• TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 armour and 2 fighters; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Libya to Tunisia
                      Italians take Tunisia from British
                1 artillery moved from Libya to 96 Sea Zone
                1 artillery and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Morocco
                1 armour moved from Egypt to 98 Sea Zone
                1 armour and 1 transport moved from 98 Sea Zone to 94 Sea Zone
                1 armour and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 armour moved from 92 Sea Zone to Algeria
                1 armour and 1 infantry moved from Alexandria to Tobruk
                2 fighters moved from Egypt to Iraq
                1 fighter moved from Southern Italy to Tobruk
                1 infantry moved from Trans-Jordan to Syria
                      Italians take Syria from French
                1 infantry moved from Trans-Jordan to Iraq
                1 cruiser moved from 98 Sea Zone to 92 Sea Zone
                1 fighter moved from Egypt to 81 Sea Zone

    Combat - Italians
                Battle in Morocco
                Battle in Algeria
                Battle in Tobruk
                    Italians attack with 1 armour, 1 fighter and 1 infantry
                    British defend with 1 artillery
                    Italians win, taking Morocco from French, taking Algeria from French, taking Tobruk from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in 81 Sea Zone
                    Italians attack with 1 fighter
                    French defend with 1 destroyer
                    Italians win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Iraq
                    Italians attack with 2 fighters and 1 infantry
                    British defend with 1 infantry
                    Italians win, taking Iraq from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Iraq to Egypt
                1 fighter moved from 81 Sea Zone to Egypt
                1 fighter moved from Tobruk to Egypt
                4 infantry moved from Yugoslavia to Northern Italy
                2 aaGuns moved from Eastern Poland to Belarus

    Place Units - Italians
                2 armour and 1 fighter placed in Egypt
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 26 PUs; end with 27 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 44 PUs

    triplea_39721_Ita5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
                1 transport moved from 33 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 32 Sea Zone
                1 infantry moved from 32 Sea Zone to Marshall Islands
                2 infantry moved from 34 Sea Zone to Paulau Island
                1 submarine moved from 33 Sea Zone to 43 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                1 fighter moved from Philippines to 43 Sea Zone

    Combat - ANZAC
                Battle in Marshall Islands
                Battle in Paulau Island
                Battle in 43 Sea Zone
                    ANZAC attack with 1 fighter and 1 submarine
                    Japanese defend with 1 cruiser
                    ANZAC win, taking Marshall Islands from Japanese, taking Paulau Island from Japanese, taking 43 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser

    Non Combat Move - ANZAC
                1 fighter moved from 43 Sea Zone to Philippines
                1 fighter moved from 33 Sea Zone to 26 Sea Zone
                1 fighter moved from 33 Sea Zone to Philippines
                1 fighter moved from New South Wales to 33 Sea Zone
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                1 cruiser moved from 33 Sea Zone to 35 Sea Zone
                1 infantry moved from South Australia to New South Wales

    Place Units - ANZAC
                1 artillery and 1 fighter placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    triplea_39721_ANZ5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 fighter moved from United Kingdom to 91 Sea Zone

    Combat - French
                Battle in 91 Sea Zone
                    French attack with 1 fighter
                    Germans defend with 1 battleship, 1 submarine and 1 transport
                    1 submarine owned by the Germans Submerged
                    Germans win with 1 transport remaining. Battle score for attacker is 10
                    Casualties for French: 1 fighter
                    Casualties for Germans: 1 battleship

    Non Combat Move - French

    Turn Complete - French

    triplea_39721_Fre5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 3 artilleries, 1 bomber, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 bombers moved from Western Germany to United Kingdom
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 artillery moved from Archangel to Smolensk
                1 infantry moved from Belarus to Smolensk
                2 infantry moved from Belarus to Bryansk
                1 artillery moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Rostov
                1 submarine moved from 92 Sea Zone to 83 Sea Zone

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Strategic bombing raid in United Kingdom
                    3 bombers killed by AA
                    Bombing raid in United Kingdom rolls: 5,8 and causes: 13 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 13 damage total.
                Battle in 83 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 1 transport
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Smolensk
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 armour moved from Ukraine to Western Ukraine
                1 armour and 1 mech_infantry moved from Eastern Poland to Belarus
                1 artillery and 1 infantry moved from Novgorod to Belarus
                9 mech_infantrys moved from Germany to Eastern Poland
                2 bombers moved from United Kingdom to Western Germany
                1 submarine moved from 92 Sea Zone to 109 Sea Zone
                1 submarine moved from 91 Sea Zone to 106 Sea Zone
                1 submarine moved from 92 Sea Zone to 109 Sea Zone
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Yugoslavia to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 carrier moved from 98 Sea Zone to 92 Sea Zone
                1 fighter moved from Western Germany to Gibraltar

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Novgorod
                1 bomber placed in Western Germany
                1 airfield placed in Gibraltar
                3 submarines placed in 97 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
                Germans collect 51 PUs (3 lost to blockades); end with 51 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    triplea_39721_Ger6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                1 artillery moved from Tambov to Bryansk
                1 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                1 armour moved from Caucasus to Rostov
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Vologda

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 :  1/2 hits
                        Germans roll dice for 1 artillery in Smolensk, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Rostov
                    Russians attack with 1 armour and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour and 1 infantry in Rostov, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 2 :  1/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 3 :  1/3 hits
                        Germans roll dice for 1 artillery in Bryansk, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Smolensk to Russia
                1 fighter moved from Vologda to Russia
                2 aaGuns moved from Buryatia to Yakut S.S.R.
                1 mech_infantry moved from Volgograd to Russia
                2 armour and 3 mech_infantrys moved from Caucasus to Samara
                2 infantry moved from Volgograd to Samara
                1 infantry moved from Volgograd to Samara

    Place Units - Russians
                5 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total

    triplea_39721_Rus6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 bombers, 4 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 bomber moved from Japan to 34 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from Shantung to Anhwe
                1 mech_infantry moved from Shantung to Chahar
                1 armour moved from Shantung to Chahar
                1 artillery moved from Jehol to Chahar
                1 artillery moved from Kiangsu to Anhwe
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 mech_infantry moved from Kwangsi to 36 Sea Zone
                1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 36 Sea Zone to 44 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
                2 battleships, 3 carriers, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
                2 tactical_bombers moved from Kwangsi to 35 Sea Zone
                2 mech_infantrys moved from India to West India
                3 bombers and 3 fighters moved from Japan to 35 Sea Zone
                1 bomber moved from 34 Sea Zone to 35 Sea Zone
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery and 1 transport moved from 37 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 fighter moved from Japan to 35 Sea Zone

    Combat - Japanese
                Americans scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
                Battle in Borneo
                Battle in Anhwe
                    Japanese attack with 2 artilleries, 1 infantry and 1 mech_infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Borneo from UK_Pacific, taking Anhwe from Chinese with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Chahar from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 2
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in West India
                    Japanese attack with 2 mech_infantrys
                    British defend with 1 infantry
                    Japanese win, taking West India from UK_Pacific with 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Celebes
                    Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    British defend with 2 infantry
                    Japanese win, taking Celebes from UK_Pacific with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 4 bombers, 3 carriers, 1 destroyer, 8 fighters and 4 tactical_bombers
                    Americans defend with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser and 2 fighters
                    Units damaged: 2 battleships owned by the Americans
                    Units damaged: 2 battleships owned by the Japanese
                    Japanese win with 4 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 63
                    Casualties for Americans: 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 1 tactical_bomber and 1 transport
                    Casualties for ANZAC: 1 cruiser and 2 fighters
                    Casualties for Japanese: 2 battleships, 3 carriers, 1 destroyer, 6 fighters and 1 tactical_bomber

    Non Combat Move - Japanese
                4 bombers, 2 fighters and 3 tactical_bombers moved from 35 Sea Zone to Kwangsi
                1 transport moved from 36 Sea Zone to 39 Sea Zone
                1 mech_infantry moved from India to Shan State
                2 mech_infantrys moved from Kiangsu to Kwangsi
                2 infantry moved from Kiangsu to Anhwe

    Place Units - Japanese
                1 artillery and 2 infantry placed in Shantung
                1 artillery and 2 infantry placed in Kiangsu
                3 mech_infantrys placed in India
                2 bombers placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1
                Japanese collect 50 PUs (9 lost to blockades); end with 50 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs

    triplea_39721_Jap6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Iwo Jima to 17 Sea Zone
                1 armour and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 armour moved from 6 Sea Zone to Korea
                1 bomber moved from Marianas to 43 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 battleship moved from 33 Sea Zone to 42 Sea Zone
                1 destroyer moved from 42 Sea Zone to 43 Sea Zone
                1 cruiser moved from 20 Sea Zone to 43 Sea Zone
                      Americans take 20 Sea Zone from Japanese

    Combat - Americans
                Americans creates battle in territory 22 Sea Zone
                Battle in Java
                    Americans attack with 1 artillery
                    Japanese defend with 1 infantry
                    Japanese win, taking 22 Sea Zone from Japanese with no units remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 artillery
                    Casualties for Japanese: 1 infantry
                Battle in Korea
                Battle in 43 Sea Zone
                    ANZAC loiter and taunt; Americans attack with 1 bomber, 1 cruiser and 1 destroyer
                    Japanese defend with 1 submarine and 1 transport
                    Americans win, taking Korea from Japanese with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 submarine and 1 transport

    Non Combat Move - Americans
                1 bomber moved from 43 Sea Zone to Philippines
                1 carrier, 1 destroyer and 1 fighter moved from 22 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                1 bomber and 1 tactical_bomber moved from Western United States to 10 Sea Zone
                2 artilleries, 1 bomber, 2 infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from 26 Sea Zone to Hawaiian Islands
                1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 artillery, 1 fighter and 1 infantry placed in Western United States
                1 transport placed in 10 Sea Zone
                1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    triplea_39721_Ame6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Burma
                      Chinese take Burma from Japanese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu
                1 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Szechwan to Shensi

    Place Units - Chinese
                4 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 13 PUs total

    triplea_39721_Chi6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 destroyer, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Belgian Congo to 39 Sea Zone

    Combat - British
                Battle in 39 Sea Zone
                    British attack with 1 bomber
                    Japanese defend with 1 transport
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                1 bomber moved from 39 Sea Zone to Ceylon
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo

    Place Units - British
                1 destroyer placed in 106 Sea Zone
                1 fighter placed in Quebec
                1 infantry and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2,5,4
                British collect 23 PUs (5 lost to blockades); end with 23 PUs total

    Turn Complete - UK_Pacific

    triplea_39721_UK_6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 airfield, 3 armour and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Iraq to Persia
                      Italians take Persia from British
                1 armour moved from Egypt to French Equatorial Africa
                      Italians take Anglo Egyptian Sudan from British
                      Italians take French Equatorial Africa from French
                1 armour moved from Egypt to Ethiopia
                      Italians take Ethiopia from British
                1 armour moved from Egypt to Kenya
                      Italians take Kenya from British
                1 armour moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Syria to Trans-Jordan
                1 fighter moved from Southern Italy to Gibraltar
                1 armour moved from Tobruk to Egypt
                1 infantry moved from Tobruk to Alexandria
                5 fighters moved from Egypt to Southern Italy
                1 armour moved from Algeria to Libya
                1 artillery moved from Morocco to 92 Sea Zone
                1 artillery and 1 transport moved from 92 Sea Zone to 94 Sea Zone
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Malta
                1 artillery and 1 transport moved from 94 Sea Zone to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta

    Combat - Italians
                Battle in Malta
                    Italians attack with 1 artillery and 3 infantry
                    British defend with 1 aaGun and 1 infantry
                    Italians win, taking Malta from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 1 aaGun and 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Tunisia to Algeria

    Place Units - Italians
                1 airfield and 3 armour placed in Egypt
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 32 PUs; end with 33 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 52 PUs

    triplea_39721_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                2 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria

    Combat - ANZAC
                ANZAC creates battle in territory 6 Sea Zone
                Battle in Java
                Battle in Manchuria
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 3 transports
                    ANZAC win, taking Java from Japanese, taking Manchuria from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 21
                    Casualties for Japanese: 3 transports

    Non Combat Move - ANZAC
                1 carrier, 1 destroyer and 1 fighter moved from 33 Sea Zone to 6 Sea Zone
                1 infantry moved from Marshall Islands to 32 Sea Zone
                1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from New South Wales to Queensland
                1 artillery moved from New South Wales to South Australia

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    triplea_39721_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Politics - French
                Turning on Edit Mode
                EDIT: Changing PUs for ANZAC from 19 to 18
                EDIT: Changing ownership of Jehol from Japanese to Chinese
                EDIT: Removing units owned by ANZAC from 19 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Combat Move - French
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to Jehol: 2 infantry
                EDIT: Adding units owned by ANZAC to 19 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Non Combat Move - French
                Turning on Edit Mode
                EDIT: Changing ownership of Manchuria from Chinese to Japanese
                EDIT: Turning off Edit Mode

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    triplea_39721_Fre6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 2 bombers, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Belarus to Smolensk
                1 artillery and 2 infantry moved from Belarus to Bryansk
                3 artilleries moved from Ukraine to Rostov
                1 armour moved from Western Ukraine to Belarus
                9 mech_infantrys moved from Eastern Poland to Belarus
                2 mech_infantrys moved from Novgorod to Vologda
                1 mech_infantry moved from Novgorod to Belarus
                3 submarines moved from 97 Sea Zone to 92 Sea Zone
                2 bombers moved from Western Germany to United Kingdom
                1 submarine moved from 83 Sea Zone to 91 Sea Zone

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Germans creates battle in territory 106 Sea Zone
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 8,6 and causes: 7 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 7 damage total.
                Battle in Vologda
                    Germans attack with 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Rostov
                    Germans attack with 3 artilleries
                    Russians defend with 1 armour and 1 infantry
                    Germans win, taking Rostov from Russians with 2 artilleries remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 armour and 1 infantry
                Battle in 106 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 destroyer
                    British win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Germans
                2 submarines moved from 109 Sea Zone to 91 Sea Zone
                2 bombers moved from United Kingdom to Western Germany

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                3 artilleries placed in Ukraine
                3 submarines placed in 97 Sea Zone
                2 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
                Germans collect 51 PUs (3 lost to blockades); end with 51 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    triplea_39721_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Vologda
                1 fighter moved from Russia to Vologda
                1 mech_infantry moved from Russia to Rostov
                1 armour moved from Samara to Rostov
                2 fighters moved from Russia to Rostov

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 1 armour, 2 fighters and 1 mech_infantry
                    Germans defend with 2 artilleries
                    Russians win, taking Rostov from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 artilleries
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 fighters moved from Rostov to Russia
                1 fighter moved from Vologda to Russia
                1 armour and 2 mech_infantrys moved from Samara to Kansu
                1 mech_infantry moved from Samara to Kansu
                2 infantry moved from Samara to Russia
                1 aaGun moved from Yakut S.S.R. to Yenisey
                1 aaGun moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                4 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total

    triplea_39721_Rus7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                    Turning on Edit Mode
                    EDIT: Removing units owned by ANZAC from 19 Sea Zone: 1 transport
                    EDIT: Adding units owned by ANZAC to 19 Sea Zone: 1 transport
                    EDIT: Turning off Edit Mode
                    Turning on Edit Mode
                2 mech_infantrys moved from India to Burma
                1 mech_infantry moved from West India to Eastern Persia
                      Japanese take Eastern Persia from British
                2 bombers moved from Kwangsi to 42 Sea Zone
                2 bombers, 2 fighters and 3 tactical_bombers moved from Kwangsi to 6 Sea Zone
                2 bombers moved from Japan to 6 Sea Zone
                2 mech_infantrys moved from Kwangsi to Yunnan
                1 artillery and 1 infantry moved from Kiangsu to Kiangsi
                1 artillery and 1 infantry moved from Anhwe to Hunan
                1 artillery and 1 infantry moved from Anhwe to Kweichow
                1 artillery and 1 infantry moved from Shantung to Jehol
                1 infantry moved from Shantung to Jehol
                1 mech_infantry moved from Anhwe to Hopei
                1 artillery moved from Chahar to Hopei
                1 armour moved from Chahar to Suiyuyan
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                EDIT: 2 infantry moved from Manchuria to Korea

    Combat - Japanese
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Battle in Hunan
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kiangsi from Chinese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Chinese win with 1 infantry remaining. Battle score for attacker is -8
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Jehol
                    Japanese attack with 1 artillery and 2 infantry
                    ANZAC defend with 2 infantry
                    Japanese win, taking Jehol from Chinese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 bombers
                    Americans defend with 1 battleship and 1 transport; ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 22
                    Casualties for Americans: 1 battleship and 1 transport
                    Casualties for ANZAC: 1 transport
                    Casualties for Japanese: 1 bomber
                Battle in Burma
                    Japanese attack with 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Burma from Chinese with 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Hopei
                    Japanese attack with 1 artillery and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Suiyuyan
                    Japanese attack with 1 armour
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 6 Sea Zone
                    Japanese attack with 4 bombers, 2 fighters and 3 tactical_bombers
                    Americans defend with 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 2 transports; ANZAC defend with 1 carrier, 1 destroyer and 2 fighters
                    1 submarine owned by the Americans Submerged
                    Units damaged: 1 carrier owned by the Americans
                    Japanese win with 4 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 76
                    Casualties for ANZAC: 1 carrier, 1 destroyer and 2 fighters
                    Casualties for Americans: 2 carriers, 1 destroyer, 1 fighter and 2 transports
                    Casualties for Japanese: 1 fighter and 2 tactical_bombers

    Non Combat Move - Japanese
                4 bombers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
                1 bomber moved from 42 Sea Zone to Kwangsi
                1 mech_infantry moved from Shan State to Kwangsi
                1 mech_infantry moved from India to Shan State
                1 infantry moved from Kiangsu to Anhwe

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kiangsu
                3 mech_infantrys placed in Shantung
                1 artillery and 2 infantry placed in India
                2 fighters placed in Japan
                Japanese undo move 4.
                Japanese undo move 3.
                1 artillery and 1 infantry placed in India
                1 fighter placed in India
                1 fighter and 1 infantry placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1
                Japanese collect 54 PUs (3 lost to blockades); end with 54 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs

    triplea_39721_Jap7.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Korea to Amur
                      Russians take Amur from Japanese
                1 armour and 1 mech_infantry moved from Korea to Jehol
                      Chinese take Manchuria from Japanese
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 bomber moved from Hawaiian Islands to 6 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
                1 bomber moved from Philippines to Jehol

    triplea_39721_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Korea to Amur
                      Russians take Amur from Japanese
                1 armour and 1 mech_infantry moved from Korea to Jehol
                      Chinese take Manchuria from Japanese
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 bomber moved from Hawaiian Islands to 6 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
                1 bomber moved from Philippines to Jehol

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 2 submarines and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 bomber and 1 tactical_bomber in 6 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Jehol
                    Americans attack with 1 armour, 1 bomber and 1 mech_infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Jehol, round 2 :  2/3 hits
                        Japanese roll dice for 1 artillery in Jehol, round 2 :  1/1 hits
                        1 artillery owned by the Japanese and 1 mech_infantry owned by the Americans lost in Jehol
                    Americans win, taking Jehol from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Americans
                1 bomber moved from Jehol to Korea
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                1 artillery, 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber moved from 6 Sea Zone to Korea
                1 cruiser and 1 destroyer moved from 43 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 fighter moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from French West Africa to Nigeria
                1 infantry moved from French West Africa to French Central Africa

    Place Units - Americans
                1 carrier placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 factory_minor placed in Korea
                1 destroyer and 1 tactical_bomber placed in 101 Sea Zone
                1 bomber placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    triplea_39721_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Szechwan to Kweichow
                1 infantry moved from Shensi to Kweichow
                4 infantry moved from Kansu to Suiyuyan
                1 fighter moved from Kansu to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 2 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Suiyuyan
                    Chinese attack with 4 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 4 infantry in Suiyuyan, round 2 :  0/4 hits
                        Japanese roll dice for 1 armour in Suiyuyan, round 2 :  0/1 hits
                        Chinese roll dice for 4 infantry in Suiyuyan, round 3 :  1/4 hits
                        Japanese roll dice for 1 armour in Suiyuyan, round 3 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 armour

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Kansu

    Place Units - Chinese
                2 infantry placed in Manchuria
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 13 PUs total

    triplea_39721_Chi7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 armour, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 mech_infantry moved from Belgian Congo to French Equatorial Africa
                1 armour and 1 infantry moved from Belgian Congo to Kenya
                1 armour and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Belgian Congo to French Equatorial Africa

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour and 1 infantry
                    Italians defend with 1 armour
                        British roll dice for 1 armour and 1 infantry in Anglo Egyptian Sudan, round 2 :  0/2 hits
                        Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        British roll dice for 1 armour and 1 infantry in Anglo Egyptian Sudan, round 3 :  0/2 hits
                        Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 3 :  1/1 hits
                        1 infantry owned by the British lost in Anglo Egyptian Sudan
                    1 armour owned by the British retreated to Belgian Congo
                    Italians win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                Battle in Kenya
                    British attack with 1 armour and 1 infantry
                    Italians defend with 1 armour
                        British roll dice for 1 armour and 1 infantry in Kenya, round 2 :  0/2 hits
                        Italians roll dice for 1 armour in Kenya, round 2 :  0/1 hits
                        British roll dice for 1 armour and 1 infantry in Kenya, round 3 :  1/2 hits
                        Italians roll dice for 1 armour in Kenya, round 3 :  1/1 hits
                        1 armour owned by the Italians and 1 infantry owned by the British lost in Kenya
                    British win, taking Kenya from Italians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in French Equatorial Africa
                    British attack with 2 armour and 2 mech_infantrys
                    Italians defend with 1 armour
                        British roll dice for 2 armour and 2 mech_infantrys in French Equatorial Africa, round 2 :  1/4 hits
                        Italians roll dice for 1 armour in French Equatorial Africa, round 2 :  0/1 hits
                        1 armour owned by the Italians lost in French Equatorial Africa
                    British win, taking French Equatorial Africa from Italians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 destroyer moved from 106 Sea Zone to 101 Sea Zone
                1 fighter moved from Quebec to Eastern United States
                1 artillery and 1 infantry moved from Quebec to Eastern United States

    Place Units - British
                1 submarine placed in 106 Sea Zone
                1 transport placed in 71 Sea Zone
                1 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 25 PUs; end with 25 PUs total

    Turn Complete - UK_Pacific

    triplea_39721_UK_7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 3 armour, 1 fighter and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Persia to Northwest Persia
                      Italians take Northwest Persia from Russians
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Alexandria to Egypt
                1 armour moved from Ethiopia to Egypt
                1 infantry moved from Malta to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus
                1 artillery and 1 infantry moved from Malta to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 armour moved from Libya to Alexandria

    Combat - Italians
                Battle in Cyprus

    Non Combat Move - Italians
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery moved from 92 Sea Zone to Gibraltar
                2 fighters moved from Southern Italy to Gibraltar
                4 fighters moved from Southern Italy to Bryansk
                4 aaGuns and 4 infantry moved from Belarus to Bryansk

    Place Units - Italians
                4 submarines placed in 95 Sea Zone
                1 fighter placed in Southern Italy
                3 armour placed in Egypt

    Turn Complete - Italians
                Italians collect 30 PUs; end with 30 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 51 PUs

    triplea_39721_Ita7.tsvg

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