@ArtofWar1947 41983-GER-1.tsvg
Scramble to 114, 113, and/or N-B?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Japanese
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 battleship moved from 37 Sea Zone to 43 Sea Zone
1 marine moved from Borneo to 43 Sea Zone
1 battleship and 1 marine moved from 43 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java
1 cruiser and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to 42 Sea Zone
3 bombers moved from Yunnan to India
1 armour moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Buryatia
1 mech_infantry moved from Hunan to Burma
1 artillery moved from Shan State to Burma
1 fighter moved from 39 Sea Zone to Java
1 battleship moved from 39 Sea Zone to 42 Sea Zone
2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber moved from Yunnan to Burma
1 fighter moved from 39 Sea Zone to 42 Sea Zone
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/3 hits
Bombing raid in India rolls: 4,5,6 and causes: 15 damage to unit: factory_major
Bombing raid in India causes 15 damage total.
Battle in Celebes
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Celebes from Dutch, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer and 1 submarine; ANZAC defend with 1 carrier, 1 destroyer and 1 fighter
Japanese roll dice for 2 battleships, 1 cruiser, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 4/9 hits
Units damaged: 1 carrier owned by the ANZAC
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 carrier, 2 destroyers and 1 fighter in 42 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans, 1 destroyer owned by the ANZAC and 1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 2 battleships, 1 cruiser, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 3 : 5/9 hits
ANZAC roll dice for 1 carrier and 1 fighter in 42 Sea Zone, round 3 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
1 carrier owned by the ANZAC and 1 fighter owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 1 cruiser, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 48
Casualties for ANZAC: 1 carrier, 1 destroyer and 1 fighter
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 marine
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Java, round 2 : 2/4 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 marine remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 3 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour and 2 infantry
Japanese roll dice for 3 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 4/13 hits
UK_Pacific roll dice for 1 armour and 2 infantry in Burma, round 2 : 2/3 hits
2 infantry owned by the Japanese, 1 armour owned by the British and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour and 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Japanese
3 bombers moved from India to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 submarine moved from 41 Sea Zone to 74 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 39 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Japan
1 infantry moved from Kweichow to Yunnan
1 aaGun moved from Hunan to Yunnan
1 bomber moved from Japan to French Indo China
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Hunan
2 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Shantung to Hunan
1 fighter moved from Kwangsi to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
2 fighters moved from 39 Sea Zone to Yunnan
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Yunnan to Shantung
1 tactical_bomber moved from Yunnan to Shantung
Place Units - Japanese
1 carrier placed in 6 Sea Zone
1 factory_minor placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
2 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Thanks for the analysis. I was trying to come up with some counter to the devastating turn 1 attack and subsequent bombing runs. I sacrificed ground units but it also takes a couple turns before you can bomb and escort so I figured it was worth the risk. The escorts are the key. Also I keep getting test rolls from you. Not a big deal just letting you know. I will look at the fighter thing later tonight. Thanks.
Don’t worry about the test rolls. I’m trying to get the combat move post after purchase for combat move first games.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
2 bombers moved from Queensland to 42 Sea Zone
1 artillery, 1 infantry and 2 marines moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry, 2 marines and 2 transports moved from 33 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 44 Sea Zone to Celebes
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from 91 Sea Zone to Algeria
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 marine moved from Gibraltar to 92 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 94 Sea Zone
1 marine moved from 94 Sea Zone to Tunisia
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 fighter moved from 91 Sea Zone to Algeria
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Eastern United States to 106 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 103 Sea Zone to 91 Sea Zone
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in Celebes
Americans attack with 1 artillery, 1 infantry and 2 marines
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Celebes from Japanese with 1 artillery and 2 marines remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Algeria
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 infantry
Americans win, taking Algeria from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Tunisia
Battle in Morocco
Battle in 106 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans win, taking Tunisia from Italians, taking Morocco from Neutral_Axis, taking 106 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 6 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 carrier and 2 fighters
Japanese win with 1 carrier and 2 fighters remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 battleship, 2 bombers, 1 carrier, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
Units damaged: 1 battleship owned by the Americans
Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 2 bombers and 1 fighter remaining. Battle score for attacker is 47
Casualties for Americans: 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
Casualties for Japanese: 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
Non Combat Move - Americans
2 bombers moved from 42 Sea Zone to Queensland
1 fighter moved from 42 Sea Zone to Northern Territory
1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Algeria to Gibraltar
1 fighter moved from Algeria to 91 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 fighter moved from 106 Sea Zone to 91 Sea Zone
Place Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 infantry placed in Eastern United States
2 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Move - Chinese
1 fighter and 10 infantry moved from Shensi to Szechwan
5 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to Hopei
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Kweichow
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 10 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kansu
Place Units - Chinese
2 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total
Combat Move - British
1 unit repaired.
1 transport moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 mech_infantry moved from Belgian Congo to French Central Africa
British take French Central Africa from Neutral_Axis
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 cruiser moved from 125 Sea Zone to 110 Sea Zone
1 bomber moved from Egypt to Tobruk
Purchase Units - British
British buy 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;
Combat - British
Battle in French Madagascar
Battle in Normandy Bordeaux
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 factory_minor and 1 harbour
British win, taking French Madagascar from Neutral_Axis, taking Normandy Bordeaux from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Tobruk
British attack with 1 bomber
Italians defend with 1 mech_infantry
Italians win with no units remaining. Battle score for attacker is -8
Casualties for British: 1 bomber
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Tanganyika Territory: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Syria to Iraq
1 artillery moved from Kenya to 72 Sea Zone
1 artillery and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Egypt
1 marine moved from Ethiopia to 76 Sea Zone
1 battleship and 1 marine moved from 76 Sea Zone to 81 Sea Zone
1 marine moved from 81 Sea Zone to Egypt
1 armour moved from Ethiopia to Egypt
2 armour moved from Belgian Congo to Egypt
1 destroyer moved from 76 Sea Zone to 72 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
10 infantry moved from India to West India
2 aaGuns moved from India to West India
1 aaGun moved from India to West India
Place Units - British
1 destroyer placed in 110 Sea Zone
1 fighter and 2 infantry placed in Egypt
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 40 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Turning on Edit Mode
EDIT: Adding units owned by British to Egypt: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Italians
1 fighter moved from Southern Italy to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
1 armour moved from Ukraine to Rostov
Purchase Units - Italians
Italians buy 1 destroyer and 4 infantry; Remaining resources: 2 PUs;
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 92 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 94 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Americans defend with 1 cruiser
Italians roll dice for 1 destroyer and 1 fighter in 94 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 cruiser in 94 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 cruiser
Battle in Rostov
Italians attack with 1 armour
Russians defend with 1 mech_infantry
Italians roll dice for 1 armour in Rostov, round 2 : 1/1 hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
1 artillery and 3 infantry moved from Bessarabia to Ukraine
2 infantry moved from Romania to Bessarabia
1 armour, 2 artilleries and 2 infantry moved from Alexandria to Tobruk
1 fighter moved from 92 Sea Zone to Southern France
1 fighter moved from 94 Sea Zone to Southern Italy
Place Units - Italians
3 infantry placed in Southern France
1 destroyer placed in 97 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
Italians collect 19 PUs (1 lost to blockades); end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - ANZAC
1 cruiser moved from 45 Sea Zone to 44 Sea Zone
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in 44 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 cruiser
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
2 fighters placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 artillery and 5 infantry moved from Novgorod to Belarus
4 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 fighter moved from Western Germany to 115 Sea Zone
1 tactical_bomber moved from Western Ukraine to 115 Sea Zone
3 artilleries and 7 infantry moved from Western Ukraine to Bryansk
2 fighters moved from Western Germany to Normandy Bordeaux
2 armour moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 carrier and 1 fighter; Remaining resources: 0 PUs;
Combat - Germans
Battle in Belarus
Germans attack with 1 artillery and 5 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 5 infantry in Belarus, round 2 : 3/6 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 2 : 1/3 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Bryansk
Germans attack with 6 armour, 3 artilleries, 11 infantry and 4 mech_infantrys
Russians defend with 1 armour and 2 infantry
Germans roll dice for 6 armour, 3 artilleries, 11 infantry and 4 mech_infantrys in Bryansk, round 2 : 7/24 hits
Russians roll dice for 1 armour and 2 infantry in Bryansk, round 2 : 0/3 hits
1 armour owned by the Russians and 2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 6 armour, 3 artilleries, 11 infantry and 4 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Russians: 1 armour and 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 0/4 hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 2/4 hits
British roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
2 fighters moved from Normandy Bordeaux to Western Germany
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 aaGun moved from Novgorod to Belarus
1 mech_infantry moved from Germany to Eastern Poland
2 aaGuns moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
4 armour moved from Western Ukraine to Bryansk
1 aaGun and 1 infantry moved from Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
3 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
2 fighters and 2 tactical_bombers moved from Ukraine to Novgorod
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Novgorod
1 battleship, 1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Greece to 112 Sea Zone
Place Units - Germans
1 carrier placed in 112 Sea Zone
1 fighter placed in Western Germany
3 artilleries placed in Western Ukraine
3 armour placed in Novgorod
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Russians
1 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Volgograd to Rostov
2 fighters and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Dzavhan to Central Mongolia
2 infantry moved from Dzavhan to Yakut S.S.R.
8 infantry moved from Novosibirsk to Vologda
Purchase Units - Russians
Russians buy 2 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Rostov
Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians win, taking Rostov from Italians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Rostov to Russia
1 infantry moved from Russia to Tambov
3 armour moved from Volgograd to Russia
3 armour and 1 mech_infantry moved from Volgograd to Samara
1 fighter moved from Yakut S.S.R. to Samara
Place Units - Russians
2 armour, 3 infantry and 1 mech_infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Japanese
3 artilleries, 5 infantry and 1 mech_infantry moved from Burma to India
1 submarine moved from 74 Sea Zone to 72 Sea Zone
3 tactical_bombers moved from Shantung to Kweichow
2 fighters moved from Yunnan to Kweichow
2 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 42 Sea Zone
4 bombers moved from French Indo China to 44 Sea Zone
1 artillery moved from Hunan to Kweichow
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 7 PUs;
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers in Kweichow, round 2 : 2/8 hits
Chinese roll dice for 4 infantry in Kweichow, round 2 : 1/4 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers in Kweichow, round 3 : 5/7 hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 4 infantry
Casualties for Japanese: 2 infantry
Battle in 72 Sea Zone
Japanese attack with 1 submarine
British defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer and 1 transport in 72 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 72 Sea Zone
British win with 1 transport remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 battleship; ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 battleship and 1 destroyer in 42 Sea Zone, round 2 : 2/2 hits
1 fighter owned by the Japanese, 1 battleship owned by the Americans, 1 destroyer owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in 42 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 battleship
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Battle in India
Japanese attack with 3 artilleries, 5 infantry and 1 mech_infantry
British defend with 4 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 3 artilleries, 5 infantry and 1 mech_infantry in India, round 2 : 2/9 hits
UK_Pacific roll dice for 4 infantry in India, round 2 : 3/4 hits
3 infantry owned by the Japanese and 2 infantry owned by the British lost in India
Japanese roll dice for 3 artilleries, 2 infantry and 1 mech_infantry in India, round 3 : 2/6 hits
UK_Pacific roll dice for 2 infantry in India, round 3 : 0/2 hits
2 infantry owned by the British lost in India
Japanese captures 2PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 4 infantry
Casualties for Japanese: 3 infantry
Battle in 44 Sea Zone
Japanese attack with 4 bombers
Americans defend with 2 transports; ANZAC defend with 1 cruiser
Japanese roll dice for 4 bombers in 44 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 cruiser and 2 transports in 44 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the ANZAC, 1 bomber owned by the Japanese and 2 transports owned by the Americans lost in 44 Sea Zone
Japanese win with 3 bombers remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 cruiser
Casualties for Americans: 2 transports
Casualties for Japanese: 1 bomber
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
3 bombers moved from 44 Sea Zone to French Indo China
1 transport moved from 41 Sea Zone to 36 Sea Zone
2 fighters and 3 tactical_bombers moved from Kweichow to Burma
1 aaGun and 1 infantry moved from Yunnan to Burma
1 artillery moved from Kwangsi to Yunnan
1 mech_infantry moved from Hunan to Burma
2 artilleries, 2 infantry and 1 mech_infantry moved from Shantung to Anhwe
1 mech_infantry moved from Anhwe to Hunan
2 artilleries and 2 infantry moved from Amur to Buryatia
1 carrier and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 41 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
Place Units - Japanese
2 artilleries and 1 infantry placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
1 carrier and 1 destroyer placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 62 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
Would you allow a Russian edit? Not sure why my tanks and mechs are in Samara. :?
They moved there from Volgograd but could have been a misclick. I guess that would be fine. Can’t imagine Japan’s move affected that.
Thanks. I must’ve been half asleep when I did that move and misclicked. I couldnt think of any strategic relevance for why they would be there.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Americans
1 marine moved from Tunisia to Libya
Americans take Libya from Italians
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 armour, 2 fighters and 1 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans win, taking Normandy Bordeaux from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from Brazil to French Guiana
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Morocco to Tunisia
1 artillery moved from Algeria to Morocco
2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from Northern Territory to Queensland
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Hopei to Kweichow
1 fighter moved from Kansu to Kweichow
6 infantry moved from Szechwan to Yunnan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Yunnan
Chinese attack with 6 infantry
Japanese defend with 1 artillery
Chinese win, taking Yunnan from Japanese with 5 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
4 infantry moved from Szechwan to Yunnan
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs total
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
10 infantry moved from West India to India
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 marine moved from Egypt to 81 Sea Zone
3 armour moved from Egypt to Tobruk
British take Alexandria from Italians
1 fighter moved from Egypt to Tobruk
1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 96 Sea Zone to Tobruk
1 infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
Purchase Units - British
British buy 1 airfield, 2 artilleries, 1 destroyer, 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat - British
Battle in Holland Belgium
Battle in Tobruk
British attack with 3 armour, 1 artillery, 1 fighter, 1 infantry and 1 marine
Italians defend with 1 armour, 2 artilleries and 2 infantry
British win, taking Holland Belgium from Germans, taking Tobruk from Italians with 3 armour, 1 artillery, 1 fighter and 1 marine remaining. Battle score for attacker is 17
Casualties for Italians: 1 armour, 2 artilleries and 2 infantry
Casualties for British: 1 infantry
Battle in India
British attack with 10 infantry
Japanese defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
British win, taking India from Japanese with 4 infantry remaining. Battle score for attacker is 4
Casualties for British: 6 infantry
Casualties for Japanese: 3 artilleries, 2 infantry and 1 mech_infantry
Non Combat Move - British
3 aaGuns moved from West India to India
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from Tobruk to Egypt
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
1 airfield placed in Gibraltar
1 destroyer placed in 110 Sea Zone
2 artilleries and 1 infantry placed in United Kingdom
2 submarines placed in 81 Sea Zone
Turn Complete - British
British collect 40 PUs; end with 40 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6,5,6,1,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 3 infantry moved from Ukraine to Rostov
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
EDIT: 1 fighter moved from Southern Italy to 96 Sea Zone
EDIT: 1 fighter moved from Southern France to 96 Sea Zone
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 2 PUs;
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 battleship and 1 transport
Italians roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 3/3 hits
British roll dice for 1 battleship and 1 transport in 96 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the British, 1 transport owned by the British and 1 destroyer owned by the Italians lost in 96 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 19
Casualties for Italians: 1 destroyer
Casualties for British: 1 battleship and 1 transport
Battle in Rostov
Italians attack with 1 artillery and 3 infantry
Russians defend with 1 mech_infantry
Italians roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 0/4 hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 3 infantry in Rostov, round 3 : 1/4 hits
Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
2 fighters moved from 96 Sea Zone to 95 Sea Zone
3 infantry moved from Southern France to Northern Italy
2 infantry moved from Bessarabia to Ukraine
Place Units - Italians
1 carrier and 1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 21 PUs total
Bummer! Forgot to attack that Tank in Normandy with my 3inf. Oh well.
Bummer! Forgot to attack that Tank in Normandy with my 3inf. Oh well.
Go for it! I expected you might try.
3infRolling 3d6:
(1, 2, 4)
defRolling 1d6:
(4)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 3 infantry moved from Ukraine to Rostov
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
EDIT: 1 fighter moved from Southern Italy to 96 Sea Zone
EDIT: 1 fighter moved from Southern France to 96 Sea Zone
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 2 PUs;
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 battleship and 1 transport
Italians roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 3/3 hits
British roll dice for 1 battleship and 1 transport in 96 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the British, 1 transport owned by the British and 1 destroyer owned by the Italians lost in 96 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 19
Casualties for Italians: 1 destroyer
Casualties for British: 1 battleship and 1 transport
Battle in Rostov
Italians attack with 1 artillery and 3 infantry
Russians defend with 1 mech_infantry
Italians roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 0/4 hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 3 infantry in Rostov, round 3 : 1/4 hits
Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
2 fighters moved from 96 Sea Zone to 95 Sea Zone
3 infantry moved from Southern France to Northern Italy
2 infantry moved from Bessarabia to Ukraine
Place Units - Italians
1 carrier and 1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 21 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 3 infantry
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 armour
EDIT: Changing ownership of Normandy Bordeaux from Americans to Italians
EDIT: Adding units owned by Italians to Normandy Bordeaux: 3 infantry
EDIT: Turning off Edit Mode
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Politics - Germans
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Politics - Germans
Combat Move - Germans
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
2 armour and 2 mech_infantrys moved from Bryansk to Vologda
Germans take Smolensk from Russians
2 tactical_bombers moved from Novgorod to Vologda
1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
1 fighter moved from Novgorod to Tambov
1 fighter moved from Novgorod to Volgograd
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
1 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Volgograd
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
3 fighters and 1 infantry moved from Western Germany to Holland Belgium
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 2 bombers, 1 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;
Combat - Germans
Battle in Vologda
Germans attack with 2 armour, 1 fighter, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 8 infantry
Germans roll dice for 2 armour, 1 fighter, 2 mech_infantrys and 3 tactical_bombers in Vologda, round 2 : 4/8 hits
Russians roll dice for 8 infantry in Vologda, round 2 : 1/8 hits
1 mech_infantry owned by the Germans and 4 infantry owned by the Russians lost in Vologda
Germans roll dice for 2 armour, 1 fighter, 1 mech_infantry and 3 tactical_bombers in Vologda, round 3 : 4/7 hits
Russians roll dice for 4 infantry in Vologda, round 3 : 0/4 hits
4 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 armour, 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 8 infantry
Battle in Holland Belgium
Germans attack with 3 fighters and 1 infantry
British defend with 1 infantry
Germans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Volgograd
Germans attack with 1 armour, 1 fighter and 2 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Volgograd, round 2 : 2/4 hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 2/3 hits
2 mech_infantrys owned by the Germans and 2 infantry owned by the Russians lost in Volgograd
Germans roll dice for 1 armour and 1 fighter in Volgograd, round 3 : 2/2 hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Tambov
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Tambov
retreated to Tambov
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Non Combat Move - Germans
1 fighter moved from Volgograd to Rostov
1 fighter moved from Tambov to Bryansk
1 fighter and 3 tactical_bombers moved from Vologda to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
3 artilleries moved from Western Ukraine to Bryansk
1 aaGun, 1 artillery and 4 infantry moved from Belarus to Bryansk
2 armour moved from Novgorod to Bryansk
1 infantry moved from Archangel to Smolensk
1 artillery and 1 infantry moved from Novgorod to Belarus
3 fighters moved from Holland Belgium to Western Germany
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
1 destroyer and 1 transport moved from 115 Sea Zone to 112 Sea Zone
2 fighters moved from Western Germany to Southern Italy
Place Units - Germans
3 artilleries placed in Western Ukraine
3 mech_infantrys placed in Novgorod
1 armour, 2 bombers and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Russians
1 artillery and 2 infantry moved from Russia to Smolensk
1 infantry moved from Tambov to Rostov
1 mech_infantry moved from Russia to Volgograd
1 mech_infantry moved from Russia to Rostov
1 armour moved from Russia to Volgograd
1 fighter moved from Russia to Volgograd
2 armour moved from Russia to Rostov
1 fighter moved from Samara to Rostov
1 fighter moved from Russia to Rostov
1 armour moved from Russia to Rostov
1 tactical_bomber moved from Russia to Vologda
3 infantry moved from Russia to Vologda
2 artilleries moved from Russia to Vologda
3 infantry moved from Russia to Vologda
2 infantry moved from Russia to Tambov
1 infantry moved from Central Mongolia to Ulaanbaatar
Russians take Ulaanbaatar from Japanese
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 25 PUs;
Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Vologda
Russians attack with 2 artilleries, 6 infantry and 1 tactical_bomber
Germans defend with 2 armour and 1 mech_infantry
Russians win, taking Vologda from Germans with 2 artilleries, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Volgograd
Russians attack with 1 armour, 1 fighter and 1 mech_infantry
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 mech_infantry
Battle in Rostov
Russians attack with 3 armour, 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 fighter; Italians defend with 1 artillery and 3 infantry
Russians win, taking Rostov from Italians with 3 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 20
Casualties for Germans: 1 fighter
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 3 infantry
Non Combat Move - Russians
4 armour moved from Russia to Kazakhstan
1 fighter moved from Volgograd to Kazakhstan
2 fighters moved from Rostov to Kazakhstan
1 tactical_bomber moved from Vologda to Yakut S.S.R.
2 aaGuns, 3 artilleries and 12 infantry moved from Russia to Samara
1 aaGun moved from Russia to Vologda
Place Units - Russians
7 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs