Here is the game, Have Fun
BM3 Karl7 (Allies) vs simon33 (Axis+3)
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my luck has been shitt this game… I can’t believe I hit nothing r1 in that naval battle… that is insane
Yeah, that was pretty bad. I got more than I expected there. I did want to sink the DD. CV was a good bonus.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 destroyers, 5 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
1 marine moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 infantry, 1 marine and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 marine moved from 110 Sea Zone to Normandy Bordeaux
3 transports moved from 91 Sea Zone to 89 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 55 Sea Zone to 44 Sea Zone
Americans take 42 Sea Zone from Japanese
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 44 Sea Zone
1 fighter moved from 33 Sea Zone to PhilippinesCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer and 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 35 Sea Zone
Americans attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Battle in Philippines
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 airfield, 1 bomber and 1 harbour
Americans win, taking Normandy Bordeaux from Germans, taking Philippines from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Battle in Java
Battle in Holland BelgiumNon Combat Move - Americans
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 3 destroyers moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to AlgeriaPlace Units - Americans
2 transports placed in 101 Sea Zone
3 infantry placed in Eastern United States
2 destroyers, 4 submarines and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 104 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Hopei
11 infantry moved from Shensi to HopeiPlace Units - Chinese
2 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 destroyers, 5 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
1 marine moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 infantry, 1 marine and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 marine moved from 110 Sea Zone to Normandy Bordeaux
3 transports moved from 91 Sea Zone to 89 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 55 Sea Zone to 44 Sea Zone
Americans take 42 Sea Zone from Japanese
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 44 Sea Zone
1 fighter moved from 33 Sea Zone to PhilippinesCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer and 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 35 Sea Zone
Americans attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Battle in Philippines
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 airfield, 1 bomber and 1 harbour
Americans win, taking Normandy Bordeaux from Germans, taking Philippines from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Battle in Java
Battle in Holland BelgiumNon Combat Move - Americans
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 3 destroyers moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to AlgeriaPlace Units - Americans
2 transports placed in 101 Sea Zone
3 infantry placed in Eastern United States
2 destroyers, 4 submarines and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 104 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Hopei
11 infantry moved from Shensi to HopeiPlace Units - Chinese
2 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs totalPurchase Units - British
British buy 2 armour, 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 7 PUs;
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
2 fighters moved from India to Burma
1 armour moved from Persia to Caucasus
1 fighter and 2 tactical_bombers moved from Persia to CaucasusCombat - British
Battle in Caucasus
British attack with 1 armour, 1 fighter and 2 tactical_bombers
Italians defend with 1 armour and 1 mech_infantry
British win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 armour
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Burma
British attack with 2 fighters and 2 infantry
Japanese defend with 1 artillery
British win, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
2 fighters moved from Burma to India
1 fighter moved from West India to India
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 fighter and 2 tactical_bombers moved from Caucasus to Persia
1 artillery and 2 infantry moved from West India to India
1 battleship and 2 transports moved from 79 Sea Zone to 72 Sea Zone
2 fighters moved from Morocco to Algeria
1 armour and 1 infantry moved from Morocco to Algeria
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 108 Sea ZonePlace Units - British
1 armour, 1 fighter and 1 infantry placed in Egypt
British undo move 1.
1 fighter and 2 infantry placed in Egypt
2 armour and 1 artillery placed in Iraq
1 artillery and 2 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2
British collect 34 PUs (2 lost to blockades); end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5,6,5,4,6,2
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 marine moved from Tobruk to 96 Sea Zone
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
3 fighters moved from Gibraltar to Algeria
1 artillery moved from Malta to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 bomber and 1 fighter moved from Southern Italy to Algeria
1 battleship and 1 marine moved from 96 Sea Zone to 94 Sea Zone
1 cruiser and 1 marine moved from 96 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Algeria
1 cruiser moved from 96 Sea Zone to 95 Sea Zone
1 marine moved from Southern Italy to 95 Sea Zone
1 cruiser and 1 marine moved from 95 Sea Zone to 94 Sea Zone
1 marine moved from 94 Sea Zone to AlgeriaCombat - Italians
Battle in Algeria
Italians attack with 2 artilleries, 1 bomber, 4 fighters, 2 infantry and 2 marines
British defend with 1 armour, 2 fighters and 1 infantry; Americans defend with 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry
AA fire in Algeria : 0/3 hits
Italians roll dice for 1 battleship and 2 cruisers in Algeria, round 2 : 0/3 hits
Italians roll dice for 2 artilleries, 1 bomber, 4 fighters, 2 infantry and 2 marines in Algeria, round 2 : 1/11 hits
Americans roll dice for 1 aaGun, 1 armour, 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry in Algeria, round 2 : 3/9 hits
1 aaGun owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Algeria
Italians roll dice for 1 artillery, 1 bomber, 4 fighters and 2 marines in Algeria, round 3 : 5/8 hits
Americans roll dice for 1 armour, 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry in Algeria, round 3 : 4/9 hits
1 mech_infantry owned by the Americans, 1 fighter owned by the Italians, 3 infantry owned by the Americans, 2 marines owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Algeria
Italians roll dice for 1 bomber and 3 fighters in Algeria, round 4 : 1/4 hits
Americans roll dice for 1 armour, 1 artillery and 2 fighters in Algeria, round 4 : 3/4 hits
1 artillery owned by the Americans and 3 fighters owned by the Italians lost in Algeria
Americans win with 1 armour and 2 fighters remaining. Battle score for attacker is -39
Casualties for Italians: 2 artilleries, 4 fighters, 2 infantry and 2 marines
Casualties for British: 1 infantry
Casualties for Americans: 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry
1 bomber owned by the Italians retreatedNon Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Smolensk from Russians to Italians
EDIT: Turning off Edit Mode
1 bomber moved from Algeria to Southern Italy
1 mech_infantry moved from Libya to Tobruk
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 armour and 2 mech_infantrys moved from Ukraine to Smolensk
2 artilleries and 3 infantry moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Bessarabia to UkrainePlace Units - Italians
2 fighters and 1 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern Italy
Italians undo move 1.
1 infantry placed in Northern Italy
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 54 Sea Zone to 44 Sea Zone
ANZAC take 44 Sea Zone from Japanese
3 fighters moved from Queensland to Philippines
1 fighter moved from Caroline Islands to QueenslandCombat - ANZAC
Battle in BorneoNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Changing ownership of Marianas from Japanese to ANZAC
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Marianas from ANZAC to Japanese
EDIT: Changing ownership of Paulau Island from Japanese to ANZAC
EDIT: Turning off Edit Mode
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau IslandPlace Units - ANZAC
1 destroyer and 2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 54 Sea Zone to 44 Sea Zone
ANZAC take 44 Sea Zone from Japanese
3 fighters moved from Queensland to Philippines
1 fighter moved from Caroline Islands to QueenslandCombat - ANZAC
Battle in BorneoNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Changing ownership of Marianas from Japanese to ANZAC
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Marianas from ANZAC to Japanese
EDIT: Changing ownership of Paulau Island from Japanese to ANZAC
EDIT: Turning off Edit Mode
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau IslandPlace Units - ANZAC
1 destroyer and 2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
1 cruiser moved from 91 Sea Zone to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 68 PUs;
Germans buy 6 armour, 4 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters and 1 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Algeria
4 fighters moved from Gibraltar to Algeria
1 marine moved from 94 Sea Zone to Algeria
1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
1 infantry and 1 tactical_bomber moved from Bryansk to Tambov
1 tactical_bomber moved from Novgorod to Samara
1 armour moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Northwest Persia
Germans take Northwest Persia from British
2 armour and 3 mech_infantrys moved from Volgograd to Kazakhstan
2 fighters moved from Novgorod to Russia
3 bombers moved from Bryansk to Russia
1 bomber moved from Bryansk to Russia
1 bomber moved from Bryansk to Samara
1 fighter moved from Western Germany to 114 Sea Zone
1 battleship and 1 destroyer moved from 112 Sea Zone to 114 Sea ZoneCombat - Germans
Air Battle in Russia -
Intercept in Moscow?
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no
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 68 PUs;
Germans buy 6 armour, 4 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters and 1 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Algeria
4 fighters moved from Gibraltar to Algeria
1 marine moved from 94 Sea Zone to Algeria
1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
1 infantry and 1 tactical_bomber moved from Bryansk to Tambov
1 tactical_bomber moved from Novgorod to Samara
1 armour moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Northwest Persia
Germans take Northwest Persia from British
2 armour and 3 mech_infantrys moved from Volgograd to Kazakhstan
2 fighters moved from Novgorod to Russia
3 bombers moved from Bryansk to Russia
1 bomber moved from Bryansk to Russia
1 bomber moved from Bryansk to Samara
1 fighter moved from Western Germany to 114 Sea Zone
1 battleship and 1 destroyer moved from 112 Sea Zone to 114 Sea ZoneCombat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/4 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 6,4,4 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 destroyer and 1 fighter
Russians defend with 1 cruiser
Germans roll dice for 1 battleship, 1 destroyer and 1 fighter in 114 Sea Zone, round 2 : 1/3 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 battleship, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Kazakhstan
Germans attack with 3 armour and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour and 4 mech_infantrys in Kazakhstan, round 2 : 5/7 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
Germans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 0/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Holland Belgium
retreated to Holland Belgium
Americans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Algeria
Germans attack with 1 bomber, 4 fighters and 1 marine
British defend with 1 armour and 2 fighters
Germans roll dice for 1 bomber, 4 fighters and 1 marine in Algeria, round 2 : 5/6 hits
Americans roll dice for 1 armour and 2 fighters in Algeria, round 2 : 1/3 hits
2 fighters owned by the British, 1 armour owned by the British and 1 marine owned by the Germans lost in Algeria
Germans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 21
Casualties for Germans: 1 marine
Casualties for British: 1 armour and 2 fighters
Battle in Samara
Germans attack with 1 armour, 1 bomber and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Samara, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
3 aaGuns, 12 armour, 4 artilleries, 18 infantry and 1 mech_infantry moved from Bryansk to Smolensk
3 bombers and 2 fighters moved from Russia to Smolensk
1 artillery and 4 infantry moved from Archangel to Smolensk
1 infantry moved from Western Ukraine to Bryansk
3 armour moved from Novgorod to Smolensk
1 tactical_bomber moved from Tambov to Smolensk
1 bomber and 1 tactical_bomber moved from Samara to Smolensk
1 fighter moved from Algeria to Tobruk
1 bomber and 3 fighters moved from Algeria to Gibraltar
1 infantry moved from Western Germany to France
2 infantry moved from Poland to Germany
1 fighter moved from 114 Sea Zone to Novgorod
2 fighters moved from Holland Belgium to Gibraltar
3 aaGuns, 2 artilleries and 3 infantry moved from Eastern Poland to Belarus
1 armour moved from Poland to BelarusPlace Units - Germans
3 armour placed in Novgorod
3 armour placed in Volgograd
4 artilleries, 1 fighter and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 11x factory_major; Remaining resources: 8 PUs;
Russians buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Novosibirsk to Samara
4 fighters moved from Russia to Samara
1 tactical_bomber moved from Russia to Samara
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 submarine moved from 115 Sea Zone to 114 Sea ZoneCombat - Russians
Battle in 114 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship and 1 destroyer
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship and 1 destroyer remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Samara
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians win, taking Samara from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Samara to Russia
1 infantry moved from Novosibirsk to VologdaPlace Units - Russians
2 artilleries placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 14 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 carriers, 6 infantry and 1 marine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 fighter and 1 mech_infantry moved from Shantung to Kweichow
2 bombers and 2 fighters moved from Shan State to India
2 fighters moved from 39 Sea Zone to 72 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 armour moved from Buryatia to Dzavhan
Japanese take Yakut S.S.R. from Russians
Japanese take Dzavhan from Russians
1 mech_infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 artillery and 1 infantry moved from Shan State to BurmaCombat - Japanese
Air Battle in India -
Intercept in Calcutta?
-
no
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 carriers, 6 infantry and 1 marine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 fighter and 1 mech_infantry moved from Shantung to Kweichow
2 bombers and 2 fighters moved from Shan State to India
2 fighters moved from 39 Sea Zone to 72 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 armour moved from Buryatia to Dzavhan
Japanese take Yakut S.S.R. from Russians
Japanese take Dzavhan from Russians
1 mech_infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 artillery and 1 infantry moved from Shan State to BurmaCombat - Japanese
Air Battle in India
Japanese attacks with 4 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 8,4 and causes: 12 damage to unit: factory_major
Bombing raid in India causes 12 damage total.
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Burma
Japanese attack with 1 artillery and 1 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 2/2 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 72 Sea Zone
Japanese attack with 2 fighters
British defend with 1 battleship and 2 transports
Japanese roll dice for 2 fighters in 72 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 battleship and 2 transports in 72 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the British, 1 fighter owned by the Japanese and 1 transport owned by the British lost in 72 Sea Zone
1 transport owned by the British lost in 72 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 24
Casualties for British: 1 battleship and 2 transports
Casualties for Japanese: 1 fighter
Battle in Kweichow
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 mech_infantry in Kweichow, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
1 artillery moved from Anhwe to Shantung
1 infantry moved from Shantung to Anhwe
1 fighter moved from Kweichow to Shantung
1 artillery moved from Hunan to Yunnan
1 mech_infantry moved from Shan State to Hunan
1 infantry moved from Kwangsi to Yunnan
1 aaGun, 2 artilleries and 2 infantry moved from Yunnan to Shan State
1 marine moved from Malaya to 37 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 marine moved from 37 Sea Zone to 20 Sea Zone
1 fighter moved from 43 Sea Zone to 20 Sea Zone
1 fighter moved from 42 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from Shan State to 20 Sea Zone
1 marine moved from Ceylon to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from Amur to 20 Sea Zone
1 fighter moved from Japan to Shantung
1 infantry moved from Malaya to Shan State
1 fighter moved from 72 Sea Zone to 77 Sea Zone
2 bombers and 2 fighters moved from India to Shan State
1 battleship, 1 carrier and 1 marine moved from 39 Sea Zone to 77 Sea Zone
1 cruiser and 1 destroyer moved from 39 Sea Zone to 77 Sea Zone
1 marine moved from 20 Sea Zone to KwangtungPlace Units - Japanese
3 carriers placed in 20 Sea Zone
3 infantry placed in French Indo China
2 infantry and 1 marine placed in Shantung
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,3
Japanese collect 52 PUs (3 lost to blockades); end with 53 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans repair damage of 4x factory_minor; Remaining resources: 100 PUs;
Americans buy 2 armour, 2 artilleries, 1 carrier, 1 factory_minor, 4 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
Americans converts factory_major into different units
1 infantry moved from Holland Belgium to Western Germany
Americans take Western Germany from Germans
1 marine moved from Normandy Bordeaux to 110 Sea Zone
1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Norway
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 armour moved from Tunisia to Libya
Americans take Libya from Italians
1 armour moved from Libya to TunisiaCombat - Americans
Battle in Norway
Battle in Korea
Battle in MarianasNon Combat Move - Americans
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 33 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 destroyers, 2 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers and 4 fighters moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
3 transports moved from 89 Sea Zone to 101 Sea Zone
2 aaGuns moved from Western United States to Central United StatesPlace Units - Americans
1 factory_minor placed in Holland Belgium
2 fighters placed in Western United States
1 carrier and 1 submarine placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 armour and 1 infantry placed in Normandy Bordeaux
Americans undo move 5.
2 armour and 1 artillery placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 76 PUs; end with 76 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 116 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 121 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 infantry moved from Hopei to Chahar
2 infantry moved from Hopei to Anhwe
2 infantry moved from Hopei to Kweichow
1 fighter moved from Hopei to AnhweCombat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to HopeiPlace Units - Chinese
1 infantry placed in Chahar
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans repair damage of 4x factory_minor; Remaining resources: 100 PUs;
Americans buy 2 armour, 2 artilleries, 1 carrier, 1 factory_minor, 4 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
Americans converts factory_major into different units
1 infantry moved from Holland Belgium to Western Germany
Americans take Western Germany from Germans
1 marine moved from Normandy Bordeaux to 110 Sea Zone
1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Norway
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 armour moved from Tunisia to Libya
Americans take Libya from Italians
1 armour moved from Libya to TunisiaCombat - Americans
Battle in Norway
Battle in Korea
Battle in MarianasNon Combat Move - Americans
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 33 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 destroyers, 2 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers and 4 fighters moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
3 transports moved from 89 Sea Zone to 101 Sea Zone
2 aaGuns moved from Western United States to Central United StatesPlace Units - Americans
1 factory_minor placed in Holland Belgium
2 fighters placed in Western United States
1 carrier and 1 submarine placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 armour and 1 infantry placed in Normandy Bordeaux
Americans undo move 5.
2 armour and 1 artillery placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 76 PUs; end with 76 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 116 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 121 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 infantry moved from Hopei to Chahar
2 infantry moved from Hopei to Anhwe
2 infantry moved from Hopei to Kweichow
1 fighter moved from Hopei to AnhweCombat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to HopeiPlace Units - Chinese
1 infantry placed in Chahar
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs totalPurchase Units - British
British buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 7x factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
2 infantry moved from French Guiana to Brazil
1 infantry moved from Persia to Northwest Persia
4 artilleries and 20 infantry moved from India to Burma
1 fighter moved from India to Northwest Persia
1 infantry moved from Persia to Northwest Persia
2 armour moved from Iraq to Egypt
1 artillery moved from Iraq to Syria
British take Syria from Neutral_Axis
1 fighter and 2 tactical_bombers moved from Persia to Russia
1 bomber moved from United Kingdom to Northern Italy
1 fighter moved from India to Northwest Persia
1 fighter moved from India to BurmaCombat - British
Battle in Northwest Persia
British attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
British win, taking Northwest Persia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Burma
British attack with 4 artilleries, 1 fighter and 20 infantry
Japanese defend with 1 artillery
British win, taking Burma from Japanese with 4 artilleries, 1 fighter and 20 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Denmark
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Northern Italy causes 5 damage total.Non Combat Move - British
1 bomber moved from Northern Italy to Holland Belgium
1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Northwest Persia to Iraq
1 fighter moved from Northwest Persia to Persia
1 fighter moved from Burma to IndiaPlace Units - British
1 armour placed in Iraq
1 fighter and 2 infantry placed in Egypt
3 infantry placed in Persia
2 infantry placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4
British collect 36 PUs (3 lost to blockades); end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUsTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs -
ncm change… hold on