dice…
Karl 7 Axis v Ichabod
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 submarine; Remaining resources: 7 PUs;Combat Move - ANZAC
2 infantry moved from Trans-Jordan to IraqNon Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 armour moved from New South Wales to Queensland
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 armour placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,5
ANZAC collect 10 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Tunisia to Algeria
2 infantry moved from Trans-Jordan to IraqCombat - French
Battle in Holland Belgium
French attack with 1 fighter and 2 infantry
Italians defend with 2 infantry
French roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits
French roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
2 infantry owned by the Italians lost in Holland Belgium
French win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - French
1 fighter moved from Holland Belgium to United KingdomTurn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter
Algeria : 2 infantry
Holland Belgium : 1 flag, 2 infantry
112 Sea Zone : 1 destroyer
Iraq : 2 infantry
110 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 45 / 74
Russians : 22 / 31
Japanese : 60 / 67
Americans : 54 / 74
Chinese : 7 / 8
British : 33 / 36
UK_Pacific : 6 / 6
Italians : 18 / 23
ANZAC : 10 / 17
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
Average roll : 3.625
Median : 4.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Null / Other
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2French Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Germans Combat
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 12 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from France to Holland Belgium
7 artilleries and 16 infantry moved from France to Normandy Bordeaux
8 armour moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Germany to Normandy Bordeaux
2 fighters moved from 113 Sea Zone to Holland Belgium
3 mech_infantrys moved from Bryansk to Volgograd
3 armour moved from Bryansk to Volgograd
2 infantry moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
2 infantry moved from Bryansk to Smolensk
1 bomber moved from Novgorod to Smolensk
4 armour and 4 mech_infantrys moved from Bryansk to Belarus
2 armour moved from Bryansk to VolgogradCombat - Germans
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 4 armour and 4 mech_infantrys
Russians defend with 2 armour; Americans defend with 1 bomber
Germans win, taking Belarus from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 armour
Casualties for Americans: 1 bomber
Battle in Holland Belgium
Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
French defend with 2 infantry
Germans win, taking Holland Belgium from French with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Battle in Volgograd
Germans attack with 5 armour and 3 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 5 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 8 armour, 7 artilleries, 16 infantry and 2 tactical_bombers
British defend with 1 mech_infantry; Americans defend with 2 aaGuns, 4 armour, 3 artilleries, 1 factory_minor, 1 harbour and 8 infantry
Germans win, taking Normandy Bordeaux from Americans with 8 armour, 7 artilleries, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 44
Casualties for Germans: 10 infantry
Casualties for British: 1 mech_infantry
Casualties for Americans: 2 aaGuns, 4 armour, 3 artilleries and 8 infantryNon Combat Move - Germans
3 armour moved from Bryansk to Novgorod
1 armour moved from Bryansk to Novgorod
1 fighter and 1 tactical_bomber moved from Tambov to Ukraine
4 armour and 2 mech_infantrys moved from Bryansk to Rostov
3 aaGuns, 12 artilleries and 25 infantry moved from Bryansk to Rostov
1 bomber moved from Smolensk to Novgorod
2 infantry moved from Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
4 mech_infantrys moved from Western Germany to Poland
1 fighter moved from Holland Belgium to 113 Sea Zone
1 fighter moved from Holland Belgium to 113 Sea Zone
1 tactical_bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to France
1 aaGun moved from France to Normandy BordeauxPlace Units - Germans
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Western Ukraine
3 infantry placed in Novgorod
4 armour, 4 infantry and 1 mech_infantry placed in Western Germany
1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Italians
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
4 armour moved from Archangel to Russia
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
1 mech_infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Northwest Persia to Caucasus
1 infantry moved from Kazakhstan to CaucasusCombat - Russians
Battle in Smolensk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Tambov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
2 fighters moved from Tambov to RussiaPlace Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 30 PUsTerritory Summary for Russians :
Kansu : 1 aaGun
Trans-Jordan : 1 mech_infantry
Tobruk : 1 flag
Italian Somaliland : 1 flag
Bryansk : 1 infantry
Russia : 4 aaGuns, 1 airfield, 4 armour, 11 artilleries, 1 factory_major, 4 fighters, 77 infantry and 1 tactical_bomber
Caucasus : 2 infantry and 1 mech_infantry
Smolensk : 2 infantry
Iraq : 1 flagProduction/PUs Summary :
Germans : 54 / 75
Russians : 21 / 30
Japanese : 60 / 67
Americans : 52 / 74
Chinese : 7 / 8
British : 33 / 36
UK_Pacific : 6 / 6
Italians : 15 / 23
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.545
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Germans Combat
1 was rolled 1 times
5 was rolled 2 times
Average roll : 3.667
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Russians Combat
1 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Italians
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
4 armour moved from Archangel to Russia
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
1 mech_infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Northwest Persia to Caucasus
1 infantry moved from Kazakhstan to CaucasusCombat - Russians
Battle in Smolensk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Tambov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
2 fighters moved from Tambov to RussiaPlace Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kansu: 1 aaGun
EDIT: Adding units owned by Russians to Suiyuyan: 1 aaGun
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Suiyuyan : 1 aaGun
Trans-Jordan : 1 mech_infantry
Tobruk : 1 flag
Italian Somaliland : 1 flag
Bryansk : 1 infantry
Russia : 4 aaGuns, 1 airfield, 4 armour, 11 artilleries, 1 factory_major, 4 fighters, 77 infantry and 1 tactical_bomber
Caucasus : 2 infantry and 1 mech_infantry
Smolensk : 2 infantry
Iraq : 1 flagProduction/PUs Summary :
Germans : 54 / 75
Russians : 21 / 30
Japanese : 60 / 67
Americans : 52 / 74
Chinese : 7 / 8
British : 33 / 36
UK_Pacific : 6 / 6
Italians : 15 / 23
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.545
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Germans Combat
1 was rolled 1 times
5 was rolled 2 times
Average roll : 3.667
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Russians Combat
1 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Hopei
1 bomber moved from Kweichow to Hopei
1 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
1 tactical_bomber moved from Yunnan to HopeiCombat - Japanese
Battle in Hopei
Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Turning on Edit Mode
EDIT: Changing ownership of Burma from UK_Pacific to Japanese
EDIT: Turning off Edit Mode
1 aaGun, 7 armour, 7 artilleries, 19 infantry and 4 mech_infantrys moved from Yunnan to Burma
3 armour moved from French Indo China to Burma
3 armour moved from Kweichow to Burma
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
1 bomber moved from Hopei to French Indo China
1 tactical_bomber moved from Hopei to Yunnan
6 infantry moved from French Indo China to 36 Sea Zone
6 infantry and 3 transports moved from 36 Sea Zone to 38 Sea Zone
6 infantry moved from 38 Sea Zone to Burma
1 submarine moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 2 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 38 Sea Zone
2 artilleries and 2 infantry moved from 38 Sea Zone to Burma
2 armour and 1 mech_infantry moved from Malaya to Burma
1 infantry moved from Malaya to Shan State
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 38 Sea Zone
1 submarine moved from 37 Sea Zone to 38 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
3 infantry moved from Shantung to Anhwe
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 6 Sea Zone to 16 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer, 1 fighter and 1 submarine placed in 6 Sea Zone
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
3 infantry placed in Shantung
1 artillery placed in Malaya
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 infantry
EDIT: Adding units owned by Japanese to Shan State: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 4 destroyers, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 1 battleship, 3 carriers, 4 destroyers, 2 fighters, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 46 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 46 Sea Zone to New Guinea
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian IslandsCombat - Americans
Battle in New GuineaNon Combat Move - Americans
2 armour moved from Central United States to 101 Sea Zone
4 artilleries moved from Eastern United States to 101 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 4 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour, 4 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 110 Sea Zone to 88 Sea ZonePlace Units - Americans
2 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
4 destroyers and 1 submarine placed in 10 Sea Zone
1 bomber and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Queensland : 2 infantry and 2 mech_infantrys
New Guinea : 1 armour, 1 artillery and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
46 Sea Zone : 1 battleship, 3 carriers, 4 destroyers, 2 fighters, 3 submarines, 1 tactical_bomber and 2 transports
26 Sea Zone : 1 submarine
25 Sea Zone : 1 destroyer
10 Sea Zone : 4 destroyers and 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 2 armour, 4 artilleries and 6 infantry
101 Sea Zone : 1 transport
Brazil : 1 flag
91 Sea Zone : 6 transports
110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
88 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 54 / 75
Russians : 21 / 30
Japanese : 61 / 66
Americans : 52 / 72
Chinese : 7 / 8
British : 33 / 36
UK_Pacific : 5 / 6
Italians : 15 / 23
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
3 artilleries, 1 fighter and 8 infantry moved from Suiyuyan to HopeiPlace Units - Chinese
2 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs totalTerritory Summary for Chinese :
Kweichow : 1 infantry
Hopei : 3 artilleries, 1 fighter and 10 infantry
Chahar : 1 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 54 / 75
Russians : 21 / 30
Japanese : 59 / 66
Americans : 52 / 72
Chinese : 9 / 11
British : 33 / 36
UK_Pacific : 5 / 6
Italians : 15 / 23
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
4 mech_infantrys moved from Northwest Persia to Persia
1 mech_infantry moved from Iraq to Persia
1 armour moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
3 armour and 3 mech_infantrys moved from Alexandria to Trans-Jordan
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 2 infantry moved from Libya to Tobruk
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from Egypt to PersiaCombat - British
Battle in Holland Belgium
British attack with 4 fighters and 4 infantry
Germans defend with 3 infantry
British roll dice for 4 fighters and 4 infantry in Holland Belgium, round 2 : 1/8 hits
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 0/3 hits
1 infantry owned by the Germans lost in Holland Belgium
British roll dice for 4 fighters and 4 infantry in Holland Belgium, round 3 : 6/8 hits
Germans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits
2 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 4 fighters and 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantryNon Combat Move - British
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
3 aaGuns, 2 armour, 8 artilleries, 2 fighters, 23 infantry and 2 tactical_bombers moved from India to West IndiaPlace Units - British
1 fighter and 2 infantry placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
2 infantry placed in Union of South AfricaTurn Complete - British
British collect 36 PUs; end with 36 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
India : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
West India : 3 aaGuns, 2 armour, 8 artilleries, 2 fighters, 23 infantry and 2 tactical_bombers
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 3 armour and 3 mech_infantrys
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Tunisia : 1 flag
Holland Belgium : 1 flag, 4 infantry
Tobruk : 1 artillery and 2 infantry
Libya : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 flag, 1 submarine
Iraq : 2 armour and 2 infantry
Eastern Persia : 1 flag
81 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
Northwest Persia : 1 flag
Persia : 1 flag, 2 artilleries, 1 factory_minor, 7 fighters, 3 infantry and 5 mech_infantrys
110 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 51 / 75
Russians : 21 / 30
Japanese : 59 / 66
Americans : 52 / 72
Chinese : 9 / 11
British : 36 / 36
UK_Pacific : 5 / 5
Italians : 15 / 23
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.381
Median : 3.000
Variance : 0.550
Standard Deviation : 0.742
Total rolls : 21Germans Combat
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.800
Median : 3.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5British Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.250
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 16 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 artilleries, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from France to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 armour moved from Rostov to Kazakhstan
Italians take Kazakhstan from RussiansCombat - Italians
Battle in Holland Belgium
Italians attack with 2 artilleries, 2 fighters and 2 infantry
British defend with 4 infantry
Italians win, taking Holland Belgium from British with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for British: 4 infantryNon Combat Move - Italians
2 fighters moved from Holland Belgium to Western Germany
3 infantry moved from Northern Italy to France
1 artillery moved from Northern Italy to France
2 artilleries moved from Western Germany to France
1 infantry moved from Northern Italy to France
2 infantry moved from Northern Italy to Western Germany
2 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Northern Italy to France
1 artillery and 3 infantry moved from Romania to BessarabiaPlace Units - Italians
1 submarine placed in 97 Sea Zone
2 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 bomber; Remaining resources: 5 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
ANZAC take 54 Sea Zone from Japanese
1 armour moved from New South Wales to Queensland
1 infantry moved from Iraq to Persia
1 infantry moved from Iraq to PersiaCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 bomber placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,2
ANZAC collect 7 PUs (3 lost to blockades); end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 infantry moved from Iraq to Persia
1 infantry moved from Iraq to Persia
1 infantry moved from Algeria to Morocco
1 infantry moved from Algeria to MoroccoNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 70 PUs;
Germans buy 2 armour, 4 artilleries and 14 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novgorod to Nenetsia
Germans take Archangel from Russians
Germans take Nenetsia from Russians
3 armour moved from Novgorod to Nenetsia
1 infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
1 bomber moved from Novgorod to Bryansk
4 armour and 2 mech_infantrys moved from Rostov to Caucasus
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
4 armour and 3 mech_infantrys moved from Volgograd to Caucasus
1 armour moved from Samara to Volgograd
1 submarine moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from 113 Sea Zone to 112 Sea Zone
2 tactical_bombers moved from Western Germany to 112 Sea ZoneCombat - Germans
Battle in Smolensk
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
retreated to Smolensk
Russians win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 8 armour and 5 mech_infantrys
Russians defend with 2 infantry and 1 mech_infantry
Germans win, taking Caucasus from Russians with 8 armour and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry and 1 mech_infantry
Battle in 112 Sea Zone
Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
French defend with 1 destroyer
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for French: 1 destroyer
Casualties for Germans: 1 submarineNon Combat Move - Germans
2 fighters moved from 112 Sea Zone to 113 Sea Zone
2 tactical_bombers moved from 112 Sea Zone to Western Germany
4 armour and 1 mech_infantry moved from Western Germany to Poland
1 bomber moved from Bryansk to Novgorod
2 armour and 1 mech_infantry moved from Belarus to Nenetsia
2 armour moved from Belarus to Rostov
7 infantry moved from Rostov to Caucasus
1 artillery and 2 infantry moved from Ukraine to Rostov
2 infantry moved from Western Ukraine to Ukraine
4 mech_infantrys moved from Poland to Western Ukraine
5 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 aaGun, 8 armour, 7 artilleries and 6 infantry moved from Normandy Bordeaux to France
2 infantry moved from Western Germany to France
8 armour moved from France to Western GermanyPlace Units - Germans
2 armour and 1 infantry placed in Novgorod
1 artillery and 2 infantry placed in Western Ukraine
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 artillery placed in France
3 infantry placed in Western Germany
2 infantry placed in France
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 armour moved from Russia to Samara
Russians take Samara from Germans
1 armour moved from Samara to Russia
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Bryansk
4 fighters and 1 tactical_bomber moved from Russia to Bryansk
2 armour moved from Russia to Samara
25 infantry moved from Russia to Samara
1 mech_infantry moved from Trans-Jordan to PersiaCombat - Russians
Battle in Bryansk
Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/6 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Bryansk to Russia
1 aaGun moved from Suiyuyan to Hopei
1 aaGun moved from Russia to SamaraPlace Units - Russians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 27 PUsTerritory Summary for Russians :
Hopei : 1 aaGun
Tobruk : 1 flag
Italian Somaliland : 1 flag
Archangel : 1 infantry
Russia : 3 aaGuns, 1 airfield, 3 armour, 13 artilleries, 1 factory_major, 4 fighters, 44 infantry, 1 mech_infantry and 1 tactical_bomber
Vologda : 1 infantry
Samara : 1 aaGun, 2 armour and 35 infantry
Iraq : 1 flag
Persia : 1 mech_infantryProduction/PUs Summary :
Germans : 56 / 79
Russians : 18 / 27
Japanese : 59 / 66
Americans : 52 / 72
Chinese : 9 / 11
British : 33 / 36
UK_Pacific : 5 / 5
Italians : 16 / 21
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
6 was rolled 3 times
Average roll : 3.286
Median : 2.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7Germans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 2 times
2 was rolled 1 times
6 was rolled 3 times
Average roll : 3.667
Median : 4.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 destroyers, 10 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Burma to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
1 tactical_bomber moved from Yunnan to Kweichow
9 artilleries and 27 infantry moved from Burma to India
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Anhwe to Chahar
1 bomber moved from French Indo China to ChaharCombat - Japanese
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 9 artilleries and 27 infantry
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 9 artilleries and 27 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
1 armour and 1 mech_infantry moved from Burma to Szechwan
1 aaGun, 13 armour and 3 mech_infantrys moved from Burma to India
1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 19 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Chahar to Shantung
1 infantry moved from Anhwe to Shantung
1 fighter and 2 tactical_bombers moved from Kweichow to French Indo China
2 infantry moved from Shan State to Yunnan
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 5 transports moved from 38 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 5 transports moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
3 infantry placed in Shantung
2 infantry placed in French Indo China
1 destroyer placed in 36 Sea Zone
2 submarines placed in 37 Sea Zone
Japanese undo move 4.
2 submarines placed in 37 Sea Zone
1 infantry placed in Malaya
2 destroyers placed in 6 Sea Zone
4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 65 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
6 infantry moved from Gibraltar to 91 Sea Zone
2 armour, 4 artilleries, 6 infantry and 6 transports moved from 91 Sea Zone to 112 Sea Zone
2 armour, 4 artilleries and 6 infantry moved from 112 Sea Zone to Norway
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 46 Sea Zone to 62 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 62 Sea Zone
1 fighter moved from 46 Sea Zone to 62 Sea Zone
1 fighter moved from 46 Sea Zone to 62 Sea Zone
1 destroyer moved from 46 Sea Zone to 62 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in Norway
Battle in 62 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber in 62 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
1 submarine owned by the Japanese lost in 62 Sea Zone
Americans win, taking Norway from Germans, taking 62 Sea Zone from Neutral with 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 armour moved from New Guinea to 46 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 3 destroyers, 2 infantry, 3 submarines and 2 transports moved from 46 Sea Zone to 54 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 62 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to Queensland
3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 88 Sea Zone to 101 Sea ZonePlace Units - Americans
1 armour and 1 infantry placed in Eastern United States
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 destroyer, 2 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Queensland : 1 armour, 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Midway : 1 airfield
26 Sea Zone : 3 destroyers and 1 submarine
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer, 2 submarines and 1 transport
54 Sea Zone : 1 battleship, 2 carriers, 3 destroyers, 3 fighters, 4 submarines, 1 tactical_bomber and 2 transports
62 Sea Zone : 1 flag, 1 carrier and 1 destroyer
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 2 infantry
Norway : 1 flag, 2 armour, 4 artilleries and 6 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 6 transports
101 Sea Zone : 1 carrier, 2 fighters and 1 transport
Brazil : 1 flag
91 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 53 / 79
Russians : 18 / 27
Japanese : 65 / 80
Americans : 55 / 75
Chinese : 6 / 11
British : 33 / 36
UK_Pacific : 2 / 0
Italians : 16 / 21
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.600
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
I assumed you didn’t want to scramble in sz 112. If you wanted to do so, I could run the US turn over with the same exact combat moves…and make edits for the other countries so they’re the same.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Shensi
1 infantry moved from Hopei to Kweichow
1 fighter moved from Hopei to Kweichow
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hopei to Kweichow
3 artilleries and 6 infantry moved from Hopei to ChaharCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 3 artilleries and 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 6 infantry in Chahar, round 2 : 5/9 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to SuiyuyanPlace Units - Chinese
1 infantry placed in Suiyuyan
2 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 1 fighter and 1 infantry
Kweichow : 2 infantry
Chahar : 3 artilleries and 7 infantry
Sikang : 1 infantry
Anhwe : 1 infantryProduction/PUs Summary :
Germans : 53 / 79
Russians : 18 / 27
Japanese : 62 / 80
Americans : 55 / 75
Chinese : 9 / 11
British : 33 / 36
UK_Pacific : 2 / 0
Italians : 16 / 21
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 2.684
Median : 2.000
Variance : 1.611
Standard Deviation : 1.269
Total rolls : 19Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Chinese Combat
1 was rolled 4 times
2 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.583
Median : 2.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12Japanese Combat
1 was rolled 2 times
6 was rolled 1 times
Average roll : 2.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 artilleries, 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Persia
1 armour moved from Iraq to Persia
1 armour moved from Iraq to Persia
3 armour and 3 mech_infantrys moved from Trans-Jordan to Persia
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Persia to 98 Sea Zone
1 fighter moved from Persia to 98 Sea Zone
1 fighter moved from Persia to Egypt
1 fighter moved from Persia to Egypt
1 fighter moved from Persia to Egypt
1 fighter moved from United Kingdom to Norway
1 fighter moved from United Kingdom to Norway
1 submarine moved from 125 Sea Zone to 112 Sea ZoneNon Combat Move - British
3 aaGuns, 2 armour, 8 artilleries, 2 fighters, 23 infantry and 2 tactical_bombers moved from West India to Eastern Persia
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns and 2 infantry moved from 112 Sea Zone to NorwayPlace Units - British
1 carrier and 1 destroyer placed in 98 Sea Zone
3 artilleries placed in PersiaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 artillery and 2 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Tunisia : 1 flag
Norway : 2 aaGuns, 2 fighters and 2 infantry
Libya : 1 flag
Ethiopia : 1 flag
112 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports
125 Sea Zone : 1 flag
Iraq : 1 armour and 2 mech_infantrys
Eastern Persia : 1 flag, 3 aaGuns, 2 armour, 8 artilleries, 2 fighters, 23 infantry and 2 tactical_bombers
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 5 armour, 5 artilleries, 1 factory_minor, 2 fighters, 4 infantry and 8 mech_infantrys
98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fightersProduction/PUs Summary :
Germans : 53 / 79
Russians : 18 / 27
Japanese : 62 / 80
Americans : 55 / 75
Chinese : 9 / 11
British : 33 / 33
UK_Pacific : 2 / 0
Italians : 16 / 21
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 2.684
Median : 2.000
Variance : 1.611
Standard Deviation : 1.269
Total rolls : 19Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Chinese Combat
1 was rolled 4 times
2 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.583
Median : 2.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12Japanese Combat
1 was rolled 2 times
6 was rolled 1 times
Average roll : 2.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
I assumed you didn’t want to scramble in sz 112 during the US’s turn and attack on Norway. If you wanted to do so, I could run the US turn over with the same exact combat moves…and make edits for the other countries so they’re the same.





