Also, 1 small tweak in German NCM to swap a fig and tac between Ukraine and W Germany. I can make the edit on Japans turn
GeneralSvendSved(axis) vs Stucktojo MOD
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 fighter and 8 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from Bryansk to Rostov
1 artillery moved from Bryansk to Rostov
1 bomber moved from Novgorod to Rostov
2 infantry moved from Bryansk to Smolensk
1 submarine moved from 119 Sea Zone to 104 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 fighter moved from Western Germany to 93 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
2 mech_infantrys moved from Southern France to Spain
1 armour moved from Southern France to Spain
3 bombers moved from Western Germany to Spain
1 bomber moved from Western Germany to Smolensk
2 infantry moved from Bryansk to Tambov
1 tactical_bomber moved from Bryansk to Tambov
1 artillery moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
1 armour moved from Bryansk to Archangel
1 armour moved from Bryansk to Archangel
1 mech_infantry moved from Slovakia Hungary to Romania
1 mech_infantry moved from Romania to Bulgaria
Germans take Bulgaria from British
2 mech_infantrys moved from France to Southern France
1 armour and 1 mech_infantry moved from Western Germany to Southern France
1 mech_infantry moved from Slovakia Hungary to Yugoslavia
Germans take Yugoslavia from British
1 armour moved from Germany to Yugoslavia
3 mech_infantrys moved from Germany to Yugoslavia
1 armour moved from Ukraine to Romania
16 armour, 16 artilleries, 12 infantry and 13 mech_infantrys moved from Bryansk to Russia
2 mech_infantrys moved from Ukraine to Russia
1 mech_infantry moved from Novgorod to Finland
1 armour and 1 mech_infantry moved from Novgorod to ArchangelCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 93 Sea Zone
Germans attack with 1 fighter
British defend with 2 transports
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in 91 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Spain
Germans attack with 1 armour, 3 bombers and 2 mech_infantrys
British defend with 1 artillery and 2 infantry
Germans win, taking Spain from British with 1 armour, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Rostov
Germans attack with 2 artilleries, 1 bomber and 2 infantry
Russians defend with 4 infantry
Germans win, taking Rostov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 4 infantry
Battle in Tambov
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans win, taking Archangel from Russians with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Russia
Germans attack with 16 armour, 16 artilleries, 12 infantry and 15 mech_infantrys
Russians defend with 1 airfield, 1 factory_major and 16 infantry
Germans captures 29PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 16 armour, 16 artilleries, 9 infantry and 15 mech_infantrys remaining. Battle score for attacker is 39
Casualties for Germans: 3 infantry
Casualties for Russians: 16 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to RussiansNon Combat Move - Germans
3 aaGuns moved from Bryansk to Russia
1 bomber moved from Smolensk to Novgorod
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
1 bomber moved from Rostov to Novgorod
1 tactical_bomber moved from Tambov to Romania
1 fighter moved from 93 Sea Zone to France
1 bomber moved from 91 Sea Zone to France
3 bombers moved from Spain to Western GermanyPlace Units - Germans
1 bomber and 1 fighter placed in Western Germany
1 armour and 2 mech_infantrys placed in France
2 mech_infantrys placed in Western Germany
1 armour and 2 mech_infantrys placed in Ukraine
2 mech_infantrys placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
Germans collect 61 PUs (4 lost to blockades); end with 91 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 106 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Tambov
1 infantry moved from Samara to Tambov
1 infantry moved from Samara to Tambov
1 infantry moved from Volgograd to Rostov
3 fighters and 1 tactical_bomber moved from Volgograd to Tambov
3 fighters moved from Volgograd to RostovCombat - Russians
Battle in Tambov
Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Tambov from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 artillery
Russians win, taking Rostov from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Sakha: 1 infantry
EDIT: Adding units owned by Russians to Siberia: 1 infantry
EDIT: Changing ownership of Siberia from Japanese to Russians
EDIT: Turning off Edit Mode
2 armour and 2 mech_infantrys moved from Kazakhstan to Turkey
1 infantry moved from Turkey to Greece
1 armour moved from Volgograd to Tsinghai
1 mech_infantry moved from Samara to Tsinghai
1 infantry moved from Vologda to Urals
1 infantry moved from Samara to Vologda
3 infantry moved from Samara to Novosibirsk
1 infantry moved from Samara to Vologda
1 infantry moved from Samara to Kazakhstan
2 aaGuns and 1 infantry moved from Ulaanbaatar to Buyant-Uhaa
1 infantry moved from Chahar to Buyant-Uhaa
2 infantry moved from Hopei to Kweichow
1 infantry moved from Suiyuyan to Chahar
2 infantry moved from Suiyuyan to Hopei
1 infantry moved from Suiyuyan to Shensi
2 aaGuns moved from Samara to Volgograd
5 infantry moved from Samara to Volgograd
1 artillery moved from Samara to Novosibirsk
1 infantry moved from Samara to Kazakhstan
3 fighters and 1 tactical_bomber moved from Tambov to Caucasus
3 fighters moved from Rostov to Caucasus
3 artilleries moved from Volgograd to Caucasus
1 aaGun moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Kazakhstan
8 infantry moved from Volgograd to Caucasus
1 aaGun moved from Samara to VolgogradTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 6 infantry, 1 marine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 carrier, 1 destroyer and 2 fighters moved from 38 Sea Zone to 42 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 artillery moved from Amur to Siberia
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 fighter moved from Japan to Siberia
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
2 marines moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Java
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Java
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
2 destroyers moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Anhwe to Kwangtung
2 infantry moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Chahar
1 fighter and 1 tactical_bomber moved from Anhwe to Chahar
1 bomber moved from Kiangsi to Chahar
1 fighter and 2 tactical_bombers moved from Anhwe to Kweichow
1 bomber moved from Kiangsu to KweichowCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 carriers, 3 destroyers, 1 fighter and 1 transport
ANZAC defend with 1 cruiser
Japanese win, taking 42 Sea Zone from Neutral with 2 carriers, 2 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 cruiser
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Chahar
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese win, taking Chahar from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 marine
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 marine
Battle in Siberia
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Siberia from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 2 infantry; Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 2 infantry
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Jehol to Manchuria
1 artillery moved from Jehol to Manchuria
1 fighter moved from Siberia to Manchuria
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
1 fighter and 2 tactical_bombers moved from Kweichow to Kwangtung
1 bomber moved from Kweichow to Kwangtung
1 fighter and 1 tactical_bomber moved from Chahar to Kwangtung
1 bomber moved from Chahar to Kwangtung
1 artillery moved from Kiangsu to Anhwe
2 infantry moved from Kiangsu to Anhwe
2 marines moved from 35 Sea Zone to Philippines
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from 43 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
3 infantry placed in Kiangsu
Japanese undo move 2.
Japanese undo move 1.
3 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Kiangsu
1 artillery, 1 fighter, 1 infantry and 1 marine placed in Japan
1 destroyer and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
2 fighters moved from 26 Sea Zone to Midway
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 battleship and 2 cruisers moved from 26 Sea Zone to 25 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 fighters moved from 90 Sea Zone to Spain
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 bomber moved from French West Africa to 104 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone
2 infantry moved from 104 Sea Zone to Spain
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 submarine moved from 105 Sea Zone to 112 Sea Zone
2 bombers moved from United Kingdom to France
1 bomber moved from Eastern United States to 104 Sea Zone
1 bomber moved from Buyant-Uhaa to 20 Sea ZoneCombat - Americans
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Intercept in France?
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Yes please!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
2 fighters moved from 26 Sea Zone to Midway
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 battleship and 2 cruisers moved from 26 Sea Zone to 25 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 fighters moved from 90 Sea Zone to Spain
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 bomber moved from French West Africa to 104 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone
2 infantry moved from 104 Sea Zone to Spain
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 submarine moved from 105 Sea Zone to 112 Sea Zone
2 bombers moved from United Kingdom to France
1 bomber moved from Eastern United States to 104 Sea Zone
1 bomber moved from Buyant-Uhaa to 20 Sea ZoneCombat - Americans
Air Battle in France
Americans attacks with 2 units heading to France
Germans launches 1 interceptors out of France
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in France
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 112 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 cruiser
Germans win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 104 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 1 transport
Germans defend with 1 submarine
Americans win with 2 bombers, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Midway
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 airfield and 1 marine
Americans win, taking Midway from Japanese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Battle in Spain
Americans attack with 4 fighters and 4 infantry
Germans defend with 1 armour and 1 mech_infantry
Americans win, taking Spain from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Americans: 2 infantry
Cleaning up after air battlesNon Combat Move - Americans
4 fighters moved from Spain to Gibraltar
2 bombers moved from 104 Sea Zone to Gibraltar
1 bomber moved from France to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 carriers and 1 destroyer moved from 90 Sea Zone to 101 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 carriers moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Midway to 25 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
2 fighters moved from 16 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Queensland
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from 20 Sea Zone to YunnanPlace Units - Americans
1 destroyer, 1 fighter and 2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
1 infantry placed in Western United States
1 carrier and 1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
2 fighters moved from 26 Sea Zone to Midway
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 battleship and 2 cruisers moved from 26 Sea Zone to 25 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 fighters moved from 90 Sea Zone to Spain
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 bomber moved from French West Africa to 104 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone
2 infantry moved from 104 Sea Zone to Spain
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 submarine moved from 105 Sea Zone to 112 Sea Zone
2 bombers moved from United Kingdom to France
1 bomber moved from Eastern United States to 104 Sea Zone
1 bomber moved from Buyant-Uhaa to 20 Sea ZoneCombat - Americans
Air Battle in France
Americans attacks with 2 units heading to France
Germans launches 1 interceptors out of France
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in France
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 112 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 cruiser
Germans win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 104 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 1 transport
Germans defend with 1 submarine
Americans win with 2 bombers, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Midway
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 airfield and 1 marine
Americans win, taking Midway from Japanese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Battle in Spain
Americans attack with 4 fighters and 4 infantry
Germans defend with 1 armour and 1 mech_infantry
Americans win, taking Spain from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Americans: 2 infantry
Cleaning up after air battlesNon Combat Move - Americans
4 fighters moved from Spain to Gibraltar
2 bombers moved from 104 Sea Zone to Gibraltar
1 bomber moved from France to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 carriers and 1 destroyer moved from 90 Sea Zone to 101 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 carriers moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Midway to 25 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
2 fighters moved from 16 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Queensland
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from 20 Sea Zone to YunnanPlace Units - Americans
1 destroyer, 1 fighter and 2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
1 infantry placed in Western United States
1 carrier and 1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 3 bombers
EDIT: Adding units owned by Americans to United Kingdom: 3 bombers
EDIT: Removing units owned by Americans from 101 Sea Zone: 2 carriers and 1 destroyer
EDIT: Adding units owned by Americans to 90 Sea Zone: 2 carriers and 1 destroyer
EDIT: Removing units owned by Americans from Gibraltar: 4 fighters
EDIT: Adding units owned by Americans to 90 Sea Zone: 4 fighters
EDIT: Removing units owned by Americans from Gibraltar: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Eastern United States: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode -
Sorry about the edit. I had to totally redo my US non-combat in the Atlantic.
After a day I had forgotten what my original plan was. :-P
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Szechwan to Kweichow
2 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter could not land in 101 Sea Zone and was removed
1 fighter moved from Hunan to Kweichow
1 artillery moved from Yunnan to Kweichow
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
1 infantry placed in Kweichow
1 artillery and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - British
British repair damage of 4x factory_major; Remaining resources: 36 PUs;
British buy 3 artilleries and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
3 mech_infantrys moved from Yunnan to Anhwe
1 fighter moved from Burma to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 mech_infantry moved from Turkey to Bulgaria
1 tactical_bomber moved from Turkey to Bulgaria
1 bomber moved from India to AnhweCombat - British
Battle in Anhwe
British attack with 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British win, taking Anhwe from Japanese with 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Bulgaria
British attack with 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
retreated to Bulgaria
Germans win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantryNon Combat Move - British
1 tactical_bomber moved from Bulgaria to Turkey
1 aaGun and 1 infantry moved from Turkey to Greece
2 mech_infantrys moved from Turkey to Greece
1 artillery and 1 infantry moved from Iraq to Turkey
2 mech_infantrys moved from Iraq to Turkey
2 armour and 1 mech_infantry moved from Persia to Turkey
2 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia
2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Turkey to Greece
2 mech_infantrys moved from India to Yunnan
2 mech_infantrys moved from India to Eastern Persia
2 aaGuns moved from Burma to India
2 infantry moved from Burma to India
2 artilleries moved from Burma to Yunnan
1 artillery moved from Yunnan to Hunan
1 infantry moved from Kwangsi to Hunan
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Yunnan to Hunan
1 battleship moved from 63 Sea Zone to 26 Sea Zone
1 bomber moved from Anhwe to Tsinghai
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
1 fighter moved from Anhwe to KweichowPlace Units - British
3 artilleries placed in Iraq
3 mech_infantrys placed in Persia
3 mech_infantrys placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,2,2,3,6,4
British collect 33 PUs (5 lost to blockades); end with 33 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUsPlace Units - UK_Pacific
4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 4 mech_infantrys -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - British
British repair damage of 4x factory_major; Remaining resources: 36 PUs;
British buy 3 artilleries and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
3 mech_infantrys moved from Yunnan to Anhwe
1 fighter moved from Burma to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 mech_infantry moved from Turkey to Bulgaria
1 tactical_bomber moved from Turkey to Bulgaria
1 bomber moved from India to AnhweCombat - British
Battle in Anhwe
British attack with 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British win, taking Anhwe from Japanese with 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Bulgaria
British attack with 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
retreated to Bulgaria
Germans win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantryNon Combat Move - British
1 tactical_bomber moved from Bulgaria to Turkey
1 aaGun and 1 infantry moved from Turkey to Greece
2 mech_infantrys moved from Turkey to Greece
1 artillery and 1 infantry moved from Iraq to Turkey
2 mech_infantrys moved from Iraq to Turkey
2 armour and 1 mech_infantry moved from Persia to Turkey
2 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia
2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Turkey to Greece
2 mech_infantrys moved from India to Yunnan
2 mech_infantrys moved from India to Eastern Persia
2 aaGuns moved from Burma to India
2 infantry moved from Burma to India
2 artilleries moved from Burma to Yunnan
1 artillery moved from Yunnan to Hunan
1 infantry moved from Kwangsi to Hunan
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Yunnan to Hunan
1 battleship moved from 63 Sea Zone to 26 Sea Zone
1 bomber moved from Anhwe to Tsinghai
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
1 fighter moved from Anhwe to KweichowPlace Units - British
3 artilleries placed in Iraq
3 mech_infantrys placed in Persia
3 mech_infantrys placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,2,2,3,6,4
British collect 33 PUs (5 lost to blockades); end with 33 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUsPlace Units - UK_Pacific
4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 4 mech_infantrys
Turning on Edit Mode
EDIT: Adding units owned by Americans to Eastern United States: 1 fighter
EDIT: Turning off Edit Mode -
Sorry to be a diva, bro. But I just realized that when I edited the US’s non-combat I removed the carriers from my coastline and left them on sz 90 instead. Problem is I also placed a newly purchased fighter on my coastline, and when I shut off the “edit” function it went poof, and was gone.
I just placed it on the Eastern US. I hope that’s OK.
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Sorry to be a diva, bro. But I just realized that when I edited the US’s non-combat I removed the carriers from my coastline and left them on sz 90 instead. Problem is I also placed a newly purchased fighter on my coastline, and when I shut off the “edit” function it went poof, and was gone.
I just placed it on the Eastern US. I hope that’s OK.
Okay, no worries thats fine.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 91 Sea Zone
1 battleship moved from 97 Sea Zone to 95 Sea Zone
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 carrier moved from 97 Sea Zone to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
3 destroyers moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from 97 Sea Zone to Southern Italy
2 fighters moved from Southern Italy to Spain
2 infantry moved from 93 Sea Zone to SpainCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Spain
Italians attack with 2 fighters and 2 infantry
Americans defend with 2 infantry
Italians win, taking Spain from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Italians
2 fighters moved from Spain to 95 Sea Zone
1 bomber moved from 91 Sea Zone to Southern FrancePlace Units - Italians
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Turkey to Trans-JordanNon Combat Move - ANZAC
1 infantry moved from Queensland to South Australia
1 submarine moved from 54 Sea Zone to 26 Sea ZonePlace Units - ANZAC
1 bomber, 1 fighter and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Combat Move - French
1 destroyer moved from 98 Sea Zone to 93 Sea Zone
2 infantry moved from Algeria to MoroccoCombat - French
Battle in 93 Sea Zone
French attack with 1 destroyer
Italians defend with 1 transport
French win, taking 93 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 fighter moved from Turkey to Trans-Jordan
1 infantry moved from Greece to Albania
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
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If you attack my US fleet in sz 90 I’d to decide my OOLs, please.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 bombers, 1 fighter and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 2 mech_infantrys moved from Southern France to Gibraltar
1 bomber moved from France to 104 Sea Zone
1 bomber moved from Western Germany to Gibraltar
1 submarine moved from 109 Sea Zone to 104 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
2 infantry moved from Russia to Samara
2 infantry moved from Smolensk to Vologda
1 armour moved from Archangel to Vologda
1 armour moved from Russia to Samara
15 armour, 16 artilleries, 7 infantry and 15 mech_infantrys moved from Russia to Tambov
2 armour moved from Archangel to Russia
2 mech_infantrys moved from Ukraine to Rostov
1 armour moved from Ukraine to Tambov
1 bomber moved from Novgorod to Rostov
1 bomber moved from Novgorod to Samara
1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
2 mech_infantrys moved from Novgorod to Vologda
1 mech_infantry moved from Bulgaria to Greece
1 armour moved from Romania to Greece
1 mech_infantry moved from Yugoslavia to Greece
1 mech_infantry moved from Yugoslavia to Greece
2 mech_infantrys moved from Yugoslavia to Albania
2 mech_infantrys moved from Western Germany to Yugoslavia
1 tactical_bomber moved from Romania to Albania
3 bombers moved from Western Germany to Greece
1 fighter moved from Western Germany to GreeceCombat - Germans
Battle in Vologda
Germans attack with 1 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Vologda from Russians with 1 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Greece
Germans attack with 1 armour, 3 bombers, 1 fighter and 3 mech_infantrys
Russians defend with 1 infantry; British defend with 1 aaGun, 1 infantry and 3 mech_infantrys
Germans win with 3 bombers remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour, 1 fighter and 3 mech_infantrys
Casualties for British: 1 aaGun, 1 infantry and 3 mech_infantrys
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer and 1 transport
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Samara
Germans attack with 1 armour, 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Albania
Germans attack with 2 mech_infantrys and 1 tactical_bomber
French defend with 1 infantry
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for French: 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Gibraltar
Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
British defend with 1 airfield and 1 harbour; Americans defend with 1 artillery and 1 infantry
Germans win, taking Gibraltar from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Rostov
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 16 armour, 16 artilleries, 7 infantry and 15 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Tambov from Russians with 16 armour, 16 artilleries, 6 infantry and 15 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 aaGun moved from Russia to Vologda
2 aaGuns moved from Russia to Tambov
3 bombers moved from Greece to Western Germany
1 bomber moved from Gibraltar to France
1 bomber moved from 104 Sea Zone to Western Germany
1 mech_infantry moved from Southern France to Portugal
Germans take Portugal from Neutral_True
1 mech_infantry moved from France to Southern France
1 tactical_bomber moved from Albania to Yugoslavia
1 bomber moved from Samara to Novgorod
1 bomber moved from Rostov to Novgorod
1 fighter and 1 tactical_bomber moved from Vologda to RussiaPlace Units - Germans
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Russia
2 bombers and 1 fighter placed in Western Germany
1 armour and 2 mech_infantrys placed in Novgorod
Germans undo move 4.
1 armour and 2 mech_infantrys placed in Western Germany
1 armour and 1 mech_infantry placed in Western Germany
2 armour and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1
Germans collect 65 PUs (1 lost to blockades); end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs -
If you attack my US fleet in sz 90 I’d to decide my OOLs, please.
I decided against that :)