 1 Infantry placed in SyriaTurn Complete - French
French collect 34 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 24
Combat Move - Yamamoto
2 Infantrys moved from Ayan to Yakutsk
1 Infantry moved from Evenkia to Olyokminsk
1 Tank moved from Peking to Anhwei
3 Fighters moved from Kwangsi to HunanCombat - Yamamoto
Battle in Hunan
Yamamoto attack with 3 Fighters
Americans defend with 1 Infantry
Yamamoto win with 3 Fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 InfantryNon Combat Move - Yamamoto
1 ArmoredCar, 2 Elites and 3 Infantrys moved from Ufa to Chimkent
3 Fighters moved from Hunan to HupehTurn Complete - Yamamoto
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TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 24
Combat Move - Chinese
3 Infantrys moved from Shensi to Shansi
3 Infantrys moved from Shensi to Suiyuan
1 Infantry moved from Szechwan to Shensi
1 Tank moved from Shensi to Suiyuan
1 Fighter moved from Szechwan to Shansi
1 Infantry moved from E.Qinghai to Ningsia
Chinese take Ningsia from Hisaichi
1 Artillery and 2 Infantrys moved from E.Qinghai to Lanchow
5 Infantrys moved from W.Qinghai to Gobi Altai
6 Infantrys moved from Hsining to W.QinghaiPurchase Units - Chinese
Chinese buy 1 Bunker and 8 Infantrys; Remaining resources: 1 PUs;Combat - Chinese
Battle in Gobi Altai
Chinese attack with 5 Infantrys
Hisaichi defend with 1 Infantry
Chinese win, taking Gobi Altai from Hisaichi with 5 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Suiyuan
Chinese attack with 3 Infantrys and 1 Tank
Hisaichi defend with 1 Infantry
Chinese win, taking Suiyuan from Hisaichi with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Lanchow
Chinese attack with 1 Artillery and 2 Infantrys
Hisaichi defend with 1 Tank
Chinese win, taking Lanchow from Hisaichi with 1 Artillery remaining. Battle score for attacker is 1
Casualties for Hisaichi: 1 Tank
Casualties for Chinese: 2 Infantrys
Battle in Shansi
Chinese attack with 1 Fighter and 3 Infantrys
Hisaichi defend with 1 Infantry
Chinese win, taking Shansi from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 InfantryNon Combat Move - Chinese
1 Fighter moved from Shansi to SzechwanPlace Units - Chinese
1 Bunker and 2 Infantrys placed in Szechwan
6 Infantrys placed in HsiningTurn Complete - Chinese
Chinese collect 28 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 24
Combat Move - Hisaichi
10 Infantrys moved from Kiangsi to Hong Kong
10 Infantrys moved from Kwangtung to Hong Kong
6 Infantrys moved from Shantung to Shansi
1 Mech.Inf moved from Hupeh to Hunan
Hisaichi take Hunan from Chinese
1 Mech.Inf moved from Hunan to N.French Indochina
Hisaichi take N.French Indochina from French
1 Mech.Inf moved from N.French Indochina to N.Thailand
1 Adv.Fighter moved from Hupeh to Hong Kong
2 Infantrys moved from Irkutsk to Olyokminsk
2 ArmoredCars moved from N.Buryat Mongolia to Evenkia
2 Mech.Infs moved from Olyokminsk to Evenkia
3 Mech.Infs moved from Hulunbuir to Olyokminsk
2 ArmoredCars and 1 Tank moved from Heilungchiang to N.Buryat Mongolia
11 Infantrys moved from Heilungchiang to KhabarovskPurchase Units - Hisaichi
Hisaichi buy 2 Adv.Fighters, 19 Infantrys and 3 Tanks; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Shansi
Hisaichi attack with 6 Infantrys
Chinese defend with 2 Infantrys
Hisaichi win, taking Shansi from Chinese with 5 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 2 Infantrys
Battle in Hong Kong
Hisaichi attack with 1 Adv.Fighter and 20 Infantrys
British defend with 1 AAGun and 1 Factory; Americans defend with 2 Elites and 9 Marines
1 Adv.Fighter owned by the Hisaichi lost in Hong Kong
Hisaichi win, taking Hong Kong from British with 17 Infantrys remaining. Battle score for attacker is 26
Casualties for Hisaichi: 1 Adv.Fighter and 3 Infantrys
Casualties for Americans: 2 Elites and 9 Marines
Battle in N.Thailand
Hisaichi attack with 1 Mech.Inf
Dutch defend with 1 AAGun and 1 Infantry
Dutch win with no units remaining. Battle score for attacker is -4
Casualties for Hisaichi: 1 Mech.Inf
Casualties for Dutch: 1 InfantryNon Combat Move - Hisaichi
Place Units - Hisaichi
3 Infantrys placed in Shantung
3 Infantrys placed in Peking
8 Infantrys placed in Changchun
3 Infantrys placed in Heilungchiang
3 Tanks placed in Hulunbuir
Hisaichi undo move 4.
3 Infantrys placed in Heilungchiang
2 Adv.Fighters and 2 Infantrys placed in UrumqiTurn Complete - Hisaichi
Hisaichi collect 67 PUs; end with 67 PUs total -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 24
Combat Move - British
1 Infantry moved from Kweichow to N.French Indochina
French take N.French Indochina from Hisaichi
1 Infantry moved from Syria to Adana
1 Infantry moved from W.Iran to Adana
2 Fighters moved from Crete to Adana
3 Adv.Fighters and 12 Infantrys moved from Lower Egypt to New Valley
6 Tanks moved from Cairo to New Valley
5 Infantrys moved from Baluchistan to Afghanistan
British take Afghanistan from Yamamoto
4 Infantrys moved from Punjab to W.Sinkiang
1 Tank moved from W.Sinkiang to Alma Ata
6 Infantrys moved from W.Tibet to C.Sinkiang
5 Infantrys moved from Delhi to Punjab
5 Infantrys moved from Mysore to 59 Sea Zone
2 Infantrys moved from Bombay to 59 Sea Zone
1 Cruiser, 7 Infantrys and 3 Transports moved from 59 Sea Zone to 58 Sea Zone
1 Transport moved from 58 Sea Zone to 59 Sea Zone
2 Infantrys moved from Rajputana to 59 Sea Zone
2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
9 Infantrys moved from 58 Sea Zone to E.Iran
4 Infantrys moved from Madras to Hyderabad
1 Infantry moved from Kweichow to Hunan
Chinese take Hunan from Hisaichi
1 Adv.Fighter and 3 Fighters moved from Wales to 17 Sea Zone
2 Infantrys moved from Portugal to 17 Sea Zone
5 Infantrys moved from Northern Ireland to Scotland
3 Tanks moved from Wales to Manchester
2 Destroyers and 2 Transports moved from 68 Sea Zone to 59 Sea ZonePurchase Units - British
British buy 4 ArmoredCars, 2 Bunkers, 2 Elites, 2 Fighters, 5 Infantrys and 7 Tanks; Remaining resources: 0 PUs;Combat - British
Battle in C.Sinkiang
British attack with 6 Infantrys
Hisaichi defend with 1 Infantry
British win, taking C.Sinkiang from Yamamoto with 6 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Adana
British attack with 2 Fighters and 2 Infantrys
Romanians defend with 1 Tank
British win, taking Adana from Romanians with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Romanians: 1 Tank
Battle in New Valley
British attack with 3 Adv.Fighters, 12 Infantrys and 6 Tanks
Italians defend with 4 Adv.Fighters, 2 Elites, 6 HeavyTanks and 1 JetFighter
1 Adv.Fighter owned by the Italians, 4 Infantrys owned by the British, 4 HeavyTanks owned by the Italians and 3 Tanks owned by the British lost in New Valley
2 Adv.Fighters owned by the Italians and 1 Tank owned by the British lost in New Valley
1 Adv.Fighter owned by the Italians and 1 Tank owned by the British lost in New Valley
British win, taking New Valley from Italians with 3 Adv.Fighters and 1 Tank remaining. Battle score for attacker is 51
Casualties for British: 12 Infantrys and 5 Tanks
Casualties for Italians: 4 Adv.Fighters, 2 Elites, 6 HeavyTanks and 1 JetFighterNon Combat Move - British
3 Adv.Fighters moved from New Valley to Lower Egypt
2 Fighters moved from Adana to AzerbaijanPlace Units - British
1 Bunker placed in Lower Egypt
1 Bunker placed in Iraq
6 Tanks placed in Cairo
2 Fighters placed in Crete
1 Elite and 1 Infantry placed in Bombay
4 ArmoredCars and 1 Tank placed in Madras
1 Elite and 4 Infantrys placed in DelhiTurn Complete - British
British collect 99 PUs; end with 99 PUs total -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 24
Combat Move - Anzac
9 Infantrys and 1 Marine moved from New South Wales to 122 Sea Zone
1 ArmoredCar, 1 Elite and 1 Infantry moved from Western Australia to 70 Sea Zone
2 Destroyers moved from 63 Sea Zone to 58 Sea Zone
1 Artillery, 1 Elite, 12 Infantrys and 7 Marines moved from Bangkok to 105 Sea Zone
1 Artillery, 8 Cruisers, 1 Elite, 12 Infantrys, 7 Marines, 9 S.Submarines and 2 Transports moved from 105 Sea Zone to 92 Sea Zone
1 Artillery, 1 Elite, 12 Infantrys and 7 Marines moved from 92 Sea Zone to Hong Kong
1 ArmoredCar, 1 Elite, 1 Infantry and 2 Transports moved from 70 Sea Zone to 66 Sea Zone
1 Infantry moved from Sumatra to 66 Sea Zone
2 Transports moved from 70 Sea Zone to 67 Sea Zone
1 Artillery and 2 Elites moved from Broome to 67 Sea Zone
1 Infantry moved from Timor to 67 Sea Zone
1 Artillery, 2 Elites, 1 Infantry and 2 Transports moved from 67 Sea Zone to 110 Sea Zone
1 ArmoredCar, 1 Elite, 2 Infantrys and 2 Transports moved from 66 Sea Zone to 110 Sea Zone
1 ArmoredCar, 1 Artillery, 3 Elites and 3 Infantrys moved from 110 Sea Zone to West Borneo
1 Artillery and 1 Infantry moved from West Papua to 113 Sea Zone
2 ArmoredCars moved from Merauke to 113 Sea Zone
2 ArmoredCars, 1 Artillery, 1 Infantry and 2 Transports moved from 113 Sea Zone to 110 Sea Zone
2 ArmoredCars and 1 Infantry moved from 110 Sea Zone to West Borneo
1 ArmoredCar moved from Port Moresby to 114 Sea Zone
1 ArmoredCar and 2 Transports moved from 114 Sea Zone to 113 Sea Zone
3 ArmoredCars moved from Townsville to 113 Sea Zone
4 ArmoredCars and 2 Transports moved from 113 Sea Zone to 67 Sea Zone
4 ArmoredCars moved from 67 Sea Zone to Java
9 Infantrys, 1 Marine and 5 Transports moved from 122 Sea Zone to 67 Sea Zone
9 Infantrys and 1 Marine moved from 67 Sea Zone to JavaPurchase Units - Anzac
Anzac buy 4 Artillerys, 2 Cruisers, 3 Elites, 2 Marines and 1 Tank; Remaining resources: 0 PUs;Combat - Anzac
Battle in Hong Kong
Anzac attack with 1 Artillery, 1 Elite, 12 Infantrys and 7 Marines
Hisaichi defend with 1 AAGun, 1 Factory and 17 Infantrys
Anzac win, taking Hong Kong from Hisaichi with 1 Artillery, 1 Elite, 6 Infantrys and 7 Marines remaining. Battle score for attacker is 22
Casualties for Hisaichi: 17 Infantrys
Casualties for Anzac: 6 InfantrysNon Combat Move - Anzac
Place Units - Anzac
3 Artillerys, 1 Elite and 2 Marines placed in Bangkok
2 Cruisers placed in 67 Sea Zone
1 Artillery and 2 Elites placed in Broome
1 Tank placed in TownsvilleTurn Complete - Anzac
Anzac collect 51 PUs; end with 51 PUs total -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 24
Combat Move - Dutch
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 Artillery moved from 110 Sea Zone to West Borneo
1 Elite and 1 Infantry moved from S.French Indochina to N.French Indochina
1 Infantry moved from Yunnan to N.French Indochina
1 Transport moved from 105 Sea Zone to 106 Sea Zone
1 Artillery and 1 Infantry moved from West Borneo to 106 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 106 Sea Zone to 92 Sea Zone
1 Artillery and 1 Infantry moved from 92 Sea Zone to Kiangsi
Chinese take Kiangsi from Yamamoto
1 Artillery and 1 Marine moved from Java to 66 Sea Zone
1 Elite and 3 Infantrys moved from Sumatra to 66 Sea Zone
1 Artillery, 1 Elite, 3 Infantrys, 1 Marine and 3 Transports moved from 66 Sea Zone to 58 Sea Zone
1 Infantry moved from E.Iran to Uzbekistan
Russians take Uzbekistan from Yamamoto
6 Transports moved from 58 Sea Zone to 66 Sea Zone
10 Infantrys moved from W.Iran to Azerbaijan
1 Artillery, 1 Elite, 3 Infantrys and 1 Marine moved from 58 Sea Zone to W.Iran
2 Adv.Fighters moved from Kweichow to AnhweiPurchase Units - Dutch
Dutch buy 1 Bunker, 1 Factory, 4 Infantrys and 1 Transport; Remaining resources: 1 PUs;Combat - Dutch
Battle in Anhwei
Dutch attack with 2 Adv.Fighters
Yamamoto defend with 1 Tank
1 Adv.Fighter owned by the Dutch and 1 Tank owned by the Yamamoto lost in Anhwei
Dutch win with 1 Adv.Fighter remaining. Battle score for attacker is -5
Casualties for Dutch: 1 Adv.Fighter
Casualties for Yamamoto: 1 TankNon Combat Move - Dutch
1 Adv.Fighter moved from Anhwei to Kweichow
1 AAGun moved from N.Thailand to Yunnan
1 Infantry moved from Banjarmasin to West Borneo
1 Infantry moved from E.Iran to W.IranPlace Units - Dutch
1 Bunker and 1 Factory placed in E.Iran
2 Infantrys placed in Sumatra
2 Infantrys placed in Java
1 Transport placed in 106 Sea ZoneTurn Complete - Dutch
Dutch collect 35 PUs; end with 36 PUs total -
Okay, after this last round or so, I think I’ve taken away your opportunities. The Anzac and Dutch were able to shut the door in the Middle East. Egypt has broken through the Italian line, and although you will take Morocco and even the second Russian capital, I don’t foresee you overcoming the current income imbalance.
Of course I’ll keep playing, as spending 100+ as the US is always fun. The total annihilation of Russia and then turning south took too long. Now the full Pacific income is helping defend other places like India.
GREAT GAME! I’m always up for another! I might want to be the Axis this time, though. Sometimes you can learn how to play the other powers by asking, what moves of my opponent concern me/must I stop? Then when you’re the other side, you focus on doing just that!