@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            2 artilleries and 2 infantry moved from Kweichow to Anhwe
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Hunan to Anhwe
            2 infantry moved from Yunnan to Kwangsi
            1 artillery moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Anhwe
Combat - Chinese
            Chinese creates battle in territory Chahar
            Battle in Kwangsi
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                Chinese win, taking Chahar from Japanese, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 2 artilleries, 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 2 infantry
                Chinese win, taking Anhwe from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
            1 fighter moved from Anhwe to Hunan
            3 infantry moved from Szechwan to Kweichow
            1 artillery moved from Yunnan to Kweichow
Place Units - Chinese
            2 artilleries and 2 infantry placed in Hunan
Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs total
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - British
            British buy 1 armour, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
            1 artillery and 2 infantry moved from Hunan to Kiangsi
            1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi
            1 fighter moved from Kweichow to Kiangsi
            1 bomber moved from Tsinghai to Ukraine
            1 mech_infantry moved from Turkey to Bulgaria
                  British take Bulgaria from Germans
Combat - British
            Strategic bombing raid in Ukraine
                Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total.
            Battle in Kiangsi
                British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                British win, taking Kiangsi from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Kiangsi to Yunnan
            1 infantry moved from French Indo China to Shan State
            1 artillery moved from Yunnan to Shan State
            1 mech_infantry moved from India to Yunnan
            1 armour and 1 mech_infantry moved from Turkey to Albania
            3 fighters moved from Trans-Jordan to Albania
            1 bomber moved from Ukraine to Turkey
            1 infantry moved from Turkey to Greece
            2 armour and 2 mech_infantrys moved from Northwest Persia to Turkey
            3 artilleries and 2 mech_infantrys moved from Iraq to Turkey
            3 mech_infantrys moved from Egypt to Iraq
            3 mech_infantrys moved from Persia to Turkey
            2 mech_infantrys moved from Eastern Persia to Iraq
            2 mech_infantrys moved from India to Eastern Persia
            1 armour and 1 mech_infantry moved from Yunnan to India
            1 mech_infantry moved from Turkey to Albania
            1 mech_infantry moved from Turkey to Albania
Place Units - British
            1 transport placed in 98 Sea Zone
            2 infantry placed in Egypt
            3 mech_infantrys placed in Persia
            1 armour and 2 mech_infantrys placed in Iraq
Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3
            British collect 36 PUs (3 lost to blockades); end with 36 PUs total
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
            2 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 13 PUs; end with 13 PUs total
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
            Some Units in India change ownership: 2 armour and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Italians
            Italians buy 1 marine and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            1 bomber moved from Southern France to 91 Sea Zone
            1 marine moved from Southern Italy to 95 Sea Zone
            1 cruiser and 1 marine moved from 95 Sea Zone to 93 Sea Zone
            1 marine moved from 93 Sea Zone to Spain
            3 fighters moved from Southern Italy to 93 Sea Zone
            2 fighters moved from 95 Sea Zone to Spain
Combat - Italians
            Battle in 91 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 2 transports
                Italians win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in 93 Sea Zone
                Italians attack with 1 cruiser and 3 fighters
                French defend with 1 destroyer
                Italians win, taking 93 Sea Zone from French with 1 cruiser and 2 fighters remaining. Battle score for attacker is -2
                Casualties for French: 1 destroyer
                Casualties for Italians: 1 fighter
            Battle in Spain
                Italians attack with 2 fighters and 1 marine
                Americans defend with 1 infantry
                Italians win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Italians: 1 marine
                Casualties for Americans: 1 infantry
Non Combat Move - Italians
            2 fighters moved from 93 Sea Zone to Southern Italy
            1 bomber moved from 91 Sea Zone to Southern Italy
            2 fighters moved from Spain to 95 Sea Zone
Place Units - Italians
            1 marine and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
            Italians collect 7 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 3 PUs;
Combat Move - ANZAC
            1 bomber moved from Queensland to 43 Sea Zone
Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 bomber
                Japanese defend with 1 cruiser
                Japanese win with no units remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 bomber
                Casualties for Japanese: 1 cruiser
Non Combat Move - ANZAC
            2 fighters moved from Trans-Jordan to India
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            2 destroyers and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to South Australia
Place Units - ANZAC
            1 carrier placed in 54 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs total
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Combat Move - French
            1 fighter moved from Trans-Jordan to Spain
            1 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from Scotland to United Kingdom
Non Combat Move - French
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 74 PUs;
            Germans buy 4 armour, 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
            2 infantry moved from Portugal to Spain
            1 bomber moved from France to Spain
            1 submarine moved from 109 Sea Zone to 104 Sea Zone
            2 bombers moved from Western Germany to 104 Sea Zone
            1 bomber moved from Western Germany to Spain
            1 armour and 1 mech_infantry moved from Russia to Vologda
            2 artilleries moved from Tambov to Samara
            3 infantry moved from Tambov to Samara
            2 bombers moved from Novgorod to Vologda
            1 fighter and 1 tactical_bomber moved from Russia to Samara
            7 artilleries moved from Tambov to Rostov
            7 artilleries moved from Tambov to Volgograd
                  Germans take Volgograd from Russians
            8 armour moved from Tambov to Rostov
            8 armour moved from Tambov to Volgograd
            2 armour moved from Russia to Volgograd
            1 armour moved from Ukraine to Rostov
            2 infantry moved from Tambov to Rostov
            1 infantry moved from Tambov to Volgograd
            2 mech_infantrys moved from Ukraine to Rostov
            7 mech_infantrys moved from Tambov to Rostov
            8 mech_infantrys moved from Tambov to Volgograd
            1 mech_infantry moved from Russia to Rostov
            1 bomber moved from Western Germany to 104 Sea Zone
            2 bombers moved from Western Germany to Spain
Combat - Germans
            Battle in Vologda
                Germans attack with 1 armour, 2 bombers and 1 mech_infantry
                Russians defend with 1 armour and 1 artillery
                retreated to Vologda
                Russians win with 1 armour remaining. Battle score for attacker is -6
                Casualties for Germans: 1 armour and 1 mech_infantry
                Casualties for Russians: 1 artillery
            Battle in 104 Sea Zone
                Germans attack with 3 bombers and 1 submarine
                Americans defend with 1 destroyer and 1 transport
                Germans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in Spain
                Germans attack with 4 bombers and 2 infantry
                French defend with 1 fighter
                Germans win, taking Spain from Americans with 4 bombers and 1 infantry remaining. Battle score for attacker is 7
                Casualties for French: 1 fighter
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Germans attack with 9 armour, 7 artilleries, 2 infantry and 10 mech_infantrys
                Russians defend with 1 artillery
                Germans win, taking Rostov from Russians with 9 armour, 7 artilleries, 2 infantry and 10 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Samara
                Germans attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 4 infantry
                Germans win, taking Samara from Russians with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Russians: 4 infantry
Non Combat Move - Germans
            1 aaGun moved from Tambov to Volgograd
            1 aaGun moved from Tambov to Rostov
            1 mech_infantry moved from Portugal to Southern France
            3 bombers moved from 104 Sea Zone to Western Germany
            4 bombers moved from Spain to Western Germany
            1 mech_infantry moved from France to Southern France
            1 armour moved from France to Southern France
            2 bombers moved from Vologda to Novgorod
            1 fighter and 1 tactical_bomber moved from Samara to Russia
            1 aaGun moved from France to Western Germany
            2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
            1 fighter moved from Western Germany to Southern Italy
            1 armour and 1 mech_infantry moved from Western Germany to Southern Italy
            1 armour moved from Western Germany to Southern France
            1 mech_infantry moved from Western Germany to Southern France
Place Units - Germans
            1 fighter placed in Western Germany
            1 armour and 2 mech_infantrys placed in Ukraine
            1 armour and 2 mech_infantrys placed in Russia
            1 armour and 2 mech_infantrys placed in Novgorod
            Germans undo move 3.
            1 armour and 2 mech_infantrys placed in Russia
            1 armour and 1 mech_infantry placed in Germany
            3 mech_infantrys placed in Western Germany
Turn Complete - Germans
            Germans collect 68 PUs; end with 68 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Combat Move - Russians
Non Combat Move - Russians
            2 armour and 2 mech_infantrys moved from Albania to Greece
            3 fighters and 1 tactical_bomber moved from Albania to Greece
            1 aaGun moved from Turkey to Greece
            1 artillery and 3 infantry moved from Kazakhstan to Tsinghai
            1 armour moved from Vologda to Tsinghai
            2 aaGuns and 2 infantry moved from Central Mongolia to Chahar
            1 infantry moved from Hopei to Anhwe
            3 fighters moved from Greece to Turkey
            1 tactical_bomber moved from Greece to Turkey
            1 infantry moved from Caucasus to Kazakhstan
            3 aaGuns moved from Caucasus to Turkey
            1 artillery moved from Caucasus to Turkey
            1 infantry moved from Caucasus to Northwest Persia
            2 infantry moved from Caucasus to Turkey
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Japanese
            Japanese repair damage of 4x factory_minor; Remaining resources: 6 SuicideAttackTokens; 56 PUs;
            Japanese buy 2 artilleries, 1 battleship, 1 fighter and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 infantry moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 infantry moved from Kwangtung to Kiangsi
            2 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Kwangtung to Kwangsi
            3 infantry moved from Kiangsu to Anhwe
            2 fighters moved from Japan to Anhwe
            2 tactical_bombers moved from Kwangtung to Anhwe
            1 artillery and 1 infantry moved from Amur to Manchuria
            1 bomber moved from Kwangtung to Anhwe
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            1 battleship moved from 20 Sea Zone to 43 Sea Zone
            1 marine moved from Borneo to 43 Sea Zone
            1 battleship and 1 marine moved from 43 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Malaya
            2 destroyers moved from 35 Sea Zone to 37 Sea Zone
            2 carriers moved from 35 Sea Zone to 37 Sea Zone
            1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Shan State
            1 fighter moved from Kwangtung to Shan State
            2 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi
            1 tactical_bomber moved from 6 Sea Zone to Kiangsi
            1 fighter moved from 20 Sea Zone to Kiangsi
            1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
            1 bomber moved from Kwangtung to Kiangsi
            1 fighter moved from 6 Sea Zone to Kiangsi
Combat - Japanese
            Battle in Kiangsi
                Japanese attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                British defend with 1 artillery and 1 infantry
                Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Japanese: 1 fighter and 1 infantry
            Battle in Anhwe
                Japanese attack with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
                Russians defend with 1 infantry; Chinese defend with 2 artilleries and 2 infantry
                Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Russians: 1 infantry
                Casualties for Chinese: 2 artilleries and 2 infantry
                Casualties for Japanese: 3 infantry
            Battle in Malaya
            Battle in Shan State
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 artillery and 1 infantry
                Japanese win, taking Malaya from UK_Pacific, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 3 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 1 artillery and 2 infantry
                Japanese win, taking Kwangsi from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 artillery and 2 infantry
                Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsu
            1 artillery moved from Jehol to Shantung
            1 aaGun and 1 marine moved from Jehol to Shantung
            1 bomber moved from Anhwe to Philippines
            1 bomber moved from Kiangsi to Philippines
            3 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
            1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
            2 transports moved from 20 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 carrier moved from 20 Sea Zone to 6 Sea Zone
            1 battleship moved from 19 Sea Zone to 6 Sea Zone
            1 destroyer moved from 19 Sea Zone to 6 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
Place Units - Japanese
            3 infantry placed in Kwangtung
            3 infantry placed in Kiangsu
            1 battleship and 1 fighter placed in 6 Sea Zone
            2 artilleries placed in Japan
Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs total
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Americans
            Americans buy 2 artilleries, 1 fighter, 5 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            1 fighter moved from Morocco to 93 Sea Zone
            1 bomber moved from United Kingdom to 93 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to Spain
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Spain
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone
            1 artillery and 1 infantry moved from 104 Sea Zone to Portugal
            4 fighters moved from 90 Sea Zone to Spain
            1 bomber moved from United Kingdom to 104 Sea Zone
            1 bomber moved from United Kingdom to 93 Sea Zone
            1 bomber moved from Yunnan to Volgograd
Combat - Americans
            Strategic bombing raid in Volgograd
                1 bomber killed by AA
                Bombing raid in Volgograd causes 0 damage total.
            Battle in 93 Sea Zone
                Americans attack with 2 bombers and 1 fighter
                Italians defend with 1 cruiser
                Americans win with 2 bombers remaining. Battle score for attacker is 2
                Casualties for Italians: 1 cruiser
                Casualties for Americans: 1 fighter
            Battle in 104 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 transport
                Germans defend with 1 submarine
                Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is -2
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Spain
                Americans attack with 1 artillery, 4 fighters and 3 infantry
                Germans defend with 1 infantry
                Americans win, taking Spain from Germans with 1 artillery, 4 fighters and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Portugal
Non Combat Move - Americans
            1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from 104 Sea Zone to United Kingdom
            2 bombers moved from 93 Sea Zone to Gibraltar
            4 fighters moved from Spain to Gibraltar
            2 carriers and 1 destroyer moved from 90 Sea Zone to 101 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 battleship, 3 carriers, 2 cruisers and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Queensland to 54 Sea Zone
            1 tactical_bomber moved from Queensland to 54 Sea Zone
            1 fighter moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 marine moved from Western United States to 10 Sea Zone
            1 cruiser, 1 marine and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 marine moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
            4 transports placed in 101 Sea Zone
            2 artilleries, 1 fighter and 5 infantry placed in Eastern United States
            1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs total
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            2 artilleries and 2 infantry moved from Hunan to Kwangsi
            1 fighter moved from Hunan to Kwangsi
Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 2 artilleries, 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                Chinese win, taking Kwangsi from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
            3 infantry moved from Kweichow to Anhwe
            1 artillery moved from Kweichow to Hunan
            1 fighter moved from Kwangsi to Hunan
Place Units - Chinese
            1 artillery and 3 infantry placed in Hunan
            1 infantry placed in Kiangsi
Turn Complete - Chinese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,3,1
            Chinese collect 14 PUs (1 lost to blockades); end with 14 PUs total
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - British
            British buy 1 fighter and 8 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
            2 mech_infantrys moved from India to Shan State
            2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
            1 bomber moved from Turkey to Ukraine
            1 mech_infantry moved from Bulgaria to Romania
                  British take Romania from Germans
            1 mech_infantry moved from Albania to Yugoslavia
                  British take Yugoslavia from Germans
            1 battleship moved from 26 Sea Zone to 54 Sea Zone
Combat - British
            Strategic bombing raid in Ukraine
                1 bomber killed by AA
                Bombing raid in Ukraine causes 0 damage total.
            Battle in Shan State
                British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 artillery
                British win, taking Shan State from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 artillery
Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
            1 artillery moved from Yunnan to Hunan
            1 armour and 1 mech_infantry moved from Yunnan to Kweichow
            1 armour and 1 mech_infantry moved from Yunnan to Hunan
            1 aaGun moved from Yunnan to Hunan
            2 fighters and 1 tactical_bomber moved from Yunnan to Hunan
            1 armour and 1 mech_infantry moved from India to Yunnan
            1 armour and 2 mech_infantrys moved from Albania to Greece
            3 fighters moved from Albania to Trans-Jordan
            3 armour and 4 mech_infantrys moved from Turkey to Greece
            1 armour and 7 mech_infantrys moved from Iraq to Turkey
            3 mech_infantrys moved from Persia to Turkey
            2 mech_infantrys moved from Eastern Persia to Northwest Persia
            2 armour and 1 mech_infantry moved from India to Eastern Persia
            2 infantry moved from Egypt to 98 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 armour moved from Turkey to Greece
            1 mech_infantry moved from Turkey to Greece
            1 fighter moved from 98 Sea Zone to Turkey
            1 infantry moved from Greece to Bulgaria
Place Units - British
            1 fighter placed in 98 Sea Zone
            3 mech_infantrys placed in Persia
            3 mech_infantrys placed in Iraq
            2 mech_infantrys placed in Egypt
Turn Complete - British
            British collect 44 PUs; end with 44 PUs total
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs
Place Units - UK_Pacific
            4 mech_infantrys placed in India
Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,1,6,5,6,3,4,3,1,2
            UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs total
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in India change ownership: 4 mech_infantrys
Damn! What the hell are you feeding your AA gunners?! :-P
Damn! What the hell are you feeding your AA gunners?! :-P
All Axis gunners are on a strict diet of amphetamines, green tea and sauerkraut, I cannot tell you anymore details or I would have to kill you 8-) :-D
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Italians
            Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            1 infantry moved from Northern Italy to Yugoslavia
            1 mech_infantry moved from Southern Italy to Yugoslavia
            1 bomber and 2 fighters moved from Southern Italy to Yugoslavia
            2 fighters moved from 95 Sea Zone to Yugoslavia
Combat - Italians
            Battle in Yugoslavia
                Italians attack with 1 bomber, 4 fighters, 1 infantry and 1 mech_infantry
                British defend with 1 mech_infantry
                Italians win, taking Yugoslavia from British with 1 bomber, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for British: 1 mech_infantry
Non Combat Move - Italians
            2 fighters moved from Yugoslavia to 95 Sea Zone
            1 bomber and 2 fighters moved from Yugoslavia to Southern Italy
Place Units - Italians
            1 infantry placed in Northern Italy
            1 mech_infantry placed in Southern Italy
Turn Complete - Italians
            Italians collect 9 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - ANZAC
            ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
                  ANZAC take 43 Sea Zone from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
            1 fighter moved from India to Turkey
Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 bomber and 1 infantry placed in Queensland
Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs total
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Combat Move - French
Non Combat Move - French
            1 infantry moved from Iraq to Turkey
Turn Complete - French
Damn!� What the hell are you feeding your AA gunners?!� �:-P
All Axis gunners are on a strict diet of amphetamines, green tea and sauerkraut, I cannot tell you anymore details or I would have to kill you� 8-)� :-D
Well, I demand that you switch them to a diet of valium and vegan meat-substitutes! :wink:
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
            Germans buy 5 armour, 1 fighter and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
            1 armour moved from Russia to Novosibirsk
                  Germans take Vologda from Russians
                  Germans take Novosibirsk from Russians
            2 infantry moved from Samara to Kazakhstan
            10 armour, 7 artilleries, 1 infantry and 8 mech_infantrys moved from Volgograd to Caucasus
            9 armour, 7 artilleries, 2 infantry and 10 mech_infantrys moved from Rostov to Caucasus
            1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
            1 bomber moved from Novgorod to Kazakhstan
            1 bomber moved from Western Germany to 104 Sea Zone
            5 bombers moved from Western Germany to 91 Sea Zone
            1 cruiser moved from 112 Sea Zone to 91 Sea Zone
            1 armour and 2 mech_infantrys moved from Southern France to Spain
            1 fighter moved from Western Germany to Spain
            1 bomber moved from Western Germany to Spain
            1 bomber moved from Novgorod to Romania
            1 fighter and 1 tactical_bomber moved from Russia to Romania
            2 mech_infantrys moved from Eastern Poland to Romania
            2 artilleries moved from Samara to Volgograd
            2 mech_infantrys moved from Russia to Volgograd
            1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
            2 armour moved from Eastern Poland to Bryansk
            2 mech_infantrys moved from Western Germany to Southern France
Combat - Germans
Damn!� What the hell are you feeding your AA gunners?!� �:-P
All Axis gunners are on a strict diet of amphetamines, green tea and sauerkraut, I cannot tell you anymore details or I would have to kill you� 8-)� :-D
Well, I demand that you switch them to a diet of valium and vegan meat-substitutes! :wink:
No can do sir! Do u wanna scramble?
No scramble, and submerge that sub, of course.
Thanks.