dice…
Karl 7 Axis v Ichabod
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
8 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
6 transports moved from 101 Sea Zone to 64 Sea Zone
1 armour moved from Central United States to Western United States
1 artillery moved from Central United States to Western United States
4 artilleries and 6 infantry moved from Eastern United States to Central United States
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 infantry moved from Northern Territory to South Australia
1 infantry moved from Northern Territory to South Australia
1 bomber moved from Northern Territory to New South WalesCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 9 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 9 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 8/12 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
4 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 destroyer moved from 31 Sea Zone to 26 Sea Zone
1 carrier, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 64 Sea Zone
1 submarine moved from 49 Sea Zone to 54 Sea ZonePlace Units - Americans
2 carriers, 1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
New South Wales : 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
South Australia : 1 artillery and 2 infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 armour, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield
Sumatra : 1 flag, 1 armour and 1 infantry
30 Sea Zone : 1 destroyer
26 Sea Zone : 1 battleship, 5 carriers, 5 destroyers, 8 fighters and 2 tactical_bombers
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
54 Sea Zone : 1 submarine
62 Sea Zone : 1 flag
Central United States : 4 artilleries, 1 factory_major and 6 infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
United Kingdom : 2 fighters
64 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 6 transports
Brazil : 1 flagProduction/PUs Summary :
Germans : 51 / 83
Russians : 21 / 32
Japanese : 65 / 70
Americans : 56 / 76
Chinese : 4 / 7
British : 32 / 39
UK_Pacific : 0 / 0
Italians : 19 / 17
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.231
Median : 3.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 13Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.000
Variance : 1.091
Standard Deviation : 1.044
Total rolls : 12Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
china? uk?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
3 artilleries, 1 fighter and 9 infantry moved from Kansu to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Tsinghai : 3 artilleries, 1 fighter and 12 infantry
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 51 / 83
Russians : 21 / 32
Japanese : 64 / 70
Americans : 56 / 76
Chinese : 5 / 6
British : 32 / 39
UK_Pacific : 0 / 0
Italians : 19 / 17
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Persia to Northwest Persia
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
8 fighters and 1 tactical_bomber moved from Persia to Northwest PersiaCombat - British
Battle in Northwest Persia
British attack with 8 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 8 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 4/11 hits
Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 8 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
8 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
1 tactical_bomber moved from Malta to Egypt
1 submarine moved from 96 Sea Zone to 81 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from 109 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
1 armour and 1 artillery placed in United Kingdom
3 infantry placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2
British collect 30 PUs (2 lost to blockades); end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Cyprus : 1 artillery
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 13 infantry
Tunisia : 1 flag
Ethiopia : 1 flag
112 Sea Zone : 1 destroyer
125 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Eastern Persia : 1 flag, 3 aaGuns, 13 artilleries and 23 infantry
81 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 1 infantry and 1 mech_infantry
Persia : 1 flag, 8 armour, 2 artilleries, 1 factory_minor, 8 fighters, 3 infantry, 10 mech_infantrys and 1 tactical_bomber
91 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 51 / 83
Russians : 21 / 32
Japanese : 62 / 70
Americans : 56 / 76
Chinese : 5 / 6
British : 32 / 35
UK_Pacific : 2 / 0
Italians : 19 / 17
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.357
Median : 4.000
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 14Null / Other
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.364
Median : 4.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11 -
Sorry Karl. My family came out to visit from California…I was getting ready for their visit and tried to sneak in a turn real quick…but my wife saw me playing triplea and got upset…had to close the laptop real quick.
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Sorry Karl. My family came out to visit from California…I was getting ready for their visit and tried to sneak in a turn real quick…but my wife saw me playing triplea and got upset…had to close the laptop real quick before I could do China’s and UK’s turn.
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Sorry Karl. My family came out to visit from California…I was getting ready for their visit and tried to sneak in a turn real quick…but my wife saw me playing triplea and got upset…had to close the laptop real quick.
ha ha… tell me about it. My wife HATES me playing this game. I used to have like 5 going at a time. She’d see me pulling up a map and yell at me…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Volgograd to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Volgograd
1 artillery and 2 infantry moved from Caucasus to Northwest PersiaCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Northwest Persia
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry and 1 mech_infantry
Italians win, taking 97 Sea Zone from British, taking Northwest Persia from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantryNon Combat Move - Italians
2 aaGuns moved from Caucasus to Volgograd
1 artillery and 2 infantry moved from Romania to Bessarabia
4 infantry moved from Yugoslavia to Romania
1 fighter moved from Western Germany to Southern Italy
4 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Italians to Tunisia: 1 infantry
EDIT: Removing units owned by Italians from Libya: 1 infantry
EDIT: Changing ownership of Tunisia from British to Italians
EDIT: Turning off Edit Mode
1 fighter placed in Southern Italy
1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 bomber; Remaining resources: 3 PUs;Combat Move - ANZAC
3 fighters and 2 infantry moved from Persia to Northwest PersiaCombat - ANZAC
Battle in Northwest Persia
ANZAC attack with 3 fighters and 2 infantry
Italians defend with 1 artillery and 2 infantry
ANZAC roll dice for 3 fighters and 2 infantry in Northwest Persia, round 2 : 2/5 hits
Italians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 1/3 hits
1 infantry owned by the ANZAC and 2 infantry owned by the Italians lost in Northwest Persia
ANZAC roll dice for 3 fighters and 1 infantry in Northwest Persia, round 3 : 1/4 hits
Italians roll dice for 1 artillery in Northwest Persia, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Northwest Persia
ANZAC win, taking Northwest Persia from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Northwest Persia to Persia
1 fighter moved from Northwest Persia to Persia
1 fighter moved from Northwest Persia to PersiaPlace Units - ANZAC
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
Northern Territory : 1 aaGun, 2 armour, 1 artillery, 2 fighters and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 artillery, 2 bombers, 1 factory_minor, 4 fighters, 1 harbour and 4 infantry
54 Sea Zone : 1 flag
62 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 1 infantry
Persia : 3 fightersProduction/PUs Summary :
Germans : 51 / 83
Russians : 20 / 32
Japanese : 62 / 70
Americans : 56 / 76
Chinese : 5 / 6
British : 31 / 35
UK_Pacific : 2 / 0
Italians : 21 / 28
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 4.154
Median : 5.000
Variance : 1.583
Standard Deviation : 1.258
Total rolls : 13Italians Combat
1 was rolled 1 times
6 was rolled 3 times
Average roll : 4.750
Median : 6.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.889
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
1 infantry moved from Persia to Iraq
1 infantry moved from Morocco to Algeria
1 infantry moved from Morocco to AlgeriaNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter
Algeria : 2 infantry
109 Sea Zone : 1 cruiser
Iraq : 2 infantryProduction/PUs Summary :
Germans : 51 / 83
Russians : 20 / 32
Japanese : 62 / 70
Americans : 56 / 76
Chinese : 5 / 6
British : 31 / 35
UK_Pacific : 2 / 0
Italians : 21 / 28
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 4.154
Median : 5.000
Variance : 1.583
Standard Deviation : 1.258
Total rolls : 13Italians Combat
1 was rolled 1 times
6 was rolled 3 times
Average roll : 4.750
Median : 6.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.889
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9 -
Karl, I’m going to log onto triplea “Play Online” right now. It’s 9:17pm (eastern time). If you get on, perhaps we could play this game out. I’ll turn my volume on.
I think Moscow could last awhile…and Japan could be checked. Regardless, I think you got this one. I’m close to resigning.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 11 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from Eastern Poland to Western Ukraine
5 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Volgograd to Bryansk
Germans take Bryansk from Russians
2 infantry moved from Volgograd to Rostov
1 bomber moved from Western Germany to Rostov
1 bomber moved from Western Germany to Western Ukraine
1 bomber moved from Western Germany to Ukraine
1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
5 armour moved from Evenkiyskiy to UralsCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Germans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Rostov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 bomber and 5 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 bomber and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Urals
Germans attack with 5 armour
Russians defend with 1 mech_infantry
Germans win, taking Urals from Russians with 5 armour remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 armour moved from Yakut S.S.R. to Evenkiyskiy
5 infantry moved from Volgograd to Caucasus
1 bomber moved from Rostov to Volgograd
1 bomber moved from Ukraine to Volgograd
1 bomber moved from Western Ukraine to Volgograd
9 armour and 2 mech_infantrys moved from Norway to Vyborg
4 artilleries moved from Western Germany to 113 Sea Zone
4 infantry moved from Western Germany to 113 Sea Zone
4 artilleries, 1 battleship, 1 carrier, 1 cruiser, 4 infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Novgorod to Baltic States
8 armour, 5 infantry and 2 mech_infantrys moved from Novgorod to Vyborg
1 infantry moved from 115 Sea Zone to Vyborg
4 artilleries and 3 infantry moved from 115 Sea Zone to Vyborg
2 fighters moved from 112 Sea Zone to 115 Sea Zone
2 tactical_bombers moved from 112 Sea Zone to Western Germany
10 mech_infantrys moved from Germany to Poland
4 artilleries and 10 infantry moved from Norway to FinlandPlace Units - Germans
2 submarines placed in 113 Sea Zone
3 infantry placed in Volgograd
2 armour and 8 infantry placed in Germany
3 armour and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Timguska to Urals
1 infantry moved from Samara to Tambov
Russians take Tambov from Italians
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
5 armour, 16 artilleries, 27 infantry and 2 mech_infantrys moved from Belarus to Bryansk
1 armour and 1 mech_infantry moved from Russia to Urals
4 fighters and 1 tactical_bomber moved from Russia to Urals
1 mech_infantry moved from Persia to Trans-JordanCombat - Russians
Battle in Bryansk
Russians attack with 5 armour, 16 artilleries, 29 infantry and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 5 armour, 16 artilleries, 29 infantry and 2 mech_infantrys in Bryansk, round 2 : 10/52 hits
Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 5 armour, 16 artilleries, 29 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Urals
Russians attack with 1 armour, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 5 armour
Russians roll dice for 1 armour, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Urals, round 2 : 3/8 hits
Germans roll dice for 5 armour in Urals, round 2 : 2/5 hits
1 mech_infantry owned by the Russians, 3 armour owned by the Germans and 1 infantry owned by the Russians lost in Urals
Russians roll dice for 1 armour, 4 fighters and 1 tactical_bomber in Urals, round 3 : 4/6 hits
Germans roll dice for 2 armour in Urals, round 3 : 1/2 hits
1 armour owned by the Russians and 2 armour owned by the Germans lost in Urals
Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 5 armour
Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantryNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Urals to Russia
1 aaGun moved from Kansu to Tsinghai
1 aaGun moved from Belarus to BryanskPlace Units - Russians
8 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6
Russians collect 14 PUs (2 lost to blockades); end with 14 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 25 PUsTerritory Summary for Russians :
Tsinghai : 1 aaGun
Trans-Jordan : 1 mech_infantry
Italian Somaliland : 1 flag
Bryansk : 1 aaGun, 5 armour, 16 artilleries, 29 infantry and 2 mech_infantrys
Russia : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 67 infantry, 2 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Iraq : 1 flagProduction/PUs Summary :
Germans : 56 / 79
Russians : 16 / 25
Japanese : 62 / 70
Americans : 56 / 76
Chinese : 5 / 6
British : 31 / 35
UK_Pacific : 2 / 0
Italians : 20 / 28
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 8 times
3 was rolled 18 times
4 was rolled 10 times
5 was rolled 12 times
6 was rolled 14 times
Average roll : 3.526
Median : 3.000
Variance : 0.853
Standard Deviation : 0.924
Total rolls : 76Null / Other
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.000
Median : 5.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Russians Combat
1 was rolled 12 times
2 was rolled 6 times
3 was rolled 18 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 10 times
Average roll : 3.455
Median : 3.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 66 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 armour moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 armour moved from Kansu to Shensi
1 armour, 2 artilleries, 9 infantry and 2 mech_infantrys moved from Suiyuyan to Shensi
1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Hopei to Shensi
2 infantry moved from Yunnan to Szechwan
5 armour moved from Yunnan to Shensi
1 infantry moved from Kweichow to Shensi
1 bomber moved from French Indo China to Szechwan
1 infantry moved from India to West India
1 infantry moved from India to West India
1 fighter moved from India to West India
1 bomber moved from Shantung to Szechwan
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 artillery and 2 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 3 carriers, 1 cruiser, 4 fighters, 2 infantry, 2 tactical_bombers and 2 transports moved from 45 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 3 carriers, 1 cruiser, 4 fighters, 3 infantry, 2 tactical_bombers and 2 transports moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
4 fighters moved from 41 Sea Zone to Sumatra
2 tactical_bombers moved from 41 Sea Zone to SumatraCombat - Japanese
Battle in Sumatra
Japanese attack with 1 artillery, 4 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 armour and 1 infantry
Japanese win, taking Sumatra from Americans with 1 artillery, 4 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantry
Battle in Szechwan
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in West India
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese win, taking West India from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 8 armour, 3 artilleries, 12 infantry and 4 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 8 armour, 3 artilleries, 12 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
5 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
2 bombers moved from Szechwan to French Indo China
1 fighter moved from West India to India
4 fighters moved from Sumatra to 41 Sea Zone
2 tactical_bombers moved from Sumatra to 41 Sea Zone
1 infantry moved from Malaya to Shan StatePlace Units - Japanese
1 carrier, 1 destroyer, 3 fighters and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 6 transports moved from 64 Sea Zone to 10 Sea Zone
4 artilleries and 6 infantry moved from Central United States to Western United StatesNon Combat Move - Americans
Place Units - Americans
2 destroyers and 3 submarines placed in 10 Sea Zone
3 fighters and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
New South Wales : 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
South Australia : 1 artillery and 2 infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
Hawaiian Islands : 1 aaGun, 1 airfield, 1 armour, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 7 carriers, 1 cruiser, 7 destroyers, 9 fighters, 2 submarines and 3 tactical_bombers
10 Sea Zone : 1 carrier, 1 cruiser, 4 destroyers, 3 submarines and 8 transports
62 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
United Kingdom : 2 fighters
Brazil : 1 flagProduction/PUs Summary :
Germans : 56 / 79
Russians : 16 / 25
Japanese : 70 / 80
Americans : 52 / 73
Chinese : 3 / 6
British : 31 / 35
UK_Pacific : 0 / 0
Italians : 20 / 28
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Tsinghai : 3 artilleries, 1 fighter and 14 infantry
Production/PUs Summary :
Germans : 56 / 79
Russians : 16 / 25
Japanese : 70 / 80
Americans : 52 / 73
Chinese : 3 / 3
British : 31 / 35
UK_Pacific : 0 / 0
Italians : 20 / 28
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 1 bomber, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Eastern Persia to West India
1 infantry moved from Eastern Persia to West India
1 fighter moved from Persia to West India
1 tactical_bomber moved from Persia to West India
1 submarine moved from 91 Sea Zone to 112 Sea Zone
3 fighters moved from United Kingdom to 112 Sea Zone
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
7 fighters moved from Persia to Caucasus
1 tactical_bomber moved from Egypt to Caucasus
4 mech_infantrys moved from Persia to CaucasusCombat - British
Battle in West India
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in West India, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in West India
British win, taking West India from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 112 Sea Zone
British attack with 3 fighters and 1 submarine
Germans defend with 1 destroyer
British roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
British roll dice for 3 fighters in 112 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 112 Sea Zone
British win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Caucasus
British attack with 7 fighters, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 5 infantry
British roll dice for 7 fighters, 4 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 7/12 hits
Italians roll dice for 5 infantry in Caucasus, round 2 : 2/5 hits
2 mech_infantrys owned by the British and 5 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Italians with 7 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 5 infantry
Casualties for British: 2 mech_infantrysNon Combat Move - British
7 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
1 mech_infantry moved from Persia to Northwest Persia
1 artillery moved from Persia to Northwest Persia
1 artillery moved from Persia to Northwest Persia
1 armour moved from Persia to Northwest Persia
1 mech_infantry moved from Persia to Northwest Persia
1 armour moved from Persia to Northwest Persia
1 armour moved from Persia to Northwest Persia
1 armour moved from Persia to Northwest Persia
1 mech_infantry moved from Persia to Northwest Persia
1 armour moved from Persia to Northwest Persia
1 tactical_bomber moved from West India to Persia
1 fighter moved from West India to Persia
1 aaGun moved from Eastern Persia to Persia
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
3 fighters moved from 112 Sea Zone to United KingdomPlace Units - British
1 infantry placed in Egypt
1 infantry placed in Union of South Africa
1 destroyer placed in 81 Sea Zone
1 submarine placed in 81 Sea Zone
1 bomber and 1 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3
British collect 29 PUs (2 lost to blockades); end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
West India : 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
Cyprus : 1 artillery
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 13 infantry
Ethiopia : 1 flag
Caucasus : 2 mech_infantrys
112 Sea Zone : 1 submarine
125 Sea Zone : 1 flag
Iraq : 1 armour and 2 mech_infantrys
Eastern Persia : 1 flag, 2 aaGuns, 13 artilleries and 21 infantry
81 Sea Zone : 1 destroyer and 2 submarines
Northwest Persia : 5 armour, 2 artilleries, 7 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Persia : 1 flag, 1 aaGun, 3 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
91 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 transportsProduction/PUs Summary :
Germans : 56 / 79
Russians : 18 / 25
Japanese : 68 / 80
Americans : 52 / 73
Chinese : 3 / 3
British : 31 / 34
UK_Pacific : 2 / 0
Italians : 18 / 28
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3.375
Median : 3.000
Variance : 1.290
Standard Deviation : 1.136
Total rolls : 32Null / Other
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 3 times
6 was rolled 3 times
Average roll : 3.000
Median : 3.000
Variance : 1.158
Standard Deviation : 1.076
Total rolls : 20Italians Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Japanese Combat
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
I figured you wouldn’t want to scramble the UK vs. Ger battle in sz 112 just now, would have been 1 sub 3 fights vs. 1 dest 2 tac. b.
If you want to scramble that, I’ll re-roll that battle (and or run a scenario as if the UK only got 2 hits 1st roll). All other battles would be edited to reflect the results as is of course.
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nah,
I will be around tonight if you want to try the live game again…… i will available after 8pm Pacific time tonight.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 carrier and 1 transport; Remaining resources: 5 PUs;Combat Move - Italians
1 armour moved from Volgograd to Samara
Italians take Samara from Russians
1 armour moved from Samara to VolgogradCombat - Italians
Non Combat Move - Italians
1 mech_infantry moved from Northern Italy to Romania
4 infantry moved from Romania to Bessarabia
4 infantry moved from Yugoslavia to Romania
4 artilleries moved from Western Germany to France
1 infantry moved from Western Germany to France
2 fighters moved from Southern Italy to 97 Sea ZonePlace Units - Italians
1 carrier and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 24 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs





