@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
AetV (Allies) vs Simon33 (Axis) BM3
-
Ok.
Absolutely scramble.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Combat Move - ANZAC
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from ItaliansPurchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat - ANZAC
Non Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
2 fighters moved from Java to Yunnan
1 infantry moved from Malaya to Shan State
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsPolitics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 fighter moved from Southern France to 110 Sea Zone
1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea ZoneCombat - French
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
French attack with 1 cruiser and 2 destroyers
Italians defend with 1 battleship, 1 fighter and 1 transport
French roll dice for 1 cruiser and 2 destroyers in 97 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 fighter and 1 transport in 97 Sea Zone, round 2 : 2/2 hits
2 destroyers owned by the French lost in 97 Sea Zone
French roll dice for 1 cruiser in 97 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 battleship, 1 fighter and 1 transport in 97 Sea Zone, round 3 : 2/2 hits
1 cruiser owned by the French lost in 97 Sea Zone
Italians win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is -28
Casualties for French: 1 cruiser and 2 destroyers
Battle in 110 Sea Zone
French attack with 1 fighter
Germans defend with 1 battleship
French roll dice for 1 fighter in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the French lost in 110 Sea Zone
Germans win with 1 battleship remaining. Battle score for attacker is -10
Casualties for French: 1 fighter
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - French
1 infantry moved from Syria to IraqTurn Complete - French
French collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 artillery and 1 infantry moved from Western Germany to France
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from Finland to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
5 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 fighter and 1 tactical_bomber moved from Poland to Novgorod
2 bombers moved from Western Germany to Malta
1 fighter and 1 tactical_bomber moved from Western Germany to France
1 artillery and 2 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Western Germany to 93 Sea Zone
1 infantry moved from Poland to Baltic States
1 bomber moved from Western Germany to Malta
1 tactical_bomber moved from Western Germany to Baltic States
1 artillery and 8 infantry moved from Eastern Poland to Western Ukraine
1 armour, 1 artillery and 1 infantry moved from Eastern Poland to Western UkrainePurchase Units - Germans
Germans buy 1 armour, 1 artillery, 2 bombers, 1 infantry and 1 marine; Remaining resources: 0 PUs;Combat - Germans
Battle in 93 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 93 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Novgorod
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits
Russians roll dice for 3 mech_infantrys in Novgorod, round 2 : 0/3 hits
1 mech_infantry owned by the Russians lost in Novgorod
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 3 : 3/4 hits
Russians roll dice for 2 mech_infantrys in Novgorod, round 3 : 0/2 hits
2 mech_infantrys owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 3 mech_infantrys
Battle in Western Ukraine
Germans attack with 1 armour, 2 artilleries and 10 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 2 artilleries and 10 infantry in Western Ukraine, round 2 : 5/13 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour, 2 artilleries and 9 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in France
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
French defend with 1 airfield and 1 factory_minor; British defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in France, round 2 : 1/4 hits
French roll dice for 1 infantry in France, round 2 : 0/1 hits
1 infantry owned by the British lost in France
Germans destroys 18PUs while taking French capital
Germans win, taking France from French with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malta
Germans attack with 3 bombers
British defend with 1 fighter
Germans roll dice for 3 bombers in Malta, round 2 : 3/3 hits
British roll dice for 1 fighter in Malta, round 2 : 1/1 hits
1 bomber owned by the Germans and 1 fighter owned by the British lost in Malta
Germans win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 bomber
Casualties for British: 1 fighterNon Combat Move - Germans
2 bombers moved from Malta to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
2 aaGuns moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Baltic States to Poland
1 artillery, 1 infantry and 3 mech_infantrys moved from Germany to Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Poland
1 infantry moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from France to Western Germany
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 armour moved from Greece to Romania
1 infantry moved from Greece to 97 Sea Zone
1 battleship moved from 110 Sea Zone to 112 Sea ZonePlace Units - Germans
1 armour, 2 bombers and 1 marine placed in Western Germany
1 artillery and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
4 mech_infantrys moved from Russia to Western Ukraine
1 artillery and 6 infantry moved from Bryansk to Western Ukraine
3 mech_infantrys moved from Ukraine to Western Ukraine
2 armour, 2 fighters and 2 mech_infantrys moved from Belarus to Western Ukraine
1 tactical_bomber moved from Belarus to 127 Sea Zone
1 artillery and 2 infantry moved from Belarus to NovgorodPurchase Units - Russians
Russians buy 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat - Russians
Battle in Novgorod
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 2/3 hits
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Western Ukraine
Russians attack with 2 armour, 1 artillery, 2 fighters, 6 infantry and 9 mech_infantrys
Germans defend with 2 aaGuns, 1 armour, 2 artilleries and 9 infantry
AA fire in Western Ukraine : 0/2 hits
Russians roll dice for 2 armour, 1 artillery, 2 fighters, 6 infantry and 9 mech_infantrys in Western Ukraine, round 2 : 5/20 hits
Germans roll dice for 2 aaGuns, 1 armour, 2 artilleries and 9 infantry in Western Ukraine, round 2 : 6/12 hits
2 aaGuns owned by the Germans, 3 infantry owned by the Germans and 6 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 2 armour, 1 artillery, 2 fighters and 9 mech_infantrys in Western Ukraine, round 3 : 4/14 hits
Germans roll dice for 1 armour, 2 artilleries and 6 infantry in Western Ukraine, round 3 : 3/9 hits
3 mech_infantrys owned by the Russians and 4 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 2 armour, 1 artillery, 2 fighters and 6 mech_infantrys in Western Ukraine, round 4 : 7/11 hits
Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Western Ukraine, round 4 : 1/5 hits
1 mech_infantry owned by the Russians, 2 infantry owned by the Germans, 1 armour owned by the Germans and 2 artilleries owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 armour, 1 artillery, 2 fighters and 5 mech_infantrys remaining. Battle score for attacker is 17
Casualties for Germans: 2 aaGuns, 1 armour, 2 artilleries and 9 infantry
Casualties for Russians: 6 infantry and 4 mech_infantrys
Battle in 127 Sea Zone
Russians attack with 1 tactical_bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 127 Sea Zone
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - Russians
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
2 aaGuns, 4 artilleries and 9 infantry moved from Belarus to Bryansk
2 fighters moved from Western Ukraine to Bryansk
1 tactical_bomber moved from 127 Sea Zone to Vologda
1 aaGun and 15 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Dzavhan to Yenisey
2 infantry moved from Olgiy to TimguskaPlace Units - Russians
3 infantry placed in Ukraine
7 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 43 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 bombers and 2 fighters moved from Kwangsi to India
1 armour moved from Siberia to Buryatia
Japanese take Sakha from Russians
Japanese take Buryatia from Russians
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 2 tactical_bombers moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Caroline Islands to 54 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 fighters and 1 tactical_bomber moved from Manchuria to Kwangtung
1 mech_infantry moved from Korea to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 mech_infantry moved from Manchuria to Buyant-UhaaPurchase Units - Japanese
Japanese buy 3 artilleries, 1 bomber, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
-
Scramble SZ39 & 54?
Intercept Calcutta?Note: No bombardment SZ20. Didn’t ask me so just in case I select the wrong button.
-
Send all interceptors in India.
Scramble in sz54 off of Queensland, please.Thank you.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 bombers and 2 fighters moved from Kwangsi to India
1 armour moved from Siberia to Buryatia
Japanese take Sakha from Russians
Japanese take Buryatia from Russians
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 2 tactical_bombers moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Caroline Islands to 54 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 fighters and 1 tactical_bomber moved from Manchuria to Kwangtung
1 mech_infantry moved from Korea to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 mech_infantry moved from Manchuria to Buyant-UhaaPurchase Units - Japanese
Japanese buy 3 artilleries, 1 bomber, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
ANZAC scrambles 2 units out of Queensland to defend against the attack in 54 Sea Zone
Air Battle in India
Japanese attacks with 4 units heading to India
UK_Pacific launches 2 interceptors out of India
Attackers Fire, : 0/4 hits
Defenders Fire, : 1/2 hits
1 fighter owned by the Japanese lost in India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 3,4 and causes: 7 damage to unit: factory_major
Bombing raid in India causes 7 damage total.
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Battle in Kwangtung
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Kwangtung, round 2 : 4/8 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Malaya from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 cruiser, 1 destroyer and 2 fighters
Japanese roll dice for 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 2/4 hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 2 fighters in 54 Sea Zone, round 2 : 1/4 hits
1 fighter owned by the Japanese, 1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese roll dice for 1 fighter and 2 tactical_bombers in 54 Sea Zone, round 3 : 3/3 hits
ANZAC roll dice for 2 fighters in 54 Sea Zone, round 3 : 2/2 hits
2 tactical_bombers owned by the Japanese and 2 fighters owned by the ANZAC lost in 54 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 cruiser, 1 destroyer and 2 fighters
Casualties for Japanese: 1 fighter and 2 tactical_bombers
Battle in Shan State
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Shan State, round 2 : 2/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in Shan State
Japanese win with 1 fighter remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 tactical_bomber
Cleaning up after air battlesNon Combat Move - Japanese
1 fighter moved from India to 39 Sea Zone
2 bombers moved from India to Hunan
1 mech_infantry moved from Shantung to Anhwe
1 aaGun, 1 infantry and 1 mech_infantry moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Shantung to Anhwe
1 aaGun, 3 artilleries and 13 infantry moved from Amur to Buryatia
2 fighters and 2 tactical_bombers moved from Manchuria to Amur
1 infantry moved from Korea to Amur
1 destroyer moved from 43 Sea Zone to 34 Sea Zone
1 carrier moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 45 Sea Zone to 34 Sea Zone
1 fighter moved from 54 Sea Zone to 34 Sea Zone
1 cruiser moved from 20 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Shan State to 39 Sea Zone
1 fighter moved from Kwangtung to 37 Sea Zone
1 tactical_bomber moved from Kwangtung to 37 Sea Zone
1 tactical_bomber moved from Kwangtung to Hunan
2 fighters and 1 tactical_bomber moved from Kwangtung to Kiangsi
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
2 artilleries, 1 bomber and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - Americans
Purchase Units - Americans
Americans buy 3 carriers and 1 marine; Remaining resources: 0 PUs;Combat - Americans
Non Combat Move - Americans
1 marine moved from Central United States to Western United States
1 fighter moved from Guam to Wake Island
1 destroyer moved from 39 Sea Zone to 80 Sea ZonePlace Units - Americans
3 carriers placed in 10 Sea Zone
1 marine placed in Central United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,4
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapanesePurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Shensi to YunnanPlace Units - Chinese
1 infantry placed in Shensi
2 artilleries and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUsCombat Move - British
1 armour moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Tanganyika Territory to Kenya
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour, 1 fighter and 1 infantry moved from Southern France to Northern Italy
1 fighter moved from 81 Sea Zone to Anglo Egyptian Sudan
1 tactical_bomber moved from 81 Sea Zone to Anglo Egyptian SudanPurchase Units - British
British buy 1 factory_minor, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_major; Remaining resources: 10 PUs;
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - British
Battle in Northern Italy
British attack with 1 armour, 1 fighter and 1 infantry
Italians defend with 1 artillery, 1 factory_minor and 2 infantry
British roll dice for 1 armour, 1 fighter and 1 infantry in Northern Italy, round 2 : 3/3 hits
Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 2/3 hits
1 fighter owned by the British, 1 armour owned by the British, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Northern Italy
British win, taking Northern Italy from Italians with 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 1 armour and 1 fighter
Casualties for Italians: 1 artillery and 2 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 fighter and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by British to Northern Italy: 1 armour
EDIT: Removing units owned by British from Northern Italy: 1 infantry
EDIT: Turning off Edit Mode
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to 80 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 artilleries moved from Burma to Yunnan
1 artillery moved from Burma to India
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Siam to French Indo China
1 fighter moved from Yunnan to IndiaPlace Units - British
1 submarine placed in 80 Sea Zone
2 infantry placed in Persia
1 factory_minor placed in Iraq
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
British collect 36 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,3,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,2,1,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5,1,4,5,2,1,1,6,5
UK_Pacific collect 3 PUs (9 lost to blockades); end with 3 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - Italians
1 unit repaired.
1 mech_infantry moved from Tobruk to Egypt
Italians take Egypt from British
1 cruiser moved from 96 Sea Zone to 95 Sea Zone
1 marine moved from Southern Italy to 95 Sea Zone
1 cruiser and 1 marine moved from 95 Sea Zone to 93 Sea Zone
1 marine moved from 93 Sea Zone to Southern France
1 marine moved from Greece to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 armour and 1 fighter moved from Southern Italy to Northern Italy
1 bomber moved from Greece to Trans-Jordan
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 battleship and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to CretePurchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 4 PUs;Combat - Italians
Battle in Crete
Battle in Southern France
Italians attack with 1 marine
French defend with 1 factory_minor and 1 harbour; British defend with 1 aaGun
Italians roll dice for 1 cruiser in Southern France, round 2 : 0/1 hits
1 aaGun owned by the British lost in Southern France
Italians win, taking Crete from Neutral_Allies, taking Southern France from French with 1 marine remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in Trans-Jordan
Italians attack with 1 bomber and 1 infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Trans-Jordan, round 2 : 1/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Northern Italy
Italians attack with 1 armour and 1 fighter
British defend with 1 armour and 1 factory_minor
Italians roll dice for 1 armour and 1 fighter in Northern Italy, round 2 : 0/2 hits
British roll dice for 1 armour in Northern Italy, round 2 : 0/1 hits
Italians roll dice for 1 armour and 1 fighter in Northern Italy, round 3 : 0/2 hits
British roll dice for 1 armour in Northern Italy, round 3 : 1/1 hits
1 armour owned by the Italians lost in Northern Italy
Italians roll dice for 1 fighter in Northern Italy, round 4 : 0/1 hits
British roll dice for 1 armour in Northern Italy, round 4 : 0/1 hits
retreated to Northern Italy
British win with 1 armour remaining. Battle score for attacker is -6
Casualties for Italians: 1 armourNon Combat Move - Italians
Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Turning on Edit Mode
EDIT: Changing ownership of Algeria from French to Italians
EDIT: Turning off Edit Mode
1 fighter moved from Northern Italy to Southern Italy
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 battleship moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Tunisia to Algeria
1 bomber moved from Trans-Jordan to GreecePlace Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 34 Sea ZonePurchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;Combat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 carrier, 1 destroyer and 2 fighters
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 carrier, 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 1/4 hits
1 submarine owned by the ANZAC lost in 34 Sea Zone
1 destroyer owned by the ANZAC retreated to 46 Sea Zone
Japanese win with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
2 fighters owned by the Japanese forced to land in Paulau IslandNon Combat Move - ANZAC
Place Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
2 infantry moved from Morocco to Algeria
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Iraq to Trans-JordanCombat - French
Battle in Algeria
French attack with 2 infantry
Italians defend with 1 artillery and 1 infantry
French roll dice for 2 infantry in Algeria, round 2 : 0/2 hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits
French roll dice for 2 infantry in Algeria, round 3 : 0/2 hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 3 : 0/2 hits
French roll dice for 2 infantry in Algeria, round 4 : 0/2 hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 4 : 1/2 hits
1 infantry owned by the French lost in Algeria
1 infantry owned by the French retreated to Morocco
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Research Technology - Germans
Combat Move - Germans
1 unit repaired.
1 infantry moved from Holland Belgium to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 artillery and 1 infantry moved from France to Northern Italy
1 bomber moved from Southern Italy to Iraq
5 infantry moved from Vyborg to Novgorod
1 marine moved from Western Germany to 112 Sea Zone
1 battleship, 1 destroyer and 1 marine moved from 112 Sea Zone to 127 Sea Zone
1 marine moved from 127 Sea Zone to Novgorod
1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
1 armour moved from Romania to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Southern Italy to Western Ukraine
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 fighter and 1 tactical_bomber moved from Poland to Novgorod
3 mech_infantrys and 1 tactical_bomber moved from Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Western Germany to Northern Italy
1 bomber moved from Western Germany to 91 Sea Zone
1 bomber moved from Western Germany to Western Ukraine
1 fighter moved from Southern Italy to Northern ItalyPurchase Units - Germans
Germans buy 6 armour, 1 bomber and 2 mech_infantrys; Remaining resources: 1 PUs;Combat - Germans
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits
Bombing raid in Iraq rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Iraq causes 5 damage total.
Battle in 91 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 91 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Novgorod
Germans attack with 1 fighter, 5 infantry, 1 marine and 1 tactical_bomber
Russians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
AA fire in Novgorod : 0/2 hits
Germans roll dice for 1 battleship in Novgorod, round 2 : 0/1 hits
Germans roll dice for 1 fighter, 5 infantry, 1 marine and 1 tactical_bomber in Novgorod, round 2 : 1/8 hits
Russians roll dice for 2 aaGuns, 1 artillery and 3 infantry in Novgorod, round 2 : 2/4 hits
1 aaGun owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber in Novgorod, round 3 : 2/6 hits
Russians roll dice for 1 aaGun, 1 artillery and 3 infantry in Novgorod, round 3 : 2/4 hits
1 aaGun owned by the Russians, 2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Novgorod, round 4 : 1/4 hits
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 4 : 0/3 hits
1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Novgorod, round 5 : 1/4 hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 5 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Novgorod, round 6 : 2/3 hits
Russians roll dice for 1 artillery in Novgorod, round 6 : 1/1 hits
1 tactical_bomber owned by the Germans and 1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 fighter and 1 marine remaining. Battle score for attacker is -3
Casualties for Germans: 5 infantry and 1 tactical_bomber
Casualties for Russians: 2 aaGuns, 1 artillery and 3 infantry
Battle in Northern Italy
Germans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 armour and 1 factory_minor
Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/5 hits
British roll dice for 1 armour in Northern Italy, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in Northern Italy
Germans win, taking Northern Italy from British with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Western Ukraine
Germans attack with 1 armour, 1 artillery, 2 bombers, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 2 armour, 1 artillery and 5 mech_infantrys
Germans roll dice for 1 armour, 1 artillery, 2 bombers, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 5/10 hits
Russians roll dice for 2 armour, 1 artillery and 5 mech_infantrys in Western Ukraine, round 2 : 7/8 hits
3 mech_infantrys owned by the Germans, 5 mech_infantrys owned by the Russians, 2 infantry owned by the Germans, 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Western Ukraine
retreated to Western Ukraine
Russians win with 2 armour and 1 artillery remaining. Battle score for attacker is -8
Casualties for Germans: 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys
Casualties for Russians: 5 mech_infantrysNon Combat Move - Germans
1 artillery and 1 infantry moved from Romania to Eastern Poland
1 aaGun and 1 artillery moved from Poland to Eastern Poland
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
1 artillery and 1 infantry moved from Germany to Poland
1 armour moved from Western Germany to Poland
1 fighter moved from Northern Italy to Algeria
1 bomber moved from Iraq to Egypt
1 infantry moved from 98 Sea Zone to Alexandria
1 bomber moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Northern Italy to Algeria
2 bombers moved from Western Ukraine to Eastern Poland
1 bomber moved from 91 Sea Zone to AlgeriaPlace Units - Germans
6 armour, 1 bomber and 2 mech_infantrys placed in Germany
Germans undo move 1.
1 bomber placed in Western Germany
6 armour and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 armour moved from Western Ukraine to Romania
Russians take Romania from GermansPurchase Units - Russians
Russians buy 2 armour, 1 artillery, 1 bomber, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat - Russians
Non Combat Move - Russians
1 artillery moved from Western Ukraine to Ukraine
1 armour moved from Western Ukraine to Belarus
1 aaGun moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 aaGun, 4 artilleries, 2 fighters and 8 infantry moved from Bryansk to Belarus
7 mech_infantrys moved from Russia to Belarus
1 tactical_bomber moved from Vologda to Belarus
2 infantry moved from Timguska to Novosibirsk
1 infantry moved from Yenisey to Timguska
1 aaGun and 16 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Central Mongolia to Suiyuyan
1 infantry moved from Persia to Eastern PersiaPlace Units - Russians
1 bomber placed in Russia
1 artillery and 1 infantry placed in Ukraine
2 armour and 3 mech_infantrys placed in Russia
Russians undo move 1.
1 bomber placed in VolgogradTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs -
Oh fart. Forgot the SBR. I’m going to assume no intercept (3ftrs)
tac attacking airbase, aa gun:
Rolling 1d6:
(5)2bombers attacking factory, aa guns:
Rolling 2d6:
(4, 6)airbase damage:
Rolling 1d6:
(6)first bomber
Rolling 1d6:
(6)second bomber (if both get through the AA gun):
Rolling 1d6:
(3) -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 armour moved from Buryatia to Central Mongolia
Japanese take Ulaanbaatar from Russians
Japanese take Central Mongolia from Russians
3 artilleries and 13 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Hunan to Kwangsi
2 fighters and 1 tactical_bomber moved from Kiangsi to Kwangsi
1 tactical_bomber moved from Hunan to Kwangsi
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 marine moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 35 Sea Zone to Philippines
2 fighters moved from Paulau Island to 46 Sea Zone
1 destroyer moved from 34 Sea Zone to 46 Sea ZonePurchase Units - Japanese
Japanese buy 2 artilleries, 2 factory_minors, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in Borneo
Battle in Guam
Battle in Philippines
Japanese attack with 1 artillery, 1 infantry and 1 marine
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 cruiser in Philippines, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Philippines, round 2 : 2/3 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Borneo from UK_Pacific, taking Guam from Americans, taking Philippines from Americans with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 46 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Turning on Edit Mode
EDIT: Changing unit bombing damage for these UK_Pacific owned units to: factory_major = 16
EDIT: Changing unit bombing damage for these UK_Pacific owned units to: airfield = 6
EDIT: Turning off Edit Mode
Battle in Kwangsi
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Hunan to Malaya
1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Malaya
1 aaGun moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Buyant-Uhaa to Central Mongolia
1 mech_infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Amur to Buryatia
1 artillery and 1 infantry moved from Korea to Manchuria
2 fighters and 2 tactical_bombers moved from Amur to Anhwe
1 artillery, 1 infantry and 1 mech_infantry moved from Shantung to Anhwe
1 mech_infantry moved from Anhwe to Kweichow
1 aaGun, 5 artilleries, 8 infantry and 1 mech_infantry moved from Hunan to Kweichow
1 carrier moved from 34 Sea Zone to 35 Sea Zone
2 fighters moved from 46 Sea Zone to Caroline Islands
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 bomber moved from Japan to MalayaPlace Units - Japanese
1 factory_minor placed in Malaya
1 factory_minor placed in Kwangtung
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
1 artillery and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
1 submarine moved from 54 Sea Zone to 43 Sea ZonePurchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 destroyers and 3 fighters; Remaining resources: 0 PUs;Combat - Americans
Battle in Soviet Far East
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Americans win, taking Soviet Far East from Japanese, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 marine moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 10 Sea Zone to 25 Sea Zone
4 fighters moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Wake Island to 25 Sea Zone
1 marine moved from Central United States to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 86 Sea Zone
1 marine moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 marines moved from Central United States to 101 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
1 marine moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 artilleries and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 artilleries, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
2 artilleries moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
2 carriers, 2 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Western United States to Central United StatesPlace Units - Americans
1 carrier and 3 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 bomber and 1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsCombat Move - Chinese
5 artilleries, 1 fighter and 12 infantry moved from Yunnan to Kweichow
4 infantry moved from Shensi to KweichowPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Kweichow
Chinese attack with 5 artilleries, 1 fighter and 16 infantry
Japanese defend with 1 aaGun, 6 artilleries, 10 infantry and 2 mech_infantrys
AA fire in Kweichow : 0/1 hits
Chinese roll dice for 5 artilleries, 1 fighter and 16 infantry in Kweichow, round 2 : 5/22 hits
Japanese roll dice for 1 aaGun, 6 artilleries, 10 infantry and 2 mech_infantrys in Kweichow, round 2 : 4/18 hits
4 infantry owned by the Japanese, 4 infantry owned by the Chinese and 1 aaGun owned by the Japanese lost in Kweichow
Chinese roll dice for 5 artilleries, 1 fighter and 12 infantry in Kweichow, round 3 : 2/18 hits
Japanese roll dice for 6 artilleries, 6 infantry and 2 mech_infantrys in Kweichow, round 3 : 6/14 hits
2 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 5 artilleries, 1 fighter and 6 infantry in Kweichow, round 4 : 5/12 hits
Japanese roll dice for 6 artilleries, 4 infantry and 2 mech_infantrys in Kweichow, round 4 : 3/12 hits
4 infantry owned by the Japanese, 3 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 5 artilleries, 1 fighter and 3 infantry in Kweichow, round 5 : 5/9 hits
Japanese roll dice for 6 artilleries and 1 mech_infantry in Kweichow, round 5 : 2/7 hits
4 artilleries owned by the Japanese, 2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 5 artilleries, 1 fighter and 1 infantry in Kweichow, round 6 : 2/7 hits
Japanese roll dice for 2 artilleries in Kweichow, round 6 : 1/2 hits
2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 5 artilleries and 1 fighter remaining. Battle score for attacker is 19
Casualties for Chinese: 16 infantry
Casualties for Japanese: 1 aaGun, 6 artilleries, 10 infantry and 2 mech_infantrysNon Combat Move - Chinese
1 fighter moved from Kweichow to BurmaPlace Units - Chinese
1 artillery and 1 infantry placed in Suiyuyan
1 artillery and 1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - British
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from French Indo China to Kwangsi
1 artillery moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
2 infantry moved from Yunnan to Hunan
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 armour moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from 80 Sea Zone to 98 Sea Zone
1 artillery moved from Yunnan to HunanPurchase Units - British
British repair damage of 5x factory_minor; Remaining resources: 37 PUs;
British buy 1 armour, 1 carrier, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;Combat - British
Battle in Hunan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Egypt
British attack with 2 armour and 1 mech_infantry
Italians defend with 1 harbour and 1 mech_infantry
British roll dice for 2 armour and 1 mech_infantry in Egypt, round 2 : 2/3 hits
Italians roll dice for 1 mech_infantry in Egypt, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in 98 Sea Zone
British attack with 1 tactical_bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Kwangsi
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Kwangsi to Kweichow
2 aaGuns and 4 infantry moved from Yunnan to Kweichow
3 infantry moved from Yunnan to Kweichow
1 aaGun, 1 artillery, 3 infantry and 2 mech_infantrys moved from India to Burma
3 fighters moved from India to 80 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Iraq to Trans-Jordan
2 infantry moved from Persia to Iraq
1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to MoroccoPlace Units - British
1 carrier placed in 80 Sea Zone
1 armour and 2 mech_infantrys placed in Iraq
British undo move 2.
1 armour, 1 infantry and 1 mech_infantry placed in Iraq
2 mech_infantrys placed in PersiaTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,4,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5,2,6,4,1,5,4,1,1,1,3,6,2,5
UK_Pacific collect 3 PUs (5 lost to blockades); end with 3 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Italians
1 marine moved from Crete to 99 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 marine moved from 99 Sea Zone to Cyprus
1 marine moved from Southern France to 93 Sea Zone
1 cruiser and 1 marine moved from 93 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Syria
1 bomber moved from Greece to Egypt
1 fighter moved from Southern Italy to EgyptPurchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Cyprus
Battle in Syria
Battle in Egypt
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 2 armour, 1 harbour and 1 mech_infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Egypt, round 2 : 2/4 hits
British roll dice for 2 armour and 1 mech_infantry in Egypt, round 2 : 2/3 hits
1 mech_infantry owned by the British, 1 armour owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 bomber and 1 fighter in Egypt, round 3 : 0/2 hits
British roll dice for 1 armour in Egypt, round 3 : 0/1 hits
Italians roll dice for 1 bomber and 1 fighter in Egypt, round 4 : 2/2 hits
British roll dice for 1 armour in Egypt, round 4 : 0/1 hits
1 armour owned by the British lost in Egypt
Italians win, taking Cyprus from British, taking Syria from French with 1 bomber and 1 fighter remaining. Battle score for attacker is 9
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 2 armour and 1 mech_infantryNon Combat Move - Italians
1 battleship moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Algeria to Tunisia
1 bomber moved from Egypt to Greece
1 fighter moved from Egypt to AlexandriaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Greece: 1 bomber
EDIT: Adding units owned by Italians to Crete: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
2 aaGuns moved from Queensland to New South Wales
2 fighters moved from Yunnan to KweichowPlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
1 armour and 1 mech_infantry moved from Germany to Romania
1 bomber and 1 infantry moved from Alexandria to Egypt
1 bomber moved from Western Germany to Western Ukraine
1 artillery moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Eastern Poland to Western Ukraine
1 bomber moved from Algeria to Romania
1 bomber moved from Eastern Poland to BessarabiaPurchase Units - Germans
Germans buy 1 carrier, 3 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat - Germans
Battle in Bessarabia
Germans attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 bomber in Bessarabia, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 armour
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Romania, round 2 : 2/3 hits
Russians roll dice for 1 armour in Romania, round 2 : 0/1 hits
1 armour owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Egypt
Germans attack with 1 bomber and 1 infantry
French defend with 1 infantry; British defend with 1 harbour
Germans roll dice for 1 bomber and 1 infantry in Egypt, round 2 : 1/2 hits
British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits
1 infantry owned by the French lost in Egypt
Germans win, taking Egypt from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Western Ukraine
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Western Ukraine, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Romania to Slovakia Hungary
1 bomber moved from Egypt to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 fighter moved from Algeria to Southern Italy
1 fighter and 1 tactical_bomber moved from Algeria to Western Germany
1 infantry moved from Normandy Bordeaux to France
1 marine moved from Novgorod to Vyborg
1 fighter and 1 tactical_bomber moved from Eastern Poland to Vyborg
5 armour and 1 mech_infantry moved from Germany to Poland
1 bomber moved from Bessarabia to Slovakia Hungary
2 bombers moved from Western Ukraine to Slovakia Hungary
1 aaGun moved from Eastern Poland to Slovakia Hungary
1 artillery moved from Eastern Poland to Poland
1 artillery and 1 infantry moved from Poland to Slovakia Hungary
1 infantry moved from Baltic States to Eastern Poland
1 battleship and 1 destroyer moved from 127 Sea Zone to 112 Sea ZonePlace Units - Germans
1 carrier and 2 submarines placed in 112 Sea Zone
2 fighters placed in 112 Sea Zone
1 fighter and 1 infantry placed in Western Germany
Germans undo move 3.
1 fighter placed in Western Germany
1 infantry placed in FranceTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Russians
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
2 infantry moved from Belarus to Eastern Poland
2 infantry moved from Ukraine to Bessarabia
2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
2 armour and 3 mech_infantrys moved from Russia to Western Ukraine
1 bomber moved from Volgograd to Bessarabia
1 tactical_bomber moved from Belarus to Eastern Poland
2 fighters moved from Belarus to Eastern PolandPurchase Units - Russians
Russians buy 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Bessarabia
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 1/3 hits
Germans roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Western Ukraine
Russians attack with 2 armour, 2 artilleries, 1 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 2 artilleries, 1 infantry and 3 mech_infantrys in Western Ukraine, round 2 : 2/8 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 armour, 2 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 bomber moved from Bessarabia to Russia
1 infantry moved from Eastern Persia to West India
1 infantry moved from Yenisey to Dzavhan
1 infantry moved from Timguska to Yenisey
2 infantry moved from Novosibirsk to Vologda
1 armour and 7 mech_infantrys moved from Belarus to Western Ukraine
2 fighters and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 aaGun moved from Ukraine to Western Ukraine
1 aaGun, 4 artilleries and 4 infantry moved from Belarus to Archangel
2 fighters and 1 tactical_bomber moved from Western Ukraine to RussiaPlace Units - Russians
3 infantry placed in Ukraine
1 fighter, 7 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs





