No scramble
Drejemester (allies) vs GeneralSvend-Sved BM round 2
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0 Game History Round: 4 Combat Move - French 
 1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French Turn Complete - French 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0 Game History Round: 5 Research Technology - Germans Purchase Units - Germans 
 Germans buy 3 armour, 1 fighter, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans 
 1 bomber moved from Southern France to Belarus
 1 fighter moved from Baltic States to Ukraine
 1 bomber moved from Southern France to Belarus
 1 armour moved from Novgorod to Smolensk
 Germans take Archangel from Russians
 Germans take Smolensk from Russians
 1 armour moved from Novgorod to Vologda
 Germans take Vologda from Russians
 1 infantry moved from Novgorod to Belarus
 1 mech_infantry moved from Novgorod to Belarus
 1 armour moved from Novgorod to Archangel
 2 mech_infantrys moved from Eastern Poland to Ukraine
 8 armour, 13 artilleries, 23 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
 2 mech_infantrys moved from Poland to Western Ukraine
 1 fighter moved from Baltic States to Ukraine
 1 artillery moved from Southern France to France
 1 transport moved from 127 Sea Zone to 112 Sea ZoneCombat - Germans 
 Battle in Belarus
 Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
 Russians defend with 1 infantry
 Germans win, taking Belarus from Russians with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Ukraine
 Germans attack with 2 fighters and 2 mech_infantrys
 Russians defend with 1 factory_minor and 1 infantry
 Germans win, taking Ukraine from Russians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Western Ukraine
 Germans attack with 8 armour, 13 artilleries, 23 infantry and 4 mech_infantrys
 Russians defend with 3 infantry
 Germans win, taking Western Ukraine from Russians with 8 armour, 13 artilleries, 22 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
 Casualties for Germans: 1 infantry
 Casualties for Russians: 3 infantryNon Combat Move - Germans 
 3 aaGuns moved from Eastern Poland to Western Ukraine
 2 fighters moved from Ukraine to Bessarabia
 2 bombers moved from Belarus to Eastern Poland
 2 artilleries moved from Poland to Eastern Poland
 5 armour moved from Germany to Eastern Poland
 5 mech_infantrys moved from Germany to Eastern Poland
 1 aaGun moved from Southern France to FrancePlace Units - Germans 
 1 fighter and 4 infantry placed in Western Germany
 3 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans 
 Total Cost from Convoy Blockades: 0
 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
 Germans collect 51 PUs; end with 51 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
 Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0 Game History Round: 5 Purchase Units - Russians 
 Russians buy 4 armour and 6 infantry; Remaining resources: 1 PUs;Combat Move - Russians 
 1 infantry moved from Caucasus to Rostov
 2 infantry moved from Bryansk to Smolensk
 2 infantry moved from Russia to Vologda
 3 infantry moved from Bryansk to Ukraine
 1 fighter moved from Russia to Vologda
 1 tactical_bomber moved from Bryansk to Smolensk
 2 fighters moved from Bryansk to Ukraine
 1 fighter moved from Bryansk to Smolensk
 1 submarine moved from 125 Sea Zone to 112 Sea Zone
 1 infantry moved from Buyant-Uhaa to Jehol
 Chinese take Jehol from Japanese
 3 infantry moved from Ulaanbaatar to Amur
 1 fighter moved from Ulaanbaatar to Amur
 2 infantry moved from Ulaanbaatar to Buryatia
 1 fighter moved from Ulaanbaatar to BuryatiaCombat - Russians 
 Battle in 112 Sea Zone
 Russians attack with 1 submarine
 Germans defend with 1 transport
 Russians win with 1 submarine remaining. Battle score for attacker is 7
 Casualties for Germans: 1 transport
 Battle in Vologda
 Russians attack with 1 fighter and 2 infantry
 Germans defend with 1 armour
 Germans win with 1 armour remaining. Battle score for attacker is -16
 Casualties for Russians: 1 fighter and 2 infantry
 Battle in Buryatia
 Russians attack with 1 fighter and 2 infantry
 Japanese defend with 1 infantry
 retreated to Buryatia
 Japanese win with 1 infantry remaining. Battle score for attacker is -6
 Casualties for Russians: 2 infantry
 Battle in Smolensk
 Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
 Germans defend with 1 armour
 Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Germans: 1 armour
 Casualties for Russians: 1 infantry
 Battle in Ukraine
 Russians attack with 2 fighters and 3 infantry
 Germans defend with 1 factory_minor and 2 mech_infantrys
 Russians win, taking Ukraine from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 8
 Casualties for Germans: 2 mech_infantrys
 Battle in Amur
 Russians attack with 1 fighter and 3 infantry
 Japanese defend with 2 infantry
 retreated to Amur
 Japanese win with 2 infantry remaining. Battle score for attacker is -9
 Casualties for Russians: 3 infantryNon Combat Move - Russians 
 1 fighter moved from Amur to Ulaanbaatar
 1 fighter moved from Buryatia to Ulaanbaatar
 2 aaGuns, 6 armour, 7 artilleries, 11 infantry and 2 mech_infantrys moved from Bryansk to Russia
 1 fighter and 1 tactical_bomber moved from Smolensk to Russia
 2 fighters moved from Ukraine to RussiaPlace Units - Russians 
 4 armour and 6 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 21 PUs; end with 22 PUs total
 Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
 Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
 Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0 Game History Round: 5 Purchase Units - Japanese 
 Japanese buy 1 artillery, 1 carrier, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese 
 1 unit repaired.
 2 infantry moved from Kiangsu to Kiangsi
 2 infantry moved from Manchuria to Jehol
 1 infantry moved from Yakut S.S.R. to Yenisey
 Japanese take Yenisey from Russians
 1 infantry moved from Buryatia to Yakut S.S.R.
 1 infantry moved from Amur to Buryatia
 1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
 1 infantry moved from Anhwe to Chahar
 Japanese take Chahar from Chinese
 1 artillery and 1 infantry moved from Anhwe to Hopei
 1 infantry moved from Anhwe to Hopei
 1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
 1 infantry moved from Celebes to 44 Sea Zone
 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
 1 infantry moved from Borneo to 43 Sea Zone
 2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
 1 artillery and 3 infantry moved from 42 Sea Zone to Java
 2 bombers moved from Borneo to Java
 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kiangsi
 1 fighter and 1 tactical_bomber moved from Borneo to Java
 1 carrier moved from 35 Sea Zone to 42 Sea Zone
 1 destroyer moved from 6 Sea Zone to 16 Sea Zone
 1 artillery moved from Anhwe to Hunan
 2 fighters and 2 tactical_bombers moved from Kwangtung to Hunan
 1 fighter moved from Kwangtung to Kiangsi
 1 artillery moved from Anhwe to Kiangsu
 1 infantry moved from Kiangsu to AnhweCombat - Japanese 
 Battle in Hunan
 Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
 Chinese defend with 1 infantry
 Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
 Casualties for Chinese: 1 infantry
 Casualties for Japanese: 1 artillery
 Battle in Hopei
 Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
 Chinese defend with 2 artilleries and 2 infantry
 retreated to Hopei
 Chinese win with 1 artillery remaining. Battle score for attacker is 0
 Casualties for Chinese: 1 artillery and 2 infantry
 Casualties for Japanese: 1 artillery and 2 infantry
 Battle in Jehol
 Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
 Russians defend with 1 infantry
 Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
 Casualties for Russians: 1 infantry
 Casualties for Japanese: 1 infantry
 Battle in Kiangsi
 Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
 British defend with 1 mech_infantry
 Japanese win, taking Kiangsi from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
 Casualties for British: 1 mech_infantry
 Battle in Java
 Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
 British defend with 1 marine; Americans defend with 1 artillery and 3 infantry; ANZAC defend with 1 artillery and 1 infantry
 UK_Pacific win with 1 marine remaining. Battle score for attacker is 7
 Casualties for Americans: 1 artillery and 3 infantry
 Casualties for ANZAC: 1 artillery and 1 infantry
 Casualties for Japanese: 1 artillery and 3 infantry
 1 fighter owned by the Japanese, 2 bombers owned by the Japanese and 1 tactical_bomber owned by the Japanese retreatedNon Combat Move - Japanese 
 2 bombers moved from Java to Borneo
 1 fighter moved from Java to 42 Sea Zone
 1 tactical_bomber moved from Java to 42 Sea Zone
 2 fighters moved from Kiangsi to Kwangtung
 1 tactical_bomber moved from Kiangsi to Kwangtung
 2 fighters and 2 tactical_bombers moved from Hunan to Kwangtung
 1 fighter and 1 tactical_bomber moved from Hopei to Kwangtung
 1 fighter and 1 tactical_bomber moved from Jehol to Manchuria
 2 infantry moved from Japan to 6 Sea Zone
 1 marine moved from Japan to 6 Sea Zone
 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 6 Sea Zone to 20 Sea Zone
 1 marine moved from 20 Sea Zone to Kwangtung
 2 infantry moved from 20 Sea Zone to KwangtungPlace Units - Japanese 
 3 infantry placed in Kwangtung
 1 artillery and 2 infantry placed in Kiangsu
 1 carrier placed in 6 Sea Zone
 1 fighter and 1 tactical_bomber placed in 6 Sea ZoneTurn Complete - Japanese 
 Japanese collect 45 PUs; end with 46 PUs total
 Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0 Game History Round: 5 Purchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 1 artillery and 3 infantry moved from Kweichow to Anhwe
 1 artillery moved from Hopei to Anhwe
 1 artillery and 2 infantry moved from Kwangsi to Kiangsi
 1 fighter moved from Yunnan to KiangsiCombat - Chinese 
 Battle in Kiangsi
 Chinese attack with 1 artillery, 1 fighter and 2 infantry
 Japanese defend with 2 infantry
 Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
 Casualties for Chinese: 2 infantry
 Casualties for Japanese: 2 infantry
 Battle in Anhwe
 Chinese attack with 2 artilleries and 3 infantry
 Japanese defend with 1 infantry
 Chinese win, taking Anhwe from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantryNon Combat Move - Chinese 
 1 fighter moved from Kiangsi to KwangsiPlace Units - Chinese 
 3 artilleries and 1 infantry placed in KwangsiTurn Complete - Chinese 
 Total Cost from Convoy Blockades: 1
 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4,6,4,3,6,6,1,5,3
 Chinese collect 12 PUs (1 lost to blockades); end with 12 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0 Game History Round: 5 Purchase Units - British 
 British buy 2 armour, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British 
 1 transport moved from 109 Sea Zone to 110 Sea Zone
 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
 2 infantry moved from United Kingdom to 110 Sea Zone
 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
 1 artillery and 1 infantry moved from Egypt to Alexandria
 1 mech_infantry moved from Egypt to Iraq
 British take Iraq from Neutral_Axis
 1 bomber moved from Anglo Egyptian Sudan to 92 Sea Zone
 1 armour moved from Rhodesia to Tanganyika Territory
 British take Tanganyika Territory from Italians
 1 armour moved from Tanganyika Territory to Kenya
 1 mech_infantry moved from Rhodesia to Kenya
 2 infantry moved from Kenya to Anglo Egyptian Sudan
 3 mech_infantrys moved from Kwangsi to Kiangsu
 4 fighters and 1 tactical_bomber moved from Kwangsi to Kiangsu
 1 fighter moved from Egypt to Alexandria
 2 fighters moved from United Kingdom to 92 Sea Zone
 1 fighter moved from Egypt to AlexandriaCombat - British 
 Battle in Kiangsu
 British attack with 4 fighters, 3 mech_infantrys and 1 tactical_bomber
 Japanese defend with 2 artilleries, 1 factory_minor and 2 infantry
 British win, taking Kiangsu from Japanese with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is -5
 Casualties for British: 2 mech_infantrys and 1 tactical_bomber
 Casualties for Japanese: 2 artilleries and 2 infantry
 Battle in Alexandria
 British attack with 1 artillery, 2 fighters and 1 infantry
 Italians defend with 1 artillery
 British win, taking Alexandria from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
 Casualties for Italians: 1 artillery
 Battle in Normandy Bordeaux
 Battle in 92 Sea Zone
 British attack with 1 bomber and 2 fighters
 Italians defend with 1 cruiser and 2 transports
 British win, taking Normandy Bordeaux from Italians with 1 bomber and 2 fighters remaining. Battle score for attacker is 26
 Casualties for Italians: 1 cruiser and 2 transports
 Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - British 
 1 bomber and 2 fighters moved from 92 Sea Zone to Morocco
 2 fighters moved from Alexandria to Egypt
 3 aaGuns and 2 armour moved from Yunnan to Kwangsi
 4 fighters moved from Kiangsu to Kwangsi
 1 fighter moved from India to Kwangsi
 1 armour and 2 mech_infantrys moved from India to YunnanPlace Units - British 
 1 destroyer and 1 transport placed in 110 Sea Zone
 2 armour and 1 infantry placed in Egypt
 1 infantry placed in United KingdomTurn Complete - British 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,1,4,5,2,6,2,1,2
 British collect 32 PUs (3 lost to blockades); end with 32 PUs total
 Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUsPlace Units - UK_Pacific 
 2 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific 
 Total Cost from Convoy Blockades: 4
 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3,4,3,6,5,1
 UK_Pacific collect 17 PUs (4 lost to blockades); end with 18 PUs total
 Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
 Some Units in India change ownership: 2 armour and 2 mech_infantrys
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0 Game History Round: 5 Purchase Units - Italians 
 Italians buy 1 destroyer, 2 marines, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians 
 1 bomber moved from Southern Italy to 91 Sea Zone
 1 infantry moved from Algeria to Tunisia
 1 mech_infantry moved from Libya to Tunisia
 1 artillery moved from Tobruk to Libya
 1 armour moved from Romania to Northern Italy
 2 fighters moved from 98 Sea Zone to Alexandria
 1 infantry moved from Tobruk to Alexandria
 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 98 Sea Zone to 95 Sea ZoneCombat - Italians 
 Battle in 91 Sea Zone
 Italians attack with 1 bomber
 Americans defend with 2 transports
 Italians win with 1 bomber remaining. Battle score for attacker is 14
 Casualties for Americans: 2 transports
 Battle in Alexandria
 Italians attack with 2 fighters and 1 infantry
 British defend with 1 artillery and 1 infantry
 retreated to Alexandria
 British win with 1 artillery remaining. Battle score for attacker is -10
 Casualties for Italians: 1 fighter and 1 infantry
 Casualties for British: 1 infantryNon Combat Move - Italians 
 1 fighter moved from Alexandria to 95 Sea Zone
 1 bomber moved from 91 Sea Zone to TunisiaPlace Units - Italians 
 2 marines placed in Southern Italy
 1 mech_infantry placed in Northern Italy
 1 destroyer and 2 transports placed in 95 Sea ZoneTurn Complete - Italians 
 Italians collect 17 PUs; end with 17 PUs total
 Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0 Game History Round: 5 Purchase Units - ANZAC 
 ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC Non Combat Move - ANZAC 
 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
 1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC 
 1 carrier placed in 62 Sea Zone
 1 infantry placed in New South WalesTurn Complete - ANZAC 
 ANZAC collect 10 PUs; end with 10 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
 Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0 Game History Round: 5 Combat Move - French Turn Complete - French 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0 Game History Round: 6 Research Technology - Germans Purchase Units - Germans 
 Germans buy 5 armour, 1 bomber and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans 
 1 armour moved from Vologda to Evenkiyskiy
 Germans take Urals from Russians
 Germans take Evenkiyskiy from Russians
 1 infantry moved from Belarus to Smolensk
 1 bomber moved from Eastern Poland to Smolensk
 1 artillery moved from France to Normandy Bordeaux
 1 fighter moved from Western Germany to Normandy Bordeaux
 1 bomber moved from Eastern Poland to Normandy Bordeaux
 1 artillery moved from Western Ukraine to Ukraine
 2 infantry moved from Western Ukraine to Ukraine
 2 fighters moved from Bessarabia to Ukraine
 8 armour, 12 artilleries, 20 infantry and 4 mech_infantrys moved from Western Ukraine to Bryansk
 5 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
 1 armour moved from Archangel to Bryansk
 1 mech_infantry moved from Belarus to BryanskCombat - Germans 
 Battle in Normandy Bordeaux
 Germans attack with 1 artillery, 1 bomber and 1 fighter
 British defend with 1 factory_minor, 1 harbour and 2 infantry
 Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
 Casualties for British: 2 infantry
 Battle in Smolensk
 Germans attack with 1 bomber and 1 infantry
 Russians defend with 1 infantry
 Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Bryansk
 Germans attack with 14 armour, 12 artilleries, 20 infantry and 10 mech_infantrys
 Russians defend with 1 infantry
 Germans win, taking Bryansk from Russians with 14 armour, 12 artilleries, 20 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Ukraine
 Germans attack with 1 artillery, 2 fighters and 2 infantry
 Russians defend with 1 factory_minor and 3 infantry
 Germans win with 2 fighters remaining. Battle score for attacker is -1
 Casualties for Germans: 1 artillery and 2 infantry
 Casualties for Russians: 3 infantryNon Combat Move - Germans 
 3 aaGuns moved from Western Ukraine to Bryansk
 1 bomber moved from Smolensk to Novgorod
 1 fighter moved from Ukraine to Novgorod
 1 fighter moved from Ukraine to Novgorod
 2 artilleries moved from Eastern Poland to Western Ukraine
 1 bomber moved from Normandy Bordeaux to France
 1 fighter moved from Normandy Bordeaux to Western Germany
 1 aaGun moved from France to Western Germany
 3 armour and 5 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans 
 2 armour and 1 mech_infantry placed in Novgorod
 1 bomber placed in Western Germany
 1 mech_infantry placed in Western Germany
 3 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans 
 Germans collect 54 PUs; end with 55 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
 Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0 Game History Round: 6 Purchase Units - Russians 
 Russians buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Russians 
 1 infantry moved from Russia to Tambov
 1 infantry moved from Russia to Vologda
 Russians take Vologda from GermansCombat - Russians Non Combat Move - Russians 
 2 fighters moved from Ulaanbaatar to Novosibirsk
 2 aaGuns and 4 infantry moved from Ulaanbaatar to DzavhanPlace Units - Russians 
 9 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 17 PUs; end with 19 PUs total
 Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
 Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
 Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0 Game History Round: 6 Purchase Units - Japanese 
 Japanese buy 1 artillery, 1 cruiser, 2 destroyers, 4 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese 
 1 infantry moved from Yenisey to Timguska
 Japanese take Timguska from Russians
 1 infantry moved from Yakut S.S.R. to Yenisey
 1 infantry moved from Buryatia to Yakut S.S.R.
 1 infantry moved from Sakha to Buryatia
 1 infantry moved from Jehol to Anhwe
 1 infantry moved from Chahar to Anhwe
 1 mech_infantry moved from Manchuria to Anhwe
 1 armour moved from Manchuria to Anhwe
 1 artillery and 1 infantry moved from Manchuria to Jehol
 1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe
 1 armour moved from Kwangtung to 20 Sea Zone
 1 infantry moved from Kwangtung to 20 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
 1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
 1 battleship moved from 42 Sea Zone to 35 Sea Zone
 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
 2 transports moved from 42 Sea Zone to 35 Sea Zone
 1 marine moved from Kwangtung to 20 Sea Zone
 1 battleship and 1 marine moved from 20 Sea Zone to 42 Sea Zone
 1 marine moved from 42 Sea Zone to Java
 2 bombers moved from Borneo to Java
 1 infantry moved from Kwangtung to Kiangsi
 1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi
 4 fighters and 3 tactical_bombers moved from Kwangtung to Anhwe
 1 infantry moved from Amur to Manchuria
 1 artillery moved from Sakha to Amur
 2 fighters moved from 20 Sea Zone to Kiangsi
 1 carrier, 3 destroyers and 1 submarine moved from 20 Sea Zone to 35 Sea ZoneCombat - Japanese 
 Battle in Sumatra
 Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
 British defend with 2 infantry
 Japanese win, taking Sumatra from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for British: 2 infantry
 Casualties for Japanese: 1 infantry
 Battle in Java
 Japanese attack with 2 bombers and 1 marine
 British defend with 1 marine
 Japanese win, taking Java from UK_Pacific with 2 bombers and 1 marine remaining. Battle score for attacker is 5
 Casualties for British: 1 marine
 Battle in Kiangsi
 Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
 Chinese defend with 1 artillery
 Japanese win, taking Kiangsi from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
 Casualties for Chinese: 1 artillery
 Battle in Anhwe
 Japanese attack with 1 armour, 5 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers
 Chinese defend with 2 artilleries and 3 infantry
 Japanese win, taking Anhwe from Chinese with 1 armour, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 7
 Casualties for Chinese: 2 artilleries and 3 infantry
 Casualties for Japanese: 2 infantry and 1 mech_infantryNon Combat Move - Japanese 
 5 fighters moved from Anhwe to Kwangtung
 4 tactical_bombers moved from Anhwe to Kwangtung
 3 fighters moved from Kiangsi to Kwangtung
 1 tactical_bomber moved from Kiangsi to Kwangtung
 1 aaGun moved from Manchuria to Jehol
 1 fighter and 1 tactical_bomber moved from Sumatra to 42 Sea Zone
 2 bombers moved from Java to BorneoPlace Units - Japanese 
 3 infantry placed in Kwangtung
 1 cruiser, 2 destroyers and 1 transport placed in 6 Sea Zone
 1 artillery and 1 infantry placed in JapanTurn Complete - Japanese 
 Japanese collect 51 PUs; end with 51 PUs total
 Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0 Game History Round: 6 Purchase Units - Americans 
 Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans 
 1 infantry moved from Morocco to Algeria
 Americans take Algeria from Italians
 3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
 1 carrier, 2 fighters, 3 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
 3 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
 1 bomber moved from Hawaiian Islands to Midway
 1 marine moved from Wake Island to 31 Sea Zone
 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 marine, 1 submarine and 1 tactical_bomber moved from 31 Sea Zone to 16 Sea Zone
 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
 1 armour moved from Eastern United States to 101 Sea Zone
 1 armour, 1 submarine and 1 transport moved from 101 Sea Zone to 106 Sea ZoneCombat - Americans 
 Battle in Midway
 Americans attack with 1 bomber, 3 infantry and 1 mech_infantry
 Japanese defend with 1 airfield and 1 artillery
 Americans win, taking Midway from Japanese with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
 Casualties for Americans: 1 infantry
 Casualties for Japanese: 1 artillery
 Battle in 16 Sea Zone
 Americans attack with 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 marine, 2 submarines and 1 tactical_bomber
 Japanese defend with 1 destroyer
 Americans win with 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
 Casualties for Japanese: 1 destroyerNon Combat Move - Americans 
 1 bomber moved from Midway to Hawaiian Islands
 1 armour moved from 106 Sea Zone to New Brunswick Nova ScotiaPlace Units - Americans 
 1 destroyer and 1 transport placed in 101 Sea Zone
 1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
 2 fighters placed in 10 Sea ZoneTurn Complete - Americans 
 Americans collect 54 PUs; end with 54 PUs total
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0 Game History Round: 6 Purchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
 2 infantry moved from Kwangsi to Kiangsi
 1 fighter moved from Kwangsi to KiangsiCombat - Chinese 
 Chinese creates battle in territory Chahar
 Battle in Kiangsi
 Chinese attack with 1 fighter and 2 infantry
 Japanese defend with 1 infantry
 Chinese win, taking Chahar from Japanese, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantryNon Combat Move - Chinese 
 1 fighter moved from Kiangsi to KwangsiPlace Units - Chinese 
 3 artilleries and 1 infantry placed in KwangsiTurn Complete - Chinese 
 Chinese collect 16 PUs; end with 16 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0 Game History Round: 6 Purchase Units - British 
 British buy 2 fighters and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 2 fighters; Remaining resources: 1 PUs;Combat Move - British 
 1 mech_infantry moved from Yunnan to Anhwe
 1 mech_infantry moved from Yunnan to Anhwe
 1 mech_infantry moved from Kiangsu to Shantung
 Chinese take Shantung from Japanese
 5 fighters moved from Kwangsi to Anhwe
 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
 1 fighter moved from United Kingdom to Normandy Bordeaux
 1 bomber moved from Morocco to Normandy Bordeaux
 1 artillery moved from Alexandria to Tobruk
 British take Tobruk from ItaliansCombat - British 
 Battle in Normandy Bordeaux
 British attack with 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
 Germans defend with 1 artillery, 1 factory_minor and 1 harbour
 British win, taking Normandy Bordeaux from Germans with 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
 Casualties for Germans: 1 artillery
 Battle in Anhwe
 British attack with 5 fighters and 2 mech_infantrys
 Japanese defend with 1 armour
 British win, taking Anhwe from Japanese with 5 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
 Casualties for Japanese: 1 armourNon Combat Move - British 
 5 fighters moved from Anhwe to Kwangsi
 1 armour moved from Yunnan to Kwangsi
 2 armour and 2 mech_infantrys moved from India to Yunnan
 1 bomber and 1 fighter moved from Normandy Bordeaux to United KingdomPlace Units - British 
 2 fighters and 5 infantry placed in United Kingdom
 Turning on Edit Mode
 EDIT: Removing units owned by British from Anglo Egyptian Sudan: 2 infantry
 EDIT: Removing units owned by British from Kenya: 1 armour and 1 mech_infantry
 EDIT: Adding units owned by British to Egypt: 1 armour, 2 infantry and 1 mech_infantry
 EDIT: Turning off Edit ModeTurn Complete - British 
 British collect 35 PUs; end with 35 PUs total
 Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific 
 2 fighters placed in India
 Turning on Edit Mode
 EDIT: Removing units owned by British from Yunnan: 2 armour and 2 mech_infantrys
 EDIT: Adding units owned by UK_Pacific to India: 2 armour and 2 mech_infantrys
 EDIT: Turning off Edit ModeTurn Complete - UK_Pacific 
 UK_Pacific collect 13 PUs; end with 14 PUs total
 Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
 Some Units in India change ownership: 2 armour, 2 fighters and 2 mech_infantrys
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0 Game History Round: 6 Purchase Units - Italians 
 Italians buy 1 bomber, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians 
 1 artillery moved from Southern Italy to 95 Sea Zone
 2 infantry moved from Southern Italy to 95 Sea Zone
 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
 1 armour moved from Gibraltar to 92 Sea Zone
 1 marine moved from Southern Italy to 95 Sea Zone
 1 battleship and 1 marine moved from 95 Sea Zone to 92 Sea Zone
 1 carrier moved from 95 Sea Zone to 92 Sea Zone
 1 fighter moved from 95 Sea Zone to Algeria
 1 bomber moved from Tunisia to Morocco
 1 marine moved from 92 Sea Zone to Morocco
 1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Morocco
 1 mech_infantry moved from Tunisia to Algeria
 1 infantry moved from Tunisia to Algeria
 1 marine moved from Southern Italy to 95 Sea Zone
 1 marine moved from Southern Italy to 95 Sea Zone
 1 battleship and 1 marine moved from 95 Sea Zone to 92 Sea Zone
 1 cruiser and 1 marine moved from 95 Sea Zone to 92 Sea Zone
 2 marines moved from 92 Sea Zone to MoroccoCombat - Italians 
 Battle in Algeria
 Italians attack with 1 fighter, 1 infantry and 1 mech_infantry
 Americans defend with 1 infantry
 Italians win, taking Algeria from Americans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
 Casualties for Americans: 1 infantry
 Battle in Morocco
 Italians attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 3 marines
 British defend with 2 fighters; Americans defend with 3 infantry
 Italians win, taking Morocco from Americans with 1 armour, 1 artillery, 1 bomber and 3 marines remaining. Battle score for attacker is 23
 Casualties for Italians: 2 infantry
 Casualties for British: 2 fighters
 Casualties for Americans: 3 infantryNon Combat Move - Italians 
 1 fighter moved from Algeria to 92 Sea Zone
 1 bomber moved from Morocco to Southern ItalyPlace Units - Italians 
 1 mech_infantry placed in Northern Italy
 1 bomber and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians 
 Italians collect 18 PUs; end with 18 PUs total
 Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0 Game History Round: 6 Purchase Units - ANZAC 
 ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC Non Combat Move - ANZAC 
 1 carrier moved from 62 Sea Zone to 54 Sea Zone
 1 fighter moved from Queensland to 54 Sea ZonePlace Units - ANZAC 
 1 submarine placed in 62 Sea Zone
 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC 
 ANZAC collect 10 PUs; end with 10 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
 Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0 Game History Round: 6 Combat Move - French Turn Complete - French 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0 Game History Round: 7 Research Technology - Germans Purchase Units - Germans 
 Germans buy 3 armour, 1 artillery, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans 
 2 infantry moved from Bryansk to Rostov
 1 infantry moved from Bryansk to Tambov
 1 bomber moved from Western Germany to Tambov
 1 bomber moved from France to Rostov
 2 fighters moved from Novgorod to Novosibirsk
 1 bomber moved from Novgorod to Novosibirsk
 1 armour moved from Evenkiyskiy to Novosibirsk
 1 infantry moved from Smolensk to Vologda
 1 armour moved from Bryansk to Vologda
 1 infantry moved from Bryansk to Smolensk
 1 mech_infantry moved from Bryansk to Ukraine
 Germans take Ukraine from RussiansCombat - Germans 
 Battle in Vologda
 Germans attack with 1 armour and 1 infantry
 Russians defend with 1 infantry
 Germans win, taking Vologda from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Novosibirsk
 Germans attack with 1 armour, 1 bomber and 2 fighters
 Russians defend with 2 fighters
 Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
 Casualties for Germans: 1 armour and 1 fighter
 Casualties for Russians: 2 fighters
 Battle in Tambov
 Germans attack with 1 bomber and 1 infantry
 Russians defend with 1 infantry
 Germans win with 1 bomber remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantry
 Battle in Rostov
 Germans attack with 1 bomber and 2 infantry
 Russians defend with 1 infantry
 Germans win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantryNon Combat Move - Germans 
 2 artilleries moved from Western Ukraine to Bryansk
 3 armour moved from Eastern Poland to Bryansk
 5 mech_infantrys moved from Eastern Poland to Bryansk
 2 armour and 1 mech_infantry moved from Novgorod to Bryansk
 1 bomber moved from Novosibirsk to Novgorod
 1 bomber moved from Tambov to Bryansk
 1 bomber moved from Rostov to Bryansk
 1 fighter moved from Novosibirsk to Archangel
 3 armour moved from Germany to Eastern Poland
 3 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans 
 2 armour and 1 mech_infantry placed in Novgorod
 1 artillery and 4 infantry placed in Western Germany
 1 fighter and 1 tactical_bomber placed in Western Germany
 1 armour and 2 mech_infantrys placed in GermanyTurn Complete - Germans 
 Germans collect 56 PUs; end with 56 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
 Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0 Game History Round: 7 Purchase Units - Russians 
 Russians buy 8 infantry; Remaining resources: 2 PUs;Combat Move - Russians 
 2 mech_infantrys moved from Russia to Rostov
 3 fighters and 1 tactical_bomber moved from Russia to RostovCombat - Russians 
 Battle in Rostov
 Russians attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
 Germans defend with 2 infantry
 Russians win, taking Rostov from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
 Casualties for Germans: 2 infantry
 Casualties for Russians: 1 mech_infantryNon Combat Move - Russians 
 3 fighters and 1 tactical_bomber moved from Rostov to Russia
 1 infantry moved from Russia to Tambov
 2 aaGuns and 4 infantry moved from Dzavhan to OlgiyPlace Units - Russians 
 8 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 13 PUs; end with 15 PUs total
 Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
 Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
 Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs



 
		 
		







