@barnee
Thank you - looks like that did the trick!
Whackamatt Allies -vs- dawgoneit Axis "#A2"
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TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 24
Combat Move - Yamamoto
2 Infantrys moved from Ayan to Yakutsk
1 Infantry moved from Evenkia to Olyokminsk
1 Tank moved from Peking to Anhwei
3 Fighters moved from Kwangsi to HunanCombat - Yamamoto
Battle in Hunan
Yamamoto attack with 3 Fighters
Americans defend with 1 Infantry
Yamamoto win with 3 Fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 InfantryNon Combat Move - Yamamoto
1 ArmoredCar, 2 Elites and 3 Infantrys moved from Ufa to Chimkent
3 Fighters moved from Hunan to HupehTurn Complete - Yamamoto
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TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 24
Combat Move - Chinese
3 Infantrys moved from Shensi to Shansi
3 Infantrys moved from Shensi to Suiyuan
1 Infantry moved from Szechwan to Shensi
1 Tank moved from Shensi to Suiyuan
1 Fighter moved from Szechwan to Shansi
1 Infantry moved from E.Qinghai to Ningsia
Chinese take Ningsia from Hisaichi
1 Artillery and 2 Infantrys moved from E.Qinghai to Lanchow
5 Infantrys moved from W.Qinghai to Gobi Altai
6 Infantrys moved from Hsining to W.QinghaiPurchase Units - Chinese
Chinese buy 1 Bunker and 8 Infantrys; Remaining resources: 1 PUs;Combat - Chinese
Battle in Gobi Altai
Chinese attack with 5 Infantrys
Hisaichi defend with 1 Infantry
Chinese win, taking Gobi Altai from Hisaichi with 5 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Suiyuan
Chinese attack with 3 Infantrys and 1 Tank
Hisaichi defend with 1 Infantry
Chinese win, taking Suiyuan from Hisaichi with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Lanchow
Chinese attack with 1 Artillery and 2 Infantrys
Hisaichi defend with 1 Tank
Chinese win, taking Lanchow from Hisaichi with 1 Artillery remaining. Battle score for attacker is 1
Casualties for Hisaichi: 1 Tank
Casualties for Chinese: 2 Infantrys
Battle in Shansi
Chinese attack with 1 Fighter and 3 Infantrys
Hisaichi defend with 1 Infantry
Chinese win, taking Shansi from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 InfantryNon Combat Move - Chinese
1 Fighter moved from Shansi to SzechwanPlace Units - Chinese
1 Bunker and 2 Infantrys placed in Szechwan
6 Infantrys placed in HsiningTurn Complete - Chinese
Chinese collect 28 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 24
Combat Move - Hisaichi
10 Infantrys moved from Kiangsi to Hong Kong
10 Infantrys moved from Kwangtung to Hong Kong
6 Infantrys moved from Shantung to Shansi
1 Mech.Inf moved from Hupeh to Hunan
Hisaichi take Hunan from Chinese
1 Mech.Inf moved from Hunan to N.French Indochina
Hisaichi take N.French Indochina from French
1 Mech.Inf moved from N.French Indochina to N.Thailand
1 Adv.Fighter moved from Hupeh to Hong Kong
2 Infantrys moved from Irkutsk to Olyokminsk
2 ArmoredCars moved from N.Buryat Mongolia to Evenkia
2 Mech.Infs moved from Olyokminsk to Evenkia
3 Mech.Infs moved from Hulunbuir to Olyokminsk
2 ArmoredCars and 1 Tank moved from Heilungchiang to N.Buryat Mongolia
11 Infantrys moved from Heilungchiang to KhabarovskPurchase Units - Hisaichi
Hisaichi buy 2 Adv.Fighters, 19 Infantrys and 3 Tanks; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Shansi
Hisaichi attack with 6 Infantrys
Chinese defend with 2 Infantrys
Hisaichi win, taking Shansi from Chinese with 5 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 2 Infantrys
Battle in Hong Kong
Hisaichi attack with 1 Adv.Fighter and 20 Infantrys
British defend with 1 AAGun and 1 Factory; Americans defend with 2 Elites and 9 Marines
1 Adv.Fighter owned by the Hisaichi lost in Hong Kong
Hisaichi win, taking Hong Kong from British with 17 Infantrys remaining. Battle score for attacker is 26
Casualties for Hisaichi: 1 Adv.Fighter and 3 Infantrys
Casualties for Americans: 2 Elites and 9 Marines
Battle in N.Thailand
Hisaichi attack with 1 Mech.Inf
Dutch defend with 1 AAGun and 1 Infantry
Dutch win with no units remaining. Battle score for attacker is -4
Casualties for Hisaichi: 1 Mech.Inf
Casualties for Dutch: 1 InfantryNon Combat Move - Hisaichi
Place Units - Hisaichi
3 Infantrys placed in Shantung
3 Infantrys placed in Peking
8 Infantrys placed in Changchun
3 Infantrys placed in Heilungchiang
3 Tanks placed in Hulunbuir
Hisaichi undo move 4.
3 Infantrys placed in Heilungchiang
2 Adv.Fighters and 2 Infantrys placed in UrumqiTurn Complete - Hisaichi
Hisaichi collect 67 PUs; end with 67 PUs total -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 24
Combat Move - British
1 Infantry moved from Kweichow to N.French Indochina
French take N.French Indochina from Hisaichi
1 Infantry moved from Syria to Adana
1 Infantry moved from W.Iran to Adana
2 Fighters moved from Crete to Adana
3 Adv.Fighters and 12 Infantrys moved from Lower Egypt to New Valley
6 Tanks moved from Cairo to New Valley
5 Infantrys moved from Baluchistan to Afghanistan
British take Afghanistan from Yamamoto
4 Infantrys moved from Punjab to W.Sinkiang
1 Tank moved from W.Sinkiang to Alma Ata
6 Infantrys moved from W.Tibet to C.Sinkiang
5 Infantrys moved from Delhi to Punjab
5 Infantrys moved from Mysore to 59 Sea Zone
2 Infantrys moved from Bombay to 59 Sea Zone
1 Cruiser, 7 Infantrys and 3 Transports moved from 59 Sea Zone to 58 Sea Zone
1 Transport moved from 58 Sea Zone to 59 Sea Zone
2 Infantrys moved from Rajputana to 59 Sea Zone
2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
9 Infantrys moved from 58 Sea Zone to E.Iran
4 Infantrys moved from Madras to Hyderabad
1 Infantry moved from Kweichow to Hunan
Chinese take Hunan from Hisaichi
1 Adv.Fighter and 3 Fighters moved from Wales to 17 Sea Zone
2 Infantrys moved from Portugal to 17 Sea Zone
5 Infantrys moved from Northern Ireland to Scotland
3 Tanks moved from Wales to Manchester
2 Destroyers and 2 Transports moved from 68 Sea Zone to 59 Sea ZonePurchase Units - British
British buy 4 ArmoredCars, 2 Bunkers, 2 Elites, 2 Fighters, 5 Infantrys and 7 Tanks; Remaining resources: 0 PUs;Combat - British
Battle in C.Sinkiang
British attack with 6 Infantrys
Hisaichi defend with 1 Infantry
British win, taking C.Sinkiang from Yamamoto with 6 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Adana
British attack with 2 Fighters and 2 Infantrys
Romanians defend with 1 Tank
British win, taking Adana from Romanians with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Romanians: 1 Tank
Battle in New Valley
British attack with 3 Adv.Fighters, 12 Infantrys and 6 Tanks
Italians defend with 4 Adv.Fighters, 2 Elites, 6 HeavyTanks and 1 JetFighter
1 Adv.Fighter owned by the Italians, 4 Infantrys owned by the British, 4 HeavyTanks owned by the Italians and 3 Tanks owned by the British lost in New Valley
2 Adv.Fighters owned by the Italians and 1 Tank owned by the British lost in New Valley
1 Adv.Fighter owned by the Italians and 1 Tank owned by the British lost in New Valley
British win, taking New Valley from Italians with 3 Adv.Fighters and 1 Tank remaining. Battle score for attacker is 51
Casualties for British: 12 Infantrys and 5 Tanks
Casualties for Italians: 4 Adv.Fighters, 2 Elites, 6 HeavyTanks and 1 JetFighterNon Combat Move - British
3 Adv.Fighters moved from New Valley to Lower Egypt
2 Fighters moved from Adana to AzerbaijanPlace Units - British
1 Bunker placed in Lower Egypt
1 Bunker placed in Iraq
6 Tanks placed in Cairo
2 Fighters placed in Crete
1 Elite and 1 Infantry placed in Bombay
4 ArmoredCars and 1 Tank placed in Madras
1 Elite and 4 Infantrys placed in DelhiTurn Complete - British
British collect 99 PUs; end with 99 PUs total -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 24
Combat Move - Anzac
9 Infantrys and 1 Marine moved from New South Wales to 122 Sea Zone
1 ArmoredCar, 1 Elite and 1 Infantry moved from Western Australia to 70 Sea Zone
2 Destroyers moved from 63 Sea Zone to 58 Sea Zone
1 Artillery, 1 Elite, 12 Infantrys and 7 Marines moved from Bangkok to 105 Sea Zone
1 Artillery, 8 Cruisers, 1 Elite, 12 Infantrys, 7 Marines, 9 S.Submarines and 2 Transports moved from 105 Sea Zone to 92 Sea Zone
1 Artillery, 1 Elite, 12 Infantrys and 7 Marines moved from 92 Sea Zone to Hong Kong
1 ArmoredCar, 1 Elite, 1 Infantry and 2 Transports moved from 70 Sea Zone to 66 Sea Zone
1 Infantry moved from Sumatra to 66 Sea Zone
2 Transports moved from 70 Sea Zone to 67 Sea Zone
1 Artillery and 2 Elites moved from Broome to 67 Sea Zone
1 Infantry moved from Timor to 67 Sea Zone
1 Artillery, 2 Elites, 1 Infantry and 2 Transports moved from 67 Sea Zone to 110 Sea Zone
1 ArmoredCar, 1 Elite, 2 Infantrys and 2 Transports moved from 66 Sea Zone to 110 Sea Zone
1 ArmoredCar, 1 Artillery, 3 Elites and 3 Infantrys moved from 110 Sea Zone to West Borneo
1 Artillery and 1 Infantry moved from West Papua to 113 Sea Zone
2 ArmoredCars moved from Merauke to 113 Sea Zone
2 ArmoredCars, 1 Artillery, 1 Infantry and 2 Transports moved from 113 Sea Zone to 110 Sea Zone
2 ArmoredCars and 1 Infantry moved from 110 Sea Zone to West Borneo
1 ArmoredCar moved from Port Moresby to 114 Sea Zone
1 ArmoredCar and 2 Transports moved from 114 Sea Zone to 113 Sea Zone
3 ArmoredCars moved from Townsville to 113 Sea Zone
4 ArmoredCars and 2 Transports moved from 113 Sea Zone to 67 Sea Zone
4 ArmoredCars moved from 67 Sea Zone to Java
9 Infantrys, 1 Marine and 5 Transports moved from 122 Sea Zone to 67 Sea Zone
9 Infantrys and 1 Marine moved from 67 Sea Zone to JavaPurchase Units - Anzac
Anzac buy 4 Artillerys, 2 Cruisers, 3 Elites, 2 Marines and 1 Tank; Remaining resources: 0 PUs;Combat - Anzac
Battle in Hong Kong
Anzac attack with 1 Artillery, 1 Elite, 12 Infantrys and 7 Marines
Hisaichi defend with 1 AAGun, 1 Factory and 17 Infantrys
Anzac win, taking Hong Kong from Hisaichi with 1 Artillery, 1 Elite, 6 Infantrys and 7 Marines remaining. Battle score for attacker is 22
Casualties for Hisaichi: 17 Infantrys
Casualties for Anzac: 6 InfantrysNon Combat Move - Anzac
Place Units - Anzac
3 Artillerys, 1 Elite and 2 Marines placed in Bangkok
2 Cruisers placed in 67 Sea Zone
1 Artillery and 2 Elites placed in Broome
1 Tank placed in TownsvilleTurn Complete - Anzac
Anzac collect 51 PUs; end with 51 PUs total -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 24
Combat Move - Dutch
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 Artillery moved from 110 Sea Zone to West Borneo
1 Elite and 1 Infantry moved from S.French Indochina to N.French Indochina
1 Infantry moved from Yunnan to N.French Indochina
1 Transport moved from 105 Sea Zone to 106 Sea Zone
1 Artillery and 1 Infantry moved from West Borneo to 106 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 106 Sea Zone to 92 Sea Zone
1 Artillery and 1 Infantry moved from 92 Sea Zone to Kiangsi
Chinese take Kiangsi from Yamamoto
1 Artillery and 1 Marine moved from Java to 66 Sea Zone
1 Elite and 3 Infantrys moved from Sumatra to 66 Sea Zone
1 Artillery, 1 Elite, 3 Infantrys, 1 Marine and 3 Transports moved from 66 Sea Zone to 58 Sea Zone
1 Infantry moved from E.Iran to Uzbekistan
Russians take Uzbekistan from Yamamoto
6 Transports moved from 58 Sea Zone to 66 Sea Zone
10 Infantrys moved from W.Iran to Azerbaijan
1 Artillery, 1 Elite, 3 Infantrys and 1 Marine moved from 58 Sea Zone to W.Iran
2 Adv.Fighters moved from Kweichow to AnhweiPurchase Units - Dutch
Dutch buy 1 Bunker, 1 Factory, 4 Infantrys and 1 Transport; Remaining resources: 1 PUs;Combat - Dutch
Battle in Anhwei
Dutch attack with 2 Adv.Fighters
Yamamoto defend with 1 Tank
1 Adv.Fighter owned by the Dutch and 1 Tank owned by the Yamamoto lost in Anhwei
Dutch win with 1 Adv.Fighter remaining. Battle score for attacker is -5
Casualties for Dutch: 1 Adv.Fighter
Casualties for Yamamoto: 1 TankNon Combat Move - Dutch
1 Adv.Fighter moved from Anhwei to Kweichow
1 AAGun moved from N.Thailand to Yunnan
1 Infantry moved from Banjarmasin to West Borneo
1 Infantry moved from E.Iran to W.IranPlace Units - Dutch
1 Bunker and 1 Factory placed in E.Iran
2 Infantrys placed in Sumatra
2 Infantrys placed in Java
1 Transport placed in 106 Sea ZoneTurn Complete - Dutch
Dutch collect 35 PUs; end with 36 PUs total -
Okay, after this last round or so, I think I’ve taken away your opportunities. The Anzac and Dutch were able to shut the door in the Middle East. Egypt has broken through the Italian line, and although you will take Morocco and even the second Russian capital, I don’t foresee you overcoming the current income imbalance.
Of course I’ll keep playing, as spending 100+ as the US is always fun. The total annihilation of Russia and then turning south took too long. Now the full Pacific income is helping defend other places like India.
GREAT GAME! I’m always up for another! I might want to be the Axis this time, though. Sometimes you can learn how to play the other powers by asking, what moves of my opponent concern me/must I stop? Then when you’re the other side, you focus on doing just that!
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I thought you just wanted to take me all the way out.
I was thinking i was done a long time ago.
i’ll be allies.
Your turn Germany. :evil: -
it was a great game
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http://www.axisandallies.org/forums/index.php?topic=40434.0
new game started!