GeneralSvendSved(axis) vs Stucktojo MOD

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
                Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
                2 infantry moved from Chahar to Anhwe
                1 fighter moved from Chahar to Anhwe

    Combat - Chinese
                Chinese creates battle in territory Tsinghai
                Chinese creates battle in territory Sikang
                Battle in Anhwe
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Tsinghai from Germans, taking Sikang from Germans, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Burma

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2,3,5,5,6,2,6,1
                Chinese collect 9 PUs (3 lost to blockades); end with 11 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Burma: 1 fighter
                EDIT: Adding units owned by Chinese to Yunnan: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_39710_Chi12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Purchase Units - British
                British buy 1 armour, 3 fighters and 2 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
                3 infantry moved from Iraq to Persia
                1 armour and 1 mech_infantry moved from Iraq to Caucasus
                      British take Turkey from Germans
                5 fighters and 1 tactical_bomber moved from Iraq to Caucasus
                1 fighter moved from Egypt to Persia
                4 fighters moved from Iraq to Persia

    Combat - British
                Battle in Kazakhstan
                    British attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 armour
                    British win, taking Kazakhstan from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Persia
                    British attack with 5 fighters and 3 infantry
                    Germans defend with 1 factory_minor, 1 infantry and 1 mech_infantry
                    British win, taking Persia from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Caucasus
                    British attack with 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 2 mech_infantrys
                    British win, taking Caucasus from Germans with 1 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                5 fighters and 1 tactical_bomber moved from Caucasus to Iraq
                5 fighters moved from Persia to Iraq
                2 mech_infantrys moved from Egypt to Iraq
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 armour and 1 mech_infantry moved from India to Eastern Persia
                1 battleship moved from 26 Sea Zone to 54 Sea Zone

    Place Units - British
                3 fighters placed in Iraq
                1 armour and 2 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 38 PUs; end with 39 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs

    Place Units - UK_Pacific
                1 armour and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,3
                UK_Pacific collect 12 PUs (3 lost to blockades); end with 12 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
                Some Units in India change ownership: 1 armour and 3 infantry

    triplea_39710_UK_12.tsvg

  • '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 battleship moved from 95 Sea Zone to 92 Sea Zone
                1 carrier moved from 95 Sea Zone to 92 Sea Zone
                2 fighters moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from Southern France to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone
                2 destroyers moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Yugoslavia to Northern Italy
                1 bomber moved from Southern Italy to 92 Sea Zone

    Combat - Italians

    triplea_39710_Ita12.tsvg

  • '16

    Scramble?

  • '19 '17 '16

    No scramble.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 battleship moved from 95 Sea Zone to 92 Sea Zone
                1 carrier moved from 95 Sea Zone to 92 Sea Zone
                2 fighters moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from Southern France to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone
                2 destroyers moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Yugoslavia to Northern Italy
                1 bomber moved from Southern Italy to 92 Sea Zone

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 battleship, 1 bomber, 1 carrier, 2 destroyers and 4 fighters
                    Americans defend with 1 destroyer
                    Italians win with 1 battleship, 1 bomber, 1 carrier, 2 destroyers and 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                1 bomber moved from 92 Sea Zone to Southern Italy
                1 fighter moved from 92 Sea Zone to Southern France
                1 fighter moved from 92 Sea Zone to Southern France

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                2 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    triplea_39710_Ita12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 2 armour, 1 artillery and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 armour moved from Yunnan to Kwangsi
                1 infantry moved from Shan State to French Indo China
                1 bomber moved from India to French Indo China

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                    ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kwangsi
                    ANZAC attack with 1 armour
                    Japanese defend with 1 infantry
                    Japanese win with no units remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 1 armour
                    Casualties for Japanese: 1 infantry
                Battle in French Indo China
                    ANZAC attack with 1 bomber and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking French Indo China from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 bomber moved from French Indo China to India
                1 fighter moved from 80 Sea Zone to India
                2 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from South Australia to Queensland
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from 80 Sea Zone to India

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 armour and 1 artillery placed in Queensland
                1 armour placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    triplea_39710_ANZ12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Combat Move - French

    Turn Complete - French

    triplea_39710_Fre12.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 armour, 3 artilleries, 1 bomber and 12 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Southern France to 91 Sea Zone
                1 fighter moved from Southern France to 104 Sea Zone
                1 tactical_bomber moved from Western Germany to 105 Sea Zone
                1 fighter moved from Southern France to 91 Sea Zone
                4 bombers moved from Western Germany to 91 Sea Zone
                1 mech_infantry moved from Bulgaria to Turkey
                      Germans take Turkey from British
                1 mech_infantry moved from Shensi to Tsinghai
                1 mech_infantry moved from Szechwan to Sikang
                1 mech_infantry moved from Kansu to Shensi
                1 mech_infantry moved from Evenkiyskiy to Kansu
                1 armour moved from Yenisey to Kansu
                1 armour and 2 mech_infantrys moved from Russia to Kazakhstan
                2 mech_infantrys moved from Ukraine to Caucasus
                1 armour moved from Ukraine to Volgograd
                1 mech_infantry moved from Belarus to Rostov
                1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
                2 mech_infantrys moved from Northwest Persia to Persia
                2 bombers moved from Northwest Persia to Persia
                1 bomber moved from Southern Italy to Caucasus
                1 bomber moved from Northwest Persia to Sikang
                1 bomber moved from Northwest Persia to Tsinghai
                2 mech_infantrys moved from Western Germany to Normandy Bordeaux
                2 infantry moved from Southern France to Spain
                1 bomber moved from Southern Italy to Spain
                2 bombers moved from Western Germany to Spain
                2 fighters moved from Western Germany to Normandy Bordeaux
                3 infantry moved from Karelia to Novgorod
                1 armour moved from Volgograd to Kazakhstan
                2 mech_infantrys moved from Volgograd to Kazakhstan

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 1 transport
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 91 Sea Zone
                    Germans attack with 4 bombers and 2 fighters
                    Americans defend with 5 transports
                    Germans win with 4 bombers and 2 fighters remaining. Battle score for attacker is 35
                    Casualties for Americans: 5 transports
                Battle in 105 Sea Zone
                    Germans attack with 1 tactical_bomber
                    Americans defend with 1 transport
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Sikang
                    Germans attack with 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Germans win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kazakhstan
                    Germans attack with 2 armour and 4 mech_infantrys
                    British defend with 1 armour and 1 mech_infantry
                    Germans win, taking Kazakhstan from British with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in Persia
                    Germans attack with 2 bombers and 2 mech_infantrys
                    British defend with 1 factory_minor and 2 infantry
                    Germans win, taking Persia from British with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Tsinghai
                    Germans attack with 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Germans win, taking Tsinghai from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Spain
                    Germans attack with 3 bombers and 2 infantry
                    Americans defend with 1 factory_minor and 2 infantry
                    Germans win with 3 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Caucasus
                    Germans attack with 1 bomber and 2 mech_infantrys
                    British defend with 1 armour
                    Germans win, taking Caucasus from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 armour
                Battle in Normandy Bordeaux
                    Germans attack with 2 fighters and 2 mech_infantrys
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                3 bombers moved from Spain to Western Germany
                4 bombers moved from 91 Sea Zone to Southern France
                2 fighters moved from 91 Sea Zone to Southern France
                2 fighters moved from Normandy Bordeaux to Western Germany
                1 tactical_bomber moved from 105 Sea Zone to Southern France
                1 fighter moved from 104 Sea Zone to Southern France
                2 mech_infantrys moved from Western Germany to Southern France
                1 armour and 1 mech_infantry moved from Western Germany to Yugoslavia
                1 mech_infantry moved from Volgograd to Northwest Persia
                1 bomber moved from Caucasus to Northwest Persia
                2 bombers moved from Persia to Northwest Persia
                1 bomber moved from Sikang to Northwest Persia
                1 bomber moved from Tsinghai to Northwest Persia

    Place Units - Germans
                1 bomber placed in Western Germany
                3 artilleries placed in Southern France
                1 armour and 2 mech_infantrys placed in Volgograd
                1 armour and 2 mech_infantrys placed in Ukraine
                1 armour and 2 mech_infantrys placed in Russia
                1 armour and 2 mech_infantrys placed in Novgorod
                1 armour and 2 mech_infantrys placed in Western Germany
                2 armour and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5,4
                Germans collect 82 PUs (2 lost to blockades); end with 82 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 91 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 106 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 111 PUs

    triplea_39710_Ger13.tsvg

  • '16

    Just to make things a little quicker I assumed you didnt want to scramble from Gibraltar, I was attacking with 2 fighters and 4 bombers. If you would have liked to scramble, we can just roll it seperately and edit, but I thought 99% chance you would say no  :-)

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 13

    Combat Move - Russians
                1 mech_infantry moved from Iraq to Turkey
                3 fighters and 1 tactical_bomber moved from Iraq to Turkey

    Combat - Russians
                Battle in Turkey
                    Russians attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Turkey to Iraq

    Turn Complete - Russians

    triplea_39710_Rus13.tsvg

  • '19 '17 '16

    @GeneralSvend-Sved:

    Just to make things a little quicker I assumed you didnt want to scramble from Gibraltar, I was attacking with 2 fighters and 4 bombers. If you would have liked to scramble, we can just roll it seperately and edit, but I thought 99% chance you would say no  :-)

    No worries.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 4 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kiangsi to Hunan
                      Japanese take Hunan from Chinese
                3 infantry moved from Kiangsu to Anhwe
                2 marines moved from Shantung to Anhwe
                1 artillery and 1 infantry moved from Jehol to Manchuria
                1 artillery and 1 infantry moved from Jehol to Chahar
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 bomber moved from Japan to 25 Sea Zone
                1 bomber moved from Japan to Manchuria
                1 fighter and 1 tactical_bomber moved from Kiangsu to Chahar
                1 fighter and 1 tactical_bomber moved from Kiangsu to Chahar
                1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe
                1 fighter moved from 42 Sea Zone to 44 Sea Zone
                2 transports moved from 19 Sea Zone to 20 Sea Zone
                4 infantry moved from Kwangtung to 20 Sea Zone
                4 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
                4 infantry moved from 36 Sea Zone to French Indo China
                1 battleship moved from 19 Sea Zone to 36 Sea Zone
                1 carrier moved from 19 Sea Zone to 36 Sea Zone
                2 fighters moved from 19 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe
                4 destroyers moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 marine moved from Java to 42 Sea Zone
                1 artillery, 2 battleships, 3 carriers, 1 destroyer, 2 fighters, 1 infantry, 1 marine, 3 tactical_bombers and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from 37 Sea Zone to Malaya
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                3 submarines moved from 20 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Malaya
                Battle in Anhwe
                    Japanese attack with 2 fighters, 3 infantry, 2 marines and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Malaya from UK_Pacific, taking Anhwe from Chinese with 2 fighters, 2 infantry, 2 marines and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in French Indo China
                    Japanese attack with 2 fighters and 4 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking French Indo China from ANZAC with 2 fighters and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Manchuria
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Americans defend with 1 infantry
                    Japanese win, taking Manchuria from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Chahar from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                2 fighters moved from French Indo China to 36 Sea Zone
                1 fighter moved from 44 Sea Zone to 37 Sea Zone
                1 bomber moved from Manchuria to Japan
                1 bomber moved from 25 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from Anhwe to Kwangtung
                2 fighters and 2 tactical_bombers moved from Chahar to Kiangsu

    Place Units - Japanese
                3 mech_infantrys placed in Kwangtung
                Japanese undo move 1.
                1 infantry and 2 mech_infantrys placed in Kwangtung
                2 infantry and 1 mech_infantry placed in Kiangsu
                1 infantry placed in Japan
                3 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 44 PUs total
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 49 PUs

    triplea_39710_Jap13.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 4 armour, 1 artillery, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Sakha to Buryatia
                      Americans take Buryatia from Japanese
                1 bomber moved from Iraq to 92 Sea Zone
                2 bombers moved from Gibraltar to 92 Sea Zone
                7 fighters moved from Gibraltar to 92 Sea Zone
                2 carriers moved from 87 Sea Zone to 92 Sea Zone

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 3 bombers, 2 carriers and 7 fighters
                    Italians defend with 1 battleship, 1 carrier, 2 destroyers and 2 fighters
                    Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
                    Americans win with 2 bombers and 3 fighters remaining. Battle score for attacker is -12
                    Casualties for Italians: 1 battleship, 1 carrier, 2 destroyers and 2 fighters
                    Casualties for Americans: 1 bomber, 2 carriers and 4 fighters

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 92 Sea Zone: 2 bombers
                EDIT: Adding units owned by Americans to Spain: 2 fighters
                EDIT: Turning off Edit Mode
                3 fighters moved from 92 Sea Zone to Spain
                2 aaGuns, 5 artilleries and 15 infantry moved from Gibraltar to Spain
                2 infantry moved from Portugal to Spain
                6 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone
                2 infantry moved from 104 Sea Zone to Spain
                4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Spain
                1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                3 armour placed in Spain
                1 armour, 1 artillery, 1 fighter and 4 infantry placed in Eastern United States
                3 transports placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 64 PUs; end with 64 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    triplea_39710_Ame13.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                2 infantry moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Hunan

    Combat - Chinese
                Chinese creates battle in territory Szechwan
                Battle in Hunan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Szechwan from Germans, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Burma

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5,5,5,6,2,6,4,1
                Chinese collect 7 PUs (1 lost to blockades); end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    triplea_39710_Chi13.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 13

    Purchase Units - British
                British buy 3 armour and 3 fighters; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Iraq to Persia
                1 tactical_bomber moved from Iraq to Persia
                1 armour moved from Iraq to Turkey
                      British take Turkey from Germans
                1 armour moved from Turkey to Caucasus
                6 fighters moved from Iraq to Persia
                4 fighters moved from Iraq to Caucasus
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 carrier, 2 cruisers and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Saudi Arabia
                3 fighters moved from Iraq to Saudi Arabia
                1 mech_infantry moved from Egypt to Saudi Arabia
                1 mech_infantry moved from Eastern Persia to Turkmenistan

    Combat - British
                Battle in Saudi Arabia
                    British attack with 3 fighters, 1 infantry and 1 mech_infantry
                    Neutral_True defend with 2 infantry
                    British win with 3 fighters remaining. Battle score for attacker is -1
                    Casualties for British: 1 infantry and 1 mech_infantry
                    Casualties for Neutral_True: 2 infantry
                Battle in Persia
                    British attack with 6 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 2 mech_infantrys
                    British win, taking Persia from Germans with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 infantry
                Battle in Caucasus
                    British attack with 1 armour and 4 fighters
                    Germans defend with 1 mech_infantry
                    British win, taking Caucasus from Germans with 1 armour and 4 fighters remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                4 fighters moved from Caucasus to Iraq
                6 fighters and 1 tactical_bomber moved from Persia to Iraq
                1 armour moved from Eastern Persia to Iraq
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                3 fighters moved from Saudi Arabia to Iraq
                1 armour and 3 mech_infantrys moved from India to Eastern Persia
                4 infantry moved from India to Burma
                1 transport moved from 72 Sea Zone to 71 Sea Zone

    Place Units - British
                3 fighters placed in Iraq
                3 armour placed in Egypt

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,3,2,1,4,1,3,5,6,1,6,2,4,6,5,6,1,6,3,4,6,6
                UK_Pacific collect 10 PUs (2 lost to blockades); end with 10 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
                Some Units in India change ownership: 5 infantry

    triplea_39710_UK_13.tsvg

  • '19 '17 '16

    Changed my mind on my casualties in sz 92.  Frig, those were some of the worst f’ing dice I’ve ever seen, and at the worst possible time.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern France to 104 Sea Zone
                1 fighter moved from Southern France to 91 Sea Zone
                3 infantry and 1 mech_infantry moved from Northern Italy to Southern France
                1 infantry moved from Albania to Greece

    Combat - Italians
                Battle in 104 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 91 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 submarine and 2 transports
                    1 submarine owned by the Americans Submerged
                    Italians win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports

    Non Combat Move - Italians
                1 fighter moved from 91 Sea Zone to Southern France
                1 fighter moved from 104 Sea Zone to Southern France

    Place Units - Italians
                1 mech_infantry placed in Northern Italy
                1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    triplea_39710_Ita13.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 bomber and 2 fighters moved from India to Malaya

    Combat - ANZAC
                Battle in Java
                Battle in Malaya
                    ANZAC attack with 1 bomber and 2 fighters
                    Japanese defend with 1 artillery, 1 harbour, 1 infantry and 1 marine
                    ANZAC win, taking Java from Japanese with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 1 artillery, 1 infantry and 1 marine

    Non Combat Move - ANZAC
                1 fighter moved from Malaya to Burma
                1 bomber moved from Malaya to India
                1 armour moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 fighter and 1 infantry placed in Queensland
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    triplea_39710_ANZ13.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 13

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Morocco to Algeria

    Turn Complete - French

    triplea_39710_Fre13.tsvg

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