any scrambles?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 6 SuicideAttackTokens; 56 PUs;
Japanese buy 2 artilleries, 1 battleship, 1 fighter and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Kwangtung to Kiangsi
2 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
3 infantry moved from Kiangsu to Anhwe
2 fighters moved from Japan to Anhwe
2 tactical_bombers moved from Kwangtung to Anhwe
1 artillery and 1 infantry moved from Amur to Manchuria
1 bomber moved from Kwangtung to Anhwe
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 battleship moved from 20 Sea Zone to 43 Sea Zone
1 marine moved from Borneo to 43 Sea Zone
1 battleship and 1 marine moved from 43 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
2 destroyers moved from 35 Sea Zone to 37 Sea Zone
2 carriers moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Shan State
1 fighter moved from Kwangtung to Shan State
2 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 tactical_bomber moved from 6 Sea Zone to Kiangsi
1 fighter moved from 20 Sea Zone to Kiangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 bomber moved from Kwangtung to Kiangsi
1 fighter moved from 6 Sea Zone to Kiangsi
Combat - Japanese
Battle in Kiangsi
Japanese attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 1 infantry; Chinese defend with 2 artilleries and 2 infantry
Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Russians: 1 infantry
Casualties for Chinese: 2 artilleries and 2 infantry
Casualties for Japanese: 3 infantry
Battle in Malaya
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese win, taking Malaya from UK_Pacific, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
Japanese win, taking Kwangsi from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsu
1 artillery moved from Jehol to Shantung
1 aaGun and 1 marine moved from Jehol to Shantung
1 bomber moved from Anhwe to Philippines
1 bomber moved from Kiangsi to Philippines
3 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
2 transports moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 carrier moved from 20 Sea Zone to 6 Sea Zone
1 battleship moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
Place Units - Japanese
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
1 battleship and 1 fighter placed in 6 Sea Zone
2 artilleries placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 fighter, 5 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Morocco to 93 Sea Zone
1 bomber moved from United Kingdom to 93 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to Spain
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from 104 Sea Zone to Portugal
4 fighters moved from 90 Sea Zone to Spain
1 bomber moved from United Kingdom to 104 Sea Zone
1 bomber moved from United Kingdom to 93 Sea Zone
1 bomber moved from Yunnan to Volgograd
Combat - Americans
Strategic bombing raid in Volgograd
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Battle in 93 Sea Zone
Americans attack with 2 bombers and 1 fighter
Italians defend with 1 cruiser
Americans win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Italians: 1 cruiser
Casualties for Americans: 1 fighter
Battle in 104 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 transport
Germans defend with 1 submarine
Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Spain
Americans attack with 1 artillery, 4 fighters and 3 infantry
Germans defend with 1 infantry
Americans win, taking Spain from Germans with 1 artillery, 4 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Portugal
Non Combat Move - Americans
1 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from 104 Sea Zone to United Kingdom
2 bombers moved from 93 Sea Zone to Gibraltar
4 fighters moved from Spain to Gibraltar
2 carriers and 1 destroyer moved from 90 Sea Zone to 101 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 transport moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 3 carriers, 2 cruisers and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
1 tactical_bomber moved from Queensland to 54 Sea Zone
1 fighter moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 marine moved from Western United States to 10 Sea Zone
1 cruiser, 1 marine and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
4 transports placed in 101 Sea Zone
2 artilleries, 1 fighter and 5 infantry placed in Eastern United States
1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 artilleries and 2 infantry moved from Hunan to Kwangsi
1 fighter moved from Hunan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese win, taking Kwangsi from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
3 infantry moved from Kweichow to Anhwe
1 artillery moved from Kweichow to Hunan
1 fighter moved from Kwangsi to Hunan
Place Units - Chinese
1 artillery and 3 infantry placed in Hunan
1 infantry placed in Kiangsi
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,3,1
Chinese collect 14 PUs (1 lost to blockades); end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - British
British buy 1 fighter and 8 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 mech_infantrys moved from India to Shan State
2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
1 bomber moved from Turkey to Ukraine
1 mech_infantry moved from Bulgaria to Romania
British take Romania from Germans
1 mech_infantry moved from Albania to Yugoslavia
British take Yugoslavia from Germans
1 battleship moved from 26 Sea Zone to 54 Sea Zone
Combat - British
Strategic bombing raid in Ukraine
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Battle in Shan State
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Shan State from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
1 artillery moved from Yunnan to Hunan
1 armour and 1 mech_infantry moved from Yunnan to Kweichow
1 armour and 1 mech_infantry moved from Yunnan to Hunan
1 aaGun moved from Yunnan to Hunan
2 fighters and 1 tactical_bomber moved from Yunnan to Hunan
1 armour and 1 mech_infantry moved from India to Yunnan
1 armour and 2 mech_infantrys moved from Albania to Greece
3 fighters moved from Albania to Trans-Jordan
3 armour and 4 mech_infantrys moved from Turkey to Greece
1 armour and 7 mech_infantrys moved from Iraq to Turkey
3 mech_infantrys moved from Persia to Turkey
2 mech_infantrys moved from Eastern Persia to Northwest Persia
2 armour and 1 mech_infantry moved from India to Eastern Persia
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Turkey to Greece
1 mech_infantry moved from Turkey to Greece
1 fighter moved from 98 Sea Zone to Turkey
1 infantry moved from Greece to Bulgaria
Place Units - British
1 fighter placed in 98 Sea Zone
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 44 PUs; end with 44 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs
Place Units - UK_Pacific
4 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,1,6,5,6,3,4,3,1,2
UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 4 mech_infantrys
Damn! What the hell are you feeding your AA gunners?! :-P
Damn! What the hell are you feeding your AA gunners?! :-P
All Axis gunners are on a strict diet of amphetamines, green tea and sauerkraut, I cannot tell you anymore details or I would have to kill you 8-) :-D
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Southern Italy to Yugoslavia
1 bomber and 2 fighters moved from Southern Italy to Yugoslavia
2 fighters moved from 95 Sea Zone to Yugoslavia
Combat - Italians
Battle in Yugoslavia
Italians attack with 1 bomber, 4 fighters, 1 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Italians win, taking Yugoslavia from British with 1 bomber, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
2 fighters moved from Yugoslavia to 95 Sea Zone
1 bomber and 2 fighters moved from Yugoslavia to Southern Italy
Place Units - Italians
1 infantry placed in Northern Italy
1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea Zone
ANZAC take 42 Sea Zone from Japanese
ANZAC take 43 Sea Zone from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from India to Turkey
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 bomber and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Turkey
Turn Complete - French
Damn!� What the hell are you feeding your AA gunners?!� �:-P
All Axis gunners are on a strict diet of amphetamines, green tea and sauerkraut, I cannot tell you anymore details or I would have to kill you� 8-)� :-D
Well, I demand that you switch them to a diet of valium and vegan meat-substitutes! :wink:
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 fighter and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Russia to Novosibirsk
Germans take Vologda from Russians
Germans take Novosibirsk from Russians
2 infantry moved from Samara to Kazakhstan
10 armour, 7 artilleries, 1 infantry and 8 mech_infantrys moved from Volgograd to Caucasus
9 armour, 7 artilleries, 2 infantry and 10 mech_infantrys moved from Rostov to Caucasus
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 bomber moved from Novgorod to Kazakhstan
1 bomber moved from Western Germany to 104 Sea Zone
5 bombers moved from Western Germany to 91 Sea Zone
1 cruiser moved from 112 Sea Zone to 91 Sea Zone
1 armour and 2 mech_infantrys moved from Southern France to Spain
1 fighter moved from Western Germany to Spain
1 bomber moved from Western Germany to Spain
1 bomber moved from Novgorod to Romania
1 fighter and 1 tactical_bomber moved from Russia to Romania
2 mech_infantrys moved from Eastern Poland to Romania
2 artilleries moved from Samara to Volgograd
2 mech_infantrys moved from Russia to Volgograd
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
2 armour moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Western Germany to Southern France
Combat - Germans
Damn!� What the hell are you feeding your AA gunners?!� �:-P
All Axis gunners are on a strict diet of amphetamines, green tea and sauerkraut, I cannot tell you anymore details or I would have to kill you� 8-)� :-D
Well, I demand that you switch them to a diet of valium and vegan meat-substitutes! :wink:
No can do sir! Do u wanna scramble?
No scramble, and submerge that sub, of course.
Thanks.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 fighter and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Russia to Novosibirsk
Germans take Vologda from Russians
Germans take Novosibirsk from Russians
2 infantry moved from Samara to Kazakhstan
10 armour, 7 artilleries, 1 infantry and 8 mech_infantrys moved from Volgograd to Caucasus
9 armour, 7 artilleries, 2 infantry and 10 mech_infantrys moved from Rostov to Caucasus
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 bomber moved from Novgorod to Kazakhstan
1 bomber moved from Western Germany to 104 Sea Zone
5 bombers moved from Western Germany to 91 Sea Zone
1 cruiser moved from 112 Sea Zone to 91 Sea Zone
1 armour and 2 mech_infantrys moved from Southern France to Spain
1 fighter moved from Western Germany to Spain
1 bomber moved from Western Germany to Spain
1 bomber moved from Novgorod to Romania
1 fighter and 1 tactical_bomber moved from Russia to Romania
2 mech_infantrys moved from Eastern Poland to Romania
2 artilleries moved from Samara to Volgograd
2 mech_infantrys moved from Russia to Volgograd
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
2 armour moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Western Germany to Southern France
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 91 Sea Zone
Germans attack with 5 bombers and 1 cruiser
Americans defend with 1 submarine and 2 transports
1 submarine owned by the Americans Submerged
Germans win with 5 bombers and 1 cruiser remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Spain
Germans attack with 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys
Americans defend with 1 artillery and 3 infantry
1 armour owned by the Germans retreated to Southern France
Americans win with 1 artillery and 3 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 2 mech_infantrys
Battle in Caucasus
Germans attack with 20 armour, 14 artilleries, 3 infantry and 20 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 20 armour, 14 artilleries, 3 infantry and 20 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 mech_infantry
Germans win, taking Romania from British with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
1 aaGun moved from Rostov to Caucasus
1 aaGun moved from Volgograd to Caucasus
1 bomber moved from Kazakhstan to Russia
1 fighter moved from Romania to Slovakia Hungary
1 tactical_bomber moved from Romania to Slovakia Hungary
1 armour and 1 mech_infantry moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
5 bombers moved from 91 Sea Zone to Southern France
1 bomber moved from 104 Sea Zone to Southern France
2 mech_infantrys moved from Western Germany to Southern France
1 fighter moved from Spain to Southern France
1 bomber moved from Spain to Southern France
1 bomber moved from Romania to Western Germany
1 mech_infantry moved from Germany to Slovakia Hungary
1 armour moved from Germany to Eastern Poland
1 mech_infantry moved from Finland to Sweden
Germans take Sweden from Neutral_True
Place Units - Germans
1 fighter placed in Western Germany
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
2 armour and 3 mech_infantrys placed in Germany
1 armour and 3 mech_infantrys placed in Western Germany
Germans undo move 4.
1 armour and 1 mech_infantry placed in Western Germany
1 armour and 2 mech_infantrys placed in Germany
2 mech_infantrys placed in Russia
Turn Complete - Germans
Germans collect 71 PUs; end with 71 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Combat Move - Russians
1 artillery and 2 infantry moved from Tsinghai to Novosibirsk
1 infantry moved from Tsinghai to Kazakhstan
3 fighters and 1 tactical_bomber moved from Turkey to Kazakhstan
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour
Russians win, taking Novosibirsk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
3 aaGuns moved from Turkey to Iraq
1 armour moved from Tsinghai to Timguska
1 artillery and 1 infantry moved from Turkey to Iraq
1 infantry moved from Turkey to Northwest Persia
3 fighters and 1 tactical_bomber moved from Kazakhstan to Persia
2 armour and 2 mech_infantrys moved from Greece to Iraq
1 aaGun moved from Greece to Turkey
2 aaGuns and 2 infantry moved from Chahar to Anhwe
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 6 infantry, 1 marine and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Manchuria to Jehol
1 artillery moved from Shantung to Anhwe
3 infantry moved from Kiangsu to Anhwe
3 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Kwangtung to Kiangsi
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 marine moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
2 destroyers moved from 6 Sea Zone to 25 Sea Zone
1 battleship moved from 6 Sea Zone to 25 Sea Zone
1 carrier moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from 25 Sea Zone to Midway
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Kwangtung to Kiangsi
1 tactical_bomber moved from Kiangsu to Kiangsi
1 fighter moved from Kiangsu to Jehol
1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
2 bombers moved from Philippines to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe
1 infantry moved from Evenkiyskiy to Yenisey
1 battleship, 2 carriers, 1 destroyer and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 battleship and 1 carrier moved from 6 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 4 destroyers, 2 fighters and 2 transports
Americans defend with 1 destroyer
Japanese win with 1 battleship, 1 carrier, 4 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Battle in Anhwe
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 2 aaGuns and 2 infantry; Chinese defend with 3 infantry
Japanese win, taking Midway from Americans, taking Anhwe from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 2 aaGuns and 2 infantry
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in Jehol
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 artilleries and 2 infantry
Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Chinese: 2 artilleries and 2 infantry
Casualties for Japanese: 2 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Shantung to Kiangsu
1 marine moved from Shantung to Kiangsu
2 fighters moved from Kwangsi to Kwangtung
2 tactical_bombers moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu
1 fighter moved from Anhwe to Kiangsu
2 tactical_bombers moved from Anhwe to Kiangsu
2 bombers moved from Anhwe to Kiangsu
1 fighter moved from Jehol to Kiangsu
Place Units - Japanese
1 destroyer and 3 submarines placed in 6 Sea Zone
1 fighter and 1 marine placed in Japan
3 infantry placed in Kiangsu
3 infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 58 PUs; end with 60 PUs total
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 destroyer, 1 factory_minor, 1 fighter, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 cruiser moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
Americans take 37 Sea Zone from Japanese
1 transport moved from 10 Sea Zone to 1 Sea Zone
1 infantry and 1 mech_infantry moved from Alaska to 1 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
2 bombers moved from Gibraltar to Yugoslavia
4 fighters moved from Gibraltar to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
Combat - Americans
Battle in 91 Sea Zone
Americans attack with 5 fighters and 1 submarine
Germans defend with 1 cruiser
Americans win with 5 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 cruiser
Casualties for Americans: 1 submarine
Battle in Soviet Far East
Battle in Sumatra
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
Americans win, taking Soviet Far East from Japanese, taking Sumatra from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Yugoslavia
Americans attack with 2 bombers
Italians defend with 1 mech_infantry
Americans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Americans
2 bombers moved from Yugoslavia to Spain
1 aaGun moved from Gibraltar to Spain
1 artillery and 1 infantry moved from Gibraltar to Spain
1 artillery and 1 infantry moved from Portugal to Spain
5 fighters moved from 91 Sea Zone to Spain
1 aaGun, 2 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone
2 infantry moved from 104 Sea Zone to Spain
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Spain
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 cruiser moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 battleship and 1 carrier moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from 54 Sea Zone to Hawaiian Islands
2 fighters moved from 54 Sea Zone to 26 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
1 fighter and 5 infantry placed in Eastern United States
1 infantry placed in Western United States
1 factory_minor placed in Spain
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
1 artillery moved from Hunan to Kwangsi
2 infantry moved from Hunan to Kiangsi
1 artillery moved from Hunan to Kiangsi
1 fighter moved from Hunan to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese win, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Kweichow
Place Units - Chinese
1 artillery and 1 infantry placed in Hopei
1 artillery and 2 infantry placed in Hunan
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3,6,2,1,6,5,4,1,6
Chinese collect 11 PUs (1 lost to blockades); end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kweichow: 1 fighter
EDIT: Adding units owned by Chinese to Burma: 1 fighter
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - British
British buy 2 armour, 1 fighter, 8 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
2 mech_infantrys moved from India to Shan State
1 armour moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 armour moved from Kwangsi to Yunnan
1 artillery moved from Hunan to Anhwe
1 mech_infantry moved from Hunan to Anhwe
1 mech_infantry moved from Kweichow to Anhwe
1 armour moved from Kweichow to Anhwe
1 fighter moved from Hunan to Anhwe
1 fighter and 1 tactical_bomber moved from Hunan to Shan State
1 infantry moved from Bulgaria to Yugoslavia
British take Yugoslavia from Italians
1 armour moved from Alberta Saskatchewan Manitoba to Alaska
Combat - British
Battle in Anhwe
British attack with 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys
Japanese defend with 1 artillery and 2 infantry
British win, taking Anhwe from Japanese with 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Shan State
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 marine
British win, taking Shan State from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Non Combat Move - British
3 mech_infantrys moved from Persia to Iraq
1 armour moved from Eastern Persia to Persia
1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Turkey to Iraq
1 tactical_bomber moved from Turkey to Iraq
5 artilleries moved from Turkey to Iraq
12 mech_infantrys moved from Turkey to Iraq
5 armour and 7 mech_infantrys moved from Greece to Iraq
2 infantry moved from Gibraltar to Spain
1 fighter moved from 98 Sea Zone to Iraq
2 mech_infantrys moved from Northwest Persia to Iraq
2 mech_infantrys moved from India to Eastern Persia
2 aaGuns and 2 infantry moved from India to Burma
1 armour moved from Hunan to Kweichow
1 mech_infantry moved from Yunnan to Kweichow
1 fighter moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Shan State to Kweichow
1 aaGun moved from Hunan to Kweichow
1 battleship moved from 54 Sea Zone to 26 Sea Zone
1 transport moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from Quebec to New Brunswick Nova Scotia
Place Units - British
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
3 infantry placed in Persia
3 infantry placed in Iraq
2 armour placed in Egypt
1 fighter placed in 98 Sea Zone
Turn Complete - British
British collect 41 PUs; end with 41 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Southern Italy to Yugoslavia
2 fighters moved from Southern Italy to Yugoslavia
2 fighters moved from 95 Sea Zone to Yugoslavia
1 bomber moved from Southern Italy to Yugoslavia
Combat - Italians
Battle in Yugoslavia
Italians attack with 1 bomber, 4 fighters, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Yugoslavia from British with 1 bomber, 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Yugoslavia to Southern Italy
2 fighters moved from Yugoslavia to 95 Sea Zone
1 bomber moved from Yugoslavia to Southern Italy
Place Units - Italians
1 infantry placed in Northern Italy
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total