Setup appears correct
AetV (Allies) vs Simon33 (Axis) BM3
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Oh fart. Forgot the SBR. I’m going to assume no intercept (3ftrs)
tac attacking airbase, aa gun:
Rolling 1d6:
(5)2bombers attacking factory, aa guns:
Rolling 2d6:
(4, 6)airbase damage:
Rolling 1d6:
(6)first bomber
Rolling 1d6:
(6)second bomber (if both get through the AA gun):
Rolling 1d6:
(3) -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 armour moved from Buryatia to Central Mongolia
Japanese take Ulaanbaatar from Russians
Japanese take Central Mongolia from Russians
3 artilleries and 13 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Hunan to Kwangsi
2 fighters and 1 tactical_bomber moved from Kiangsi to Kwangsi
1 tactical_bomber moved from Hunan to Kwangsi
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 marine moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 35 Sea Zone to Philippines
2 fighters moved from Paulau Island to 46 Sea Zone
1 destroyer moved from 34 Sea Zone to 46 Sea ZonePurchase Units - Japanese
Japanese buy 2 artilleries, 2 factory_minors, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in Borneo
Battle in Guam
Battle in Philippines
Japanese attack with 1 artillery, 1 infantry and 1 marine
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 cruiser in Philippines, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Philippines, round 2 : 2/3 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Borneo from UK_Pacific, taking Guam from Americans, taking Philippines from Americans with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 46 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Turning on Edit Mode
EDIT: Changing unit bombing damage for these UK_Pacific owned units to: factory_major = 16
EDIT: Changing unit bombing damage for these UK_Pacific owned units to: airfield = 6
EDIT: Turning off Edit Mode
Battle in Kwangsi
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Hunan to Malaya
1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Malaya
1 aaGun moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Buyant-Uhaa to Central Mongolia
1 mech_infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Amur to Buryatia
1 artillery and 1 infantry moved from Korea to Manchuria
2 fighters and 2 tactical_bombers moved from Amur to Anhwe
1 artillery, 1 infantry and 1 mech_infantry moved from Shantung to Anhwe
1 mech_infantry moved from Anhwe to Kweichow
1 aaGun, 5 artilleries, 8 infantry and 1 mech_infantry moved from Hunan to Kweichow
1 carrier moved from 34 Sea Zone to 35 Sea Zone
2 fighters moved from 46 Sea Zone to Caroline Islands
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 bomber moved from Japan to MalayaPlace Units - Japanese
1 factory_minor placed in Malaya
1 factory_minor placed in Kwangtung
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
1 artillery and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
1 submarine moved from 54 Sea Zone to 43 Sea ZonePurchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 destroyers and 3 fighters; Remaining resources: 0 PUs;Combat - Americans
Battle in Soviet Far East
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Americans win, taking Soviet Far East from Japanese, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 marine moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 10 Sea Zone to 25 Sea Zone
4 fighters moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Wake Island to 25 Sea Zone
1 marine moved from Central United States to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 86 Sea Zone
1 marine moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 marines moved from Central United States to 101 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
1 marine moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 artilleries and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 artilleries, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
2 artilleries moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
2 carriers, 2 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Western United States to Central United StatesPlace Units - Americans
1 carrier and 3 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 bomber and 1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsCombat Move - Chinese
5 artilleries, 1 fighter and 12 infantry moved from Yunnan to Kweichow
4 infantry moved from Shensi to KweichowPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Kweichow
Chinese attack with 5 artilleries, 1 fighter and 16 infantry
Japanese defend with 1 aaGun, 6 artilleries, 10 infantry and 2 mech_infantrys
AA fire in Kweichow : 0/1 hits
Chinese roll dice for 5 artilleries, 1 fighter and 16 infantry in Kweichow, round 2 : 5/22 hits
Japanese roll dice for 1 aaGun, 6 artilleries, 10 infantry and 2 mech_infantrys in Kweichow, round 2 : 4/18 hits
4 infantry owned by the Japanese, 4 infantry owned by the Chinese and 1 aaGun owned by the Japanese lost in Kweichow
Chinese roll dice for 5 artilleries, 1 fighter and 12 infantry in Kweichow, round 3 : 2/18 hits
Japanese roll dice for 6 artilleries, 6 infantry and 2 mech_infantrys in Kweichow, round 3 : 6/14 hits
2 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 5 artilleries, 1 fighter and 6 infantry in Kweichow, round 4 : 5/12 hits
Japanese roll dice for 6 artilleries, 4 infantry and 2 mech_infantrys in Kweichow, round 4 : 3/12 hits
4 infantry owned by the Japanese, 3 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 5 artilleries, 1 fighter and 3 infantry in Kweichow, round 5 : 5/9 hits
Japanese roll dice for 6 artilleries and 1 mech_infantry in Kweichow, round 5 : 2/7 hits
4 artilleries owned by the Japanese, 2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 5 artilleries, 1 fighter and 1 infantry in Kweichow, round 6 : 2/7 hits
Japanese roll dice for 2 artilleries in Kweichow, round 6 : 1/2 hits
2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 5 artilleries and 1 fighter remaining. Battle score for attacker is 19
Casualties for Chinese: 16 infantry
Casualties for Japanese: 1 aaGun, 6 artilleries, 10 infantry and 2 mech_infantrysNon Combat Move - Chinese
1 fighter moved from Kweichow to BurmaPlace Units - Chinese
1 artillery and 1 infantry placed in Suiyuyan
1 artillery and 1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - British
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from French Indo China to Kwangsi
1 artillery moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
2 infantry moved from Yunnan to Hunan
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 armour moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from 80 Sea Zone to 98 Sea Zone
1 artillery moved from Yunnan to HunanPurchase Units - British
British repair damage of 5x factory_minor; Remaining resources: 37 PUs;
British buy 1 armour, 1 carrier, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;Combat - British
Battle in Hunan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Egypt
British attack with 2 armour and 1 mech_infantry
Italians defend with 1 harbour and 1 mech_infantry
British roll dice for 2 armour and 1 mech_infantry in Egypt, round 2 : 2/3 hits
Italians roll dice for 1 mech_infantry in Egypt, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in 98 Sea Zone
British attack with 1 tactical_bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Kwangsi
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Kwangsi to Kweichow
2 aaGuns and 4 infantry moved from Yunnan to Kweichow
3 infantry moved from Yunnan to Kweichow
1 aaGun, 1 artillery, 3 infantry and 2 mech_infantrys moved from India to Burma
3 fighters moved from India to 80 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Iraq to Trans-Jordan
2 infantry moved from Persia to Iraq
1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to MoroccoPlace Units - British
1 carrier placed in 80 Sea Zone
1 armour and 2 mech_infantrys placed in Iraq
British undo move 2.
1 armour, 1 infantry and 1 mech_infantry placed in Iraq
2 mech_infantrys placed in PersiaTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,4,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5,2,6,4,1,5,4,1,1,1,3,6,2,5
UK_Pacific collect 3 PUs (5 lost to blockades); end with 3 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Italians
1 marine moved from Crete to 99 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 marine moved from 99 Sea Zone to Cyprus
1 marine moved from Southern France to 93 Sea Zone
1 cruiser and 1 marine moved from 93 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Syria
1 bomber moved from Greece to Egypt
1 fighter moved from Southern Italy to EgyptPurchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Cyprus
Battle in Syria
Battle in Egypt
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 2 armour, 1 harbour and 1 mech_infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Egypt, round 2 : 2/4 hits
British roll dice for 2 armour and 1 mech_infantry in Egypt, round 2 : 2/3 hits
1 mech_infantry owned by the British, 1 armour owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 bomber and 1 fighter in Egypt, round 3 : 0/2 hits
British roll dice for 1 armour in Egypt, round 3 : 0/1 hits
Italians roll dice for 1 bomber and 1 fighter in Egypt, round 4 : 2/2 hits
British roll dice for 1 armour in Egypt, round 4 : 0/1 hits
1 armour owned by the British lost in Egypt
Italians win, taking Cyprus from British, taking Syria from French with 1 bomber and 1 fighter remaining. Battle score for attacker is 9
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 2 armour and 1 mech_infantryNon Combat Move - Italians
1 battleship moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Algeria to Tunisia
1 bomber moved from Egypt to Greece
1 fighter moved from Egypt to AlexandriaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Greece: 1 bomber
EDIT: Adding units owned by Italians to Crete: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
2 aaGuns moved from Queensland to New South Wales
2 fighters moved from Yunnan to KweichowPlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
1 armour and 1 mech_infantry moved from Germany to Romania
1 bomber and 1 infantry moved from Alexandria to Egypt
1 bomber moved from Western Germany to Western Ukraine
1 artillery moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Eastern Poland to Western Ukraine
1 bomber moved from Algeria to Romania
1 bomber moved from Eastern Poland to BessarabiaPurchase Units - Germans
Germans buy 1 carrier, 3 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat - Germans
Battle in Bessarabia
Germans attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 bomber in Bessarabia, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 armour
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Romania, round 2 : 2/3 hits
Russians roll dice for 1 armour in Romania, round 2 : 0/1 hits
1 armour owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Egypt
Germans attack with 1 bomber and 1 infantry
French defend with 1 infantry; British defend with 1 harbour
Germans roll dice for 1 bomber and 1 infantry in Egypt, round 2 : 1/2 hits
British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits
1 infantry owned by the French lost in Egypt
Germans win, taking Egypt from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Western Ukraine
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Western Ukraine, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Romania to Slovakia Hungary
1 bomber moved from Egypt to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 fighter moved from Algeria to Southern Italy
1 fighter and 1 tactical_bomber moved from Algeria to Western Germany
1 infantry moved from Normandy Bordeaux to France
1 marine moved from Novgorod to Vyborg
1 fighter and 1 tactical_bomber moved from Eastern Poland to Vyborg
5 armour and 1 mech_infantry moved from Germany to Poland
1 bomber moved from Bessarabia to Slovakia Hungary
2 bombers moved from Western Ukraine to Slovakia Hungary
1 aaGun moved from Eastern Poland to Slovakia Hungary
1 artillery moved from Eastern Poland to Poland
1 artillery and 1 infantry moved from Poland to Slovakia Hungary
1 infantry moved from Baltic States to Eastern Poland
1 battleship and 1 destroyer moved from 127 Sea Zone to 112 Sea ZonePlace Units - Germans
1 carrier and 2 submarines placed in 112 Sea Zone
2 fighters placed in 112 Sea Zone
1 fighter and 1 infantry placed in Western Germany
Germans undo move 3.
1 fighter placed in Western Germany
1 infantry placed in FranceTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Russians
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
2 infantry moved from Belarus to Eastern Poland
2 infantry moved from Ukraine to Bessarabia
2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
2 armour and 3 mech_infantrys moved from Russia to Western Ukraine
1 bomber moved from Volgograd to Bessarabia
1 tactical_bomber moved from Belarus to Eastern Poland
2 fighters moved from Belarus to Eastern PolandPurchase Units - Russians
Russians buy 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Bessarabia
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 1/3 hits
Germans roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Western Ukraine
Russians attack with 2 armour, 2 artilleries, 1 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 2 artilleries, 1 infantry and 3 mech_infantrys in Western Ukraine, round 2 : 2/8 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 armour, 2 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 bomber moved from Bessarabia to Russia
1 infantry moved from Eastern Persia to West India
1 infantry moved from Yenisey to Dzavhan
1 infantry moved from Timguska to Yenisey
2 infantry moved from Novosibirsk to Vologda
1 armour and 7 mech_infantrys moved from Belarus to Western Ukraine
2 fighters and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 aaGun moved from Ukraine to Western Ukraine
1 aaGun, 4 artilleries and 4 infantry moved from Belarus to Archangel
2 fighters and 1 tactical_bomber moved from Western Ukraine to RussiaPlace Units - Russians
3 infantry placed in Ukraine
1 fighter, 7 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Japanese
1 unit repaired.
1 fighter and 1 tactical_bomber moved from Malaya to Java
1 artillery, 1 infantry and 1 marine moved from Philippines to 35 Sea Zone
1 artillery moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
2 bombers moved from Malaya to India
1 armour moved from Central Mongolia to Dzavhan
Japanese take Tsagaan Olom from Russians
3 artilleries and 13 infantry moved from Yakut S.S.R. to Dzavhan
2 mech_infantrys moved from Central Mongolia to Dzavhan
1 cruiser and 1 marine moved from 35 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
2 fighters moved from Caroline Islands to 62 Sea Zone
1 destroyer moved from 46 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to Hunan
1 artillery and 1 infantry moved from Anhwe to Hunan
1 bomber moved from Malaya to 43 Sea ZonePurchase Units - Japanese
Japanese buy 5 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 16 PUs;Combat - Japanese
Strategic bombing raid in India
AA fire in India : 1/2 hits
1 bomber killed by AA
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in India causes 4 damage total.
Battle in 43 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 43 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 destroyer in 43 Sea Zone, round 3 : 2/2 hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 fighter owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in Sumatra
Battle in Celebes
Battle in Dzavhan
Japanese attack with 1 armour, 3 artilleries, 13 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 3 artilleries, 13 infantry and 2 mech_infantrys in Dzavhan, round 2 : 7/19 hits
Russians roll dice for 1 infantry in Dzavhan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Dzavhan
Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking Dzavhan from Russians with 1 armour, 3 artilleries, 13 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 62 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 2 destroyers and 1 transport
Japanese roll dice for 1 destroyer and 2 fighters in 62 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 2 destroyers and 1 transport in 62 Sea Zone, round 2 : 2/2 hits
2 fighters owned by the Japanese and 2 destroyers owned by the ANZAC lost in 62 Sea Zone
1 transport owned by the ANZAC lost in 62 Sea Zone
Japanese win, taking 62 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 destroyers and 1 transport
Casualties for Japanese: 2 fighters
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/4 hits
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Hunan, round 3 : 2/3 hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits
1 artillery owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Hunan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Anhwe to Japan
1 aaGun moved from Yakut S.S.R. to Dzavhan
1 artillery and 1 infantry moved from Manchuria to Amur
1 infantry moved from Buryatia to Amur
1 bomber moved from 43 Sea Zone to Malaya
1 bomber moved from India to Malaya
2 submarines moved from 37 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 infantry moved from Shantung to Anhwe
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi
1 mech_infantry moved from Shantung to KiangsiPlace Units - Japanese
2 artilleries and 1 infantry placed in Malaya
2 artilleries and 1 infantry placed in Kwangtung
1 artillery, 1 infantry and 1 mech_infantry placed in ShantungTurn Complete - Japanese
Japanese collect 54 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat - British
Battle in Egypt
British attack with 1 infantry, 1 marine and 3 mech_infantrys
Germans defend with 1 harbour and 1 infantry
British win, taking Egypt from Germans with 1 marine and 2 mech_infantrys remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Syria
British attack with 1 artillery and 3 infantry
Italians defend with 1 marine
British win, taking Syria from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 2
Casualties for British: 1 infantry
Casualties for Italians: 1 marine
Battle in Shan State
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 39 Sea Zone
British attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Americans
1 armour moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour moved from Algeria to Morocco
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
5 fighters moved from 25 Sea Zone to Iwo Jima
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from JapanesePurchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;Combat - Americans
Battle in Iwo Jima
Americans attack with 1 artillery, 5 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 5 fighters and 1 infantry in Iwo Jima, round 2 : 2/7 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
5 fighters moved from Iwo Jima to 17 Sea Zone
3 carriers, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 25 Sea Zone to 17 Sea Zone
1 carrier, 3 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 bomber and 1 fighter moved from Western United States to Hawaiian Islands
1 transport moved from 4 Sea Zone to 1 Sea Zone
1 marine moved from Brazil to 86 Sea Zone
1 cruiser and 1 marine moved from 86 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
3 infantry moved from Brazil to British Guiana
1 marine moved from Gibraltar to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
2 artilleries moved from Gibraltar to 91 Sea Zone
2 artilleries moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 bombers moved from Eastern United States to MoroccoPlace Units - Americans
2 transports placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 artillery placed in Central United States
2 fighters and 2 infantry placed in Western United States
1 destroyer and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsCombat Move - Chinese
6 artilleries and 1 infantry moved from Kweichow to Anhwe
1 fighter moved from Burma to AnhwePurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Anhwe
Chinese attack with 6 artilleries, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 artilleries, 1 fighter and 1 infantry in Anhwe, round 2 : 5/8 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 6 artilleries and 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to Chahar
1 artillery and 1 infantry moved from Suiyuyan to ChaharPlace Units - Chinese
2 infantry placed in Anhwe
1 infantry placed in Chahar
1 artillery placed in AnhweTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - British
3 mech_infantrys moved from Belgian Congo to Egypt
1 artillery moved from Trans-Jordan to Syria
3 infantry moved from Iraq to Syria
1 infantry and 1 marine moved from Trans-Jordan to Egypt
1 tactical_bomber moved from Trans-Jordan to 39 Sea Zone
1 tactical_bomber moved from Kweichow to 39 Sea Zone
1 artillery and 1 infantry moved from Burma to Shan State
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 submarine moved from 80 Sea Zone to 39 Sea ZonePurchase Units - British
British buy 1 destroyer, 1 fighter, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x airfield; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;Combat - British
Battle in Egypt
British attack with 1 infantry, 1 marine and 3 mech_infantrys
Germans defend with 1 harbour and 1 infantry
British roll dice for 1 infantry, 1 marine and 3 mech_infantrys in Egypt, round 2 : 0/5 hits
Germans roll dice for 1 infantry in Egypt, round 2 : 1/1 hits
1 infantry owned by the British lost in Egypt
British roll dice for 1 marine and 3 mech_infantrys in Egypt, round 3 : 1/4 hits
Germans roll dice for 1 infantry in Egypt, round 3 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Egypt
British win, taking Egypt from Germans with 1 marine and 2 mech_infantrys remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Syria
British attack with 1 artillery and 3 infantry
Italians defend with 1 marine
British roll dice for 1 artillery and 3 infantry in Syria, round 2 : 1/4 hits
Italians roll dice for 1 marine in Syria, round 2 : 1/1 hits
1 marine owned by the Italians and 1 infantry owned by the British lost in Syria
British win, taking Syria from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 2
Casualties for British: 1 infantry
Casualties for Italians: 1 marine
Battle in Shan State
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 39 Sea Zone
British attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber
British roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 tactical_bombers in 39 Sea Zone, round 2 : 8/11 hits
Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 3 submarines in 39 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 5/11 hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the Japanese, 2 carriers owned by the British and 3 submarines owned by the Japanese lost in 39 Sea Zone
British roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 battleship, 2 cruisers, 2 destroyers, 4 fighters and 2 tactical_bombers in 39 Sea Zone, round 3 : 5/11 hits
Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 39 Sea Zone, round 3 : 8/10 hits
1 battleship owned by the British, 1 destroyer owned by the Japanese, 1 cruiser owned by the Japanese, 2 tactical_bombers owned by the British, 1 submarine owned by the British, 1 tactical_bomber owned by the Japanese, 2 cruisers owned by the British, 2 carriers owned by the Japanese and 2 destroyers owned by the British lost in 39 Sea Zone
retreated to 39 Sea Zone
Japanese win with 2 battleships and 3 fighters remaining. Battle score for attacker is -31
Casualties for British: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 submarine and 2 tactical_bombers
Casualties for Japanese: 2 carriers, 1 cruiser, 2 destroyers, 3 submarines and 1 tactical_bomber
3 fighters owned by the Japanese could not land and were killedNon Combat Move - British
1 aaGun, 2 infantry and 2 mech_infantrys moved from Burma to India
4 fighters moved from 39 Sea Zone to India
2 mech_infantrys moved from Persia to West India
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Eastern Persia
1 aaGun moved from Kweichow to Anhwe
1 aaGun and 7 infantry moved from Kweichow to Hunan
1 artillery moved from Kwangsi to HunanPlace Units - British
1 fighter and 2 mech_infantrys placed in Iraq
1 destroyer and 1 submarine placed in 80 Sea Zone
1 mech_infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3
British collect 33 PUs (1 lost to blockades); end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs -
Obviously a misclick to bomb Egypt.
Attack:
Rolling 1d6:
(4) -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Italians
2 fighters moved from Southern Italy to Egypt
1 bomber moved from Crete to Egypt
1 battleship moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from Cyprus to 99 Sea Zone
1 battleship and 1 marine moved from 99 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Egypt
1 fighter moved from Alexandria to EgyptPurchase Units - Italians
Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat - Italians
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits
Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: harbour
Bombing raid in Egypt causes 6 damage total.
Battle in Egypt
Italians attack with 3 fighters and 1 marine
British defend with 1 harbour, 1 marine and 2 mech_infantrys
Italians roll dice for 1 battleship in Egypt, round 2 : 0/1 hits
Italians roll dice for 3 fighters and 1 marine in Egypt, round 2 : 1/4 hits
British roll dice for 1 marine and 2 mech_infantrys in Egypt, round 2 : 3/3 hits
1 mech_infantry owned by the British, 2 fighters owned by the Italians and 1 marine owned by the Italians lost in Egypt
British win with 1 marine and 1 mech_infantry remaining. Battle score for attacker is -21
Casualties for Italians: 2 fighters and 1 marine
Casualties for British: 1 mech_infantry
1 fighter owned by the Italians retreatedNon Combat Move - Italians
Turning on Edit Mode
EDIT: Changing unit bombing damage for these British owned units to: harbour = 0
EDIT: Removing units owned by British from Egypt: 1 mech_infantry
EDIT: Turning off Edit Mode
1 fighter moved from Egypt to Greece
1 bomber moved from Egypt to Greece
EDIT: Italians undo move 1.
1 bomber moved from Egypt to Greece
1 fighter moved from Egypt to Greece
1 battleship and 1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 99 Sea Zone to 97 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to GreecePlace Units - Italians
1 infantry placed in Northern Italy
1 artillery, 1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Italians
2 fighters moved from Southern Italy to Egypt
1 bomber moved from Crete to Egypt
1 battleship moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from Cyprus to 99 Sea Zone
1 battleship and 1 marine moved from 99 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Egypt
1 fighter moved from Alexandria to EgyptPurchase Units - Italians
Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat - Italians
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits
Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: harbour
Bombing raid in Egypt causes 6 damage total.
Battle in Egypt
Italians attack with 3 fighters and 1 marine
British defend with 1 harbour, 1 marine and 2 mech_infantrys
Italians roll dice for 1 battleship in Egypt, round 2 : 0/1 hits
Italians roll dice for 3 fighters and 1 marine in Egypt, round 2 : 1/4 hits
British roll dice for 1 marine and 2 mech_infantrys in Egypt, round 2 : 3/3 hits
1 mech_infantry owned by the British, 2 fighters owned by the Italians and 1 marine owned by the Italians lost in Egypt
British win with 1 marine and 1 mech_infantry remaining. Battle score for attacker is -21
Casualties for Italians: 2 fighters and 1 marine
Casualties for British: 1 mech_infantry
1 fighter owned by the Italians retreatedNon Combat Move - Italians
Turning on Edit Mode
EDIT: Changing unit bombing damage for these British owned units to: harbour = 0
EDIT: Removing units owned by British from Egypt: 1 mech_infantry
EDIT: Turning off Edit Mode
1 fighter moved from Egypt to Greece
1 bomber moved from Egypt to Greece
EDIT: Italians undo move 1.
1 bomber moved from Egypt to Greece
1 fighter moved from Egypt to Greece
1 battleship and 1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 99 Sea Zone to 97 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to GreecePlace Units - Italians
1 infantry placed in Northern Italy
1 artillery, 1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 99 Sea Zone: 1 battleship
EDIT: Adding units owned by Italians to 98 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Italians
2 fighters moved from Southern Italy to Egypt
1 bomber moved from Crete to Egypt
1 battleship moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from Cyprus to 99 Sea Zone
1 battleship and 1 marine moved from 99 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Egypt
1 fighter moved from Alexandria to EgyptPurchase Units - Italians
Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat - Italians
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits
Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: harbour
Bombing raid in Egypt causes 6 damage total.
Battle in Egypt
Italians attack with 3 fighters and 1 marine
British defend with 1 harbour, 1 marine and 2 mech_infantrys
Italians roll dice for 1 battleship in Egypt, round 2 : 0/1 hits
Italians roll dice for 3 fighters and 1 marine in Egypt, round 2 : 1/4 hits
British roll dice for 1 marine and 2 mech_infantrys in Egypt, round 2 : 3/3 hits
1 mech_infantry owned by the British, 2 fighters owned by the Italians and 1 marine owned by the Italians lost in Egypt
British win with 1 marine and 1 mech_infantry remaining. Battle score for attacker is -21
Casualties for Italians: 2 fighters and 1 marine
Casualties for British: 1 mech_infantry
1 fighter owned by the Italians retreatedNon Combat Move - Italians
Turning on Edit Mode
EDIT: Changing unit bombing damage for these British owned units to: harbour = 0
EDIT: Removing units owned by British from Egypt: 1 mech_infantry
EDIT: Turning off Edit Mode
1 fighter moved from Egypt to Greece
1 bomber moved from Egypt to Greece
EDIT: Italians undo move 1.
1 bomber moved from Egypt to Greece
1 fighter moved from Egypt to Greece
1 battleship and 1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 99 Sea Zone to 97 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 artillery and 1 infantry moved from Tunisia to Libya
1 battleship moved from 99 Sea Zone to 98 Sea ZonePlace Units - Italians
1 infantry placed in Northern Italy
1 artillery, 1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - ANZAC
2 fighters moved from New South Wales to 62 Sea ZonePurchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat - ANZAC
Battle in 62 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer
ANZAC win with 1 fighter remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 62 Sea Zone to New South Wales
1 fighter moved from Kweichow to Anhwe
1 fighter moved from Kweichow to HunanPlace Units - ANZAC
1 armour placed in New South Wales
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Morocco to AlgeriaTurn Complete - French
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You have won this one. I don’t think I could recover from that debacle in Paris.
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Rematch?
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@aequitas:
Rematch?
Yeah, cool. Same sides or switch?
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@aequitas:
Rematch?
Yeah, cool. Same sides or switch?
Let us Switch again. Me Axis.
Will set up the borad and shoot a PM when ready. :-)