@Adam514 not at my computer right now but wanted to make an ncm change if not too late. The loaded transport adjacent to South Africa will unload in Egypt. I’m fine if you do it but can get to it in the morning too
GeneralSvendSved(axis) vs Stucktojo MOD
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - British
British repair damage of 4x factory_major; Remaining resources: 36 PUs;
British buy 3 artilleries and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
3 mech_infantrys moved from Yunnan to Anhwe
1 fighter moved from Burma to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 mech_infantry moved from Turkey to Bulgaria
1 tactical_bomber moved from Turkey to Bulgaria
1 bomber moved from India to AnhweCombat - British
Battle in Anhwe
British attack with 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British win, taking Anhwe from Japanese with 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Bulgaria
British attack with 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
retreated to Bulgaria
Germans win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantryNon Combat Move - British
1 tactical_bomber moved from Bulgaria to Turkey
1 aaGun and 1 infantry moved from Turkey to Greece
2 mech_infantrys moved from Turkey to Greece
1 artillery and 1 infantry moved from Iraq to Turkey
2 mech_infantrys moved from Iraq to Turkey
2 armour and 1 mech_infantry moved from Persia to Turkey
2 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia
2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Turkey to Greece
2 mech_infantrys moved from India to Yunnan
2 mech_infantrys moved from India to Eastern Persia
2 aaGuns moved from Burma to India
2 infantry moved from Burma to India
2 artilleries moved from Burma to Yunnan
1 artillery moved from Yunnan to Hunan
1 infantry moved from Kwangsi to Hunan
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Yunnan to Hunan
1 battleship moved from 63 Sea Zone to 26 Sea Zone
1 bomber moved from Anhwe to Tsinghai
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
1 fighter moved from Anhwe to KweichowPlace Units - British
3 artilleries placed in Iraq
3 mech_infantrys placed in Persia
3 mech_infantrys placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,2,2,3,6,4
British collect 33 PUs (5 lost to blockades); end with 33 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUsPlace Units - UK_Pacific
4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 4 mech_infantrys -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - British
British repair damage of 4x factory_major; Remaining resources: 36 PUs;
British buy 3 artilleries and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
3 mech_infantrys moved from Yunnan to Anhwe
1 fighter moved from Burma to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 mech_infantry moved from Turkey to Bulgaria
1 tactical_bomber moved from Turkey to Bulgaria
1 bomber moved from India to AnhweCombat - British
Battle in Anhwe
British attack with 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British win, taking Anhwe from Japanese with 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Bulgaria
British attack with 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
retreated to Bulgaria
Germans win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantryNon Combat Move - British
1 tactical_bomber moved from Bulgaria to Turkey
1 aaGun and 1 infantry moved from Turkey to Greece
2 mech_infantrys moved from Turkey to Greece
1 artillery and 1 infantry moved from Iraq to Turkey
2 mech_infantrys moved from Iraq to Turkey
2 armour and 1 mech_infantry moved from Persia to Turkey
2 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia
2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Turkey to Greece
2 mech_infantrys moved from India to Yunnan
2 mech_infantrys moved from India to Eastern Persia
2 aaGuns moved from Burma to India
2 infantry moved from Burma to India
2 artilleries moved from Burma to Yunnan
1 artillery moved from Yunnan to Hunan
1 infantry moved from Kwangsi to Hunan
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Yunnan to Hunan
1 battleship moved from 63 Sea Zone to 26 Sea Zone
1 bomber moved from Anhwe to Tsinghai
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
1 fighter moved from Anhwe to KweichowPlace Units - British
3 artilleries placed in Iraq
3 mech_infantrys placed in Persia
3 mech_infantrys placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,2,2,3,6,4
British collect 33 PUs (5 lost to blockades); end with 33 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUsPlace Units - UK_Pacific
4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 4 mech_infantrys
Turning on Edit Mode
EDIT: Adding units owned by Americans to Eastern United States: 1 fighter
EDIT: Turning off Edit Mode -
Sorry to be a diva, bro. But I just realized that when I edited the US’s non-combat I removed the carriers from my coastline and left them on sz 90 instead. Problem is I also placed a newly purchased fighter on my coastline, and when I shut off the “edit” function it went poof, and was gone.
I just placed it on the Eastern US. I hope that’s OK.
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Sorry to be a diva, bro. But I just realized that when I edited the US’s non-combat I removed the carriers from my coastline and left them on sz 90 instead. Problem is I also placed a newly purchased fighter on my coastline, and when I shut off the “edit” function it went poof, and was gone.
I just placed it on the Eastern US. I hope that’s OK.
Okay, no worries thats fine.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 91 Sea Zone
1 battleship moved from 97 Sea Zone to 95 Sea Zone
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 carrier moved from 97 Sea Zone to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
3 destroyers moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from 97 Sea Zone to Southern Italy
2 fighters moved from Southern Italy to Spain
2 infantry moved from 93 Sea Zone to SpainCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Spain
Italians attack with 2 fighters and 2 infantry
Americans defend with 2 infantry
Italians win, taking Spain from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Italians
2 fighters moved from Spain to 95 Sea Zone
1 bomber moved from 91 Sea Zone to Southern FrancePlace Units - Italians
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Turkey to Trans-JordanNon Combat Move - ANZAC
1 infantry moved from Queensland to South Australia
1 submarine moved from 54 Sea Zone to 26 Sea ZonePlace Units - ANZAC
1 bomber, 1 fighter and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Combat Move - French
1 destroyer moved from 98 Sea Zone to 93 Sea Zone
2 infantry moved from Algeria to MoroccoCombat - French
Battle in 93 Sea Zone
French attack with 1 destroyer
Italians defend with 1 transport
French win, taking 93 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 fighter moved from Turkey to Trans-Jordan
1 infantry moved from Greece to Albania
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
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If you attack my US fleet in sz 90 I’d to decide my OOLs, please.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 bombers, 1 fighter and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 2 mech_infantrys moved from Southern France to Gibraltar
1 bomber moved from France to 104 Sea Zone
1 bomber moved from Western Germany to Gibraltar
1 submarine moved from 109 Sea Zone to 104 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
2 infantry moved from Russia to Samara
2 infantry moved from Smolensk to Vologda
1 armour moved from Archangel to Vologda
1 armour moved from Russia to Samara
15 armour, 16 artilleries, 7 infantry and 15 mech_infantrys moved from Russia to Tambov
2 armour moved from Archangel to Russia
2 mech_infantrys moved from Ukraine to Rostov
1 armour moved from Ukraine to Tambov
1 bomber moved from Novgorod to Rostov
1 bomber moved from Novgorod to Samara
1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
2 mech_infantrys moved from Novgorod to Vologda
1 mech_infantry moved from Bulgaria to Greece
1 armour moved from Romania to Greece
1 mech_infantry moved from Yugoslavia to Greece
1 mech_infantry moved from Yugoslavia to Greece
2 mech_infantrys moved from Yugoslavia to Albania
2 mech_infantrys moved from Western Germany to Yugoslavia
1 tactical_bomber moved from Romania to Albania
3 bombers moved from Western Germany to Greece
1 fighter moved from Western Germany to GreeceCombat - Germans
Battle in Vologda
Germans attack with 1 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Vologda from Russians with 1 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Greece
Germans attack with 1 armour, 3 bombers, 1 fighter and 3 mech_infantrys
Russians defend with 1 infantry; British defend with 1 aaGun, 1 infantry and 3 mech_infantrys
Germans win with 3 bombers remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour, 1 fighter and 3 mech_infantrys
Casualties for British: 1 aaGun, 1 infantry and 3 mech_infantrys
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer and 1 transport
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Samara
Germans attack with 1 armour, 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Albania
Germans attack with 2 mech_infantrys and 1 tactical_bomber
French defend with 1 infantry
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for French: 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Gibraltar
Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
British defend with 1 airfield and 1 harbour; Americans defend with 1 artillery and 1 infantry
Germans win, taking Gibraltar from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Rostov
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 16 armour, 16 artilleries, 7 infantry and 15 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Tambov from Russians with 16 armour, 16 artilleries, 6 infantry and 15 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 aaGun moved from Russia to Vologda
2 aaGuns moved from Russia to Tambov
3 bombers moved from Greece to Western Germany
1 bomber moved from Gibraltar to France
1 bomber moved from 104 Sea Zone to Western Germany
1 mech_infantry moved from Southern France to Portugal
Germans take Portugal from Neutral_True
1 mech_infantry moved from France to Southern France
1 tactical_bomber moved from Albania to Yugoslavia
1 bomber moved from Samara to Novgorod
1 bomber moved from Rostov to Novgorod
1 fighter and 1 tactical_bomber moved from Vologda to RussiaPlace Units - Germans
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Russia
2 bombers and 1 fighter placed in Western Germany
1 armour and 2 mech_infantrys placed in Novgorod
Germans undo move 4.
1 armour and 2 mech_infantrys placed in Western Germany
1 armour and 1 mech_infantry placed in Western Germany
2 armour and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1
Germans collect 65 PUs (1 lost to blockades); end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs -
If you attack my US fleet in sz 90 I’d to decide my OOLs, please.
I decided against that :)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Combat Move - Russians
3 infantry moved from Kazakhstan to Samara
1 artillery and 3 infantry moved from Novosibirsk to Vologda
1 infantry moved from Urals to Vologda
1 armour and 1 mech_infantry moved from Tsinghai to Vologda
2 infantry moved from Volgograd to Rostov
6 fighters and 1 tactical_bomber moved from Caucasus to Yugoslavia
1 artillery moved from Caucasus to Rostov
2 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to SamaraCombat - Russians
Battle in Samara
Russians attack with 6 infantry
Germans defend with 1 armour and 1 infantry
Russians win, taking Samara from Germans with 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Russians attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 armour, 2 infantry and 2 mech_infantrys
Russians win, taking Vologda from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 9
Casualties for Germans: 1 aaGun, 1 armour, 2 infantry and 2 mech_infantrys
Casualties for Russians: 4 infantry and 1 mech_infantry
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 1 artillery remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Yugoslavia
Russians attack with 6 fighters and 1 tactical_bomber
Germans defend with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour, 2 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 3 fightersNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Buyant-Uhaa: 1 infantry
EDIT: Adding units owned by Russians to Jehol: 1 infantry
EDIT: Changing ownership of Jehol from Japanese to Chinese
EDIT: Turning off Edit Mode
3 fighters and 1 tactical_bomber moved from Yugoslavia to Albania
2 armour and 2 mech_infantrys moved from Turkey to Albania
3 infantry moved from Hopei to Anhwe
2 aaGuns moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Suiyuyan to Central Mongolia
1 aaGun moved from Caucasus to Turkey
3 aaGuns moved from Volgograd to Caucasus
3 infantry moved from Caucasus to Kazakhstan
1 artillery moved from Caucasus to Kazakhstan
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Shensi to HopeiTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 fighter and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Anhwe
1 artillery moved from Kiangsu to Anhwe
2 infantry moved from Kiangsu to Anhwe
1 marine moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Borneo
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Kwangtung to Kiangsi
1 artillery moved from Manchuria to Jehol
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Sakha to Amur
1 artillery moved from Siberia to Amur
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 19 Sea Zone
1 marine moved from 19 Sea Zone to Jehol
1 fighter moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kiangsi
1 artillery moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 20 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 destroyers moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 2 carriers, 2 destroyers, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 bomber moved from Kwangtung to Kwangsi
4 fighters and 4 tactical_bombers moved from Kwangtung to Anhwe
1 bomber moved from Kwangtung to AnhweCombat - Japanese
Battle in Borneo
Japanese attack with 2 fighters, 1 marine and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 fighter
Battle in Jehol
Japanese attack with 1 artillery, 1 fighter and 1 marine
Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter and 1 marine remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangsi
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 1 bomber, 4 fighters, 3 infantry and 4 tactical_bombers
British defend with 3 mech_infantrys; Russians defend with 3 infantry
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 bomber, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Russians: 3 infantry
Casualties for British: 3 mech_infantrys
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 artillery, 3 infantry and 1 marine moved from 20 Sea Zone to Kwangtung
1 bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsi to 20 Sea Zone
4 fighters and 4 tactical_bombers moved from Anhwe to Kwangtung
1 bomber moved from Anhwe to Kwangtung
1 fighter moved from Jehol to Japan
1 aaGun moved from Manchuria to Jehol
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Kwangtung
1 fighter and 3 infantry placed in Japan
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 54 PUs; end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 cruiser, 1 destroyer, 4 infantry, 1 marine, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Yunnan to Kiangsu
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 bomber moved from United Kingdom to 104 Sea Zone
2 infantry moved from 104 Sea Zone to Spain
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from 90 Sea Zone to Gibraltar
1 fighter moved from 90 Sea Zone to 104 Sea Zone
2 bombers moved from United Kingdom to SpainCombat - Americans
Strategic bombing raid in Kiangsu
Bombing raid in Kiangsu rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Kiangsu causes 4 damage total.
Battle in 104 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 transport
Germans defend with 1 submarine
Americans win with 1 bomber, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Spain
Americans attack with 2 bombers and 2 infantry
Italians defend with 1 infantry
Americans win, taking Spain from Italians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Gibraltar
Americans attack with 2 artilleries, 3 fighters and 2 infantry
Germans defend with 1 airfield, 1 armour, 1 harbour and 1 mech_infantry
Americans win, taking Gibraltar from Germans with 2 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 bombers moved from Spain to United Kingdom
1 bomber moved from 104 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to Morocco
3 fighters moved from Gibraltar to 90 Sea Zone
1 fighter moved from 104 Sea Zone to 90 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Kiangsu to YunnanPlace Units - Americans
1 cruiser and 1 submarine placed in 10 Sea Zone
1 marine placed in Western United States
1 artillery and 4 infantry placed in Eastern United States
1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 infantry
EDIT: Adding units owned by Americans to Central United States: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
2 artilleries and 2 infantry moved from Kweichow to Anhwe
1 infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to Anhwe
2 infantry moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to AnhweCombat - Chinese
Chinese creates battle in territory Chahar
Battle in Kwangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 2 artilleries, 1 fighter and 4 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese win, taking Anhwe from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to Hunan
3 infantry moved from Szechwan to Kweichow
1 artillery moved from Yunnan to KweichowPlace Units - Chinese
2 artilleries and 2 infantry placed in HunanTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 2 infantry moved from Hunan to Kiangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi
1 fighter moved from Kweichow to Kiangsi
1 bomber moved from Tsinghai to Ukraine
1 mech_infantry moved from Turkey to Bulgaria
British take Bulgaria from GermansCombat - British
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Kiangsi
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Kiangsi from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Kiangsi to Yunnan
1 infantry moved from French Indo China to Shan State
1 artillery moved from Yunnan to Shan State
1 mech_infantry moved from India to Yunnan
1 armour and 1 mech_infantry moved from Turkey to Albania
3 fighters moved from Trans-Jordan to Albania
1 bomber moved from Ukraine to Turkey
1 infantry moved from Turkey to Greece
2 armour and 2 mech_infantrys moved from Northwest Persia to Turkey
3 artilleries and 2 mech_infantrys moved from Iraq to Turkey
3 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Persia to Turkey
2 mech_infantrys moved from Eastern Persia to Iraq
2 mech_infantrys moved from India to Eastern Persia
1 armour and 1 mech_infantry moved from Yunnan to India
1 mech_infantry moved from Turkey to Albania
1 mech_infantry moved from Turkey to AlbaniaPlace Units - British
1 transport placed in 98 Sea Zone
2 infantry placed in Egypt
3 mech_infantrys placed in Persia
1 armour and 2 mech_infantrys placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3
British collect 36 PUs (3 lost to blockades); end with 36 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
2 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 2 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 marine and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern France to 91 Sea Zone
1 marine moved from Southern Italy to 95 Sea Zone
1 cruiser and 1 marine moved from 95 Sea Zone to 93 Sea Zone
1 marine moved from 93 Sea Zone to Spain
3 fighters moved from Southern Italy to 93 Sea Zone
2 fighters moved from 95 Sea Zone to SpainCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 2 transports
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 93 Sea Zone
Italians attack with 1 cruiser and 3 fighters
French defend with 1 destroyer
Italians win, taking 93 Sea Zone from French with 1 cruiser and 2 fighters remaining. Battle score for attacker is -2
Casualties for French: 1 destroyer
Casualties for Italians: 1 fighter
Battle in Spain
Italians attack with 2 fighters and 1 marine
Americans defend with 1 infantry
Italians win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 marine
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 fighters moved from 93 Sea Zone to Southern Italy
1 bomber moved from 91 Sea Zone to Southern Italy
2 fighters moved from Spain to 95 Sea ZonePlace Units - Italians
1 marine and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 3 PUs;Combat Move - ANZAC
1 bomber moved from Queensland to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 cruiser
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 bomber
Casualties for Japanese: 1 cruiserNon Combat Move - ANZAC
2 fighters moved from Trans-Jordan to India
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 destroyers and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
1 carrier placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Combat Move - French
1 fighter moved from Trans-Jordan to Spain
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Scotland to United KingdomNon Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 74 PUs;
Germans buy 4 armour, 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Portugal to Spain
1 bomber moved from France to Spain
1 submarine moved from 109 Sea Zone to 104 Sea Zone
2 bombers moved from Western Germany to 104 Sea Zone
1 bomber moved from Western Germany to Spain
1 armour and 1 mech_infantry moved from Russia to Vologda
2 artilleries moved from Tambov to Samara
3 infantry moved from Tambov to Samara
2 bombers moved from Novgorod to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Samara
7 artilleries moved from Tambov to Rostov
7 artilleries moved from Tambov to Volgograd
Germans take Volgograd from Russians
8 armour moved from Tambov to Rostov
8 armour moved from Tambov to Volgograd
2 armour moved from Russia to Volgograd
1 armour moved from Ukraine to Rostov
2 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Volgograd
2 mech_infantrys moved from Ukraine to Rostov
7 mech_infantrys moved from Tambov to Rostov
8 mech_infantrys moved from Tambov to Volgograd
1 mech_infantry moved from Russia to Rostov
1 bomber moved from Western Germany to 104 Sea Zone
2 bombers moved from Western Germany to SpainCombat - Germans
Battle in Vologda
Germans attack with 1 armour, 2 bombers and 1 mech_infantry
Russians defend with 1 armour and 1 artillery
retreated to Vologda
Russians win with 1 armour remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in 104 Sea Zone
Germans attack with 3 bombers and 1 submarine
Americans defend with 1 destroyer and 1 transport
Germans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Spain
Germans attack with 4 bombers and 2 infantry
French defend with 1 fighter
Germans win, taking Spain from Americans with 4 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 fighter
Casualties for Germans: 1 infantry
Battle in Rostov
Germans attack with 9 armour, 7 artilleries, 2 infantry and 10 mech_infantrys
Russians defend with 1 artillery
Germans win, taking Rostov from Russians with 9 armour, 7 artilleries, 2 infantry and 10 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Samara
Germans attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 4 infantry
Germans win, taking Samara from Russians with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantryNon Combat Move - Germans
1 aaGun moved from Tambov to Volgograd
1 aaGun moved from Tambov to Rostov
1 mech_infantry moved from Portugal to Southern France
3 bombers moved from 104 Sea Zone to Western Germany
4 bombers moved from Spain to Western Germany
1 mech_infantry moved from France to Southern France
1 armour moved from France to Southern France
2 bombers moved from Vologda to Novgorod
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 aaGun moved from France to Western Germany
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Germany to Southern Italy
1 armour and 1 mech_infantry moved from Western Germany to Southern Italy
1 armour moved from Western Germany to Southern France
1 mech_infantry moved from Western Germany to Southern FrancePlace Units - Germans
1 fighter placed in Western Germany
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Russia
1 armour and 2 mech_infantrys placed in Novgorod
Germans undo move 3.
1 armour and 2 mech_infantrys placed in Russia
1 armour and 1 mech_infantry placed in Germany
3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 68 PUs; end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Combat Move - Russians
Non Combat Move - Russians
2 armour and 2 mech_infantrys moved from Albania to Greece
3 fighters and 1 tactical_bomber moved from Albania to Greece
1 aaGun moved from Turkey to Greece
1 artillery and 3 infantry moved from Kazakhstan to Tsinghai
1 armour moved from Vologda to Tsinghai
2 aaGuns and 2 infantry moved from Central Mongolia to Chahar
1 infantry moved from Hopei to Anhwe
3 fighters moved from Greece to Turkey
1 tactical_bomber moved from Greece to Turkey
1 infantry moved from Caucasus to Kazakhstan
3 aaGuns moved from Caucasus to Turkey
1 artillery moved from Caucasus to Turkey
1 infantry moved from Caucasus to Northwest Persia
2 infantry moved from Caucasus to TurkeyTurn Complete - Russians