No scramble, thanks
GeneralSvendSved(axis) vs Stucktojo MOD
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - British
British repair damage of 4x factory_major; Remaining resources: 36 PUs;
British buy 3 artilleries and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
3 mech_infantrys moved from Yunnan to Anhwe
1 fighter moved from Burma to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 mech_infantry moved from Turkey to Bulgaria
1 tactical_bomber moved from Turkey to Bulgaria
1 bomber moved from India to AnhweCombat - British
Battle in Anhwe
British attack with 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British win, taking Anhwe from Japanese with 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Bulgaria
British attack with 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
retreated to Bulgaria
Germans win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantryNon Combat Move - British
1 tactical_bomber moved from Bulgaria to Turkey
1 aaGun and 1 infantry moved from Turkey to Greece
2 mech_infantrys moved from Turkey to Greece
1 artillery and 1 infantry moved from Iraq to Turkey
2 mech_infantrys moved from Iraq to Turkey
2 armour and 1 mech_infantry moved from Persia to Turkey
2 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia
2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Turkey to Greece
2 mech_infantrys moved from India to Yunnan
2 mech_infantrys moved from India to Eastern Persia
2 aaGuns moved from Burma to India
2 infantry moved from Burma to India
2 artilleries moved from Burma to Yunnan
1 artillery moved from Yunnan to Hunan
1 infantry moved from Kwangsi to Hunan
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Yunnan to Hunan
1 battleship moved from 63 Sea Zone to 26 Sea Zone
1 bomber moved from Anhwe to Tsinghai
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
1 fighter moved from Anhwe to KweichowPlace Units - British
3 artilleries placed in Iraq
3 mech_infantrys placed in Persia
3 mech_infantrys placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,2,2,3,6,4
British collect 33 PUs (5 lost to blockades); end with 33 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUsPlace Units - UK_Pacific
4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 4 mech_infantrys -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - British
British repair damage of 4x factory_major; Remaining resources: 36 PUs;
British buy 3 artilleries and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
3 mech_infantrys moved from Yunnan to Anhwe
1 fighter moved from Burma to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 mech_infantry moved from Turkey to Bulgaria
1 tactical_bomber moved from Turkey to Bulgaria
1 bomber moved from India to AnhweCombat - British
Battle in Anhwe
British attack with 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British win, taking Anhwe from Japanese with 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Bulgaria
British attack with 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
retreated to Bulgaria
Germans win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantryNon Combat Move - British
1 tactical_bomber moved from Bulgaria to Turkey
1 aaGun and 1 infantry moved from Turkey to Greece
2 mech_infantrys moved from Turkey to Greece
1 artillery and 1 infantry moved from Iraq to Turkey
2 mech_infantrys moved from Iraq to Turkey
2 armour and 1 mech_infantry moved from Persia to Turkey
2 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia
2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Turkey to Greece
2 mech_infantrys moved from India to Yunnan
2 mech_infantrys moved from India to Eastern Persia
2 aaGuns moved from Burma to India
2 infantry moved from Burma to India
2 artilleries moved from Burma to Yunnan
1 artillery moved from Yunnan to Hunan
1 infantry moved from Kwangsi to Hunan
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Yunnan to Hunan
1 battleship moved from 63 Sea Zone to 26 Sea Zone
1 bomber moved from Anhwe to Tsinghai
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
1 fighter moved from Anhwe to KweichowPlace Units - British
3 artilleries placed in Iraq
3 mech_infantrys placed in Persia
3 mech_infantrys placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,2,2,3,6,4
British collect 33 PUs (5 lost to blockades); end with 33 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUsPlace Units - UK_Pacific
4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 4 mech_infantrys
Turning on Edit Mode
EDIT: Adding units owned by Americans to Eastern United States: 1 fighter
EDIT: Turning off Edit Mode -
Sorry to be a diva, bro. But I just realized that when I edited the US’s non-combat I removed the carriers from my coastline and left them on sz 90 instead. Problem is I also placed a newly purchased fighter on my coastline, and when I shut off the “edit” function it went poof, and was gone.
I just placed it on the Eastern US. I hope that’s OK.
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Sorry to be a diva, bro. But I just realized that when I edited the US’s non-combat I removed the carriers from my coastline and left them on sz 90 instead. Problem is I also placed a newly purchased fighter on my coastline, and when I shut off the “edit” function it went poof, and was gone.
I just placed it on the Eastern US. I hope that’s OK.
Okay, no worries thats fine.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 91 Sea Zone
1 battleship moved from 97 Sea Zone to 95 Sea Zone
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 carrier moved from 97 Sea Zone to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
3 destroyers moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from 97 Sea Zone to Southern Italy
2 fighters moved from Southern Italy to Spain
2 infantry moved from 93 Sea Zone to SpainCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Spain
Italians attack with 2 fighters and 2 infantry
Americans defend with 2 infantry
Italians win, taking Spain from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Italians
2 fighters moved from Spain to 95 Sea Zone
1 bomber moved from 91 Sea Zone to Southern FrancePlace Units - Italians
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Turkey to Trans-JordanNon Combat Move - ANZAC
1 infantry moved from Queensland to South Australia
1 submarine moved from 54 Sea Zone to 26 Sea ZonePlace Units - ANZAC
1 bomber, 1 fighter and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Combat Move - French
1 destroyer moved from 98 Sea Zone to 93 Sea Zone
2 infantry moved from Algeria to MoroccoCombat - French
Battle in 93 Sea Zone
French attack with 1 destroyer
Italians defend with 1 transport
French win, taking 93 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 fighter moved from Turkey to Trans-Jordan
1 infantry moved from Greece to Albania
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
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If you attack my US fleet in sz 90 I’d to decide my OOLs, please.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 bombers, 1 fighter and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 2 mech_infantrys moved from Southern France to Gibraltar
1 bomber moved from France to 104 Sea Zone
1 bomber moved from Western Germany to Gibraltar
1 submarine moved from 109 Sea Zone to 104 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
2 infantry moved from Russia to Samara
2 infantry moved from Smolensk to Vologda
1 armour moved from Archangel to Vologda
1 armour moved from Russia to Samara
15 armour, 16 artilleries, 7 infantry and 15 mech_infantrys moved from Russia to Tambov
2 armour moved from Archangel to Russia
2 mech_infantrys moved from Ukraine to Rostov
1 armour moved from Ukraine to Tambov
1 bomber moved from Novgorod to Rostov
1 bomber moved from Novgorod to Samara
1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
2 mech_infantrys moved from Novgorod to Vologda
1 mech_infantry moved from Bulgaria to Greece
1 armour moved from Romania to Greece
1 mech_infantry moved from Yugoslavia to Greece
1 mech_infantry moved from Yugoslavia to Greece
2 mech_infantrys moved from Yugoslavia to Albania
2 mech_infantrys moved from Western Germany to Yugoslavia
1 tactical_bomber moved from Romania to Albania
3 bombers moved from Western Germany to Greece
1 fighter moved from Western Germany to GreeceCombat - Germans
Battle in Vologda
Germans attack with 1 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Vologda from Russians with 1 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Greece
Germans attack with 1 armour, 3 bombers, 1 fighter and 3 mech_infantrys
Russians defend with 1 infantry; British defend with 1 aaGun, 1 infantry and 3 mech_infantrys
Germans win with 3 bombers remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour, 1 fighter and 3 mech_infantrys
Casualties for British: 1 aaGun, 1 infantry and 3 mech_infantrys
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer and 1 transport
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Samara
Germans attack with 1 armour, 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Albania
Germans attack with 2 mech_infantrys and 1 tactical_bomber
French defend with 1 infantry
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for French: 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Gibraltar
Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
British defend with 1 airfield and 1 harbour; Americans defend with 1 artillery and 1 infantry
Germans win, taking Gibraltar from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Rostov
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 16 armour, 16 artilleries, 7 infantry and 15 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Tambov from Russians with 16 armour, 16 artilleries, 6 infantry and 15 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 aaGun moved from Russia to Vologda
2 aaGuns moved from Russia to Tambov
3 bombers moved from Greece to Western Germany
1 bomber moved from Gibraltar to France
1 bomber moved from 104 Sea Zone to Western Germany
1 mech_infantry moved from Southern France to Portugal
Germans take Portugal from Neutral_True
1 mech_infantry moved from France to Southern France
1 tactical_bomber moved from Albania to Yugoslavia
1 bomber moved from Samara to Novgorod
1 bomber moved from Rostov to Novgorod
1 fighter and 1 tactical_bomber moved from Vologda to RussiaPlace Units - Germans
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Russia
2 bombers and 1 fighter placed in Western Germany
1 armour and 2 mech_infantrys placed in Novgorod
Germans undo move 4.
1 armour and 2 mech_infantrys placed in Western Germany
1 armour and 1 mech_infantry placed in Western Germany
2 armour and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1
Germans collect 65 PUs (1 lost to blockades); end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs -
If you attack my US fleet in sz 90 I’d to decide my OOLs, please.
I decided against that :)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Combat Move - Russians
3 infantry moved from Kazakhstan to Samara
1 artillery and 3 infantry moved from Novosibirsk to Vologda
1 infantry moved from Urals to Vologda
1 armour and 1 mech_infantry moved from Tsinghai to Vologda
2 infantry moved from Volgograd to Rostov
6 fighters and 1 tactical_bomber moved from Caucasus to Yugoslavia
1 artillery moved from Caucasus to Rostov
2 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to SamaraCombat - Russians
Battle in Samara
Russians attack with 6 infantry
Germans defend with 1 armour and 1 infantry
Russians win, taking Samara from Germans with 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Russians attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 armour, 2 infantry and 2 mech_infantrys
Russians win, taking Vologda from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 9
Casualties for Germans: 1 aaGun, 1 armour, 2 infantry and 2 mech_infantrys
Casualties for Russians: 4 infantry and 1 mech_infantry
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 1 artillery remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Yugoslavia
Russians attack with 6 fighters and 1 tactical_bomber
Germans defend with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour, 2 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 3 fightersNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Buyant-Uhaa: 1 infantry
EDIT: Adding units owned by Russians to Jehol: 1 infantry
EDIT: Changing ownership of Jehol from Japanese to Chinese
EDIT: Turning off Edit Mode
3 fighters and 1 tactical_bomber moved from Yugoslavia to Albania
2 armour and 2 mech_infantrys moved from Turkey to Albania
3 infantry moved from Hopei to Anhwe
2 aaGuns moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Suiyuyan to Central Mongolia
1 aaGun moved from Caucasus to Turkey
3 aaGuns moved from Volgograd to Caucasus
3 infantry moved from Caucasus to Kazakhstan
1 artillery moved from Caucasus to Kazakhstan
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Shensi to HopeiTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 fighter and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Anhwe
1 artillery moved from Kiangsu to Anhwe
2 infantry moved from Kiangsu to Anhwe
1 marine moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Borneo
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Kwangtung to Kiangsi
1 artillery moved from Manchuria to Jehol
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Sakha to Amur
1 artillery moved from Siberia to Amur
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 19 Sea Zone
1 marine moved from 19 Sea Zone to Jehol
1 fighter moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kiangsi
1 artillery moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 20 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 destroyers moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 2 carriers, 2 destroyers, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 bomber moved from Kwangtung to Kwangsi
4 fighters and 4 tactical_bombers moved from Kwangtung to Anhwe
1 bomber moved from Kwangtung to AnhweCombat - Japanese
Battle in Borneo
Japanese attack with 2 fighters, 1 marine and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 fighter
Battle in Jehol
Japanese attack with 1 artillery, 1 fighter and 1 marine
Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter and 1 marine remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangsi
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 1 bomber, 4 fighters, 3 infantry and 4 tactical_bombers
British defend with 3 mech_infantrys; Russians defend with 3 infantry
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 bomber, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Russians: 3 infantry
Casualties for British: 3 mech_infantrys
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 artillery, 3 infantry and 1 marine moved from 20 Sea Zone to Kwangtung
1 bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsi to 20 Sea Zone
4 fighters and 4 tactical_bombers moved from Anhwe to Kwangtung
1 bomber moved from Anhwe to Kwangtung
1 fighter moved from Jehol to Japan
1 aaGun moved from Manchuria to Jehol
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Kwangtung
1 fighter and 3 infantry placed in Japan
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 54 PUs; end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 cruiser, 1 destroyer, 4 infantry, 1 marine, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Yunnan to Kiangsu
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 bomber moved from United Kingdom to 104 Sea Zone
2 infantry moved from 104 Sea Zone to Spain
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from 90 Sea Zone to Gibraltar
1 fighter moved from 90 Sea Zone to 104 Sea Zone
2 bombers moved from United Kingdom to SpainCombat - Americans
Strategic bombing raid in Kiangsu
Bombing raid in Kiangsu rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Kiangsu causes 4 damage total.
Battle in 104 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 transport
Germans defend with 1 submarine
Americans win with 1 bomber, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Spain
Americans attack with 2 bombers and 2 infantry
Italians defend with 1 infantry
Americans win, taking Spain from Italians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Gibraltar
Americans attack with 2 artilleries, 3 fighters and 2 infantry
Germans defend with 1 airfield, 1 armour, 1 harbour and 1 mech_infantry
Americans win, taking Gibraltar from Germans with 2 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 bombers moved from Spain to United Kingdom
1 bomber moved from 104 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to Morocco
3 fighters moved from Gibraltar to 90 Sea Zone
1 fighter moved from 104 Sea Zone to 90 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Kiangsu to YunnanPlace Units - Americans
1 cruiser and 1 submarine placed in 10 Sea Zone
1 marine placed in Western United States
1 artillery and 4 infantry placed in Eastern United States
1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 infantry
EDIT: Adding units owned by Americans to Central United States: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
2 artilleries and 2 infantry moved from Kweichow to Anhwe
1 infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to Anhwe
2 infantry moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to AnhweCombat - Chinese
Chinese creates battle in territory Chahar
Battle in Kwangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 2 artilleries, 1 fighter and 4 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese win, taking Anhwe from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to Hunan
3 infantry moved from Szechwan to Kweichow
1 artillery moved from Yunnan to KweichowPlace Units - Chinese
2 artilleries and 2 infantry placed in HunanTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 2 infantry moved from Hunan to Kiangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi
1 fighter moved from Kweichow to Kiangsi
1 bomber moved from Tsinghai to Ukraine
1 mech_infantry moved from Turkey to Bulgaria
British take Bulgaria from GermansCombat - British
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Kiangsi
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Kiangsi from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Kiangsi to Yunnan
1 infantry moved from French Indo China to Shan State
1 artillery moved from Yunnan to Shan State
1 mech_infantry moved from India to Yunnan
1 armour and 1 mech_infantry moved from Turkey to Albania
3 fighters moved from Trans-Jordan to Albania
1 bomber moved from Ukraine to Turkey
1 infantry moved from Turkey to Greece
2 armour and 2 mech_infantrys moved from Northwest Persia to Turkey
3 artilleries and 2 mech_infantrys moved from Iraq to Turkey
3 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Persia to Turkey
2 mech_infantrys moved from Eastern Persia to Iraq
2 mech_infantrys moved from India to Eastern Persia
1 armour and 1 mech_infantry moved from Yunnan to India
1 mech_infantry moved from Turkey to Albania
1 mech_infantry moved from Turkey to AlbaniaPlace Units - British
1 transport placed in 98 Sea Zone
2 infantry placed in Egypt
3 mech_infantrys placed in Persia
1 armour and 2 mech_infantrys placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3
British collect 36 PUs (3 lost to blockades); end with 36 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
2 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 2 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 marine and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern France to 91 Sea Zone
1 marine moved from Southern Italy to 95 Sea Zone
1 cruiser and 1 marine moved from 95 Sea Zone to 93 Sea Zone
1 marine moved from 93 Sea Zone to Spain
3 fighters moved from Southern Italy to 93 Sea Zone
2 fighters moved from 95 Sea Zone to SpainCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 2 transports
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 93 Sea Zone
Italians attack with 1 cruiser and 3 fighters
French defend with 1 destroyer
Italians win, taking 93 Sea Zone from French with 1 cruiser and 2 fighters remaining. Battle score for attacker is -2
Casualties for French: 1 destroyer
Casualties for Italians: 1 fighter
Battle in Spain
Italians attack with 2 fighters and 1 marine
Americans defend with 1 infantry
Italians win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 marine
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 fighters moved from 93 Sea Zone to Southern Italy
1 bomber moved from 91 Sea Zone to Southern Italy
2 fighters moved from Spain to 95 Sea ZonePlace Units - Italians
1 marine and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 3 PUs;Combat Move - ANZAC
1 bomber moved from Queensland to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 cruiser
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 bomber
Casualties for Japanese: 1 cruiserNon Combat Move - ANZAC
2 fighters moved from Trans-Jordan to India
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 destroyers and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
1 carrier placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Combat Move - French
1 fighter moved from Trans-Jordan to Spain
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Scotland to United KingdomNon Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 74 PUs;
Germans buy 4 armour, 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Portugal to Spain
1 bomber moved from France to Spain
1 submarine moved from 109 Sea Zone to 104 Sea Zone
2 bombers moved from Western Germany to 104 Sea Zone
1 bomber moved from Western Germany to Spain
1 armour and 1 mech_infantry moved from Russia to Vologda
2 artilleries moved from Tambov to Samara
3 infantry moved from Tambov to Samara
2 bombers moved from Novgorod to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Samara
7 artilleries moved from Tambov to Rostov
7 artilleries moved from Tambov to Volgograd
Germans take Volgograd from Russians
8 armour moved from Tambov to Rostov
8 armour moved from Tambov to Volgograd
2 armour moved from Russia to Volgograd
1 armour moved from Ukraine to Rostov
2 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Volgograd
2 mech_infantrys moved from Ukraine to Rostov
7 mech_infantrys moved from Tambov to Rostov
8 mech_infantrys moved from Tambov to Volgograd
1 mech_infantry moved from Russia to Rostov
1 bomber moved from Western Germany to 104 Sea Zone
2 bombers moved from Western Germany to SpainCombat - Germans
Battle in Vologda
Germans attack with 1 armour, 2 bombers and 1 mech_infantry
Russians defend with 1 armour and 1 artillery
retreated to Vologda
Russians win with 1 armour remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in 104 Sea Zone
Germans attack with 3 bombers and 1 submarine
Americans defend with 1 destroyer and 1 transport
Germans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Spain
Germans attack with 4 bombers and 2 infantry
French defend with 1 fighter
Germans win, taking Spain from Americans with 4 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 fighter
Casualties for Germans: 1 infantry
Battle in Rostov
Germans attack with 9 armour, 7 artilleries, 2 infantry and 10 mech_infantrys
Russians defend with 1 artillery
Germans win, taking Rostov from Russians with 9 armour, 7 artilleries, 2 infantry and 10 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Samara
Germans attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 4 infantry
Germans win, taking Samara from Russians with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantryNon Combat Move - Germans
1 aaGun moved from Tambov to Volgograd
1 aaGun moved from Tambov to Rostov
1 mech_infantry moved from Portugal to Southern France
3 bombers moved from 104 Sea Zone to Western Germany
4 bombers moved from Spain to Western Germany
1 mech_infantry moved from France to Southern France
1 armour moved from France to Southern France
2 bombers moved from Vologda to Novgorod
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 aaGun moved from France to Western Germany
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Germany to Southern Italy
1 armour and 1 mech_infantry moved from Western Germany to Southern Italy
1 armour moved from Western Germany to Southern France
1 mech_infantry moved from Western Germany to Southern FrancePlace Units - Germans
1 fighter placed in Western Germany
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Russia
1 armour and 2 mech_infantrys placed in Novgorod
Germans undo move 3.
1 armour and 2 mech_infantrys placed in Russia
1 armour and 1 mech_infantry placed in Germany
3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 68 PUs; end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Combat Move - Russians
Non Combat Move - Russians
2 armour and 2 mech_infantrys moved from Albania to Greece
3 fighters and 1 tactical_bomber moved from Albania to Greece
1 aaGun moved from Turkey to Greece
1 artillery and 3 infantry moved from Kazakhstan to Tsinghai
1 armour moved from Vologda to Tsinghai
2 aaGuns and 2 infantry moved from Central Mongolia to Chahar
1 infantry moved from Hopei to Anhwe
3 fighters moved from Greece to Turkey
1 tactical_bomber moved from Greece to Turkey
1 infantry moved from Caucasus to Kazakhstan
3 aaGuns moved from Caucasus to Turkey
1 artillery moved from Caucasus to Turkey
1 infantry moved from Caucasus to Northwest Persia
2 infantry moved from Caucasus to TurkeyTurn Complete - Russians