@mike64 question… can fighters land on a damaged carrier? I know they can’t take off from one but if the carrier is damaged on an attack can the fighters still land on it…or are the fighters lost if no landing space is available.
Geo (Allies) vs Inno (Axis) no Bid Global 1940
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Here you go…
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 destroyer, 6 infantry, 6 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 transports moved from 112 Sea Zone to 110 Sea Zone
3 artilleries and 1 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 1 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
3 artilleries and 1 infantry moved from 112 Sea Zone to Norway
2 fighters moved from 112 Sea Zone to 113 Sea Zone
2 tactical_bombers moved from United Kingdom to 113 Sea Zone
1 fighter moved from 112 Sea Zone to Norway
1 tactical_bomber moved from 110 Sea Zone to Norway
1 fighter moved from 110 Sea Zone to 113 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 31 Sea Zone to 33 Sea Zone
2 infantry moved from Wake Island to 31 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Wake Island to Caroline Islands
2 infantry moved from Wake Island to 31 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 7 fighters, 2 infantry, 1 submarine and 1 transport moved from 31 Sea Zone to 34 Sea Zone
Americans take 22 Sea Zone from Japanese
2 infantry moved from 34 Sea Zone to Paulau IslandCombat - Americans
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Scramble in SZ 112 or 113?
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No Scramble please
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 1 armour, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Persia to Caucasus
Russians take Caucasus from Italians
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 fighter moved from Eastern Persia to Burma
1 mech_infantry moved from Kazakhstan to Novosibirsk
1 mech_infantry moved from Kazakhstan to Vologda
2 fighters moved from Russia to Vologda
2 fighters moved from Kazakhstan to Vologda
2 fighters moved from Kazakhstan to Novosibirsk
1 fighter moved from Eastern Persia to Novosibirsk
1 fighter moved from Persia to Novosibirsk
1 infantry moved from India to BurmaCombat - British
Battle in Vologda
British attack with 4 fighters and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 4 fighters and 1 mech_infantry in Vologda, round 2 : 3/5 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Vologda
British win with 4 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Novosibirsk
British attack with 4 fighters and 1 mech_infantry
Japanese defend with 1 mech_infantry
British roll dice for 4 fighters and 1 mech_infantry in Novosibirsk, round 2 : 1/5 hits
Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Novosibirsk
British win with 4 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Burma
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
1 fighter moved from Burma to Kazakhstan
1 fighter and 1 tactical_bomber moved from Burma to India
1 mech_infantry moved from Persia to Eastern Persia
1 armour and 2 mech_infantrys moved from Turkmenistan to Kazakhstan
4 fighters moved from Novosibirsk to Kazakhstan
4 fighters moved from Vologda to Russia
1 aaGun, 1 artillery and 2 infantry moved from Trans-Jordan to Iraq
3 transports moved from 112 Sea Zone to 110 Sea Zone
2 aaGuns, 1 artillery, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 4 infantry, 1 mech_infantry, 1 tactical_bomber and 4 transports moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns, 1 artillery, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 tactical_bomber moved from 112 Sea Zone to Norway
1 fighter moved from Kazakhstan to RussiaPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
1 fighter and 3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1
British collect 31 PUs (1 lost to blockades); end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs total
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in West India change ownership: 1 armour and 2 mech_infantrysTerritory Summary for British and UK_Pacific :
Burma : 3 infantry
India : 3 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 1 fighter, 1 harbour, 17 infantry, 1 mech_infantry and 1 tactical_bomber
Kazakhstan : 6 armour, 1 artillery, 4 fighters and 3 mech_infantrys
West India : 1 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
Norway : 2 aaGuns, 1 artillery, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
Russia : 5 fighters
Caucasus : 1 mech_infantry
112 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 4 transports
Iraq : 1 aaGun, 1 artillery and 2 infantry
Eastern Persia : 1 flag, 1 mech_infantry
Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 53 / 70
Russians : 18 / 22
Japanese : 67 / 74
Americans : 56 / 76
Chinese : 1 / 1
British : 32 / 36
UK_Pacific : 6 / 4
Italians : 15 / 36
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy nothing; Remaining resources: 36 PUs;Combat Move - Italians
1 infantry moved from Rostov to Caucasus
2 fighters moved from Bryansk to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 2 fighters and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 2 fighters and 1 infantry in Caucasus, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Caucasus
Italians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - Italians
2 fighters moved from Caucasus to Rostov
3 infantry moved from Germany to Western Germany
2 aaGuns moved from Western Germany to Denmark
1 aaGun moved from Germany to Western Germany
1 artillery and 12 infantry moved from Western Germany to Denmark
1 mech_infantry moved from Slovakia Hungary to BelarusTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4,3,5,2,6,5,6,2
Italians collect 7 PUs (8 lost to blockades); end with 43 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 48 PUsTerritory Summary for Italians :
Western Germany : 1 aaGun and 3 infantry
Denmark : 2 aaGuns, 1 artillery and 12 infantry
Northern Italy : 1 factory_major and 7 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Belarus : 1 flag, 1 mech_infantry
Baltic States : 1 flag
Bryansk : 1 flag, 1 aaGun and 1 artillery
Rostov : 1 artillery and 2 fighters
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag
Smolensk : 1 flag
98 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 53 / 70
Russians : 18 / 22
Japanese : 67 / 74
Americans : 56 / 76
Chinese : 1 / 1
British : 32 / 36
UK_Pacific : 6 / 4
Italians : 15 / 48
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy nothing; Remaining resources: 36 PUs;Combat Move - Italians
1 infantry moved from Rostov to Caucasus
2 fighters moved from Bryansk to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 2 fighters and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 2 fighters and 1 infantry in Caucasus, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Caucasus
Italians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - Italians
2 fighters moved from Caucasus to Rostov
3 infantry moved from Germany to Western Germany
2 aaGuns moved from Western Germany to Denmark
1 aaGun moved from Germany to Western Germany
1 artillery and 12 infantry moved from Western Germany to Denmark
1 mech_infantry moved from Slovakia Hungary to BelarusTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4,3,5,2,6,5,6,2
Italians collect 7 PUs (8 lost to blockades); end with 43 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 48 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Rostov: 1 artillery
EDIT: Adding units owned by Italians to Bryansk: 1 artillery
EDIT: Removing units owned by Italians from Rostov: 2 fighters
EDIT: Adding units owned by Italians to Ukraine: 2 fighters
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Western Germany : 1 aaGun and 3 infantry
Denmark : 2 aaGuns, 1 artillery and 12 infantry
Northern Italy : 1 factory_major and 7 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Belarus : 1 flag, 1 mech_infantry
Baltic States : 1 flag
Bryansk : 1 flag, 1 aaGun and 2 artilleries
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 2 fighters
Western Ukraine : 1 flag
Smolensk : 1 flag
98 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 53 / 70
Russians : 18 / 22
Japanese : 67 / 74
Americans : 56 / 76
Chinese : 1 / 1
British : 32 / 36
UK_Pacific : 6 / 4
Italians : 15 / 48
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from 34 Sea Zone to 20 Sea ZoneCombat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 3 transports
3 transports owned by the Japanese lost in 20 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transportsNon Combat Move - ANZAC
1 fighter moved from 20 Sea Zone to 34 Sea Zone
1 fighter moved from Queensland to Caroline Islands
2 infantry and 1 mech_infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 destroyer moved from 31 Sea Zone to 21 Sea Zone
1 destroyer moved from 31 Sea Zone to 22 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 31 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau IslandPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Caroline Islands : 1 fighter
Paulau Island : 1 artillery and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 harbour, 8 infantry and 3 mech_infantrys
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 mech_infantry
34 Sea Zone : 1 cruiser, 1 destroyer, 3 fighters and 1 transport
22 Sea Zone : 1 destroyer
21 Sea Zone : 1 destroyer
62 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 53 / 70
Russians : 18 / 22
Japanese : 67 / 74
Americans : 56 / 76
Chinese : 1 / 1
British : 32 / 36
UK_Pacific : 6 / 4
Italians : 15 / 48
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
sad……I miss this fighter!!!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 armour moved from Caucasus to Volgograd
1 infantry moved from Tambov to Samara
1 fighter moved from Rostov to Samara
1 tactical_bomber moved from Rostov to Samara
3 mech_infantrys moved from Ukraine to Volgograd
1 armour moved from Rostov to Volgograd
1 bomber moved from Southern Italy to Gibraltar
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Smolensk to Bryansk
1 bomber moved from Southern Italy to Morocco
1 armour moved from Bryansk to Volgograd
2 mech_infantrys moved from Rostov to Volgograd
1 fighter moved from Rostov to VolgogradCombat - Germans
Battle in Volgograd
Germans attack with 3 armour, 1 fighter and 5 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 3 armour, 1 fighter and 5 mech_infantrys in Volgograd, round 2 : 3/9 hits
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits
1 mech_infantry owned by the Germans, 1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 3 armour, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Strategic bombing raid in Gibraltar
AA fire in Gibraltar : 1/1 hits
1 bomber killed by AA
Bombing raid in Gibraltar causes 0 damage total.
Battle in Morocco
Germans attack with 1 bomber
Americans defend with 1 aaGun
AA fire in Morocco : 0/1 hits
1 aaGun owned by the Americans lost in Morocco
Germans win with 1 bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 aaGun
Battle in Samara
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Morocco to Southern France
1 aaGun moved from Rostov to Volgograd
4 mech_infantrys moved from Rostov to Volgograd
1 infantry moved from Bryansk to Tambov
1 infantry moved from Archangel to Vologda
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bessarabia to Ukraine
2 mech_infantrys moved from Germany to Baltic States
1 aaGun, 1 artillery and 3 infantry moved from Novgorod to Belarus
3 infantry moved from Germany to Poland
3 fighters moved from Western Germany to Bryansk
1 tactical_bomber moved from Samara to Bryansk
1 fighter moved from Samara to Bryansk
1 fighter moved from Volgograd to Bryansk
1 mech_infantry moved from Rostov to Volgograd
2 armour moved from Bryansk to Volgograd
4 mech_infantrys moved from Rostov to Volgograd
2 tactical_bombers moved from Western Germany to Bryansk
1 armour moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
2 aaGuns moved from Holland Belgium to Western Germany
8 mech_infantrys moved from Holland Belgium to Western Germany
1 artillery moved from Holland Belgium to France
5 infantry moved from Holland Belgium to France
3 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to France
3 bombers moved from Southern Italy to Western Germany
1 bomber moved from Greece to Kweichow
1 bomber moved from Greece to Kweichow
1 bomber moved from Greece to Western GermanyPlace Units - Germans
1 fighter placed in Western Germany
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
4 infantry and 6 mech_infantrys placed in Germany
Germans undo move 4.
6 mech_infantrys placed in Western Germany
4 infantry placed in Germany
Germans undo move 4.
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
2 artilleries and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
1 artillery placed in Western Germany
Germans undo move 4.
1 artillery placed in Southern France
5 mech_infantrys placed in Western Germany
4 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 4 infantry
EDIT: Adding units owned by Germans to France: 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to France: 1 aaGun
EDIT: Removing units owned by Germans from Western Germany: 5 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 5 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to France: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 3 mech_infantrys
EDIT: Removing units owned by Germans from Western Germany: 3 infantry
EDIT: Adding units owned by Germans to Southern France: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Denmark: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Vologda: 1 infantry
EDIT: Adding units owned by Germans to Nenetsia: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,6,1,4,5,1,2,3,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
Germans collect 50 PUs (8 lost to blockades); end with 50 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Germans :
Kweichow : 2 bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 6 infantry
France : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor and 10 infantry
Western Germany : 1 airfield, 4 bombers, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 13 mech_infantrys
Poland : 3 infantry
Germany : 1 factory_major
Denmark : 7 infantry
Belarus : 1 aaGun, 1 artillery and 3 infantry
Karelia : 1 flag
Baltic States : 2 mech_infantrys
Bryansk : 2 aaGuns, 2 armour, 6 artilleries, 5 fighters, 60 infantry, 11 mech_infantrys and 3 tactical_bombers
Rostov : 1 flag
Nenetsia : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 2 artilleries, 1 factory_minor, 1 infantry and 1 mech_infantry
Vologda : 1 flag
Volgograd : 1 flag, 1 aaGun, 6 armour, 1 factory_minor and 15 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Caucasus : 1 flag
Smolensk : 1 infantry
Samara : 1 flag, 1 infantry
125 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
115 Sea Zone : 1 destroyer
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 58 / 65
Russians : 13 / 22
Japanese : 67 / 74
Americans : 56 / 76
Chinese : 1 / 1
British : 32 / 36
UK_Pacific : 6 / 4
Italians : 15 / 48
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 armour moved from Caucasus to Volgograd
1 infantry moved from Tambov to Samara
1 fighter moved from Rostov to Samara
1 tactical_bomber moved from Rostov to Samara
3 mech_infantrys moved from Ukraine to Volgograd
1 armour moved from Rostov to Volgograd
1 bomber moved from Southern Italy to Gibraltar
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Smolensk to Bryansk
1 bomber moved from Southern Italy to Morocco
1 armour moved from Bryansk to Volgograd
2 mech_infantrys moved from Rostov to Volgograd
1 fighter moved from Rostov to VolgogradCombat - Germans
Battle in Volgograd
Germans attack with 3 armour, 1 fighter and 5 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 3 armour, 1 fighter and 5 mech_infantrys in Volgograd, round 2 : 3/9 hits
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits
1 mech_infantry owned by the Germans, 1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 3 armour, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Strategic bombing raid in Gibraltar
AA fire in Gibraltar : 1/1 hits
1 bomber killed by AA
Bombing raid in Gibraltar causes 0 damage total.
Battle in Morocco
Germans attack with 1 bomber
Americans defend with 1 aaGun
AA fire in Morocco : 0/1 hits
1 aaGun owned by the Americans lost in Morocco
Germans win with 1 bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 aaGun
Battle in Samara
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Morocco to Southern France
1 aaGun moved from Rostov to Volgograd
4 mech_infantrys moved from Rostov to Volgograd
1 infantry moved from Bryansk to Tambov
1 infantry moved from Archangel to Vologda
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bessarabia to Ukraine
2 mech_infantrys moved from Germany to Baltic States
1 aaGun, 1 artillery and 3 infantry moved from Novgorod to Belarus
3 infantry moved from Germany to Poland
3 fighters moved from Western Germany to Bryansk
1 tactical_bomber moved from Samara to Bryansk
1 fighter moved from Samara to Bryansk
1 fighter moved from Volgograd to Bryansk
1 mech_infantry moved from Rostov to Volgograd
2 armour moved from Bryansk to Volgograd
4 mech_infantrys moved from Rostov to Volgograd
2 tactical_bombers moved from Western Germany to Bryansk
1 armour moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
2 aaGuns moved from Holland Belgium to Western Germany
8 mech_infantrys moved from Holland Belgium to Western Germany
1 artillery moved from Holland Belgium to France
5 infantry moved from Holland Belgium to France
3 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to France
3 bombers moved from Southern Italy to Western Germany
1 bomber moved from Greece to Kweichow
1 bomber moved from Greece to Kweichow
1 bomber moved from Greece to Western GermanyPlace Units - Germans
1 fighter placed in Western Germany
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
4 infantry and 6 mech_infantrys placed in Germany
Germans undo move 4.
6 mech_infantrys placed in Western Germany
4 infantry placed in Germany
Germans undo move 4.
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
2 artilleries and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
1 artillery placed in Western Germany
Germans undo move 4.
1 artillery placed in Southern France
5 mech_infantrys placed in Western Germany
4 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 4 infantry
EDIT: Adding units owned by Germans to France: 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to France: 1 aaGun
EDIT: Removing units owned by Germans from Western Germany: 5 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 5 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to France: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 3 mech_infantrys
EDIT: Removing units owned by Germans from Western Germany: 3 infantry
EDIT: Adding units owned by Germans to Southern France: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Denmark: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Vologda: 1 infantry
EDIT: Adding units owned by Germans to Nenetsia: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,6,1,4,5,1,2,3,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
Germans collect 50 PUs (8 lost to blockades); end with 50 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 4 bombers
EDIT: Adding units owned by Germans to Southern Italy: 4 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Removing units owned by Germans from Southern France: 1 infantry
EDIT: Adding units owned by Germans to France: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Kweichow : 2 bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 5 infantry
France : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor and 10 infantry
Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 13 mech_infantrys
Poland : 3 infantry
Germany : 1 factory_major
Denmark : 7 infantry
Southern Italy : 4 bombers
Belarus : 1 aaGun, 1 artillery and 3 infantry
Karelia : 1 flag
Baltic States : 2 mech_infantrys
Bryansk : 2 aaGuns, 2 armour, 6 artilleries, 5 fighters, 60 infantry, 11 mech_infantrys and 3 tactical_bombers
Rostov : 1 flag
Nenetsia : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 2 artilleries, 1 factory_minor, 1 infantry and 1 mech_infantry
Vologda : 1 flag
Volgograd : 1 flag, 1 aaGun, 6 armour, 1 factory_minor and 15 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Caucasus : 1 flag
Smolensk : 1 infantry
Samara : 1 flag, 1 infantry
125 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
115 Sea Zone : 1 destroyer
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 58 / 65
Russians : 13 / 22
Japanese : 67 / 74
Americans : 56 / 76
Chinese : 1 / 1
British : 32 / 36
UK_Pacific : 6 / 4
Italians : 15 / 48
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Kazakhstan to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Russia to Samara
2 fighters moved from Russia to Samara
1 tactical_bomber moved from Kazakhstan to Samara
1 armour moved from Russia to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to RussiaCombat - Russians
Battle in Samara
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Samara to Kazakhstan
1 fighter and 1 tactical_bomber moved from Samara to Russia
3 infantry moved from Yenisey to TimguskaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2
Russians collect 16 PUs (2 lost to blockades); end with 17 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 23 PUsTerritory Summary for Russians :
Timguska : 3 infantry
Kazakhstan : 2 aaGuns, 4 artilleries, 1 fighter and 3 infantry
Italian Somaliland : 1 flag
Russia : 4 aaGuns, 1 airfield, 2 armour, 26 artilleries, 1 factory_major, 1 fighter, 72 infantry, 1 mech_infantry and 1 tactical_bomber
Novosibirsk : 1 infantry
Caucasus : 1 infantry
Samara : 1 infantry
Iraq : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 54 / 65
Russians : 18 / 23
Japanese : 66 / 74
Americans : 56 / 76
Chinese : 1 / 1
British : 32 / 36
UK_Pacific : 6 / 4
Italians : 15 / 48
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 destroyers, 6 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from Yunnan to Burma
1 bomber moved from Tsinghai to Persia
2 bombers moved from Kiangsu to Burma
2 battleships, 4 carriers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 mech_infantry moved from Tsinghai to Novosibirsk
1 fighter moved from Tsinghai to Novosibirsk
1 tactical_bomber moved from Kweichow to Novosibirsk
1 tactical_bomber moved from Kiangsu to Burma
1 tactical_bomber moved from Shantung to Burma
1 tactical_bomber moved from Kiangsu to Sikang
1 mech_infantry moved from Yunnan to SikangCombat - Japanese
Americans scrambles 1 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 33 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport; ANZAC defend with 1 fighter
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Americans lost in 33 Sea Zone
1 submarine owned by the Japanese Submerged
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits
Bombing raid in Persia rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Persia causes 4 damage total.
Battle in Novosibirsk
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 22 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 3 fighters in 22 Sea Zone, round 2 : 2/4 hits
ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Burma
Japanese attack with 2 bombers, 2 infantry and 2 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 2 bombers, 2 infantry and 2 tactical_bombers in Burma, round 2 : 6/6 hits
UK_Pacific roll dice for 3 infantry in Burma, round 2 : 2/3 hits
2 infantry owned by the Japanese and 3 infantry owned by the British lost in Burma
Japanese win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 3 infantry
Casualties for Japanese: 2 infantry
Battle in 21 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 3 fighters in 21 Sea Zone, round 2 : 2/4 hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 21 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Sikang
Japanese attack with 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline IslandsNon Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
3 fighters moved from 21 Sea Zone to 35 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
3 fighters moved from 22 Sea Zone to 35 Sea Zone
2 fighters moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Shantung to 35 Sea Zone
2 tactical_bombers moved from Burma to Yunnan
1 tactical_bomber moved from Sikang to Tsinghai
1 tactical_bomber moved from Novosibirsk to Tsinghai
1 fighter moved from Novosibirsk to Tsinghai
1 bomber moved from Persia to Tsinghai
1 mech_infantry moved from Kweichow to Tsinghai
1 armour moved from Kiangsu to Kweichow
2 mech_infantrys moved from Kiangsu to Kweichow
3 mech_infantrys moved from Shantung to Kweichow
1 aaGun moved from Anhwe to Kweichow
3 infantry moved from Anhwe to Kweichow
1 aaGun and 5 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
2 bombers moved from Burma to Kwangsi
1 fighter moved from Kiangsu to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to Kiangsu
1 mech_infantry moved from Kweichow to Tsinghai
1 mech_infantry moved from Yunnan to Kweichow
3 mech_infantrys moved from Kweichow to Szechwan
3 armour moved from Kweichow to Szechwan
1 aaGun moved from Yunnan to Szechwan
1 submarine moved from 55 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
3 destroyers, 2 submarines and 2 transports placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 80 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 72 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Shantung : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 flag, 1 aaGun, 2 bombers and 6 infantry
Kiangsu : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Jehol : 1 flag
Okinawa : 1 harbour
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag, 6 artilleries, 5 infantry and 2 tactical_bombers
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 aaGun, 1 armour, 3 infantry and 5 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 aaGun, 10 armour, 1 bomber, 1 fighter, 11 mech_infantrys and 2 tactical_bombers
Szechwan : 1 flag, 1 aaGun, 3 armour and 3 mech_infantrys
Chahar : 1 flag
Sikang : 1 flag, 1 mech_infantry
Anhwe : 1 flag
Shan State : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 2 fighters, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Siberia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 flag
33 Sea Zone : 1 submarine
37 Sea Zone : 1 flag
35 Sea Zone : 2 battleships, 4 carriers, 7 fighters, 4 submarines and 1 tactical_bomber
22 Sea Zone : 1 destroyer
21 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 3 destroyers, 2 submarines, 2 tactical_bombers and 2 transports
80 Sea Zone : 1 submarine
72 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 54 / 65
Russians : 18 / 23
Japanese : 67 / 72
Americans : 56 / 76
Chinese : 0 / 1
British : 32 / 36
UK_Pacific : 6 / 4
Italians : 15 / 48
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British repair damage of 4x factory_minor; Remaining resources: 32 PUs;
British buy 1 armour, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Holland BelgiumNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from 112 Sea Zone to Norway
2 artilleries moved from 112 Sea Zone to Norway
1 aaGun moved from 112 Sea Zone to Norway
2 aaGuns, 1 artillery, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Norway to Finland
1 tactical_bomber moved from Finland to Russia
1 fighter moved from United Kingdom to 112 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 battleship moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Iraq to Trans-Jordan
2 armour and 1 mech_infantry moved from Kazakhstan to Russia
1 mech_infantry moved from Kazakhstan to Russia
1 artillery moved from Kazakhstan to Turkmenistan
4 armour, 4 fighters and 1 mech_infantry moved from Kazakhstan to Eastern Persia
1 armour and 2 mech_infantrys moved from Persia to Eastern Persia
1 armour and 2 mech_infantrys moved from West India to Eastern Persia
2 fighters moved from Russia to Eastern PersiaPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
1 factory_minor placed in Egypt
2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2
British collect 31 PUs (4 lost to blockades); end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery
Turning on Edit Mode
EDIT: Removing units owned by Americans from Kazakhstan: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Americans to Russia: 1 mech_infantry
EDIT: Adding units owned by Americans to Eastern Persia: 1 armour
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 7 artilleries, 1 factory_major, 1 fighter, 1 harbour, 17 infantry, 1 mech_infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 aaGun, 1 artillery and 2 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Norway : 1 aaGun, 2 artilleries and 3 infantry
Holland Belgium : 1 flag, 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
Russia : 2 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Turkmenistan : 1 artillery
112 Sea Zone : 2 carriers, 1 cruiser, 1 fighter and 3 transports
109 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 6 armour, 6 fighters and 6 mech_infantrys
Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Finland : 2 aaGuns, 1 artillery, 4 infantry and 1 mech_infantry
110 Sea Zone : 1 battleship, 1 carrier and 1 transport
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 47 / 65
Russians : 18 / 23
Japanese : 60 / 72
Americans : 67 / 87
Chinese : 0 / 1
British : 35 / 36
UK_Pacific : 6 / 6
Italians : 15 / 48
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sorry for taking long….getting stuck in work and will try to make the move in a day
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Don’t worry. Take your time!
It’s a cool match and definitly worth waiting :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy nothing; Remaining resources: 48 PUs;Combat Move - Italians
3 infantry moved from Western Germany to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 3 infantry
British defend with 1 infantry
Italians roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 mech_infantry moved from Belarus to Bryansk
2 fighters moved from Ukraine to Bryansk
1 artillery moved from Denmark to Western Germany
3 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to France
2 infantry moved from Denmark to Western GermanyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,4,5,4,1,5,3,6,4
Italians collect 10 PUs (5 lost to blockades); end with 58 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Italians :
France : 4 infantry
Western Germany : 1 aaGun, 1 artillery and 2 infantry
Denmark : 2 aaGuns and 10 infantry
Holland Belgium : 2 infantry
Northern Italy : 1 factory_major and 3 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Belarus : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 aaGun, 2 artilleries, 2 fighters and 1 mech_infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag
Smolensk : 1 flag
98 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 50 / 65
Russians : 18 / 23
Japanese : 60 / 72
Americans : 67 / 87
Chinese : 0 / 1
British : 32 / 36
UK_Pacific : 6 / 6
Italians : 15 / 63
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
You play very well…it’s tough to break through the Allies defense… :x
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And you are right it’s really good game…When playing against you I really feel like a general and scratch my head hard how to approach and win the war. :-D
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LOL. Same situation here :-D
Most of our games are really tight, and lead to strange situations. So I try to think about everything, before I finally move…And defense is fine, but without offense I cannot win this war :|