FYI, I’m out on vacation soon. Might be able to squeeze a turn or 2 in, but likely out for a couple weeks.
GeneralSvendSved(axis) vs Stucktojo MOD
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 54 Sea Zone to 43 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 fighter moved from Szechwan to Sikang
2 infantry moved from Iraq to Northwest Persia
2 fighters moved from Iraq to Northwest PersiaCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
Battle in Sikang
ANZAC attack with 1 fighter
Germans defend with 1 mech_infantry
Germans win, taking Java from Japanese with 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 fighter
Battle in Northwest Persia
ANZAC attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
ANZAC win, taking Northwest Persia from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - ANZAC
2 fighters moved from Northwest Persia to Iraq
1 fighter moved from Sumatra to 54 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Combat Move - French
Non Combat Move - French
2 infantry moved from Tunisia to LibyaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries, 1 bomber and 12 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 armour and 2 mech_infantrys moved from Greece to Iraq
13 bombers moved from Southern Italy to Iraq
1 bomber moved from Western Germany to Iraq
33 armour, 16 artilleries, 1 bomber and 30 mech_infantrys moved from Turkey to Iraq
1 armour moved from Turkey to Syria
Germans take Syria from British
1 armour moved from Syria to Iraq
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
2 armour and 6 mech_infantrys moved from Romania to Greece
3 armour and 4 mech_infantrys moved from Volgograd to Caucasus
1 armour and 2 mech_infantrys moved from Russia to Volgograd
3 infantry moved from Eastern Poland to Slovakia Hungary
1 fighter moved from Southern France to 91 Sea Zone
1 armour moved from Yenisey to KansuCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 fighter
Americans defend with 3 transports
Germans win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in Iraq
Germans attack with 36 armour, 16 artilleries, 15 bombers and 32 mech_infantrys
British defend with 12 armour, 5 artilleries, 1 factory_minor, 18 fighters, 2 infantry, 37 mech_infantrys and 1 tactical_bomber; Russians defend with 3 aaGuns, 2 fighters and 1 tactical_bomber; ANZAC defend with 2 fighters
Germans win, taking Iraq from British with 12 armour and 12 bombers remaining. Battle score for attacker is 131
Casualties for Germans: 24 armour, 16 artilleries, 3 bombers and 32 mech_infantrys
Casualties for British: 12 armour, 5 artilleries, 18 fighters, 2 infantry, 37 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 3 aaGuns, 2 fighters and 1 tactical_bomber
Casualties for ANZAC: 2 fighters
Battle in Caucasus
Germans attack with 4 armour and 6 mech_infantrys
British defend with 1 armour
Germans win, taking Caucasus from British with 4 armour and 5 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armourNon Combat Move - Germans
2 aaGuns moved from Turkey to Iraq
12 bombers moved from Iraq to Greece
2 armour and 5 mech_infantrys moved from Germany to Romania
1 armour and 3 mech_infantrys moved from Western Germany to Southern France
1 fighter moved from 91 Sea Zone to Southern FrancePlace Units - Germans
3 artilleries placed in Southern France
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
2 armour, 1 bomber and 4 mech_infantrys placed in Western Germany
2 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 84 PUs; end with 85 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 112 PUs -
Allright. Stick a fork in me, I’m done.
Good game, well played.
Not sure if I like this BM, to be honest, but it’s hard to say for sure.
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Thanks, you too!
I think its pretty cool, cant see any downsides, but havent tried allies in the version so maybe thats why :-)