@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 2 fighters, 3 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
            3 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
            1 bomber moved from Hawaiian Islands to Midway
            1 marine moved from Wake Island to 31 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 marine, 1 submarine and 1 tactical_bomber moved from 31 Sea Zone to 16 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            1 armour, 1 submarine and 1 transport moved from 101 Sea Zone to 106 Sea Zone
Combat - Americans
            Battle in Midway
                Americans attack with 1 bomber, 3 infantry and 1 mech_infantry
                Japanese defend with 1 airfield and 1 artillery
                Americans win, taking Midway from Japanese with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in 16 Sea Zone
                Americans attack with 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 marine, 2 submarines and 1 tactical_bomber
                Japanese defend with 1 destroyer
                Americans win with 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
            1 bomber moved from Midway to Hawaiian Islands
            1 armour moved from 106 Sea Zone to New Brunswick Nova Scotia
Place Units - Americans
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs total
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            2 infantry moved from Kwangsi to Kiangsi
            1 fighter moved from Kwangsi to Kiangsi
Combat - Chinese
            Chinese creates battle in territory Chahar
            Battle in Kiangsi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                Chinese win, taking Chahar from Japanese, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
            1 fighter moved from Kiangsi to Kwangsi
Place Units - Chinese
            3 artilleries and 1 infantry placed in Kwangsi
Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs total
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - British
            British buy 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 2 fighters; Remaining resources: 1 PUs;
Combat Move - British
            1 mech_infantry moved from Yunnan to Anhwe
            1 mech_infantry moved from Yunnan to Anhwe
            1 mech_infantry moved from Kiangsu to Shantung
                  Chinese take Shantung from Japanese
            5 fighters moved from Kwangsi to Anhwe
            3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 bomber moved from Morocco to Normandy Bordeaux
            1 artillery moved from Alexandria to Tobruk
                  British take Tobruk from Italians
Combat - British
            Battle in Normandy Bordeaux
                British attack with 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
                Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                British win, taking Normandy Bordeaux from Germans with 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Anhwe
                British attack with 5 fighters and 2 mech_infantrys
                Japanese defend with 1 armour
                British win, taking Anhwe from Japanese with 5 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
Non Combat Move - British
            5 fighters moved from Anhwe to Kwangsi
            1 armour moved from Yunnan to Kwangsi
            2 armour and 2 mech_infantrys moved from India to Yunnan
            1 bomber and 1 fighter moved from Normandy Bordeaux to United Kingdom
Place Units - British
            2 fighters and 5 infantry placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from Anglo Egyptian Sudan: 2 infantry
            EDIT: Removing units owned by British from Kenya: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by British to Egypt: 1 armour, 2 infantry and 1 mech_infantry
            EDIT: Turning off Edit Mode
Turn Complete - British
            British collect 35 PUs; end with 35 PUs total
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
            2 fighters placed in India
            Turning on Edit Mode
            EDIT: Removing units owned by British from Yunnan: 2 armour and 2 mech_infantrys
            EDIT: Adding units owned by UK_Pacific to India: 2 armour and 2 mech_infantrys
            EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
            UK_Pacific collect 13 PUs; end with 14 PUs total
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Some Units in India change ownership: 2 armour, 2 fighters and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Italians
            Italians buy 1 bomber, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
            1 artillery moved from Southern Italy to 95 Sea Zone
            2 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
            1 armour moved from Gibraltar to 92 Sea Zone
            1 marine moved from Southern Italy to 95 Sea Zone
            1 battleship and 1 marine moved from 95 Sea Zone to 92 Sea Zone
            1 carrier moved from 95 Sea Zone to 92 Sea Zone
            1 fighter moved from 95 Sea Zone to Algeria
            1 bomber moved from Tunisia to Morocco
            1 marine moved from 92 Sea Zone to Morocco
            1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Morocco
            1 mech_infantry moved from Tunisia to Algeria
            1 infantry moved from Tunisia to Algeria
            1 marine moved from Southern Italy to 95 Sea Zone
            1 marine moved from Southern Italy to 95 Sea Zone
            1 battleship and 1 marine moved from 95 Sea Zone to 92 Sea Zone
            1 cruiser and 1 marine moved from 95 Sea Zone to 92 Sea Zone
            2 marines moved from 92 Sea Zone to Morocco
Combat - Italians
            Battle in Algeria
                Italians attack with 1 fighter, 1 infantry and 1 mech_infantry
                Americans defend with 1 infantry
                Italians win, taking Algeria from Americans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Morocco
                Italians attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 3 marines
                British defend with 2 fighters; Americans defend with 3 infantry
                Italians win, taking Morocco from Americans with 1 armour, 1 artillery, 1 bomber and 3 marines remaining. Battle score for attacker is 23
                Casualties for Italians: 2 infantry
                Casualties for British: 2 fighters
                Casualties for Americans: 3 infantry
Non Combat Move - Italians
            1 fighter moved from Algeria to 92 Sea Zone
            1 bomber moved from Morocco to Southern Italy
Place Units - Italians
            1 mech_infantry placed in Northern Italy
            1 bomber and 1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs total
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
            1 carrier moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs total
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
            2 infantry moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Tambov
            1 bomber moved from Western Germany to Tambov
            1 bomber moved from France to Rostov
            2 fighters moved from Novgorod to Novosibirsk
            1 bomber moved from Novgorod to Novosibirsk
            1 armour moved from Evenkiyskiy to Novosibirsk
            1 infantry moved from Smolensk to Vologda
            1 armour moved from Bryansk to Vologda
            1 infantry moved from Bryansk to Smolensk
            1 mech_infantry moved from Bryansk to Ukraine
                  Germans take Ukraine from Russians
Combat - Germans
            Battle in Vologda
                Germans attack with 1 armour and 1 infantry
                Russians defend with 1 infantry
                Germans win, taking Vologda from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Novosibirsk
                Germans attack with 1 armour, 1 bomber and 2 fighters
                Russians defend with 2 fighters
                Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Germans: 1 armour and 1 fighter
                Casualties for Russians: 2 fighters
            Battle in Tambov
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                Germans win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
Non Combat Move - Germans
            2 artilleries moved from Western Ukraine to Bryansk
            3 armour moved from Eastern Poland to Bryansk
            5 mech_infantrys moved from Eastern Poland to Bryansk
            2 armour and 1 mech_infantry moved from Novgorod to Bryansk
            1 bomber moved from Novosibirsk to Novgorod
            1 bomber moved from Tambov to Bryansk
            1 bomber moved from Rostov to Bryansk
            1 fighter moved from Novosibirsk to Archangel
            3 armour moved from Germany to Eastern Poland
            3 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
            2 armour and 1 mech_infantry placed in Novgorod
            1 artillery and 4 infantry placed in Western Germany
            1 fighter and 1 tactical_bomber placed in Western Germany
            1 armour and 2 mech_infantrys placed in Germany
Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
            2 mech_infantrys moved from Russia to Rostov
            3 fighters and 1 tactical_bomber moved from Russia to Rostov
Combat - Russians
            Battle in Rostov
                Russians attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 2 infantry
                Russians win, taking Rostov from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Rostov to Russia
            1 infantry moved from Russia to Tambov
            2 aaGuns and 4 infantry moved from Dzavhan to Olgiy
Place Units - Russians
            8 infantry placed in Russia
Turn Complete - Russians
            Russians collect 13 PUs; end with 15 PUs total
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Japanese
            Japanese buy 1 battleship, 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 3 PUs;
Combat Move - Japanese
            1 unit repaired.
            2 infantry moved from Kwangtung to Kiangsi
            1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            1 battleship and 1 cruiser moved from 42 Sea Zone to 54 Sea Zone
            1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
            1 armour moved from Sumatra to 41 Sea Zone
            1 armour and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 marine moved from Java to 42 Sea Zone
            1 armour, 1 marine and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 armour and 1 marine moved from 37 Sea Zone to Malaya
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from Jehol to Anhwe
            1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Kiangsu
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
            1 battleship, 1 carrier, 1 cruiser and 3 destroyers moved from 35 Sea Zone to 6 Sea Zone
            1 bomber moved from Borneo to Malaya
            1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe
            1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe
            1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi
            1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Shantung
            1 infantry moved from Timguska to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 infantry moved from Yenisey to Timguska
            1 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Manchuria to Jehol
            1 artillery moved from Amur to Manchuria
            1 infantry moved from Buryatia to Yakut S.S.R.
            3 fighters moved from Kwangtung to Japan
            1 bomber moved from Borneo to Kiangsi
            1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi
Combat - Japanese
            Battle in 54 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 carrier, 2 destroyers, 1 fighter and 2 transports
                Units damaged: 1 carrier owned by the ANZAC
                Units damaged: 1 battleship owned by the Japanese
                Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 44
                Casualties for ANZAC: 1 carrier, 2 destroyers, 1 fighter and 2 transports
                Casualties for Japanese: 1 cruiser
            Battle in New Guinea
            Battle in Kiangsu
            Battle in Malaya
                Japanese attack with 1 armour, 1 bomber and 1 marine
                UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
                Japanese win, taking New Guinea from ANZAC, taking Kiangsu from Chinese, taking Malaya from UK_Pacific with 1 armour, 1 bomber and 1 marine remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Kiangsi
                Japanese attack with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers
                Chinese defend with 2 infantry
                Japanese win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 infantry
            Battle in Anhwe
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 2 mech_infantrys
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for British: 2 mech_infantrys
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Shantung
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                Japanese win, taking Shantung from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
            1 bomber moved from Malaya to Borneo
            1 fighter and 1 tactical_bomber moved from Shantung to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone
            1 bomber moved from Kiangsi to Kwangtung
            1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
            2 fighters and 2 tactical_bombers moved from Anhwe to Kwangtung
            1 aaGun moved from Jehol to Shantung
Place Units - Japanese
            1 battleship, 1 carrier and 1 destroyer placed in 6 Sea Zone
            3 infantry placed in Kwangtung
Turn Complete - Japanese
            Japanese collect 55 PUs; end with 58 PUs total
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
            1 bomber moved from Hawaiian Islands to 46 Sea Zone
Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
Non Combat Move - Americans
            1 bomber moved from 46 Sea Zone to Queensland
            3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 marine, 2 submarines and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            2 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
            1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 25 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 infantry, 1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 armour and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            1 armour moved from 109 Sea Zone to United Kingdom
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
Place Units - Americans
            3 infantry placed in Eastern United States
            1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs total
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            7 artilleries, 1 fighter and 9 infantry moved from Kwangsi to Kwangtung
Combat - Chinese
            Battle in Kwangtung
                Chinese attack with 7 artilleries, 1 fighter and 9 infantry
                Japanese defend with 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 12 infantry, 1 marine and 3 tactical_bombers
                5 artilleries owned by the Chinese retreated to Kwangsi
                Japanese win with 3 fighters remaining. Battle score for attacker is 55
                Casualties for Chinese: 2 artilleries and 9 infantry
                Casualties for Japanese: 1 artillery, 1 bomber, 12 infantry, 1 marine and 3 tactical_bombers
Non Combat Move - Chinese
            1 fighter moved from Kwangtung to Kwangsi
            1 infantry moved from Chahar to Anhwe
Place Units - Chinese
            1 artillery and 5 infantry placed in Anhwe
Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs total
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - British
            British buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  British take Holland Belgium from Germans
            1 infantry moved from Normandy Bordeaux to Southern France
                  British take Southern France from Italians
            4 armour, 1 artillery, 5 fighters and 7 infantry moved from Kwangsi to Kwangtung
            1 fighter moved from India to 37 Sea Zone
            1 fighter moved from India to Kwangtung
            1 artillery moved from Tobruk to Alexandria
            1 mech_infantry moved from Egypt to Iraq
Combat - British
            Battle in 37 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Kwangtung
                British attack with 4 armour, 1 artillery, 6 fighters and 7 infantry
                Japanese defend with 1 factory_minor, 3 fighters and 1 harbour
                British win, taking Kwangtung from Japanese with 4 armour, 1 artillery, 6 fighters and 4 infantry remaining. Battle score for attacker is 21
                Casualties for British: 3 infantry
                Casualties for Japanese: 3 fighters
Non Combat Move - British
            4 infantry moved from United Kingdom to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 fighters moved from United Kingdom to Normandy Bordeaux
            1 fighter moved from 37 Sea Zone to Yunnan
            2 armour and 2 mech_infantrys moved from India to Yunnan
            3 aaGuns moved from Kwangsi to Kwangtung
            5 fighters moved from Kwangtung to Yunnan
            1 fighter moved from Kwangtung to Kwangsi
Place Units - British
            3 armour placed in Normandy Bordeaux
            1 fighter and 3 infantry placed in United Kingdom
Turn Complete - British
            British collect 41 PUs; end with 42 PUs total
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 13 PUs; end with 13 PUs total
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
            Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
            1 artillery moved from Libya to Tobruk
                  Italians take Tobruk from British
            1 marine moved from Morocco to 92 Sea Zone
            1 marine moved from Morocco to 92 Sea Zone
            1 battleship and 1 marine moved from 92 Sea Zone to 96 Sea Zone
            1 cruiser and 1 marine moved from 92 Sea Zone to 96 Sea Zone
            2 marines moved from 96 Sea Zone to Malta
            1 bomber moved from Southern Italy to Malta
            1 artillery moved from Morocco to 92 Sea Zone
            1 infantry moved from Algeria to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
            1 marine moved from Morocco to Algeria
            1 armour moved from Morocco to Algeria
            1 carrier moved from 92 Sea Zone to 98 Sea Zone
            1 fighter moved from 92 Sea Zone to 98 Sea Zone
            1 battleship moved from 92 Sea Zone to 98 Sea Zone
            2 mech_infantrys moved from Northern Italy to Southern France
            1 bomber moved from Southern Italy to Southern France
            1 cruiser moved from 95 Sea Zone to 98 Sea Zone
            3 destroyers moved from 95 Sea Zone to 98 Sea Zone
            1 transport moved from 92 Sea Zone to 95 Sea Zone
            1 tactical_bomber moved from Southern Italy to 98 Sea Zone
Combat - Italians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
            1 artillery moved from Libya to Tobruk
                  Italians take Tobruk from British
            1 marine moved from Morocco to 92 Sea Zone
            1 marine moved from Morocco to 92 Sea Zone
            1 battleship and 1 marine moved from 92 Sea Zone to 96 Sea Zone
            1 cruiser and 1 marine moved from 92 Sea Zone to 96 Sea Zone
            2 marines moved from 96 Sea Zone to Malta
            1 bomber moved from Southern Italy to Malta
            1 artillery moved from Morocco to 92 Sea Zone
            1 infantry moved from Algeria to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
            1 marine moved from Morocco to Algeria
            1 armour moved from Morocco to Algeria
            1 carrier moved from 92 Sea Zone to 98 Sea Zone
            1 fighter moved from 92 Sea Zone to 98 Sea Zone
            1 battleship moved from 92 Sea Zone to 98 Sea Zone
            2 mech_infantrys moved from Northern Italy to Southern France
            1 bomber moved from Southern Italy to Southern France
            1 cruiser moved from 95 Sea Zone to 98 Sea Zone
            3 destroyers moved from 95 Sea Zone to 98 Sea Zone
            1 transport moved from 92 Sea Zone to 95 Sea Zone
            1 tactical_bomber moved from Southern Italy to 98 Sea Zone
Combat - Italians
            Battle in Malta
                Italians attack with 1 bomber and 2 marines
                British defend with 1 aaGun and 1 infantry
                Italians win, taking Malta from British with 1 bomber and 2 marines remaining. Battle score for attacker is 8
                Casualties for British: 1 aaGun and 1 infantry
            Battle in Alexandria
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 artillery
                Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Southern France
                Italians attack with 1 bomber and 2 mech_infantrys
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                Italians win, taking Southern France from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
Non Combat Move - Italians
            1 bomber moved from Southern France to Southern Italy
            1 bomber moved from Malta to Southern Italy
Place Units - Italians
            1 artillery, 1 fighter and 1 tactical_bomber placed in Southern Italy
            1 infantry placed in Northern Italy
Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs total
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 6 PUs;
Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
            2 artilleries moved from Queensland to New South Wales
Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,6,3,6,6,4,1
            ANZAC collect 8 PUs (2 lost to blockades); end with 14 PUs total
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
            Germans buy 1 armour, 1 bomber, 1 fighter, 3 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
            1 armour moved from Vologda to Samara
                  Germans take Samara from Russians
            1 armour moved from Samara to Russia
            1 infantry moved from Vologda to Russia
            1 infantry moved from Smolensk to Russia
            1 mech_infantry moved from Ukraine to Russia
            1 bomber moved from Novgorod to Russia
            1 fighter moved from Archangel to Russia
            2 bombers moved from Bryansk to Russia
            18 armour, 14 artilleries, 16 infantry and 15 mech_infantrys moved from Bryansk to Russia
            2 infantry moved from Western Germany to Holland Belgium
            2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
Combat - Germans
            Battle in Holland Belgium
                Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                Germans win, taking Holland Belgium from British with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Russia
                Germans attack with 19 armour, 14 artilleries, 3 bombers, 1 fighter, 18 infantry and 16 mech_infantrys
                Russians defend with 2 aaGuns, 1 airfield, 12 armour, 9 artilleries, 1 factory_major, 3 fighters, 33 infantry and 1 tactical_bomber
                Germans captures 22PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 12 armour, 3 bombers and 1 fighter remaining. Battle score for attacker is 42
                Casualties for Germans: 7 armour, 14 artilleries, 18 infantry and 16 mech_infantrys
                Casualties for Russians: 2 aaGuns, 12 armour, 9 artilleries, 3 fighters, 33 infantry and 1 tactical_bomber
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
            3 aaGuns moved from Bryansk to Russia
            3 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
            2 armour and 1 mech_infantry moved from Novgorod to Bryansk
            2 fighters moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Holland Belgium to Western Germany
            2 mech_infantrys moved from Germany to Denmark
            1 armour moved from Germany to Denmark
            3 bombers moved from Russia to Novgorod
            1 fighter moved from Russia to Bryansk
            1 fighter moved from Bryansk to Western Ukraine
Place Units - Germans
            1 infantry placed in France
            1 armour, 1 bomber, 1 fighter, 5 mech_infantrys and 1 tactical_bomber placed in Western Germany
            Germans undo move 2.
            2 infantry placed in Western Germany
            1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany
            1 armour placed in Western Germany
            2 mech_infantrys placed in Western Germany
            3 mech_infantrys placed in Ukraine
Turn Complete - Germans
            Germans collect 58 PUs; end with 80 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 87 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Combat Move - Russians
            1 infantry moved from Tambov to Samara
                  Russians take Samara from Germans
Combat - Russians
Non Combat Move - Russians
            2 aaGuns and 4 infantry moved from Olgiy to Kansu
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 2 fighters, 4 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 armour moved from Malaya to French Indo China
                  Japanese take Shan State from UK_Pacific
                  Japanese take French Indo China from UK_Pacific
            1 bomber moved from Borneo to Japan
            1 infantry moved from Novosibirsk to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Timguska to Novosibirsk
            1 infantry moved from Yenisey to Timguska
            1 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Kiangsu to Shantung
            1 infantry moved from Jehol to Shantung
            2 transports moved from 19 Sea Zone to 6 Sea Zone
            1 artillery moved from Manchuria to Jehol
            3 fighters moved from Japan to Shantung
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Shantung
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
Combat - Japanese
            Battle in 25 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Place Units - Japanese
            1 carrier, 2 fighters and 1 transport placed in 6 Sea Zone
            2 artilleries and 4 infantry placed in Japan
Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,1
            Japanese collect 55 PUs (1 lost to blockades); end with 55 PUs total
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
            3 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
            1 carrier, 1 destroyer, 2 fighters, 3 infantry, 3 mech_infantrys, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            5 carriers, 2 cruisers, 3 destroyers, 9 fighters, 2 infantry, 1 marine, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 46 Sea Zone
            1 bomber moved from Queensland to New Guinea
            2 infantry, 1 marine and 1 mech_infantry moved from 46 Sea Zone to New Guinea
            1 armour moved from United Kingdom to 109 Sea Zone
            1 armour and 1 transport moved from 109 Sea Zone to 91 Sea Zone
            1 armour, 3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
Combat - Americans
            Battle in Gibraltar
            Battle in New Guinea
                Americans attack with 1 bomber, 2 infantry, 1 marine and 1 mech_infantry
                Japanese defend with 2 infantry
                Americans win, taking Gibraltar from Italians, taking New Guinea from Japanese with 1 bomber, 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
Non Combat Move - Americans
            1 bomber moved from New Guinea to Queensland
Place Units - Americans
            1 artillery placed in Western United States
            3 destroyers and 1 transport placed in 10 Sea Zone
            1 carrier placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs total
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs