@mikawagunichi said in L26 PTV axis-dominion (+12) vs mikawa:
@axis-dominion ugh royal navy decided not to fight back today
yeah they let you down big time. or maybe just call it savage revenge for wiping out those italian capital ships!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
2 artilleries and 2 infantry moved from Kweichow to Anhwe
1 infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to Anhwe
2 infantry moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Anhwe
Combat - Chinese
Chinese creates battle in territory Chahar
Battle in Kwangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 2 artilleries, 1 fighter and 4 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese win, taking Anhwe from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Hunan
3 infantry moved from Szechwan to Kweichow
1 artillery moved from Yunnan to Kweichow
Place Units - Chinese
2 artilleries and 2 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Hunan to Kiangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi
1 fighter moved from Kweichow to Kiangsi
1 bomber moved from Tsinghai to Ukraine
1 mech_infantry moved from Turkey to Bulgaria
British take Bulgaria from Germans
Combat - British
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Kiangsi
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Kiangsi from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Kiangsi to Yunnan
1 infantry moved from French Indo China to Shan State
1 artillery moved from Yunnan to Shan State
1 mech_infantry moved from India to Yunnan
1 armour and 1 mech_infantry moved from Turkey to Albania
3 fighters moved from Trans-Jordan to Albania
1 bomber moved from Ukraine to Turkey
1 infantry moved from Turkey to Greece
2 armour and 2 mech_infantrys moved from Northwest Persia to Turkey
3 artilleries and 2 mech_infantrys moved from Iraq to Turkey
3 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Persia to Turkey
2 mech_infantrys moved from Eastern Persia to Iraq
2 mech_infantrys moved from India to Eastern Persia
1 armour and 1 mech_infantry moved from Yunnan to India
1 mech_infantry moved from Turkey to Albania
1 mech_infantry moved from Turkey to Albania
Place Units - British
1 transport placed in 98 Sea Zone
2 infantry placed in Egypt
3 mech_infantrys placed in Persia
1 armour and 2 mech_infantrys placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3
British collect 36 PUs (3 lost to blockades); end with 36 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
2 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 2 armour and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 marine and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern France to 91 Sea Zone
1 marine moved from Southern Italy to 95 Sea Zone
1 cruiser and 1 marine moved from 95 Sea Zone to 93 Sea Zone
1 marine moved from 93 Sea Zone to Spain
3 fighters moved from Southern Italy to 93 Sea Zone
2 fighters moved from 95 Sea Zone to Spain
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 2 transports
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 93 Sea Zone
Italians attack with 1 cruiser and 3 fighters
French defend with 1 destroyer
Italians win, taking 93 Sea Zone from French with 1 cruiser and 2 fighters remaining. Battle score for attacker is -2
Casualties for French: 1 destroyer
Casualties for Italians: 1 fighter
Battle in Spain
Italians attack with 2 fighters and 1 marine
Americans defend with 1 infantry
Italians win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 marine
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 fighters moved from 93 Sea Zone to Southern Italy
1 bomber moved from 91 Sea Zone to Southern Italy
2 fighters moved from Spain to 95 Sea Zone
Place Units - Italians
1 marine and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 7 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 bomber moved from Queensland to 43 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 cruiser
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 bomber
Casualties for Japanese: 1 cruiser
Non Combat Move - ANZAC
2 fighters moved from Trans-Jordan to India
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 destroyers and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Combat Move - French
1 fighter moved from Trans-Jordan to Spain
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Scotland to United Kingdom
Non Combat Move - French
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 74 PUs;
Germans buy 4 armour, 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Portugal to Spain
1 bomber moved from France to Spain
1 submarine moved from 109 Sea Zone to 104 Sea Zone
2 bombers moved from Western Germany to 104 Sea Zone
1 bomber moved from Western Germany to Spain
1 armour and 1 mech_infantry moved from Russia to Vologda
2 artilleries moved from Tambov to Samara
3 infantry moved from Tambov to Samara
2 bombers moved from Novgorod to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Samara
7 artilleries moved from Tambov to Rostov
7 artilleries moved from Tambov to Volgograd
Germans take Volgograd from Russians
8 armour moved from Tambov to Rostov
8 armour moved from Tambov to Volgograd
2 armour moved from Russia to Volgograd
1 armour moved from Ukraine to Rostov
2 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Volgograd
2 mech_infantrys moved from Ukraine to Rostov
7 mech_infantrys moved from Tambov to Rostov
8 mech_infantrys moved from Tambov to Volgograd
1 mech_infantry moved from Russia to Rostov
1 bomber moved from Western Germany to 104 Sea Zone
2 bombers moved from Western Germany to Spain
Combat - Germans
Battle in Vologda
Germans attack with 1 armour, 2 bombers and 1 mech_infantry
Russians defend with 1 armour and 1 artillery
retreated to Vologda
Russians win with 1 armour remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in 104 Sea Zone
Germans attack with 3 bombers and 1 submarine
Americans defend with 1 destroyer and 1 transport
Germans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Spain
Germans attack with 4 bombers and 2 infantry
French defend with 1 fighter
Germans win, taking Spain from Americans with 4 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 fighter
Casualties for Germans: 1 infantry
Battle in Rostov
Germans attack with 9 armour, 7 artilleries, 2 infantry and 10 mech_infantrys
Russians defend with 1 artillery
Germans win, taking Rostov from Russians with 9 armour, 7 artilleries, 2 infantry and 10 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Samara
Germans attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 4 infantry
Germans win, taking Samara from Russians with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantry
Non Combat Move - Germans
1 aaGun moved from Tambov to Volgograd
1 aaGun moved from Tambov to Rostov
1 mech_infantry moved from Portugal to Southern France
3 bombers moved from 104 Sea Zone to Western Germany
4 bombers moved from Spain to Western Germany
1 mech_infantry moved from France to Southern France
1 armour moved from France to Southern France
2 bombers moved from Vologda to Novgorod
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 aaGun moved from France to Western Germany
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Germany to Southern Italy
1 armour and 1 mech_infantry moved from Western Germany to Southern Italy
1 armour moved from Western Germany to Southern France
1 mech_infantry moved from Western Germany to Southern France
Place Units - Germans
1 fighter placed in Western Germany
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Russia
1 armour and 2 mech_infantrys placed in Novgorod
Germans undo move 3.
1 armour and 2 mech_infantrys placed in Russia
1 armour and 1 mech_infantry placed in Germany
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 68 PUs; end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Combat Move - Russians
Non Combat Move - Russians
2 armour and 2 mech_infantrys moved from Albania to Greece
3 fighters and 1 tactical_bomber moved from Albania to Greece
1 aaGun moved from Turkey to Greece
1 artillery and 3 infantry moved from Kazakhstan to Tsinghai
1 armour moved from Vologda to Tsinghai
2 aaGuns and 2 infantry moved from Central Mongolia to Chahar
1 infantry moved from Hopei to Anhwe
3 fighters moved from Greece to Turkey
1 tactical_bomber moved from Greece to Turkey
1 infantry moved from Caucasus to Kazakhstan
3 aaGuns moved from Caucasus to Turkey
1 artillery moved from Caucasus to Turkey
1 infantry moved from Caucasus to Northwest Persia
2 infantry moved from Caucasus to Turkey
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 6 SuicideAttackTokens; 56 PUs;
Japanese buy 2 artilleries, 1 battleship, 1 fighter and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Kwangtung to Kiangsi
2 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
3 infantry moved from Kiangsu to Anhwe
2 fighters moved from Japan to Anhwe
2 tactical_bombers moved from Kwangtung to Anhwe
1 artillery and 1 infantry moved from Amur to Manchuria
1 bomber moved from Kwangtung to Anhwe
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 battleship moved from 20 Sea Zone to 43 Sea Zone
1 marine moved from Borneo to 43 Sea Zone
1 battleship and 1 marine moved from 43 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
2 destroyers moved from 35 Sea Zone to 37 Sea Zone
2 carriers moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Shan State
1 fighter moved from Kwangtung to Shan State
2 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 tactical_bomber moved from 6 Sea Zone to Kiangsi
1 fighter moved from 20 Sea Zone to Kiangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 bomber moved from Kwangtung to Kiangsi
1 fighter moved from 6 Sea Zone to Kiangsi
Combat - Japanese
Battle in Kiangsi
Japanese attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 1 infantry; Chinese defend with 2 artilleries and 2 infantry
Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Russians: 1 infantry
Casualties for Chinese: 2 artilleries and 2 infantry
Casualties for Japanese: 3 infantry
Battle in Malaya
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese win, taking Malaya from UK_Pacific, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
Japanese win, taking Kwangsi from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsu
1 artillery moved from Jehol to Shantung
1 aaGun and 1 marine moved from Jehol to Shantung
1 bomber moved from Anhwe to Philippines
1 bomber moved from Kiangsi to Philippines
3 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
2 transports moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 carrier moved from 20 Sea Zone to 6 Sea Zone
1 battleship moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
Place Units - Japanese
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
1 battleship and 1 fighter placed in 6 Sea Zone
2 artilleries placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 fighter, 5 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Morocco to 93 Sea Zone
1 bomber moved from United Kingdom to 93 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to Spain
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from 104 Sea Zone to Portugal
4 fighters moved from 90 Sea Zone to Spain
1 bomber moved from United Kingdom to 104 Sea Zone
1 bomber moved from United Kingdom to 93 Sea Zone
1 bomber moved from Yunnan to Volgograd
Combat - Americans
Strategic bombing raid in Volgograd
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Battle in 93 Sea Zone
Americans attack with 2 bombers and 1 fighter
Italians defend with 1 cruiser
Americans win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Italians: 1 cruiser
Casualties for Americans: 1 fighter
Battle in 104 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 transport
Germans defend with 1 submarine
Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Spain
Americans attack with 1 artillery, 4 fighters and 3 infantry
Germans defend with 1 infantry
Americans win, taking Spain from Germans with 1 artillery, 4 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Portugal
Non Combat Move - Americans
1 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from 104 Sea Zone to United Kingdom
2 bombers moved from 93 Sea Zone to Gibraltar
4 fighters moved from Spain to Gibraltar
2 carriers and 1 destroyer moved from 90 Sea Zone to 101 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 transport moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 3 carriers, 2 cruisers and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
1 tactical_bomber moved from Queensland to 54 Sea Zone
1 fighter moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 marine moved from Western United States to 10 Sea Zone
1 cruiser, 1 marine and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
4 transports placed in 101 Sea Zone
2 artilleries, 1 fighter and 5 infantry placed in Eastern United States
1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 artilleries and 2 infantry moved from Hunan to Kwangsi
1 fighter moved from Hunan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese win, taking Kwangsi from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
3 infantry moved from Kweichow to Anhwe
1 artillery moved from Kweichow to Hunan
1 fighter moved from Kwangsi to Hunan
Place Units - Chinese
1 artillery and 3 infantry placed in Hunan
1 infantry placed in Kiangsi
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,3,1
Chinese collect 14 PUs (1 lost to blockades); end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - British
British buy 1 fighter and 8 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 mech_infantrys moved from India to Shan State
2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
1 bomber moved from Turkey to Ukraine
1 mech_infantry moved from Bulgaria to Romania
British take Romania from Germans
1 mech_infantry moved from Albania to Yugoslavia
British take Yugoslavia from Germans
1 battleship moved from 26 Sea Zone to 54 Sea Zone
Combat - British
Strategic bombing raid in Ukraine
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Battle in Shan State
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Shan State from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
1 artillery moved from Yunnan to Hunan
1 armour and 1 mech_infantry moved from Yunnan to Kweichow
1 armour and 1 mech_infantry moved from Yunnan to Hunan
1 aaGun moved from Yunnan to Hunan
2 fighters and 1 tactical_bomber moved from Yunnan to Hunan
1 armour and 1 mech_infantry moved from India to Yunnan
1 armour and 2 mech_infantrys moved from Albania to Greece
3 fighters moved from Albania to Trans-Jordan
3 armour and 4 mech_infantrys moved from Turkey to Greece
1 armour and 7 mech_infantrys moved from Iraq to Turkey
3 mech_infantrys moved from Persia to Turkey
2 mech_infantrys moved from Eastern Persia to Northwest Persia
2 armour and 1 mech_infantry moved from India to Eastern Persia
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Turkey to Greece
1 mech_infantry moved from Turkey to Greece
1 fighter moved from 98 Sea Zone to Turkey
1 infantry moved from Greece to Bulgaria
Place Units - British
1 fighter placed in 98 Sea Zone
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 44 PUs; end with 44 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs
Place Units - UK_Pacific
4 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,1,6,5,6,3,4,3,1,2
UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 4 mech_infantrys
Damn! What the hell are you feeding your AA gunners?! :-P
Damn! What the hell are you feeding your AA gunners?! :-P
All Axis gunners are on a strict diet of amphetamines, green tea and sauerkraut, I cannot tell you anymore details or I would have to kill you 8-) :-D
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Southern Italy to Yugoslavia
1 bomber and 2 fighters moved from Southern Italy to Yugoslavia
2 fighters moved from 95 Sea Zone to Yugoslavia
Combat - Italians
Battle in Yugoslavia
Italians attack with 1 bomber, 4 fighters, 1 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Italians win, taking Yugoslavia from British with 1 bomber, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
2 fighters moved from Yugoslavia to 95 Sea Zone
1 bomber and 2 fighters moved from Yugoslavia to Southern Italy
Place Units - Italians
1 infantry placed in Northern Italy
1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea Zone
ANZAC take 42 Sea Zone from Japanese
ANZAC take 43 Sea Zone from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from India to Turkey
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 bomber and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Turkey
Turn Complete - French
Damn!� What the hell are you feeding your AA gunners?!� �:-P
All Axis gunners are on a strict diet of amphetamines, green tea and sauerkraut, I cannot tell you anymore details or I would have to kill you� 8-)� :-D
Well, I demand that you switch them to a diet of valium and vegan meat-substitutes! :wink:
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 fighter and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Russia to Novosibirsk
Germans take Vologda from Russians
Germans take Novosibirsk from Russians
2 infantry moved from Samara to Kazakhstan
10 armour, 7 artilleries, 1 infantry and 8 mech_infantrys moved from Volgograd to Caucasus
9 armour, 7 artilleries, 2 infantry and 10 mech_infantrys moved from Rostov to Caucasus
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 bomber moved from Novgorod to Kazakhstan
1 bomber moved from Western Germany to 104 Sea Zone
5 bombers moved from Western Germany to 91 Sea Zone
1 cruiser moved from 112 Sea Zone to 91 Sea Zone
1 armour and 2 mech_infantrys moved from Southern France to Spain
1 fighter moved from Western Germany to Spain
1 bomber moved from Western Germany to Spain
1 bomber moved from Novgorod to Romania
1 fighter and 1 tactical_bomber moved from Russia to Romania
2 mech_infantrys moved from Eastern Poland to Romania
2 artilleries moved from Samara to Volgograd
2 mech_infantrys moved from Russia to Volgograd
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
2 armour moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Western Germany to Southern France
Combat - Germans
Damn!� What the hell are you feeding your AA gunners?!� �:-P
All Axis gunners are on a strict diet of amphetamines, green tea and sauerkraut, I cannot tell you anymore details or I would have to kill you� 8-)� :-D
Well, I demand that you switch them to a diet of valium and vegan meat-substitutes! :wink:
No can do sir! Do u wanna scramble?
No scramble, and submerge that sub, of course.
Thanks.