Will have to come to this later.
Odonis (Axis) vs Marshmallow of War (Allies +20) G40L17 - Rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 bomber and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 56 Sea Zone
2 infantry moved from Queensland to Northern Territory
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer and 1 submarine
Japanese win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for ANZAC: 1 destroyer and 1 fighter
Casualties for Japanese: 1 submarine
Battle in 56 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 56 Sea Zone to Northern Territory
1 aaGun moved from Queensland to Northern Territory
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 50 Sea Zone
1 cruiser moved from 62 Sea Zone to 50 Sea Zone
1 destroyer moved from 62 Sea Zone to 52 Sea ZonePlace Units - ANZAC
1 armour, 1 bomber and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3
ANZAC collect 9 PUs (3 lost to blockades); end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 49 PUs;
Germans buy 2 armour, 1 artillery, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 artilleries and 3 infantry moved from Germany to Poland
1 infantry moved from Slovakia Hungary to Romania
Germans take Romania from RussiansCombat - Germans
Battle in Poland
Germans attack with 3 artilleries and 3 infantry
Russians defend with 1 infantry
Germans win, taking Poland from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns, 12 armour, 3 artilleries, 16 infantry and 4 mech_infantrys moved from Slovakia Hungary to Poland
1 artillery moved from France to Western Germany
1 armour moved from Normandy Bordeaux to Western Germany
1 artillery and 1 infantry moved from Norway to 125 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 125 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United KingdomPlace Units - Germans
1 destroyer placed in 110 Sea Zone
1 fighter placed in Western Germany
1 armour, 1 artillery and 1 infantry placed in Western Germany
1 armour and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 armour, 3 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
2 infantry moved from Eastern Poland to Slovakia Hungary
2 infantry moved from Eastern Poland to Romania
1 tactical_bomber moved from Eastern Poland to Romania
1 fighter moved from Novgorod to Romania
1 fighter moved from Novgorod to Slovakia Hungary
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Finland to Norway
1 armour, 1 fighter and 1 mech_infantry moved from Caucasus to IraqCombat - Russians
Battle in Romania
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Romania from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Russians attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 armour and 1 mech_infantry
Russians win, taking Iraq from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Norway
Russians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Norway from Germans with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Slovakia Hungary from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Romania to Eastern Poland
1 fighter moved from Slovakia Hungary to Eastern Poland
1 tactical_bomber moved from Romania to Eastern Poland
3 artilleries and 2 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Novgorod to Baltic States
2 infantry moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Baltic States
7 infantry moved from Bryansk to Western Ukraine
3 artilleries moved from Ukraine to Western Ukraine
2 infantry moved from Eastern Poland to Baltic States
3 armour moved from Volgograd to Northwest Persia
1 fighter moved from Iraq to Egypt
1 armour moved from Rostov to Northwest Persia
3 infantry moved from Kazakhstan to Samara
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Vologda to Novosibirsk
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Eastern Poland to Baltic States
4 infantry moved from Russia to Bryansk
2 aaGuns and 12 infantry moved from Sakha to AmurPlace Units - Russians
3 artilleries placed in Ukraine
3 armour placed in Novgorod
1 armour and 2 mech_infantrys placed in Volgograd
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 50 PUs; end with 50 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 armour and 1 mech_infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Eastern Persia to Northwest Persia
1 armour and 1 infantry moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Tanganyika Territory to 72 Sea Zone
1 mech_infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 mech_infantry moved from 80 Sea Zone to Iraq
1 bomber moved from India to Northwest Persia
1 fighter and 1 tactical_bomber moved from India to Northwest Persia
1 tactical_bomber moved from India to Northwest Persia
1 infantry moved from Western Australia to South Australia
Japanese take South Australia from ANZAC
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery, 1 infantry and 1 mech_infantry moved from Shensi to Kansu
1 armour moved from Shensi to Suiyuyan
2 mech_infantrys moved from Kweichow to Suiyuyan
1 fighter and 1 tactical_bomber moved from Hopei to Kansu
2 fighters moved from Hopei to Suiyuyan
1 tactical_bomber moved from 61 Sea Zone to Northern Territory
3 fighters moved from 61 Sea Zone to Northern Territory
1 fighter moved from 35 Sea Zone to Northern Territory
1 artillery moved from Western Australia to Northern TerritoryCombat - Japanese
Battle in Iraq
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 armour
Japanese win, taking Iraq from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Northern Territory
Japanese attack with 1 artillery, 4 fighters and 1 tactical_bomber
ANZAC defend with 1 aaGun, 1 fighter and 2 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -23
Casualties for ANZAC: 1 aaGun, 1 fighter and 2 infantry
Casualties for Japanese: 1 artillery and 4 fighters
Battle in Northwest Persia
Japanese attack with 2 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 infantry; Russians defend with 4 armour
Japanese win, taking Northwest Persia from British with 2 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Russians: 4 armour
Casualties for British: 1 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Suiyuyan
Japanese attack with 1 armour, 2 fighters and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 fighter and 2 infantry
Japanese win, taking Kansu from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 1 fighter and 2 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kansu to Chahar
2 mech_infantrys moved from Kiangsu to Jehol
1 mech_infantry moved from Kweichow to Shensi
2 mech_infantrys moved from Burma to India
1 tactical_bomber moved from Northern Territory to 42 Sea Zone
1 battleship and 2 carriers moved from 61 Sea Zone to 42 Sea Zone
1 destroyer moved from 55 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier and 3 destroyers moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 cruiser and 2 transports moved from 44 Sea Zone to 36 Sea Zone
2 transports moved from 80 Sea Zone to 39 Sea Zone
2 fighters moved from Suiyuyan to Jehol
1 fighter and 2 tactical_bombers moved from Northwest Persia to Persia
1 bomber moved from Northwest Persia to Persia
1 cruiser moved from 71 Sea Zone to 77 Sea ZonePlace Units - Japanese
1 armour and 2 infantry placed in India
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 carrier and 2 fighters placed in 6 Sea Zone
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 76 PUs; end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
1 armour moved from French Equatorial Africa to Tanganyika Territory
Americans take Tanganyika Territory from Japanese
1 bomber moved from Egypt to 80 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
2 carriers and 2 destroyers moved from 91 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Eastern United States to 109 Sea Zone
2 infantry moved from New South Wales to South Australia
1 fighter moved from Queensland to South Australia
2 fighters moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in 80 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 transports
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer and 1 transport
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 1 destroyer and 1 transport
Battle in 98 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Italians defend with 1 submarine
1 submarine owned by the Italians Submerged
Americans win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in South Australia
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans win, taking South Australia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in ScotlandNon Combat Move - Americans
1 fighter moved from 98 Sea Zone to Egypt
1 bomber moved from 80 Sea Zone to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 109 Sea Zone
4 artilleries and 4 infantry moved from 109 Sea Zone to Scotland
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 106 Sea Zone
1 infantry and 1 mech_infantry moved from 106 Sea Zone to Quebec
3 artilleries and 3 infantry moved from Eastern United States to Quebec
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 1 Sea Zone to 13 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from British Columbia to Western United States
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from South Australia to New South Wales
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to 109 Sea ZonePlace Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 bomber placed in Eastern United States
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Changing PUs for Americans from 78 to 77
EDIT: Adding units owned by Americans to Anglo Egyptian Sudan: 1 armour
EDIT: Removing units owned by Americans from Tanganyika Territory: 1 armour
EDIT: Changing ownership of Tanganyika Territory from Americans to Japanese
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
1 transport moved from 91 Sea Zone to 82 Sea ZoneNon Combat Move - British
1 fighter moved from Finland to Scotland
1 bomber moved from Novgorod to Scotland
1 fighter moved from Eastern Poland to Norway
1 transport moved from 92 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
2 artilleries and 2 infantry moved from 109 Sea Zone to Scotland
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to RhodesiaTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Greater Southern Germany to Romania
1 armour and 1 mech_infantry moved from Greater Southern Germany to Slovakia Hungary
2 fighters moved from Germany to Slovakia Hungary
1 fighter moved from Germany to Romania
1 artillery moved from Tunisia to Algeria
Italians take Algeria from AmericansCombat - Italians
Battle in Slovakia Hungary
Italians attack with 1 armour, 2 fighters and 1 mech_infantry
Russians defend with 2 infantry
Italians win, taking Slovakia Hungary from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Italians: 1 mech_infantry
Battle in Romania
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Romania from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Romania to Germany
2 fighters moved from Slovakia Hungary to Southern Italy
1 armour moved from Tobruk to Alexandria
1 infantry moved from Northern Italy to France
10 infantry moved from Southern Italy to Northern Italy
2 mech_infantrys moved from Southern Italy to France
2 artilleries moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 armour moved from New South Wales to Western Australia
ANZAC take Western Australia from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
1 bomber moved from New South Wales to Hawaiian Islands
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 50 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
3 infantry moved from Morocco to AlgeriaCombat - French
Battle in Algeria
French attack with 3 infantry
Italians defend with 1 artillery
French win, taking Algeria from Italians with 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 5 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 artilleries and 10 infantry moved from United Kingdom to Scotland
2 fighters moved from Western Germany to Scotland
12 armour, 6 artilleries, 18 infantry and 4 mech_infantrys moved from Poland to Eastern PolandCombat - Germans
Battle in Scotland
Germans attack with 3 artilleries, 2 fighters and 10 infantry
British defend with 2 artilleries, 1 bomber, 1 fighter and 2 infantry; Americans defend with 1 airfield, 5 artilleries and 5 infantry
Americans win with 7 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is -38
Casualties for Germans: 3 artilleries, 2 fighters and 10 infantry
Casualties for British: 1 bomber
Casualties for Americans: 4 infantry
Battle in Eastern Poland
Germans attack with 12 armour, 6 artilleries, 18 infantry and 4 mech_infantrys
Russians defend with 4 aaGuns, 7 armour, 14 artilleries, 2 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians win with 7 armour, 5 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -57
Casualties for Germans: 12 armour, 6 artilleries, 18 infantry and 4 mech_infantrys
Casualties for Russians: 4 aaGuns, 9 artilleries, 15 infantry and 2 mech_infantrysNon Combat Move - Germans
1 aaGun moved from Poland to Germany
3 artilleries and 2 infantry moved from Western Germany to Germany
2 armour moved from Western Germany to GermanyPlace Units - Germans
5 artilleries and 5 infantry placed in Germany
1 armour, 1 fighter and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3,2,6,5,1,3,2,5,2,1,3,2,3,2
Germans collect 39 PUs (6 lost to blockades); end with 39 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 6 armour, 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Baltic States to Poland
2 artilleries moved from Eastern Poland to Slovakia Hungary
1 fighter moved from Eastern Poland to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
1 artillery moved from Eastern Poland to Romania
1 armour moved from Eastern Poland to Romania
1 armour moved from Eastern Poland to Romania
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
1 infantry moved from Amur to Korea
Russians take Korea from JapaneseCombat - Russians
Battle in Poland
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Poland from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Romania
Russians attack with 2 armour, 1 artillery, 1 fighter and 1 tactical_bomber
Italians defend with 1 armour and 1 mech_infantry
Russians win, taking Romania from Germans with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 artillery
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Slovakia Hungary
Russians attack with 2 artilleries and 1 fighter
Italians defend with 1 armour
Russians win, taking Slovakia Hungary from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for Russians: 1 artillery
Casualties for Italians: 1 armour
Battle in Northwest Persia
Russians attack with 1 armour and 2 mech_infantrys
Japanese defend with 2 armour
Russians win, taking Northwest Persia from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Japanese: 2 armour
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 artillery and 5 infantry moved from Baltic States to Eastern Poland
3 artilleries and 7 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Bryansk to Rostov
1 artillery moved from Ukraine to Rostov
2 artilleries moved from Ukraine to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Samara to Volgograd
3 infantry moved from Russia to Samara
2 aaGuns and 11 infantry moved from Amur to Sakha
1 armour and 1 mech_infantry moved from Norway to Karelia
1 fighter moved from Slovakia Hungary to Rostov
1 tactical_bomber moved from Romania to Rostov
1 fighter moved from Romania to Eastern Poland
3 armour moved from Novgorod to Eastern PolandPlace Units - Russians
3 armour placed in Volgograd
3 armour placed in Novgorod
3 artilleries placed in Ukraine
2 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,3,2,1,2,3,4
Russians collect 49 PUs (3 lost to blockades); end with 49 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 54 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 69 PUs -
Combat - Germans
Battle in Scotland
Germans attack with 3 artilleries, 2 fighters and 10 infantry
British defend with 2 artilleries, 1 bomber, 1 fighter and 2 infantry; Americans defend with 1 airfield, 5 artilleries and 5 infantry
Americans win with 7 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is -38
Casualties for Germans: 3 artilleries, 2 fighters and 10 infantry
Casualties for British: 1 bomber
Casualties for Americans: 4 infantry
Battle in Eastern Poland
Germans attack with 12 armour, 6 artilleries, 18 infantry and 4 mech_infantrys
Russians defend with 4 aaGuns, 7 armour, 14 artilleries, 2 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians win with 7 armour, 5 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -57
Casualties for Germans: 12 armour, 6 artilleries, 18 infantry and 4 mech_infantrys
Casualties for Russians: 4 aaGuns, 9 artilleries, 15 infantry and 2 mech_infantrysIf you don’t mind me asking, I’m curious why you made these attacks. While I think the loss of the UK was inevitable, your forces were stronger on defense than on attack and the attack on Scotland just made it easier. I don’t get the attack on East Poland at all.
Marsh
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last ditch effort. Game lost anyway, so was just hoping for a miracle in either battle!
I’m not a big Sea Lion guy, but figured I’d give it a go. I reckon had I been more traditional on the Europe front, the game would be far more interesting with the quick loss of India.
GG - rematch?
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Sure. Would you like Axis or Allies?
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I’ll take a crack at Allies this time if you don’t mind?
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No problem at all. Different bid this time? 25?
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If you’re offering +25, sure!
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Sure – I think we played two games at +20, right? So we’ll try it again with a different bid. Ponder how you want to spend it and let me know. I’m off to City Hall for a bit. Will get the new game started later tonight.
Marsh