@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
BM3 Karl7 (Allies) vs simon33 (Axis+3)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 marine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Guam to 26 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 fighter moved from 26 Sea Zone to 89 Sea Zone
1 fighter moved from Eastern United States to 89 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 62 Sea ZonePlace Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 marine placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Chinese creates battle in territory Anhwe
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Anhwe from Japanese, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Tsinghai
2 infantry moved from Shensi to Suiyuyan
8 infantry moved from Szechwan to SikangPlace Units - Chinese
2 infantry placed in Suiyuyan
2 infantry placed in Tsinghai
Chinese undo move 2.
Chinese undo move 1.
3 infantry placed in Tsinghai
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 marine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Guam to 26 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 fighter moved from 26 Sea Zone to 89 Sea Zone
1 fighter moved from Eastern United States to 89 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 62 Sea ZonePlace Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 marine placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Chinese creates battle in territory Anhwe
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Anhwe from Japanese, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Tsinghai
2 infantry moved from Shensi to Suiyuyan
8 infantry moved from Szechwan to SikangPlace Units - Chinese
2 infantry placed in Suiyuyan
2 infantry placed in Tsinghai
Chinese undo move 2.
Chinese undo move 1.
3 infantry placed in Tsinghai
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUsPurchase Units - British
British buy 1 artillery, 2 destroyers, 1 factory_minor and 1 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 battleship moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
2 infantry moved from Persia to Iraq
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 fighter and 1 tactical_bomber moved from Egypt to Kenya
1 mech_infantry moved from Egypt to Kenya
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 fighter moved from 81 Sea Zone to Iraq
1 cruiser moved from 81 Sea Zone to 72 Sea Zone
1 tactical_bomber moved from 81 Sea Zone to Iraq
1 destroyer moved from 88 Sea Zone to 91 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to 91 Sea ZoneCombat - British
Battle in 91 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 cruiser
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 cruiser
Casualties for British: 1 destroyer
Battle in Iraq
British attack with 1 fighter, 4 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 3 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Kenya
British attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British win, taking Kenya from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 3 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Kenya to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 fighter moved from 91 Sea Zone to Suriname
1 armour moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 battleship, 1 cruiser and 1 transport moved from 88 Sea Zone to 86 Sea Zone
1 bomber moved from 91 Sea Zone to United KingdomPlace Units - British
1 factory_minor placed in Persia
1 artillery and 1 infantry placed in Egypt
2 destroyers placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,4
British collect 34 PUs; end with 35 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
1 fighter and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 1 fighter and 4 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 2 infantry
EDIT: Adding units owned by British to India: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Romania to Volgograd
1 armour moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
1 armour, 2 artilleries and 3 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Tobruk to AlexandriaCombat - Italians
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.Non Combat Move - Italians
1 bomber moved from Volgograd to Bessarabia
1 armour moved from Greece to Romania
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 artillery and 1 infantry moved from Greece to Bulgaria
1 mech_infantry moved from Tobruk to Tunisia
Italians take Tunisia from Neutral_Axis
2 fighters moved from Southern Italy to Gibraltar
1 mech_infantry moved from Northern Italy to Romania
1 battleship, 1 destroyer and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 cruiser, 1 submarine and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Algeria
Italians take Algeria from Neutral_Axis
1 cruiser moved from 97 Sea Zone to 95 Sea ZonePlace Units - Italians
1 armour, 1 artillery and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from Sumatra to India
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
1 cruiser moved from 62 Sea Zone to 61 Sea Zone
1 submarine moved from 62 Sea Zone to 56 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from Sumatra to India
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
1 cruiser moved from 62 Sea Zone to 61 Sea Zone
1 submarine moved from 62 Sea Zone to 56 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs totalCombat Move - French
1 cruiser moved from 88 Sea Zone to 86 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Germany to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
1 armour, 4 bombers, 1 fighter and 2 tactical_bombers moved from Eastern Poland to Archangel
Germans take Belarus from Russians
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to ArchangelCombat - Germans
Germans creates battle in territory 106 Sea Zone
Battle in Archangel
Germans attack with 1 armour, 1 artillery, 4 bombers, 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 aaGun and 8 infantry
AA fire in Archangel : 0/3 hits
Germans roll dice for 1 battleship in Archangel, round 2 : 0/1 hits
Germans roll dice for 1 armour, 1 artillery, 4 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Archangel, round 2 : 6/10 hits
Russians roll dice for 1 aaGun and 8 infantry in Archangel, round 2 : 2/8 hits
1 aaGun owned by the Russians, 1 infantry owned by the Germans, 1 artillery owned by the Germans and 5 infantry owned by the Russians lost in Archangel
Germans roll dice for 1 armour, 4 bombers, 1 fighter and 2 tactical_bombers in Archangel, round 3 : 5/8 hits
Russians roll dice for 3 infantry in Archangel, round 3 : 2/3 hits
1 tactical_bomber owned by the Germans, 1 armour owned by the Germans and 3 infantry owned by the Russians lost in Archangel
Germans win with 4 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
Casualties for Russians: 1 aaGun and 8 infantry
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 2 destroyers
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits
British roll dice for 2 destroyers in 106 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 106 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyerNon Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 127 Sea Zone
1 bomber moved from Archangel to Western Ukraine
3 bombers moved from Archangel to Western Ukraine
1 artillery and 5 infantry moved from Romania to Bessarabia
1 aaGun moved from Eastern Poland to Bessarabia
2 aaGuns, 3 artilleries and 14 infantry moved from Eastern Poland to Western Ukraine
13 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Archangel to Eastern Poland
5 infantry moved from Karelia to Novgorod
2 infantry moved from Germany to Poland
3 aaGuns moved from Western Germany to Germany
2 fighters moved from Western Germany to Gibraltar
2 tactical_bombers moved from Western Germany to Southern Italy
1 fighter moved from Southern Italy to Western UkrainePlace Units - Germans
2 artilleries, 3 infantry and 1 mech_infantry placed in Germany
1 bomber, 1 fighter and 3 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Morocco: 1 infantry and 1 marine
EDIT: Adding units owned by Germans to Algeria: 1 infantry and 1 marine
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 123 Sea Zone to 109 Sea Zone
1 armour moved from Bryansk to Belarus
Russians take Belarus from Germans
1 armour moved from Belarus to SmolenskCombat - Russians
Non Combat Move - Russians
2 aaGuns, 1 artillery, 10 infantry and 1 mech_infantry moved from Bryansk to Smolensk
2 artilleries and 7 infantry moved from Russia to Smolensk
2 infantry moved from Timguska to Novosibirsk
1 infantry moved from Olgiy to Timguska
6 infantry moved from Yenisey to Timguska
2 infantry moved from Central Mongolia to Dzavhan
1 infantry moved from Ukraine to RostovPlace Units - Russians
2 armour and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs -
Actually, I will continue in Buryatia.
Rolls: 6@1 2@2 1@3 1@4; Total Hits: 26@1: (3, 4, 3, 3, 5, 4)2@2: (3, 3)1@3: (2)1@4: (1)
def
Rolls: 13@2; Total Hits: 713@2: (6, 1, 5, 2, 2, 3, 6, 1, 3, 1, 2, 2, 5)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 bomber, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
1 artillery and 1 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Kiangsu to Anhwe
2 bombers moved from Hunan to Buryatia
1 armour, 1 artillery and 11 infantry moved from Amur to Buryatia
1 mech_infantry moved from Korea to Buryatia
1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber moved from Hunan to Yunnan
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
3 artilleries and 6 infantry moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 58 Sea ZoneCombat - Japanese
Battle in Buryatia
Japanese attack with 1 armour, 1 artillery, 2 bombers, 11 infantry and 1 mech_infantry
Russians defend with 2 aaGuns and 13 infantry
AA fire in Buryatia : 1/2 hits
1 bomber owned by the Japanese lost in Buryatia
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 11 infantry and 1 mech_infantry in Buryatia, round 2 : 1/15 hits
Russians roll dice for 2 aaGuns and 13 infantry in Buryatia, round 2 : 5/13 hits
5 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Buryatia
6 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 mech_infantry owned by the Japanese retreated to Amur
Russians win with 1 aaGun and 13 infantry remaining. Battle score for attacker is -22
Casualties for Russians: 1 aaGun
Casualties for Japanese: 1 bomber and 5 infantry
Battle in Yunnan
Japanese attack with 5 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 5 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Yunnan, round 2 : 6/16 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 5 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/6 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 58 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 58 Sea Zone, round 2 : 0/2 hits
French roll dice for 1 destroyer in 58 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese lost in 58 Sea Zone
Japanese roll dice for 1 tactical_bomber in 58 Sea Zone, round 3 : 0/1 hits
French roll dice for 1 destroyer in 58 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 tactical_bomber in 58 Sea Zone, round 4 : 1/1 hits
French roll dice for 1 destroyer in 58 Sea Zone, round 4 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the French lost in 58 Sea Zone
French win with no units remaining. Battle score for attacker is -13
Casualties for French: 1 destroyer
Casualties for Japanese: 1 fighter and 1 tactical_bomberNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Amur: 6 infantry and 1 mech_infantry
EDIT: Removing units owned by Russians from Buryatia: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Hunan to 37 Sea Zone
1 artillery, 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Japan to 6 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Siberia to Amur
1 infantry moved from Korea to Amur
1 mech_infantry moved from Soviet Far East to Amur
1 bomber moved from Buryatia to Amur
EDIT: Japanese undo move 10.
EDIT: Japanese undo move 9.
EDIT: Japanese undo move 7.
EDIT: Japanese undo move 7.
1 bomber moved from Buryatia to Amur
1 infantry moved from Siberia to Amur
1 infantry moved from Korea to Amur
1 mech_infantry moved from Soviet Far East to Amur
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Amur
1 aaGun moved from Jehol to Anhwe
1 mech_infantry moved from Shantung to Kweichow
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
2 fighters moved from Caroline Islands to Kwangsi
1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
2 fighters and 2 tactical_bombers moved from Hunan to KwangsiPlace Units - Japanese
1 transport placed in 6 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
2 artilleries, 1 bomber and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 carrier and 1 fighter moved from 101 Sea Zone to 89 Sea Zone
1 fighter moved from Eastern United States to 89 Sea Zone
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to Central United States
1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea ZonePlace Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 fighter placed in Eastern United States
1 transport placed in 101 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
2 infantry moved from Sikang to Szechwan
1 fighter moved from Tsinghai to SzechwanCombat - Chinese
Chinese creates battle in territory Hunan
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 3 fighters and 2 tactical_bombers
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
3 infantry moved from Tsinghai to Shensi
3 infantry moved from Suiyuyan to Shensi
1 fighter moved from Szechwan to Shensi
6 infantry moved from Sikang to ShensiPlace Units - Chinese
4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 carrier and 1 fighter moved from 101 Sea Zone to 89 Sea Zone
1 fighter moved from Eastern United States to 89 Sea Zone
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to Central United States
1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea ZonePlace Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 fighter placed in Eastern United States
1 transport placed in 101 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
2 infantry moved from Sikang to Szechwan
1 fighter moved from Tsinghai to SzechwanCombat - Chinese
Chinese creates battle in territory Hunan
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 3 fighters and 2 tactical_bombers
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
3 infantry moved from Tsinghai to Shensi
3 infantry moved from Suiyuyan to Shensi
1 fighter moved from Szechwan to Shensi
6 infantry moved from Sikang to ShensiPlace Units - Chinese
4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs totalPurchase Units - British
British buy 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Alexandria
1 infantry moved from Iraq to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 bomber moved from United Kingdom to FranceCombat - British
British creates battle in territory 106 Sea Zone
Strategic bombing raid in France
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in French Madagascar
Battle in Alexandria
British attack with 1 armour, 3 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
Italians defend with 1 armour, 2 artilleries and 4 infantry
British win, taking 106 Sea Zone from Germans, taking French Madagascar from Neutral_Axis, taking Alexandria from Italians with 1 armour, 3 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 17
Casualties for British: 3 infantry
Casualties for Italians: 1 armour, 2 artilleries and 4 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Ethiopia from Italians to British
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of French Guiana from Neutral_Axis to British
EDIT: Turning off Edit Mode
2 fighters and 2 tactical_bombers moved from Alexandria to Egypt
1 mech_infantry moved from Kenya to Ethiopia
1 infantry moved from Brazil to French Guiana
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
1 armour and 1 infantry moved from 89 Sea Zone to Southeast Mexico
1 infantry moved from Brazil to French Guiana
1 bomber moved from France to United Kingdom
1 battleship and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 72 Sea Zone to 81 Sea Zone
1 transport moved from 44 Sea Zone to 46 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Burma to IndiaPlace Units - British
1 armour and 2 fighters placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 36 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUsPlace Units - UK_Pacific
8 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 8 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Romania to Ukraine
Italians take Ukraine from Russians
1 armour moved from Western Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Rostov
1 bomber moved from Bessarabia to Rostov
2 infantry moved from Northern Italy to 95 Sea Zone
1 armour moved from Romania to Ukraine
1 marine moved from Northern Italy to 95 Sea ZoneCombat - Italians
Battle in Rostov
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Rostov, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Rostov to Novgorod
2 infantry moved from Algeria to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry and 1 marine moved from 92 Sea Zone to Gibraltar
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 artillery and 1 infantry moved from Bulgaria to Romania
1 artillery and 2 infantry moved from Romania to Bessarabia
2 aaGuns and 1 artillery moved from Northern Italy to Southern Italy
1 infantry and 1 mech_infantry moved from Tunisia to AlgeriaPlace Units - Italians
1 airfield placed in Gibraltar
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;Politics - ANZAC
ANZAC takes Political Action: Political Action ANZAC To War With Japanese
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - ANZAC
1 fighter moved from India to 42 Sea Zone
1 submarine moved from 56 Sea Zone to 42 Sea Zone
1 cruiser moved from 61 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer, 3 fighters and 2 submarines
Japanese defend with 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
ANZAC win, taking 42 Sea Zone from Neutral with 1 cruiser and 3 fighters remaining. Battle score for attacker is 33
Casualties for ANZAC: 1 destroyer and 2 submarines
Casualties for Japanese: 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomberNon Combat Move - ANZAC
3 fighters moved from 42 Sea Zone to Northern Territory
2 artilleries and 2 infantry moved from Queensland to Northern Territory
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
2 aaGuns moved from Queensland to Northern Territory
1 transport moved from 45 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 factory_minor placed in Queensland
1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
EDIT: Removing units owned by ANZAC from Northern Territory: 2 artilleries
EDIT: Adding units owned by ANZAC to Queensland: 2 artilleries
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;Politics - ANZAC
ANZAC takes Political Action: Political Action ANZAC To War With Japanese
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - ANZAC
1 fighter moved from India to 42 Sea Zone
1 submarine moved from 56 Sea Zone to 42 Sea Zone
1 cruiser moved from 61 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer, 3 fighters and 2 submarines
Japanese defend with 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
ANZAC win, taking 42 Sea Zone from Neutral with 1 cruiser and 3 fighters remaining. Battle score for attacker is 33
Casualties for ANZAC: 1 destroyer and 2 submarines
Casualties for Japanese: 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomberNon Combat Move - ANZAC
3 fighters moved from 42 Sea Zone to Northern Territory
2 artilleries and 2 infantry moved from Queensland to Northern Territory
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
2 aaGuns moved from Queensland to Northern Territory
1 transport moved from 45 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 factory_minor placed in Queensland
1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
EDIT: Removing units owned by ANZAC from Northern Territory: 2 artilleries
EDIT: Adding units owned by ANZAC to Queensland: 2 artilleries
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Move - French
1 cruiser moved from 86 Sea Zone to 89 Sea ZoneNon Combat Move - French
Turn Complete - French
-
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry; Remaining resources: 2 PUs;Combat Move - Germans
4 bombers and 1 fighter moved from Western Ukraine to Russia
1 fighter moved from Eastern Poland to Russia
1 tactical_bomber moved from Eastern Poland to Russia
1 armour moved from Eastern Poland to Bryansk
Germans take Belarus from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from RussiansCombat - Germans
Air Battle in Russia -
all intercept
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry; Remaining resources: 2 PUs;Combat Move - Germans
4 bombers and 1 fighter moved from Western Ukraine to Russia
1 fighter moved from Eastern Poland to Russia
1 tactical_bomber moved from Eastern Poland to Russia
1 armour moved from Eastern Poland to Bryansk
Germans take Belarus from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from RussiansCombat - Germans
Air Battle in Russia
Germans attacks with 7 units heading to Russia
Russians launches 4 interceptors out of Russia
Attackers Fire, : 0/7 hits
Defenders Fire, : 1/4 hits
1 tactical_bomber owned by the Germans lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/4 hits
Bombing raid in Russia rolls: 8,8,3,4 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Cleaning up after air battlesNon Combat Move - Germans
2 aaGuns, 3 artilleries and 14 infantry moved from Western Ukraine to Bryansk
2 fighters moved from Russia to Bryansk
4 bombers moved from Russia to Bryansk
1 aaGun, 1 artillery and 5 infantry moved from Bessarabia to Ukraine
12 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Vyborg to Novgorod
1 mech_infantry moved from Baltic States to Bryansk
1 infantry and 1 marine moved from Algeria to 92 Sea Zone
1 tactical_bomber moved from Southern Italy to Bryansk
1 battleship, 1 destroyer and 1 transport moved from 127 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Southern Italy to Western Germany
2 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 infantry moved from Novgorod to Belarus
3 aaGuns, 2 artilleries and 3 infantry moved from Germany to PolandPlace Units - Germans
3 armour placed in Novgorod
1 armour, 1 artillery, 1 bomber and 1 fighter placed in Western Germany
2 infantry placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 16x factory_major; Remaining resources: 21 PUs;
Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Smolensk to Archangel
1 tactical_bomber moved from Smolensk to Archangel
4 fighters moved from Russia to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Archangel to Russia
3 aaGuns, 2 armour, 4 artilleries, 22 infantry and 2 mech_infantrys moved from Smolensk to Russia
2 infantry moved from Novosibirsk to Samara
7 infantry moved from Timguska to Novosibirsk
1 infantry moved from Russia to Tambov
2 infantry moved from Dzavhan to OlgiyPlace Units - Russians
1 armour and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs