@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
GeneralSvendSved(axis) vs Stucktojo MOD
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
Battle in BorneoNon Combat Move - ANZAC
1 destroyer and 1 submarine moved from 54 Sea Zone to 62 Sea Zone
2 infantry moved from Syria to TurkeyPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Turkey to Greece
1 infantry moved from Tunisia to Algeria
1 infantry moved from Morocco to AlgeriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 fighter and 8 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from Bryansk to Rostov
1 artillery moved from Bryansk to Rostov
1 bomber moved from Novgorod to Rostov
2 infantry moved from Bryansk to Smolensk
1 submarine moved from 119 Sea Zone to 104 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 fighter moved from Western Germany to 93 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
2 mech_infantrys moved from Southern France to Spain
1 armour moved from Southern France to Spain
3 bombers moved from Western Germany to Spain
1 bomber moved from Western Germany to Smolensk
2 infantry moved from Bryansk to Tambov
1 tactical_bomber moved from Bryansk to Tambov
1 artillery moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
1 armour moved from Bryansk to Archangel
1 armour moved from Bryansk to Archangel
1 mech_infantry moved from Slovakia Hungary to Romania
1 mech_infantry moved from Romania to Bulgaria
Germans take Bulgaria from British
2 mech_infantrys moved from France to Southern France
1 armour and 1 mech_infantry moved from Western Germany to Southern France
1 mech_infantry moved from Slovakia Hungary to Yugoslavia
Germans take Yugoslavia from British
1 armour moved from Germany to Yugoslavia
3 mech_infantrys moved from Germany to Yugoslavia
1 armour moved from Ukraine to Romania
16 armour, 16 artilleries, 12 infantry and 13 mech_infantrys moved from Bryansk to Russia
2 mech_infantrys moved from Ukraine to Russia
1 mech_infantry moved from Novgorod to Finland
1 armour and 1 mech_infantry moved from Novgorod to ArchangelCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 93 Sea Zone
Germans attack with 1 fighter
British defend with 2 transports
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in 91 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Spain
Germans attack with 1 armour, 3 bombers and 2 mech_infantrys
British defend with 1 artillery and 2 infantry
Germans win, taking Spain from British with 1 armour, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Rostov
Germans attack with 2 artilleries, 1 bomber and 2 infantry
Russians defend with 4 infantry
Germans win, taking Rostov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 4 infantry
Battle in Tambov
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans win, taking Archangel from Russians with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Russia
Germans attack with 16 armour, 16 artilleries, 12 infantry and 15 mech_infantrys
Russians defend with 1 airfield, 1 factory_major and 16 infantry
Germans captures 29PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 16 armour, 16 artilleries, 9 infantry and 15 mech_infantrys remaining. Battle score for attacker is 39
Casualties for Germans: 3 infantry
Casualties for Russians: 16 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to RussiansNon Combat Move - Germans
3 aaGuns moved from Bryansk to Russia
1 bomber moved from Smolensk to Novgorod
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
1 bomber moved from Rostov to Novgorod
1 tactical_bomber moved from Tambov to Romania
1 fighter moved from 93 Sea Zone to France
1 bomber moved from 91 Sea Zone to France
3 bombers moved from Spain to Western GermanyPlace Units - Germans
1 bomber and 1 fighter placed in Western Germany
1 armour and 2 mech_infantrys placed in France
2 mech_infantrys placed in Western Germany
1 armour and 2 mech_infantrys placed in Ukraine
2 mech_infantrys placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
Germans collect 61 PUs (4 lost to blockades); end with 91 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 106 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Tambov
1 infantry moved from Samara to Tambov
1 infantry moved from Samara to Tambov
1 infantry moved from Volgograd to Rostov
3 fighters and 1 tactical_bomber moved from Volgograd to Tambov
3 fighters moved from Volgograd to RostovCombat - Russians
Battle in Tambov
Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Tambov from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 artillery
Russians win, taking Rostov from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Sakha: 1 infantry
EDIT: Adding units owned by Russians to Siberia: 1 infantry
EDIT: Changing ownership of Siberia from Japanese to Russians
EDIT: Turning off Edit Mode
2 armour and 2 mech_infantrys moved from Kazakhstan to Turkey
1 infantry moved from Turkey to Greece
1 armour moved from Volgograd to Tsinghai
1 mech_infantry moved from Samara to Tsinghai
1 infantry moved from Vologda to Urals
1 infantry moved from Samara to Vologda
3 infantry moved from Samara to Novosibirsk
1 infantry moved from Samara to Vologda
1 infantry moved from Samara to Kazakhstan
2 aaGuns and 1 infantry moved from Ulaanbaatar to Buyant-Uhaa
1 infantry moved from Chahar to Buyant-Uhaa
2 infantry moved from Hopei to Kweichow
1 infantry moved from Suiyuyan to Chahar
2 infantry moved from Suiyuyan to Hopei
1 infantry moved from Suiyuyan to Shensi
2 aaGuns moved from Samara to Volgograd
5 infantry moved from Samara to Volgograd
1 artillery moved from Samara to Novosibirsk
1 infantry moved from Samara to Kazakhstan
3 fighters and 1 tactical_bomber moved from Tambov to Caucasus
3 fighters moved from Rostov to Caucasus
3 artilleries moved from Volgograd to Caucasus
1 aaGun moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Kazakhstan
8 infantry moved from Volgograd to Caucasus
1 aaGun moved from Samara to VolgogradTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 6 infantry, 1 marine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 carrier, 1 destroyer and 2 fighters moved from 38 Sea Zone to 42 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 artillery moved from Amur to Siberia
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 fighter moved from Japan to Siberia
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
2 marines moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Java
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Java
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
2 destroyers moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Anhwe to Kwangtung
2 infantry moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Chahar
1 fighter and 1 tactical_bomber moved from Anhwe to Chahar
1 bomber moved from Kiangsi to Chahar
1 fighter and 2 tactical_bombers moved from Anhwe to Kweichow
1 bomber moved from Kiangsu to KweichowCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 carriers, 3 destroyers, 1 fighter and 1 transport
ANZAC defend with 1 cruiser
Japanese win, taking 42 Sea Zone from Neutral with 2 carriers, 2 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 cruiser
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Chahar
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese win, taking Chahar from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 marine
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 marine
Battle in Siberia
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Siberia from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 2 infantry; Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 2 infantry
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Jehol to Manchuria
1 artillery moved from Jehol to Manchuria
1 fighter moved from Siberia to Manchuria
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
1 fighter and 2 tactical_bombers moved from Kweichow to Kwangtung
1 bomber moved from Kweichow to Kwangtung
1 fighter and 1 tactical_bomber moved from Chahar to Kwangtung
1 bomber moved from Chahar to Kwangtung
1 artillery moved from Kiangsu to Anhwe
2 infantry moved from Kiangsu to Anhwe
2 marines moved from 35 Sea Zone to Philippines
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from 43 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
3 infantry placed in Kiangsu
Japanese undo move 2.
Japanese undo move 1.
3 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Kiangsu
1 artillery, 1 fighter, 1 infantry and 1 marine placed in Japan
1 destroyer and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
2 fighters moved from 26 Sea Zone to Midway
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 battleship and 2 cruisers moved from 26 Sea Zone to 25 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 fighters moved from 90 Sea Zone to Spain
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 bomber moved from French West Africa to 104 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone
2 infantry moved from 104 Sea Zone to Spain
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 submarine moved from 105 Sea Zone to 112 Sea Zone
2 bombers moved from United Kingdom to France
1 bomber moved from Eastern United States to 104 Sea Zone
1 bomber moved from Buyant-Uhaa to 20 Sea ZoneCombat - Americans
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Intercept in France?
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Yes please!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
2 fighters moved from 26 Sea Zone to Midway
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 battleship and 2 cruisers moved from 26 Sea Zone to 25 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 fighters moved from 90 Sea Zone to Spain
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 bomber moved from French West Africa to 104 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone
2 infantry moved from 104 Sea Zone to Spain
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 submarine moved from 105 Sea Zone to 112 Sea Zone
2 bombers moved from United Kingdom to France
1 bomber moved from Eastern United States to 104 Sea Zone
1 bomber moved from Buyant-Uhaa to 20 Sea ZoneCombat - Americans
Air Battle in France
Americans attacks with 2 units heading to France
Germans launches 1 interceptors out of France
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in France
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 112 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 cruiser
Germans win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 104 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 1 transport
Germans defend with 1 submarine
Americans win with 2 bombers, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Midway
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 airfield and 1 marine
Americans win, taking Midway from Japanese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Battle in Spain
Americans attack with 4 fighters and 4 infantry
Germans defend with 1 armour and 1 mech_infantry
Americans win, taking Spain from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Americans: 2 infantry
Cleaning up after air battlesNon Combat Move - Americans
4 fighters moved from Spain to Gibraltar
2 bombers moved from 104 Sea Zone to Gibraltar
1 bomber moved from France to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 carriers and 1 destroyer moved from 90 Sea Zone to 101 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 carriers moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Midway to 25 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
2 fighters moved from 16 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Queensland
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from 20 Sea Zone to YunnanPlace Units - Americans
1 destroyer, 1 fighter and 2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
1 infantry placed in Western United States
1 carrier and 1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
2 fighters moved from 26 Sea Zone to Midway
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 battleship and 2 cruisers moved from 26 Sea Zone to 25 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 fighters moved from 90 Sea Zone to Spain
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 bomber moved from French West Africa to 104 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone
2 infantry moved from 104 Sea Zone to Spain
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 submarine moved from 105 Sea Zone to 112 Sea Zone
2 bombers moved from United Kingdom to France
1 bomber moved from Eastern United States to 104 Sea Zone
1 bomber moved from Buyant-Uhaa to 20 Sea ZoneCombat - Americans
Air Battle in France
Americans attacks with 2 units heading to France
Germans launches 1 interceptors out of France
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in France
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 112 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 cruiser
Germans win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 104 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 1 transport
Germans defend with 1 submarine
Americans win with 2 bombers, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Midway
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 airfield and 1 marine
Americans win, taking Midway from Japanese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Battle in Spain
Americans attack with 4 fighters and 4 infantry
Germans defend with 1 armour and 1 mech_infantry
Americans win, taking Spain from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Americans: 2 infantry
Cleaning up after air battlesNon Combat Move - Americans
4 fighters moved from Spain to Gibraltar
2 bombers moved from 104 Sea Zone to Gibraltar
1 bomber moved from France to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 carriers and 1 destroyer moved from 90 Sea Zone to 101 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 carriers moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Midway to 25 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
2 fighters moved from 16 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Queensland
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from 20 Sea Zone to YunnanPlace Units - Americans
1 destroyer, 1 fighter and 2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
1 infantry placed in Western United States
1 carrier and 1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 3 bombers
EDIT: Adding units owned by Americans to United Kingdom: 3 bombers
EDIT: Removing units owned by Americans from 101 Sea Zone: 2 carriers and 1 destroyer
EDIT: Adding units owned by Americans to 90 Sea Zone: 2 carriers and 1 destroyer
EDIT: Removing units owned by Americans from Gibraltar: 4 fighters
EDIT: Adding units owned by Americans to 90 Sea Zone: 4 fighters
EDIT: Removing units owned by Americans from Gibraltar: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Eastern United States: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode -
Sorry about the edit. I had to totally redo my US non-combat in the Atlantic.
After a day I had forgotten what my original plan was. :-P
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Szechwan to Kweichow
2 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter could not land in 101 Sea Zone and was removed
1 fighter moved from Hunan to Kweichow
1 artillery moved from Yunnan to Kweichow
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
1 infantry placed in Kweichow
1 artillery and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - British
British repair damage of 4x factory_major; Remaining resources: 36 PUs;
British buy 3 artilleries and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
3 mech_infantrys moved from Yunnan to Anhwe
1 fighter moved from Burma to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 mech_infantry moved from Turkey to Bulgaria
1 tactical_bomber moved from Turkey to Bulgaria
1 bomber moved from India to AnhweCombat - British
Battle in Anhwe
British attack with 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British win, taking Anhwe from Japanese with 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Bulgaria
British attack with 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
retreated to Bulgaria
Germans win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantryNon Combat Move - British
1 tactical_bomber moved from Bulgaria to Turkey
1 aaGun and 1 infantry moved from Turkey to Greece
2 mech_infantrys moved from Turkey to Greece
1 artillery and 1 infantry moved from Iraq to Turkey
2 mech_infantrys moved from Iraq to Turkey
2 armour and 1 mech_infantry moved from Persia to Turkey
2 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia
2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Turkey to Greece
2 mech_infantrys moved from India to Yunnan
2 mech_infantrys moved from India to Eastern Persia
2 aaGuns moved from Burma to India
2 infantry moved from Burma to India
2 artilleries moved from Burma to Yunnan
1 artillery moved from Yunnan to Hunan
1 infantry moved from Kwangsi to Hunan
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Yunnan to Hunan
1 battleship moved from 63 Sea Zone to 26 Sea Zone
1 bomber moved from Anhwe to Tsinghai
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
1 fighter moved from Anhwe to KweichowPlace Units - British
3 artilleries placed in Iraq
3 mech_infantrys placed in Persia
3 mech_infantrys placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,2,2,3,6,4
British collect 33 PUs (5 lost to blockades); end with 33 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUsPlace Units - UK_Pacific
4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 4 mech_infantrys -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - British
British repair damage of 4x factory_major; Remaining resources: 36 PUs;
British buy 3 artilleries and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
3 mech_infantrys moved from Yunnan to Anhwe
1 fighter moved from Burma to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 mech_infantry moved from Turkey to Bulgaria
1 tactical_bomber moved from Turkey to Bulgaria
1 bomber moved from India to AnhweCombat - British
Battle in Anhwe
British attack with 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British win, taking Anhwe from Japanese with 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Bulgaria
British attack with 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
retreated to Bulgaria
Germans win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantryNon Combat Move - British
1 tactical_bomber moved from Bulgaria to Turkey
1 aaGun and 1 infantry moved from Turkey to Greece
2 mech_infantrys moved from Turkey to Greece
1 artillery and 1 infantry moved from Iraq to Turkey
2 mech_infantrys moved from Iraq to Turkey
2 armour and 1 mech_infantry moved from Persia to Turkey
2 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia
2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Turkey to Greece
2 mech_infantrys moved from India to Yunnan
2 mech_infantrys moved from India to Eastern Persia
2 aaGuns moved from Burma to India
2 infantry moved from Burma to India
2 artilleries moved from Burma to Yunnan
1 artillery moved from Yunnan to Hunan
1 infantry moved from Kwangsi to Hunan
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Yunnan to Hunan
1 battleship moved from 63 Sea Zone to 26 Sea Zone
1 bomber moved from Anhwe to Tsinghai
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
1 fighter moved from Anhwe to KweichowPlace Units - British
3 artilleries placed in Iraq
3 mech_infantrys placed in Persia
3 mech_infantrys placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,2,2,3,6,4
British collect 33 PUs (5 lost to blockades); end with 33 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUsPlace Units - UK_Pacific
4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 4 mech_infantrys
Turning on Edit Mode
EDIT: Adding units owned by Americans to Eastern United States: 1 fighter
EDIT: Turning off Edit Mode -
Sorry to be a diva, bro. But I just realized that when I edited the US’s non-combat I removed the carriers from my coastline and left them on sz 90 instead. Problem is I also placed a newly purchased fighter on my coastline, and when I shut off the “edit” function it went poof, and was gone.
I just placed it on the Eastern US. I hope that’s OK.
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Sorry to be a diva, bro. But I just realized that when I edited the US’s non-combat I removed the carriers from my coastline and left them on sz 90 instead. Problem is I also placed a newly purchased fighter on my coastline, and when I shut off the “edit” function it went poof, and was gone.
I just placed it on the Eastern US. I hope that’s OK.
Okay, no worries thats fine.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 91 Sea Zone
1 battleship moved from 97 Sea Zone to 95 Sea Zone
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 carrier moved from 97 Sea Zone to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
3 destroyers moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from 97 Sea Zone to Southern Italy
2 fighters moved from Southern Italy to Spain
2 infantry moved from 93 Sea Zone to SpainCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Spain
Italians attack with 2 fighters and 2 infantry
Americans defend with 2 infantry
Italians win, taking Spain from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Italians
2 fighters moved from Spain to 95 Sea Zone
1 bomber moved from 91 Sea Zone to Southern FrancePlace Units - Italians
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Turkey to Trans-JordanNon Combat Move - ANZAC
1 infantry moved from Queensland to South Australia
1 submarine moved from 54 Sea Zone to 26 Sea ZonePlace Units - ANZAC
1 bomber, 1 fighter and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Combat Move - French
1 destroyer moved from 98 Sea Zone to 93 Sea Zone
2 infantry moved from Algeria to MoroccoCombat - French
Battle in 93 Sea Zone
French attack with 1 destroyer
Italians defend with 1 transport
French win, taking 93 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 fighter moved from Turkey to Trans-Jordan
1 infantry moved from Greece to Albania
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
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If you attack my US fleet in sz 90 I’d to decide my OOLs, please.





