@gamerman01 I tend to roll play the madman as the Axis.
Majikforce (Allies) vs Simon33 (Axis) BM3 - One more time.
-
no thanks
-
Actually I will full intercept. Forgot I had the ANZAC fighter there as well.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Shan State
1 infantry moved from Siam to Shan State
2 bombers and 2 fighters moved from Kwangsi to India
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 artillery moved from Kwangsi to French Indo China
1 infantry moved from Siam to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 cruiser and 1 marine moved from 36 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Siam to Malaya
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Manchuria to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
1 tactical_bomber moved from 42 Sea Zone to Malaya
1 armour moved from Siberia to Buryatia
Japanese take Sakha from Russians
Japanese take Buryatia from Russians
2 infantry moved from Manchuria to Jehol
1 bomber moved from Japan to Jehol
1 mech_infantry moved from Anhwe to Kwangtung
1 artillery moved from Yunnan to Shan StatePurchase Units - Japanese
Japanese buy 3 artilleries, 1 bomber, 5 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Air Battle in India
Japanese attacks with 4 units heading to India
UK_Pacific launches 3 interceptors out of India
Attackers Fire, : 1/4 hits
Defenders Fire, : 0/3 hits
1 fighter owned by the ANZAC lost in India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 3,6 and causes: 9 damage to unit: factory_major
Bombing raid in India causes 9 damage total.
Battle in Borneo
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 3/6 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Malaya
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for British: 1 infantry
Casualties for Japanese: 1 tactical_bomber
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 0/3 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Jehol
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Jehol, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 2 infantry in Jehol, round 3 : 0/3 hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits
Japanese roll dice for 1 bomber and 2 infantry in Jehol, round 4 : 1/3 hits
Chinese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 1/7 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Kwangtung, round 3 : 3/5 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in French Indo China
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 2 artilleries, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
2 fighters moved from India to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
2 artilleries and 7 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Kweichow
1 aaGun moved from Anhwe to Hunan
1 mech_infantry moved from Shantung to Hunan
1 artillery and 1 infantry moved from Shantung to Anhwe
1 bomber moved from Jehol to Yunnan
1 tactical_bomber moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
2 bombers moved from India to Yunnan
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 aaGun, 2 artilleries and 10 infantry moved from Amur to Buryatia
2 artilleries and 2 infantry moved from Korea to Amur
2 fighters moved from Caroline Islands to Japan
1 battleship moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Malaya to Yunnan
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from Burma to 39 Sea Zone
1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from Malaya to Yunnan
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from Kwangtung to Yunnan
1 fighter moved from Kwangtung to Kwangsi
1 battleship and 1 cruiser moved from 42 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
2 artilleries, 1 bomber and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
2 marines moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 3 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands
1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 marine moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 infantry, 1 marine, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 103 Sea Zone
2 fighters moved from 101 Sea Zone to 103 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
1 bomber moved from Hawaiian Islands to Queensland
1 bomber moved from Western United States to Queensland
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea ZonePurchase Units - Americans
Americans buy 2 destroyers, 1 fighter, 1 infantry and 3 transports; Remaining resources: 2 PUs;Combat - Americans
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 2 infantry and 1 marine
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Caroline Islands
Americans attack with 1 artillery, 3 infantry and 2 marines
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 2 marines remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 103 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 103 Sea Zone to 91 Sea ZonePlace Units - Americans
1 destroyer placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 destroyer and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Non Combat Move - Chinese
1 fighter and 14 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs totalCombat Move - British
1 bomber moved from Egypt to 95 Sea Zone
1 fighter moved from Egypt to 92 Sea Zone
2 infantry moved from India to Burma
1 armour moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Shan State
2 infantry moved from Rhodesia to Tanganyika Territory
1 marine moved from Iraq to 80 Sea Zone
1 armour and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery moved from Iraq to 80 Sea Zone
1 artillery and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery moved from 72 Sea Zone to Kenya
1 armour, 1 battleship, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 armour, 1 infantry and 1 marine moved from 76 Sea Zone to Ethiopia
1 cruiser moved from 109 Sea Zone to 125 Sea Zone
1 fighter moved from Scotland to 125 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 battleship moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian CongoPurchase Units - British
British buy 1 destroyer, 1 factory_minor, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_major; Remaining resources: 15 PUs;
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;Combat - British
Battle in Normandy Bordeaux
Battle in Ethiopia
British attack with 1 armour, 1 infantry and 1 marine
Italians defend with 1 artillery
British win, taking Normandy Bordeaux from Italians, taking Ethiopia from Italians with 1 armour and 1 marine remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in 92 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 95 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Burma
British attack with 1 armour and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 2 artilleries and 1 infantry
Japanese win with 1 artillery remaining. Battle score for attacker is -24
Casualties for British: 2 fighters and 1 tactical_bomber
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kenya
Battle in 125 Sea Zone
British attack with 1 cruiser and 1 fighter
Germans defend with 1 destroyer
British win, taking Kenya from Italians, taking 125 Sea Zone from Germans with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - British
1 fighter moved from 125 Sea Zone to United Kingdom
1 fighter moved from 92 Sea Zone to Gibraltar
1 mech_infantry moved from Eire to United Kingdom
1 bomber moved from 95 Sea Zone to Egypt
1 infantry moved from Syria to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
British take Crete from Neutral_Allies
1 artillery moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_AlliesPlace Units - British
1 factory_minor placed in Egypt
1 infantry and 1 tactical_bomber placed in United Kingdom
1 destroyer placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4
British collect 33 PUs (3 lost to blockades); end with 33 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUsPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1,1,3,3,4,3,1,3,4,3,6
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 5 infantry -
Well that was ridiculous! MARTI served up India to you.
-
Well that was ridiculous! MARTI served up India to you.
You mean in Shan State?
I think the Germans were supposed to put in a scramble to defend the Italian transport in SZ95. Bummer.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - Italians
1 armour and 1 infantry moved from Southern France to Normandy Bordeaux
1 armour, 2 artilleries and 4 infantry moved from Tobruk to Alexandria
1 armour moved from Romania to Ukraine
Italians take Ukraine from RussiansPurchase Units - Italians
Italians buy 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries and 4 infantry
British defend with 1 infantry; ANZAC defend with 2 infantry
Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Alexandria, round 2 : 1/7 hits
British roll dice for 3 infantry in Alexandria, round 2 : 1/3 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Alexandria, round 3 : 2/6 hits
British roll dice for 2 infantry in Alexandria, round 3 : 1/2 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for British: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Normandy Bordeaux
Italians attack with 1 armour and 1 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Normandy Bordeaux
Italians roll dice for 1 armour in Normandy Bordeaux, round 3 : 1/1 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits
1 infantry owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 1 armour remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Italians
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 mech_infantry moved from Tunisia to Tobruk
1 artillery and 3 infantry moved from Romania to Bessarabia
2 infantry moved from Yugoslavia to RomaniaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
2 fighters and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - ANZAC
2 fighters moved from Queensland to 43 Sea ZonePurchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 4 PUs;Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 cruiser
ANZAC win with 1 fighter remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 cruiserNon Combat Move - ANZAC
1 carrier and 1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 marine moved from New South Wales to 62 Sea Zone
1 cruiser and 1 marine moved from 62 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,6
ANZAC collect 16 PUs (2 lost to blockades); end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUsCombat Move - French
1 destroyer moved from 98 Sea Zone to 99 Sea ZoneNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Research Technology - Germans
Combat Move - Germans
7 infantry moved from Karelia to Novgorod
1 artillery moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Belarus
2 fighters and 2 tactical_bombers moved from Eastern Poland to Belarus
2 bombers moved from Eastern Poland to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 bomber moved from Eastern Poland to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern Poland to 99 Sea Zone
1 infantry moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Eastern Poland to Bryansk
1 fighter moved from Belarus to BryanskPurchase Units - Germans
Germans buy 1 destroyer, 1 factory_minor, 3 fighters and 1 mech_infantry; Remaining resources: 1 PUs;Combat - Germans
Germans creates battle in territory 115 Sea Zone
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 99 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
French defend with 1 destroyer; British defend with 1 transport
Germans roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/2 hits
French roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 0/1 hits
1 transport owned by the British lost in 99 Sea Zone
1 destroyer owned by the French lost in 99 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for French: 1 destroyer
Casualties for British: 1 transport
Battle in Novgorod
Germans attack with 1 artillery and 7 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery and 7 infantry in Novgorod, round 2 : 2/8 hits
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 1/3 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Novgorod
Germans roll dice for 1 artillery and 6 infantry in Novgorod, round 3 : 0/7 hits
Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 6 infantry in Novgorod, round 4 : 1/7 hits
Russians roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Belarus
Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Belarus, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Belarus, round 3 : 1/4 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 3 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 battleship, 1 destroyer, 3 fighters and 1 transport
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 4/5 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 destroyer, 3 fighters and 1 transport in 110 Sea Zone, round 2 : 5/5 hits
1 tactical_bomber owned by the Germans, 2 bombers owned by the Germans, 1 submarine owned by the Germans, 1 fighter owned by the Germans, 2 fighters owned by the British and 1 destroyer owned by the British lost in 110 Sea Zone
Germans roll dice for 1 bomber in 110 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 battleship, 1 fighter and 1 transport in 110 Sea Zone, round 3 : 1/2 hits
1 bomber owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
British win with 1 battleship and 1 transport remaining. Battle score for attacker is -25
Casualties for Germans: 3 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for British: 1 destroyer and 3 fightersNon Combat Move - Germans
1 battleship, 1 cruiser and 2 transports moved from 115 Sea Zone to 113 Sea Zone
1 aaGun moved from Karelia to Novgorod
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
8 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 fighter and 2 tactical_bombers moved from Belarus to Western Ukraine
5 infantry moved from Bessarabia to Ukraine
3 infantry moved from Western Ukraine to Ukraine
1 aaGun moved from Western Ukraine to Ukraine
2 fighters and 2 tactical_bombers moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Greece
1 artillery and 1 infantry moved from Western Germany to France
4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 2 infantry moved from Germany to Western GermanyPlace Units - Germans
1 factory_minor placed in Western Ukraine
1 mech_infantry placed in Germany
3 fighters placed in Western Germany
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5
Germans collect 45 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
I assumed scramble to SZ110. It was a winning scramble.
-
:-o WOW I’d say! I wasn’t sure you would send the bombers to 110, but I guess it gives Russia a chance to heal their factories. Were my Russian fighter purchases a deterent? Just curious?
-
A 1 bomber on 1 fighter SBR is a negative expected value. I couldn’t get in any escorts. It would have been 3 on 4 and I didn’t like the idea that the USSR IPCs were worth that much more than the German ones.
So yes, your Russian fighters were a major deterrent.
I also knew that the sub in 109 was trapped and needed to attempt a breakout.
Not sure if you would have scrambled the French fighter instead - you can edit that.
-
Thanks for the analysis. I was trying to come up with some counter to the devastating turn 1 attack and subsequent bombing runs. I sacrificed ground units but it also takes a couple turns before you can bomb and escort so I figured it was worth the risk. The escorts are the key. Also I keep getting test rolls from you. Not a big deal just letting you know. I will look at the fighter thing later tonight. Thanks.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Russians
2 infantry moved from Smolensk to Belarus
2 fighters moved from Russia to Belarus
1 tactical_bomber moved from Russia to BelarusPurchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 33 PUs;
Russians buy 2 armour and 7 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Belarus
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 infantry moved from Smolensk to Bryansk
2 fighters moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
2 aaGuns and 3 infantry moved from Smolensk to Russia
3 armour and 2 mech_infantrys moved from Russia to Volgograd
1 armour moved from Volgograd to Bryansk
1 mech_infantry moved from Volgograd to Rostov
2 aaGuns and 6 infantry moved from Yenisey to Yakut S.S.R.
2 fighters moved from Russia to Yakut S.S.R.
2 infantry moved from Central Mongolia to Dzavhan
1 infantry moved from Tsagaan Olom to Dzavhan
8 infantry moved from Timguska to NovosibirskPlace Units - Russians
2 armour and 1 infantry placed in Volgograd
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Japanese
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 battleship moved from 37 Sea Zone to 43 Sea Zone
1 marine moved from Borneo to 43 Sea Zone
1 battleship and 1 marine moved from 43 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java
1 cruiser and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to 42 Sea Zone
3 bombers moved from Yunnan to India
1 armour moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Buryatia
1 mech_infantry moved from Hunan to Burma
1 artillery moved from Shan State to Burma
1 fighter moved from 39 Sea Zone to Java
1 battleship moved from 39 Sea Zone to 42 Sea Zone
2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber moved from Yunnan to Burma
1 fighter moved from 39 Sea Zone to 42 Sea ZonePurchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/3 hits
Bombing raid in India rolls: 4,5,6 and causes: 15 damage to unit: factory_major
Bombing raid in India causes 15 damage total.
Battle in Celebes
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Celebes from Dutch, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer and 1 submarine; ANZAC defend with 1 carrier, 1 destroyer and 1 fighter
Japanese roll dice for 2 battleships, 1 cruiser, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 4/9 hits
Units damaged: 1 carrier owned by the ANZAC
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 carrier, 2 destroyers and 1 fighter in 42 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans, 1 destroyer owned by the ANZAC and 1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 2 battleships, 1 cruiser, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 3 : 5/9 hits
ANZAC roll dice for 1 carrier and 1 fighter in 42 Sea Zone, round 3 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
1 carrier owned by the ANZAC and 1 fighter owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 1 cruiser, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 48
Casualties for ANZAC: 1 carrier, 1 destroyer and 1 fighter
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 marine
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Java, round 2 : 2/4 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 marine remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 3 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour and 2 infantry
Japanese roll dice for 3 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 4/13 hits
UK_Pacific roll dice for 1 armour and 2 infantry in Burma, round 2 : 2/3 hits
2 infantry owned by the Japanese, 1 armour owned by the British and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour and 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
3 bombers moved from India to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 submarine moved from 41 Sea Zone to 74 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 39 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Japan
1 infantry moved from Kweichow to Yunnan
1 aaGun moved from Hunan to Yunnan
1 bomber moved from Japan to French Indo China
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Hunan
2 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Shantung to Hunan
1 fighter moved from Kwangsi to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
2 fighters moved from 39 Sea Zone to Yunnan
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Yunnan to Shantung
1 tactical_bomber moved from Yunnan to ShantungPlace Units - Japanese
1 carrier placed in 6 Sea Zone
1 factory_minor placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs -
Thanks for the analysis. I was trying to come up with some counter to the devastating turn 1 attack and subsequent bombing runs. I sacrificed ground units but it also takes a couple turns before you can bomb and escort so I figured it was worth the risk. The escorts are the key. Also I keep getting test rolls from you. Not a big deal just letting you know. I will look at the fighter thing later tonight. Thanks.
Don’t worry about the test rolls. I’m trying to get the combat move post after purchase for combat move first games.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
2 bombers moved from Queensland to 42 Sea Zone
1 artillery, 1 infantry and 2 marines moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry, 2 marines and 2 transports moved from 33 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 44 Sea Zone to Celebes
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from 91 Sea Zone to Algeria
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 marine moved from Gibraltar to 92 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 94 Sea Zone
1 marine moved from 94 Sea Zone to Tunisia
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 fighter moved from 91 Sea Zone to Algeria
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Eastern United States to 106 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 103 Sea Zone to 91 Sea ZonePurchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat - Americans
Battle in Celebes
Americans attack with 1 artillery, 1 infantry and 2 marines
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Celebes from Japanese with 1 artillery and 2 marines remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Algeria
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 infantry
Americans win, taking Algeria from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Tunisia
Battle in Morocco
Battle in 106 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans win, taking Tunisia from Italians, taking Morocco from Neutral_Axis, taking 106 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 6 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 carrier and 2 fighters
Japanese win with 1 carrier and 2 fighters remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 battleship, 2 bombers, 1 carrier, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
Units damaged: 1 battleship owned by the Americans
Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 2 bombers and 1 fighter remaining. Battle score for attacker is 47
Casualties for Americans: 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
Casualties for Japanese: 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transportNon Combat Move - Americans
2 bombers moved from 42 Sea Zone to Queensland
1 fighter moved from 42 Sea Zone to Northern Territory
1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Algeria to Gibraltar
1 fighter moved from Algeria to 91 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 fighter moved from 106 Sea Zone to 91 Sea ZonePlace Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 infantry placed in Eastern United States
2 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUsCombat Move - Chinese
1 fighter and 10 infantry moved from Shensi to Szechwan
5 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to HopeiPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat - Chinese
Battle in Kweichow
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 10 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to KansuPlace Units - Chinese
2 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs totalCombat Move - British
1 unit repaired.
1 transport moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 mech_infantry moved from Belgian Congo to French Central Africa
British take French Central Africa from Neutral_Axis
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 cruiser moved from 125 Sea Zone to 110 Sea Zone
1 bomber moved from Egypt to TobrukPurchase Units - British
British buy 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;Combat - British
Battle in French Madagascar
Battle in Normandy Bordeaux
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 factory_minor and 1 harbour
British win, taking French Madagascar from Neutral_Axis, taking Normandy Bordeaux from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Tobruk
British attack with 1 bomber
Italians defend with 1 mech_infantry
Italians win with no units remaining. Battle score for attacker is -8
Casualties for British: 1 bomber
Casualties for Italians: 1 mech_infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Tanganyika Territory: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Syria to Iraq
1 artillery moved from Kenya to 72 Sea Zone
1 artillery and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Egypt
1 marine moved from Ethiopia to 76 Sea Zone
1 battleship and 1 marine moved from 76 Sea Zone to 81 Sea Zone
1 marine moved from 81 Sea Zone to Egypt
1 armour moved from Ethiopia to Egypt
2 armour moved from Belgian Congo to Egypt
1 destroyer moved from 76 Sea Zone to 72 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
10 infantry moved from India to West India
2 aaGuns moved from India to West India
1 aaGun moved from India to West IndiaPlace Units - British
1 destroyer placed in 110 Sea Zone
1 fighter and 2 infantry placed in Egypt
1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 40 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Turning on Edit Mode
EDIT: Adding units owned by British to Egypt: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Italians
1 fighter moved from Southern Italy to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
1 armour moved from Ukraine to RostovPurchase Units - Italians
Italians buy 1 destroyer and 4 infantry; Remaining resources: 2 PUs;Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 92 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 94 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Americans defend with 1 cruiser
Italians roll dice for 1 destroyer and 1 fighter in 94 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 cruiser in 94 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 cruiser
Battle in Rostov
Italians attack with 1 armour
Russians defend with 1 mech_infantry
Italians roll dice for 1 armour in Rostov, round 2 : 1/1 hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Italians
1 artillery and 3 infantry moved from Bessarabia to Ukraine
2 infantry moved from Romania to Bessarabia
1 armour, 2 artilleries and 2 infantry moved from Alexandria to Tobruk
1 fighter moved from 92 Sea Zone to Southern France
1 fighter moved from 94 Sea Zone to Southern ItalyPlace Units - Italians
3 infantry placed in Southern France
1 destroyer placed in 97 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
Italians collect 19 PUs (1 lost to blockades); end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - ANZAC
1 cruiser moved from 45 Sea Zone to 44 Sea ZonePurchase Units - ANZAC
ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat - ANZAC
Battle in 44 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 cruiser
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 fighters placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 artillery and 5 infantry moved from Novgorod to Belarus
4 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 fighter moved from Western Germany to 115 Sea Zone
1 tactical_bomber moved from Western Ukraine to 115 Sea Zone
3 artilleries and 7 infantry moved from Western Ukraine to Bryansk
2 fighters moved from Western Germany to Normandy Bordeaux
2 armour moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to BryanskPurchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 carrier and 1 fighter; Remaining resources: 0 PUs;Combat - Germans
Battle in Belarus
Germans attack with 1 artillery and 5 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 5 infantry in Belarus, round 2 : 3/6 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 2 : 1/3 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Bryansk
Germans attack with 6 armour, 3 artilleries, 11 infantry and 4 mech_infantrys
Russians defend with 1 armour and 2 infantry
Germans roll dice for 6 armour, 3 artilleries, 11 infantry and 4 mech_infantrys in Bryansk, round 2 : 7/24 hits
Russians roll dice for 1 armour and 2 infantry in Bryansk, round 2 : 0/3 hits
1 armour owned by the Russians and 2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 6 armour, 3 artilleries, 11 infantry and 4 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Russians: 1 armour and 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 0/4 hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 2/4 hits
British roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Germans
2 fighters moved from Normandy Bordeaux to Western Germany
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 aaGun moved from Novgorod to Belarus
1 mech_infantry moved from Germany to Eastern Poland
2 aaGuns moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
4 armour moved from Western Ukraine to Bryansk
1 aaGun and 1 infantry moved from Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
3 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
2 fighters and 2 tactical_bombers moved from Ukraine to Novgorod
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Novgorod
1 battleship, 1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Greece to 112 Sea ZonePlace Units - Germans
1 carrier placed in 112 Sea Zone
1 fighter placed in Western Germany
3 artilleries placed in Western Ukraine
3 armour placed in NovgorodTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs