2d10<=3: 9, 10; Hits: 0
1d10<=3: 10; Hits: 0
2d7<=5: 6, 5; Hits: 1
1d10<=5: 2; Hits: 1
Ironfish (allies) vs ShrimpBoatChef (axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 72 Sea Zone to 76 Sea Zone
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 armour moved from Kenya to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from Italians
1 infantry moved from Kenya to Ethiopia
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 destroyer moved from 39 Sea Zone to 76 Sea ZoneCombat - ANZAC
Battle in 76 Sea Zone
ANZAC attack with 2 destroyers, 1 submarine and 1 transport
Italians defend with 1 destroyer
ANZAC win with 2 destroyers and 1 transport remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
2 fighters moved from Smolensk to Northwest Persia
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 transport moved from 54 Sea Zone to 35 Sea Zone
1 transport moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 cruiser moved from 54 Sea Zone to 37 Sea ZonePlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
1 artillery and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to ScotlandTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 bomber and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Archangel to Vologda
1 armour moved from Nenetsia to Vologda
2 mech_infantrys moved from Eastern Poland to Belarus
1 artillery moved from Novgorod to Belarus
1 mech_infantry moved from Romania to Bessarabia
2 mech_infantrys moved from Eastern Poland to Western Ukraine
2 fighters moved from Egypt to 76 Sea Zone
1 fighter moved from 81 Sea Zone to 76 Sea Zone
1 bomber and 1 fighter moved from Romania to Bessarabia
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Archangel to Vologda
1 armour moved from Tsinghai to Shensi
1 armour moved from Tsinghai to Kazakhstan
1 tactical_bomber moved from Eastern Poland to Bessarabia
1 bomber moved from Western Germany to Bessarabia
1 fighter and 1 tactical_bomber moved from Archangel to Vologda
1 fighter and 1 tactical_bomber moved from Archangel to Western Ukraine
1 bomber moved from Archangel to Bessarabia
24 armour and 1 artillery moved from Archangel to Belarus
2 artilleries moved from Novgorod to Belarus
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Archangel to Vologda
1 bomber moved from Romania to Kazakhstan
1 bomber moved from Archangel to Kazakhstan
1 armour moved from Kansu to Suiyuyan
Germans take Suiyuyan from Chinese
1 armour moved from Suiyuyan to Shensi
1 armour moved from Kansu to Kazakhstan
1 tactical_bomber moved from Archangel to Western Ukraine
1 tactical_bomber moved from Eastern Poland to BessarabiaCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in United Kingdom causes 3 damage total.
Battle in Western Ukraine
Germans attack with 2 fighters, 3 mech_infantrys and 3 tactical_bombers
Russians defend with 1 armour and 1 infantry
Germans roll dice for 2 fighters, 3 mech_infantrys and 3 tactical_bombers in Western Ukraine, round 2 : 3/8 hits
Russians roll dice for 1 armour and 1 infantry in Western Ukraine, round 2 : 0/2 hits
1 armour owned by the Russians and 1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 1 armour and 1 infantry
Battle in 76 Sea Zone
Germans attack with 3 fighters
ANZAC defend with 2 destroyers and 1 transport
Germans roll dice for 3 fighters in 76 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 2 destroyers and 1 transport in 76 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the Germans and 2 destroyers owned by the ANZAC lost in 76 Sea Zone
1 transport owned by the ANZAC lost in 76 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 13
Casualties for Germans: 1 fighter
Casualties for ANZAC: 2 destroyers and 1 transport
Battle in Shensi
Germans attack with 2 armour
Chinese defend with 1 infantry
Germans roll dice for 2 armour in Shensi, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 armour owned by the Germans lost in Shensi
Germans win, taking Shensi from Chinese with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Chinese: 1 infantry
Battle in Kazakhstan
Germans attack with 2 armour and 2 bombers
Russians defend with 2 infantry
Germans roll dice for 2 armour and 2 bombers in Kazakhstan, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 2 armour and 2 bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 24 armour, 4 artilleries and 2 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 24 armour, 4 artilleries and 2 mech_infantrys in Belarus, round 2 : 15/30 hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 2/3 hits
1 artillery owned by the Russians, 2 artilleries owned by the Germans and 2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 24 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 artillery and 2 infantry
Battle in Bessarabia
Germans attack with 3 bombers, 1 fighter, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 2 armour and 1 mech_infantry
Germans roll dice for 3 bombers, 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Bessarabia, round 2 : 4/9 hits
Russians roll dice for 2 armour and 1 mech_infantry in Bessarabia, round 2 : 1/3 hits
1 mech_infantry owned by the Germans, 1 mech_infantry owned by the Russians and 2 armour owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 3 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 armour and 1 mech_infantry
Battle in Vologda
Germans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 tactical_bombers in Vologda, round 2 : 4/6 hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 bomber, 1 fighter and 2 tactical_bombers moved from Vologda to Novgorod
1 fighter moved from Western Ukraine to Novgorod
1 tactical_bomber moved from Western Ukraine to Novgorod
2 tactical_bombers moved from Western Ukraine to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
1 armour moved from Eastern Poland to Belarus
3 bombers, 1 fighter and 2 tactical_bombers moved from Bessarabia to Novgorod
2 bombers moved from Kazakhstan to Romania
2 mech_infantrys moved from Germany to Romania
3 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Tobruk to Egypt
1 transport moved from 96 Sea Zone to 93 Sea Zone
1 bomber moved from United Kingdom to Western Germany
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Western Germany
1 carrier moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 119 Sea Zone
2 infantry moved from Normandy Bordeaux to France
2 aaGuns moved from Archangel to Belarus
1 aaGun moved from Archangel to Belarus
2 fighters moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from 81 Sea Zone to EgyptPlace Units - Germans
3 artilleries placed in Novgorod
1 artillery placed in Southern France
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Adding units owned by Germans to Southern France: 1 infantry
EDIT: Turning off Edit Mode
10 mech_infantrys placed in Germany
1 bomber placed in Western GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Novosibirsk to Kazakhstan
1 artillery and 2 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Bryansk to Western Ukraine
1 armour moved from Bryansk to Western Ukraine
1 infantry moved from Novosibirsk to Tsinghai
Chinese take Tsinghai from GermansCombat - Russians
Battle in Vologda
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 armour and 1 artillery
Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 artillery
Battle in Kazakhstan
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 armour
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 armour
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 3 mech_infantrys
Russians win, taking Western Ukraine from Germans with 1 armour remaining. Battle score for attacker is 2
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Russians
2 aaGuns, 1 artillery and 16 infantry moved from Smolensk to Bryansk
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Vologda to Bryansk
1 tactical_bomber moved from Kazakhstan to Bryansk
1 fighter moved from Kazakhstan to Bryansk
1 aaGun moved from Russia to BryanskPlace Units - Russians
2 infantry placed in Ukraine
5 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery and 8 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Jehol to Chahar
1 artillery moved from Jehol to Anhwe
1 infantry moved from Shantung to Anhwe
1 armour moved from Kiangsu to Anhwe
1 armour moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Kiangsu to Kiangsi
1 armour moved from Kiangsu to Anhwe
1 tactical_bomber moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsu to Chahar
1 fighter and 1 tactical_bomber moved from Kiangsu to AmurCombat - Japanese
Battle in Chahar
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Amur
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 armour
Japanese win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Americans: 1 armour
Casualties for Japanese: 1 tactical_bomber
Battle in Kiangsi
Japanese attack with 1 armour and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 armour remaining. Battle score for attacker is -8
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 tactical_bomber
Battle in Anhwe
Japanese attack with 2 armour, 1 artillery, 1 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 4 infantry
Japanese win, taking Anhwe from Chinese with 2 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Chinese: 1 artillery and 4 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
5 fighters moved from Kiangsu to Japan
1 infantry moved from Jehol to Manchuria
1 fighter moved from Amur to Manchuria
1 fighter and 1 tactical_bomber moved from Chahar to Kiangsu
1 tactical_bomber moved from Anhwe to Kiangsu
1 fighter moved from Kiangsu to JapanPlace Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
6 infantry placed in Japan
Japanese undo move 1.
1 artillery and 1 infantry placed in Kiangsu
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 29 PUs; end with 30 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 units repaired.
1 armour moved from Yakut S.S.R. to Timguska
Russians take Yenisey from Japanese
Russians take Timguska from Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Kiangsu
2 battleships moved from 35 Sea Zone to 19 Sea Zone
Americans take 35 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsu
3 fighters and 1 tactical_bomber moved from 21 Sea Zone to Kiangsu
1 armour, 2 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 6 Sea Zone to Korea
1 carrier moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 cruiser moved from 18 Sea Zone to 6 Sea Zone
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to Kiangsu
1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 battleship moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 units repaired.
1 armour moved from Yakut S.S.R. to Timguska
Russians take Yenisey from Japanese
Russians take Timguska from Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Kiangsu
2 battleships moved from 35 Sea Zone to 19 Sea Zone
Americans take 35 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsu
3 fighters and 1 tactical_bomber moved from 21 Sea Zone to Kiangsu
1 armour, 2 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 6 Sea Zone to Korea
1 carrier moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 cruiser moved from 18 Sea Zone to 6 Sea Zone
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to Kiangsu
1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 battleship moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 91 Sea Zone
Americans attack with 1 battleship, 1 cruiser and 1 destroyer
Italians defend with 1 destroyer
Americans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Kiangsu
Americans attack with 1 artillery, 5 fighters and 3 tactical_bombers
Japanese defend with 1 artillery, 1 factory_minor, 2 fighters, 1 infantry and 3 tactical_bombers
Americans win, taking Kiangsu from Japanese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Americans: 3 fighters and 1 tactical_bomber
Casualties for Japanese: 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers
Battle in Korea
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Americans
3 submarines moved from 7 Sea Zone to 6 Sea Zone
1 carrier moved from 21 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone
1 carrier moved from 21 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 19 Sea Zone
1 carrier moved from 17 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
2 artilleries and 2 infantry placed in Western United States
1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
2 transports placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Hunan
1 infantry placed in Szechwan
1 infantry placed in Kweichow
2 infantry placed in Hopei
Chinese undo move 5.
2 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British repair damage of 5x factory_major; Remaining resources: 24 PUs;
British buy 1 artillery and 5 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Italians
1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
2 armour moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Kwangtung to Kiangsi
1 mech_infantry moved from Kwangtung to Kiangsi
1 armour moved from Kwangtung to Kiangsi
1 fighter moved from Persia to Trans-Jordan
3 armour moved from Iraq to Trans-Jordan
2 mech_infantrys moved from Iraq to Trans-Jordan
2 armour and 1 mech_infantry moved from Persia to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
2 infantry moved from Kweichow to Shensi
1 infantry moved from Szechwan to ShensiCombat - British
Battle in Shensi
British attack with 3 infantry
Germans defend with 1 armour
British win, taking Shensi from Germans with 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Kiangsi
British attack with 2 armour and 1 mech_infantry
Japanese defend with 1 armour
British win, taking Kiangsi from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Trans-Jordan
British attack with 5 armour, 1 fighter, 1 infantry and 3 mech_infantrys
Italians defend with 3 artilleries
British win, taking Trans-Jordan from Italians with 5 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 3 artilleriesNon Combat Move - British
1 fighter moved from Trans-Jordan to Persia
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Syria
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from India to West India
1 armour and 3 mech_infantrys moved from Eastern Persia to Iraq
3 mech_infantrys moved from India to Eastern Persia
1 aaGun moved from Yunnan to BurmaPlace Units - British
1 artillery and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6,3,6
British collect 31 PUs (5 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in Kwangtung
1 mech_infantry and 1 tactical_bomber placed in India
UK_Pacific undo move 1.
1 mech_infantry placed in Kwangtung
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 26 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour, 2 mech_infantrys and 1 tactical_bomber
Some Units in Kwangtung change ownership: 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Egypt to Smolensk
5 fighters moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from 81 Sea Zone to Anglo Egyptian Sudan
1 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
3 armour moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Smolensk
Italians attack with 1 bomber
Russians defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 3 armour, 6 fighters and 1 infantry
British defend with 3 armour and 2 mech_infantrys
Italians win, taking Anglo Egyptian Sudan from British with 1 armour and 6 fighters remaining. Battle score for attacker is 11
Casualties for Italians: 2 armour and 1 infantry
Casualties for British: 3 armour and 2 mech_infantrysNon Combat Move - Italians
6 fighters moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Albania to 97 Sea Zone
1 aaGun moved from Southern Italy to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun, 1 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
3 transports moved from 98 Sea Zone to 97 Sea Zone
1 aaGun, 1 armour and 2 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Gibraltar to Southern Italy
1 bomber moved from Smolensk to BelarusPlace Units - Italians
1 armour and 2 infantry placed in Egypt
2 artilleries and 1 infantry placed in Southern Italy
1 armour and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
1 armour, 1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 fighter moved from Northwest Persia to 98 Sea Zone
2 fighters moved from Persia to 98 Sea ZoneCombat - ANZAC
Italians scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in Manchuria
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 fighter and 1 infantry
ANZAC win, taking Manchuria from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in Anglo Egyptian Sudan
ANZAC attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 armour
ANZAC win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for ANZAC: 1 infantry
Battle in 98 Sea Zone
ANZAC attack with 3 fighters
Italians defend with 3 fighters and 2 transports
Italians win with 1 fighter and 2 transports remaining. Battle score for attacker is -10
Casualties for Italians: 2 fighters
Casualties for ANZAC: 3 fighters
Moving scrambled unit from 98 Sea Zone back to originating territory: EgyptNon Combat Move - ANZAC
1 fighter moved from Northwest Persia to Smolensk
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 cruiser and 1 destroyer moved from 37 Sea Zone to 39 Sea ZonePlace Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Combat - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
25 armour, 2 artilleries and 2 mech_infantrys moved from Belarus to Bryansk
3 armour, 1 fighter, 5 mech_infantrys and 2 tactical_bombers moved from Eastern Poland to Bryansk
2 bombers moved from Romania to Trans-Jordan
1 fighter and 1 mech_infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from 81 Sea Zone to Trans-Jordan
2 bombers moved from Western Germany to Trans-Jordan
2 mech_infantrys moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
4 bombers moved from Novgorod to Bryansk
3 fighters and 3 tactical_bombers moved from Novgorod to Bryansk
1 mech_infantry moved from Romania to Western Ukraine
2 tactical_bombers moved from Novgorod to Bryansk
3 artilleries moved from Novgorod to ArchangelCombat - Germans
Battle in Bryansk
Germans attack with 28 armour, 2 artilleries, 4 bombers, 4 fighters, 7 mech_infantrys and 7 tactical_bombers
Russians defend with 3 aaGuns, 6 armour, 1 artillery, 2 fighters, 16 infantry, 2 mech_infantrys and 1 tactical_bomber
AA fire in Bryansk : 3/9 hits
3 fighters owned by the Germans lost in Bryansk
Germans roll dice for 28 armour, 2 artilleries, 4 bombers, 1 fighter, 7 mech_infantrys and 7 tactical_bombers in Bryansk, round 2 : 22/49 hits
Russians roll dice for 3 aaGuns, 6 armour, 1 artillery, 2 fighters, 16 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 13/28 hits
7 mech_infantrys owned by the Germans, 2 mech_infantrys owned by the Russians, 3 aaGuns owned by the Russians, 1 artillery owned by the Russians, 4 armour owned by the Germans, 2 artilleries owned by the Germans and 16 infantry owned by the Russians lost in Bryansk
Germans roll dice for 24 armour, 4 bombers, 1 fighter and 7 tactical_bombers in Bryansk, round 3 : 20/36 hits
Russians roll dice for 6 armour, 2 fighters and 1 tactical_bomber in Bryansk, round 3 : 5/9 hits
1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 6 armour owned by the Russians and 5 armour owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 19 armour, 4 bombers, 1 fighter and 7 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Germans: 9 armour, 2 artilleries, 3 fighters and 7 mech_infantrys
Casualties for Russians: 3 aaGuns, 6 armour, 1 artillery, 2 fighters, 16 infantry, 2 mech_infantrys and 1 tactical_bomber
Battle in Trans-Jordan
Germans attack with 1 artillery, 4 bombers, 2 fighters, 1 infantry and 1 mech_infantry
British defend with 5 armour, 1 infantry and 2 mech_infantrys
Germans roll dice for 1 artillery, 4 bombers, 2 fighters, 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 2/9 hits
British roll dice for 5 armour, 1 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 3/8 hits
1 mech_infantry owned by the Germans, 1 mech_infantry owned by the British, 1 infantry owned by the Germans, 1 artillery owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
Germans roll dice for 4 bombers and 2 fighters in Trans-Jordan, round 3 : 5/6 hits
British roll dice for 5 armour and 1 mech_infantry in Trans-Jordan, round 3 : 2/6 hits
1 mech_infantry owned by the British, 2 bombers owned by the Germans and 4 armour owned by the British lost in Trans-Jordan
British win with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry
Casualties for British: 4 armour, 1 infantry and 2 mech_infantrys
2 bombers owned by the Germans and 2 fighters owned by the Germans retreated
Battle in Archangel
Germans attack with 3 artilleries
Russians defend with 1 infantry
Germans roll dice for 3 artilleries in Archangel, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 artilleries remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 4 mech_infantrys
Russians defend with 1 armour
Germans roll dice for 4 mech_infantrys in Western Ukraine, round 2 : 0/4 hits
Russians roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 3 mech_infantrys in Western Ukraine, round 3 : 1/3 hits
Russians roll dice for 1 armour in Western Ukraine, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 armour owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 armourNon Combat Move - Germans
10 mech_infantrys moved from Germany to Eastern Poland
2 aaGuns moved from Belarus to Bryansk
4 bombers, 1 fighter and 7 tactical_bombers moved from Bryansk to Belarus
2 bombers and 2 fighters moved from Trans-Jordan to Egypt
2 submarines moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 119 Sea Zone to 112 Sea ZonePlace Units - Germans
1 transport placed in 93 Sea Zone
1 artillery and 1 infantry placed in Southern France
3 fighters placed in Western Germany
2 armour and 1 bomber placed in Novgorod
Germans undo move 4.
3 armour placed in Novgorod
1 bomber placed in Western GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsProduction/PUs Summary :
Germans : 57 / 67
Russians : 24 / 26
Japanese : 17 / 30
Americans : 56 / 82
Chinese : 16 / 17
British : 36 / 31
UK_Pacific : 25 / 31
Italians : 16 / 32
ANZAC : 17 / 28
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from GermansCombat - Russians
Non Combat Move - Russians
1 infantry moved from Vologda to Russia
1 artillery moved from Vologda to Russia
1 infantry moved from Vologda to Russia
1 infantry moved from Volgograd to Tambov
2 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to RostovPlace Units - Russians
7 infantry placed in Russia
1 infantry placed in UkraineTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 10 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 armour moved from Anhwe to Manchuria
1 tactical_bomber moved from Japan to Manchuria
1 artillery moved from Anhwe to Hopei
1 artillery moved from Chahar to Hopei
1 infantry moved from Evenkiyskiy to Yenisey
Japanese take Yenisey from RussiansCombat - Japanese
Battle in Manchuria
Japanese attack with 2 armour and 1 tactical_bomber
ANZAC defend with 2 artilleries and 1 infantry
Japanese win, taking Manchuria from Chinese with 1 armour remaining. Battle score for attacker is -6
Casualties for ANZAC: 2 artilleries and 1 infantry
Casualties for Japanese: 1 armour and 1 tactical_bomber
Battle in Hopei
Japanese attack with 2 artilleries
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
Place Units - Japanese
10 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6,4,3,3,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,6,5,5,1,1,5,5,3,1,4,4,6,6,5,3
Japanese collect 7 PUs (15 lost to blockades); end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 4 PUs;Combat Move - Americans
1 artillery moved from Kiangsu to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Manchuria
1 infantry moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
1 armour, 2 artilleries and 3 infantry moved from Korea to 6 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 armour moved from 19 Sea Zone to Shantung
1 artillery moved from 19 Sea Zone to Jehol
1 artillery moved from 19 Sea Zone to Okinawa
1 infantry moved from 19 Sea Zone to Okinawa
1 infantry moved from 19 Sea Zone to Jehol
1 infantry moved from 19 Sea Zone to Shantung
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Okinawa
Battle in Jehol
Battle in Shantung
Battle in Gibraltar
Battle in Manchuria
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour
Americans win, taking Okinawa from Japanese, taking Jehol from Japanese, taking Shantung from Japanese, taking Gibraltar from Italians, taking Manchuria from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 carrier moved from 25 Sea Zone to 12 Sea Zone
1 armour moved from Timguska to Samara
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 factory_minor placed in Korea
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Kiangsu to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Shensi
1 infantry moved from Hunan to KweichowPlace Units - Chinese
1 infantry placed in Sikang
2 infantry placed in Tsinghai
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 20 PUs; end with 22 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 2 armour, 1 mech_infantry and 2 submarines; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 bombers; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Germans
2 infantry moved from Shensi to Hopei
1 armour moved from Kiangsi to Hopei
1 armour moved from Kiangsi to Hopei
1 mech_infantry moved from Kiangsi to Chahar
Chinese take Chahar from JapaneseCombat - British
Battle in Hopei
British attack with 2 armour and 2 infantry
Japanese defend with 2 artilleries
British win, taking Hopei from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Japanese: 2 artilleriesNon Combat Move - British
1 mech_infantry moved from Kwangtung to Yunnan
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour moved from Trans-Jordan to Iraq
1 infantry moved from Syria to Trans-Jordan
1 mech_infantry moved from Iraq to Syria
2 mech_infantrys moved from Persia to Iraq
1 artillery moved from Persia to Iraq
3 mech_infantrys moved from Eastern Persia to Iraq
1 infantry moved from West India to Eastern Persia
1 armour and 2 mech_infantrys moved from India to Eastern Persia
1 tactical_bomber moved from India to Persia
1 aaGun moved from Burma to IndiaPlace Units - British
2 submarines placed in 80 Sea Zone
1 armour placed in Persia
British undo move 1.
British undo move 1.
2 armour placed in Persia
1 mech_infantry placed in Union of South Africa
2 submarines placed in 71 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 39 PUs totalPlace Units - UK_Pacific
1 armour and 2 bombers placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 26 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
Some Units in India change ownership: 1 armour and 2 bombers -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 3 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries moved from Southern Italy to 97 Sea Zone
1 armour moved from Northern Italy to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Egypt to 76 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Belarus to Volgograd
1 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
2 armour, 3 fighters and 3 infantry moved from Egypt to Anglo Egyptian Sudan
2 transports moved from 98 Sea Zone to 97 Sea ZoneCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Syria
Italians attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Italians win, taking Syria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Volgograd causes 4 damage total.
Battle in Anglo Egyptian Sudan
Italians attack with 2 armour, 3 fighters and 4 infantry
British defend with 3 mech_infantrys; ANZAC defend with 1 armour, 1 artillery and 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 2 armour and 3 fighters remaining. Battle score for attacker is 13
Casualties for Italians: 4 infantry
Casualties for British: 3 mech_infantrys
Casualties for ANZAC: 1 armour, 1 artillery and 1 infantry
Battle in 76 Sea Zone
Italians attack with 1 fighter
ANZAC defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Italians
1 fighter moved from 76 Sea Zone to 81 Sea Zone
3 fighters moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Volgograd to BelarusPlace Units - Italians
3 armour placed in Egypt
1 artillery and 2 infantry placed in Southern Italy
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 14 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian SudanCombat - ANZAC
Battle in Anglo Egyptian Sudan
ANZAC attack with 1 artillery and 1 infantry
Italians defend with 2 armour
Italians win with 1 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 armour
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 transports moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Smolensk to RussiaPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 31 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 41 PUs





