@ArtofWar1947 41983-GER-1.tsvg
Scramble to 114, 113, and/or N-B?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 4 fighters, 8 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Crete to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
2 fighters moved from 99 Sea Zone to Cyprus
1 bomber moved from Egypt to Iraq
1 bomber moved from Egypt to Cyprus
2 transports moved from 91 Sea Zone to 89 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
6 fighters moved from 110 Sea Zone to Normandy Bordeaux
7 fighters moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 armour and 2 mech_infantrys moved from Ulaanbaatar to Yenisey
1 armour moved from Evenkiyskiy to Timguska
Americans take Timguska from Germans
1 armour moved from Timguska to Yenisey
1 armour and 4 mech_infantrys moved from Evenkiyskiy to Yenisey
1 transport moved from 98 Sea Zone to 96 Sea Zone
2 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 transport moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
Combat - Americans
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Iraq causes 4 damage total.
Battle in Greece
Battle in Holland Belgium
Americans attack with 7 fighters and 2 infantry
Germans defend with 1 artillery and 1 factory_minor
Americans win, taking Greece from Italians, taking Holland Belgium from Germans with 7 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Cyprus
Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Italians defend with 1 infantry
Americans win, taking Cyprus from Italians with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 6 fighters and 2 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans win, taking Normandy Bordeaux from Germans with 6 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Yenisey
Americans attack with 3 armour and 6 mech_infantrys
Germans defend with 1 armour
Americans win, taking Yenisey from Germans with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Americans: 1 mech_infantry
Non Combat Move - Americans
1 armour and 2 mech_infantrys moved from Korea to Buryatia
5 fighters moved from Holland Belgium to 110 Sea Zone
6 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from Eastern United States to 110 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 7 infantry, 2 submarines and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 6 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 102 Sea Zone to 101 Sea Zone
2 transports moved from 89 Sea Zone to 101 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
1 bomber moved from Cyprus to Egypt
2 fighters moved from Cyprus to Egypt
1 bomber moved from Iraq to Egypt
1 armour and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 armour, 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 3 fighters, 1 infantry, 1 tactical_bomber and 2 transports moved from 17 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
Place Units - Americans
1 armour and 2 mech_infantrys placed in Korea
1 carrier, 1 destroyer and 4 submarines placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 fighters and 8 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 84 PUs; end with 84 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 124 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 129 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Egypt: 2 fighters
EDIT: Adding units owned by Americans to 99 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
Place Units - Chinese
2 artilleries and 6 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British repair damage of 9x factory_major, 4x airfield; Remaining resources: 18 PUs;
British buy 3 armour; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Eastern Persia to Persia
British take Persia from Italians
2 infantry moved from Yunnan to Shan State
1 fighter moved from India to Shan State
Combat - British
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Shan State to India
2 aaGuns, 5 armour, 6 artilleries and 26 infantry moved from Eastern Persia to Turkmenistan
2 artilleries and 5 infantry moved from India to West India
1 artillery moved from Burma to Yunnan
1 infantry moved from 110 Sea Zone to United Kingdom
Place Units - British
3 armour placed in Egypt
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
2 artilleries and 5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 2 artilleries and 5 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Italians
Italians buy 1 artillery and 2 fighters; Remaining resources: 1 PUs;
Combat Move - Italians
2 fighters moved from Southern Italy to Greece
2 infantry moved from Bulgaria to Greece
4 armour, 7 artilleries, 12 infantry and 3 mech_infantrys moved from Iraq to Persia
Combat - Italians
Battle in Persia
Italians attack with 4 armour, 7 artilleries, 12 infantry and 3 mech_infantrys
British defend with 1 factory_minor and 1 infantry
Italians roll dice for 4 armour, 7 artilleries, 12 infantry and 3 mech_infantrys in Persia, round 2 : 6/26 hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits
1 infantry owned by the British lost in Persia
Italians win, taking Persia from British with 4 armour, 7 artilleries, 12 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Greece
Italians attack with 2 fighters and 2 infantry
Americans defend with 2 infantry
Italians roll dice for 2 fighters and 2 infantry in Greece, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Greece, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Greece
Italians win, taking Greece from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Italians
2 fighters moved from Greece to Southern Italy
Place Units - Italians
1 artillery and 2 fighters placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2,6,2,4,6,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2,1,3,6,5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
Italians collect 18 PUs (6 lost to blockades); end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from British Somaliland to Egypt
2 fighters moved from Sumatra to India
2 fighters moved from India to British Somaliland
1 aaGun and 1 transport moved from 57 Sea Zone to 41 Sea Zone
1 aaGun and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 aaGun moved from 39 Sea Zone to India
1 submarine moved from 54 Sea Zone to 66 Sea Zone
2 fighters moved from Queensland to Sumatra
Place Units - ANZAC
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from British Somaliland to Egypt
2 fighters moved from Sumatra to India
2 fighters moved from India to British Somaliland
1 aaGun and 1 transport moved from 57 Sea Zone to 41 Sea Zone
1 aaGun and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 aaGun moved from 39 Sea Zone to India
1 submarine moved from 54 Sea Zone to 66 Sea Zone
2 fighters moved from Queensland to Sumatra
Place Units - ANZAC
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
Turn Complete - French
full intercept if attack UK
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans buy 11 submarines and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Northwest Persia to Eastern Persia
Germans take Eastern Persia from British
3 bombers moved from Western Germany to United Kingdom
10 fighters moved from 112 Sea Zone to United Kingdom
2 fighters moved from 112 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
1 armour moved from Novosibirsk to Timguska
Germans take Timguska from Americans
1 armour moved from Timguska to Novosibirsk
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 13 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/2 hits
1 bomber killed by AA
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 7 and causes: 4 damage to unit: airfield
Bombing raid in United Kingdom causes 8 damage total. Damaged units is as follows: factory_major = 4, airfield = 4
Battle in Holland Belgium
Germans attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits
2 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 infantry moved from Western Germany to France
1 fighter moved from Normandy Bordeaux to Western Germany
2 fighters moved from Holland Belgium to 112 Sea Zone
4 submarines moved from 113 Sea Zone to 112 Sea Zone
2 bombers moved from United Kingdom to Western Germany
10 fighters moved from United Kingdom to 112 Sea Zone
2 aaGuns and 11 artilleries moved from Iraq to Persia
1 mech_infantry moved from Northwest Persia to Iraq
4 aaGuns, 21 armour, 7 artilleries, 9 infantry and 29 mech_infantrys moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Russia to Tambov
3 mech_infantrys moved from Iraq to Northwest Persia
Place Units - Germans
2 tactical_bombers placed in Western Germany
1 submarine placed in 112 Sea Zone
10 submarines placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1,1,5,6,1,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5,6,2,6,3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Germans collect 61 PUs (3 lost to blockades); end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 2 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
1 bomber and 2 fighters moved from French Indo China to Shan State
Combat - Japanese
Battle in Shan State
Japanese attack with 1 bomber, 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters and 1 infantry in Shan State, round 2 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 bomber and 2 fighters moved from Shan State to French Indo China
1 battleship and 1 marine moved from 67 Sea Zone to 52 Sea Zone
Place Units - Japanese
2 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,1,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5,2,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,1,3,6,4,2,6,1,6,3,6
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,5
Japanese collect 6 PUs (12 lost to blockades); end with 7 PUs total
Oops, forgot the intercept.
Rolls: 3@1 10@2; Total Hits: 43@1: (5, 6, 5)10@2: (3, 1, 3, 2, 3, 6, 3, 2, 1, 4)
defRolls: 10@2; Total Hits: 410@2: (1, 4, 2, 3, 2, 5, 5, 5, 1, 6)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 2 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
1 bomber and 2 fighters moved from French Indo China to Shan State
Combat - Japanese
Battle in Shan State
Japanese attack with 1 bomber, 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters and 1 infantry in Shan State, round 2 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 bomber and 2 fighters moved from Shan State to French Indo China
1 battleship and 1 marine moved from 67 Sea Zone to 52 Sea Zone
Place Units - Japanese
2 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,5,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6,2,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,6,4,5,3,2,1,3,6,3,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,3
Japanese collect 6 PUs (12 lost to blockades); end with 7 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 4 fighters
EDIT: Removing units owned by Germans from 112 Sea Zone: 4 fighters
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 2 destroyers, 4 fighters, 7 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
8 carriers, 10 destroyers, 16 fighters and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
2 fighters moved from 99 Sea Zone to Greece
1 armour moved from Egypt to Trans-Jordan
British take Trans-Jordan from Germans
1 armour moved from Trans-Jordan to Egypt
1 armour moved from Egypt to Belgian Congo
British take Belgian Congo from Japanese
2 bombers moved from Egypt to Novosibirsk
3 armour and 3 mech_infantrys moved from Yenisey to Timguska
Americans take Timguska from Germans
3 armour and 3 mech_infantrys moved from Timguska to Novosibirsk
1 mech_infantry moved from Yenisey to Evenkiyskiy
1 mech_infantry moved from Evenkiyskiy to Urals
Americans take Urals from Japanese
1 infantry moved from Kiangsu to 19 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 3 fighters, 1 infantry, 1 tactical_bomber and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 armour moved from Kiangsu to Chahar
1 armour moved from Egypt to Belgian Congo
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
3 transports moved from 110 Sea Zone to 102 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 destroyers and 2 submarines moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to Holland Belgium
3 fighters moved from United Kingdom to 112 Sea Zone
2 fighters moved from Gibraltar to 112 Sea Zone
2 fighters moved from Morocco to 112 Sea Zone
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Greece
Americans attack with 1 artillery, 2 fighters and 3 infantry
Italians defend with 2 infantry
Americans win, taking Greece from Italians with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Holland Belgium
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Novosibirsk
Americans attack with 3 armour, 2 bombers and 3 mech_infantrys
Germans defend with 2 armour, 1 fighter and 3 mech_infantrys
Americans win, taking Novosibirsk from Germans with 2 armour and 2 bombers remaining. Battle score for attacker is 16
Casualties for Germans: 2 armour, 1 fighter and 3 mech_infantrys
Casualties for Americans: 1 armour and 3 mech_infantrys
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 5 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantry
Battle in Hainan
Battle in 112 Sea Zone
Americans attack with 9 carriers, 12 destroyers, 23 fighters and 3 submarines
Germans defend with 1 battleship, 6 carriers, 2 destroyers, 9 fighters, 25 submarines, 2 tactical_bombers and 1 transport
Units damaged: 3 carriers owned by the Germans
Units damaged: 1 battleship owned by the Germans and 3 carriers owned by the Germans
Units damaged: 6 carriers owned by the Americans
Americans win, taking Hainan from Japanese with 3 carriers, 1 destroyer and 11 fighters remaining. Battle score for attacker is 79
Casualties for Germans: 1 battleship, 6 carriers, 2 destroyers, 9 fighters, 25 submarines, 2 tactical_bombers and 1 transport
Casualties for Americans: 6 carriers, 11 destroyers, 12 fighters and 3 submarines
Non Combat Move - Americans
5 fighters moved from 112 Sea Zone to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
8 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 8 infantry, 4 submarines and 4 transports moved from 101 Sea Zone to 91 Sea Zone
8 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 102 Sea Zone to 101 Sea Zone
2 fighters moved from Eastern United States to Morocco
2 fighters moved from Greece to 99 Sea Zone
2 bombers moved from Novosibirsk to Kansu
1 mech_infantry moved from Yenisey to Novosibirsk
1 armour and 2 mech_infantrys moved from Buryatia to Yenisey
1 armour and 2 mech_infantrys moved from Korea to Buryatia
Place Units - Americans
2 armour and 1 mech_infantry placed in Korea
1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 armour, 2 fighters and 7 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 86 PUs; end with 86 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 116 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 126 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 131 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Shensi to Kansu
Place Units - Chinese
2 artilleries and 6 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 2 destroyers, 4 fighters, 7 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
8 carriers, 10 destroyers, 16 fighters and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
2 fighters moved from 99 Sea Zone to Greece
1 armour moved from Egypt to Trans-Jordan
British take Trans-Jordan from Germans
1 armour moved from Trans-Jordan to Egypt
1 armour moved from Egypt to Belgian Congo
British take Belgian Congo from Japanese
2 bombers moved from Egypt to Novosibirsk
3 armour and 3 mech_infantrys moved from Yenisey to Timguska
Americans take Timguska from Germans
3 armour and 3 mech_infantrys moved from Timguska to Novosibirsk
1 mech_infantry moved from Yenisey to Evenkiyskiy
1 mech_infantry moved from Evenkiyskiy to Urals
Americans take Urals from Japanese
1 infantry moved from Kiangsu to 19 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 3 fighters, 1 infantry, 1 tactical_bomber and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 armour moved from Kiangsu to Chahar
1 armour moved from Egypt to Belgian Congo
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
3 transports moved from 110 Sea Zone to 102 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 destroyers and 2 submarines moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to Holland Belgium
3 fighters moved from United Kingdom to 112 Sea Zone
2 fighters moved from Gibraltar to 112 Sea Zone
2 fighters moved from Morocco to 112 Sea Zone
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Greece
Americans attack with 1 artillery, 2 fighters and 3 infantry
Italians defend with 2 infantry
Americans win, taking Greece from Italians with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Holland Belgium
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Novosibirsk
Americans attack with 3 armour, 2 bombers and 3 mech_infantrys
Germans defend with 2 armour, 1 fighter and 3 mech_infantrys
Americans win, taking Novosibirsk from Germans with 2 armour and 2 bombers remaining. Battle score for attacker is 16
Casualties for Germans: 2 armour, 1 fighter and 3 mech_infantrys
Casualties for Americans: 1 armour and 3 mech_infantrys
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 5 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantry
Battle in Hainan
Battle in 112 Sea Zone
Americans attack with 9 carriers, 12 destroyers, 23 fighters and 3 submarines
Germans defend with 1 battleship, 6 carriers, 2 destroyers, 9 fighters, 25 submarines, 2 tactical_bombers and 1 transport
Units damaged: 3 carriers owned by the Germans
Units damaged: 1 battleship owned by the Germans and 3 carriers owned by the Germans
Units damaged: 6 carriers owned by the Americans
Americans win, taking Hainan from Japanese with 3 carriers, 1 destroyer and 11 fighters remaining. Battle score for attacker is 79
Casualties for Germans: 1 battleship, 6 carriers, 2 destroyers, 9 fighters, 25 submarines, 2 tactical_bombers and 1 transport
Casualties for Americans: 6 carriers, 11 destroyers, 12 fighters and 3 submarines
Non Combat Move - Americans
5 fighters moved from 112 Sea Zone to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
8 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 8 infantry, 4 submarines and 4 transports moved from 101 Sea Zone to 91 Sea Zone
8 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 102 Sea Zone to 101 Sea Zone
2 fighters moved from Eastern United States to Morocco
2 fighters moved from Greece to 99 Sea Zone
2 bombers moved from Novosibirsk to Kansu
1 mech_infantry moved from Yenisey to Novosibirsk
1 armour and 2 mech_infantrys moved from Buryatia to Yenisey
1 armour and 2 mech_infantrys moved from Korea to Buryatia
Place Units - Americans
2 armour and 1 mech_infantry placed in Korea
1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 armour, 2 fighters and 7 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 86 PUs; end with 86 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 116 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 126 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 131 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Shensi to Kansu
Place Units - Chinese
2 artilleries and 6 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British repair damage of 6x factory_major, 4x airfield; Remaining resources: 25 PUs;
British buy 1 carrier and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Turkmenistan to Kazakhstan
British take Kazakhstan from Germans
1 armour moved from Kazakhstan to Volgograd
British take Volgograd from Germans
1 armour moved from Turkmenistan to Caucasus
British take Caucasus from Italians
3 armour moved from Turkmenistan to Volgograd
2 infantry moved from West India to Eastern Persia
1 fighter moved from India to Eastern Persia
Combat - British
Battle in Eastern Persia
British attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
British win, taking Eastern Persia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 fighter moved from Eastern Persia to India
2 aaGuns, 6 artilleries and 26 infantry moved from Turkmenistan to Kazakhstan
2 artilleries and 5 infantry moved from India to West India
1 battleship and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
6 destroyers moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
12 armour moved from Egypt to Belgian Congo
1 mech_infantry moved from Egypt to Belgian Congo
1 armour moved from Egypt to Belgian Congo
2 armour moved from Egypt to Belgian Congo
5 artilleries moved from Yunnan to Burma
13 infantry moved from Yunnan to Burma
Place Units - British
1 carrier placed in 110 Sea Zone
3 infantry placed in Egypt
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
2 artilleries and 5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 2 artilleries and 5 infantry
I assumed scram in 112, as althought I was going to win the TUV swing wasn’t going to be great…. soo it seemed in your interest to try to tack as much with you as possible
If not, then just give yourself back 2ftrs and tacb
Well that’s it. With the lost planes from the interception it was always going to be dicey here.
Axis were stopped a while ago and I don’t think I was aggressive enough about regaining the initiative. If the Allies can hold the English Channel, they can normally win if Moscow hangs on for a short while. Or at least it seems so.
This was a tight game. I think where the allies finally got an edge was when I was able to sink the Japanese fleet. That really allowed me to rush Europe.
This was a tight game. I think where the allies finally got an edge was when I was able to sink the Japanese fleet. That really allowed me to rush Europe.
Perhaps, although I don’t think it would have mattered if I could have pushed your fleet off the English Channel. I should have prioritised that much more highly!