I looked.
There was no reason not to travel through Romania. Please re-do your noncombat move where you can retreat to Romania.
Even though you rolled Yugo first and didn’t know any more dice results at the time, surely you would have retreated to Romania?
@Booper can jump in and protest if he wants
I’m running London and Moscow and I’m OK with allowing the travel through Romania and retreat to Romania
BM3 Karl7 (Allies) vs simon33 (Axis+3)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Italians
Italians buy 3 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery, 10 infantry and 1 mech_infantry moved from Eastern Persia to PersiaNon Combat Move - Italians
2 fighters moved from 97 Sea Zone to Southern Italy
1 armour and 1 mech_infantry moved from Caucasus to Persia
1 mech_infantry moved from Ukraine to CaucasusPlace Units - Italians
3 artilleries placed in Persia
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Sumatra to Yunnan
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 fighter moved from Queensland to Sumatra
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Queensland to SumatraPlace Units - ANZAC
2 fighters placed in Queensland
1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Sumatra to Yunnan
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 fighter moved from Queensland to Sumatra
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Queensland to SumatraPlace Units - ANZAC
2 fighters placed in Queensland
1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Move - French
Turn Complete - French
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russians hold
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getting tighter!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 90 PUs;
Germans buy 3 armour, 2 artilleries, 1 carrier, 1 fighter, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from 113 Sea Zone to Holland Belgium
1 armour, 2 fighters and 1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 artillery, 1 fighter and 3 infantry moved from France to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
3 mech_infantrys moved from Northwest Persia to Trans-Jordan
Germans take Trans-Jordan from British
3 fighters moved from 113 Sea Zone to Holland Belgium
1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
2 mech_infantrys moved from Urals to Timguska
Germans take Timguska from Russians
1 mech_infantry moved from Yakut S.S.R. to Tsagaan OlomCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 4 fighters and 1 infantry
Americans defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery, 4 fighters and 1 infantry in Holland Belgium, round 2 : 1/6 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 4 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery, 5 fighters, 3 infantry and 1 mech_infantry
British defend with 1 aaGun and 5 infantry; Americans defend with 1 factory_minor, 1 harbour and 2 infantry
AA fire in Normandy Bordeaux : 0/3 hits
Germans roll dice for 1 armour, 1 artillery, 5 fighters, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 7/11 hits
Americans roll dice for 1 aaGun and 7 infantry in Normandy Bordeaux, round 2 : 1/7 hits
1 aaGun owned by the British, 2 infantry owned by the Americans, 1 infantry owned by the Germans and 4 infantry owned by the British lost in Normandy Bordeaux
1 mech_infantry owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the Germans and 1 artillery owned by the Germans retreated to France
Americans win with 1 infantry remaining. Battle score for attacker is 20
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun and 4 infantry
Casualties for Americans: 2 infantryNon Combat Move - Germans
4 fighters moved from Holland Belgium to 112 Sea Zone
1 battleship, 2 carriers, 2 destroyers and 9 submarines moved from 113 Sea Zone to 112 Sea Zone
3 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Novgorod to Urals
1 fighter moved from Urals to Novosibirsk
1 artillery and 1 infantry moved from Novgorod to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
3 artilleries and 2 infantry moved from Western Germany to France
4 aaGuns, 19 armour, 6 artilleries, 6 infantry and 9 mech_infantrys moved from Iraq to Trans-Jordan
2 armour and 5 mech_infantrys moved from Eastern Persia to Iraq
2 aaGuns moved from Persia to Iraq
3 mech_infantrys moved from Volgograd to Northwest PersiaPlace Units - Germans
1 carrier and 1 fighter placed in 112 Sea Zone
1 artillery placed in Western Germany
1 artillery and 2 infantry placed in Iraq
3 mech_infantrys placed in Volgograd
1 armour and 1 mech_infantry placed in Russia
2 armour, 4 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 64 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 artillery and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter and 1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangsi to Hunan
1 bomber moved from Eastern Persia to Hunan
1 fighter moved from Kwangtung to KiangsiCombat - Japanese
Battle in Hunan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Hunan, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 fighters and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Kiangsi, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Kiangsi
retreated to Kiangsi
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Hunan to Kwangsi
2 fighters moved from Kiangsi to Kwangsi
1 armour and 2 mech_infantrys moved from Kwangsi to French Indo China
4 infantry moved from Kwangtung to Kwangsi
3 infantry moved from Kwangtung to Kwangsi
1 infantry and 1 marine moved from Rhodesia to Tanganyika Territory
1 infantry moved from Union of South Africa to RhodesiaPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
2 infantry placed in Union of South AfricaTurn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4,4,1,5,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3,2,1,1,3,3,4,1,6,6,4,1,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,2,4,4,6,3,5,4,5,2,5
Japanese collect 10 PUs (15 lost to blockades); end with 10 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 13 PUs -
getting tighter!
Major boo boo! Forgot to check the remaining movement of the bomber. Was going to abandon Kwangsi, Not Kwangtung!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 destroyers, 5 fighters, 6 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
4 fighters moved from Malta to 97 Sea Zone
2 submarines moved from 92 Sea Zone to 97 Sea Zone
Americans take 93 Sea Zone from Italians
1 bomber moved from Gibraltar to 97 Sea Zone
1 bomber moved from Egypt to Iraq
2 fighters moved from 92 Sea Zone to 97 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
3 transports moved from 110 Sea Zone to 102 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
6 fighters moved from 110 Sea Zone to Holland Belgium
2 armour moved from Buryatia to Yenisey
Americans take Yakut S.S.R. from Germans
1 armour moved from Anhwe to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 2 transports moved from 20 Sea Zone to 19 Sea Zone
1 armour moved from Kiangsu to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Okinawa
3 fighters and 1 tactical_bomber moved from 20 Sea Zone to Okinawa
1 armour and 1 mech_infantry moved from Korea to Buyant-Uhaa
Americans take Buyant-Uhaa from Japanese
1 mech_infantry moved from Korea to Ulaanbaatar
Americans take Ulaanbaatar from JapaneseCombat - Americans
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in Okinawa
Americans attack with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans win, taking Okinawa from Japanese with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 97 Sea Zone
Americans attack with 1 bomber, 6 fighters and 2 submarines
Italians defend with 1 carrier
Americans win, taking 97 Sea Zone from Neutral with 1 bomber, 6 fighters and 2 submarines remaining. Battle score for attacker is 16
Casualties for Italians: 1 carrier
Battle in Holland Belgium
Americans attack with 6 fighters and 2 infantry
Germans defend with 1 artillery and 1 factory_minor
Americans win, taking Holland Belgium from Germans with 6 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Americans
6 fighters moved from Holland Belgium to 110 Sea Zone
1 carrier and 3 destroyers moved from 92 Sea Zone to 96 Sea Zone
2 fighters moved from 97 Sea Zone to 96 Sea Zone
2 fighters moved from 97 Sea Zone to Malta
2 fighters moved from 97 Sea Zone to 96 Sea Zone
2 fighters moved from 96 Sea Zone to Malta
1 bomber moved from 97 Sea Zone to Egypt
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 submarines moved from 91 Sea Zone to 96 Sea Zone
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 carrier and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 carrier, 2 destroyers, 2 fighters, 6 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Morocco
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 bomber moved from Iraq to Egypt
3 fighters and 1 tactical_bomber moved from Okinawa to 19 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 4 destroyers moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from Ceylon to 39 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 39 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to French MadagascarPlace Units - Americans
1 armour and 2 mech_infantrys placed in Korea
1 carrier and 2 fighters placed in 110 Sea Zone
2 destroyers and 1 transport placed in 101 Sea Zone
3 fighters and 6 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 78 PUs; end with 78 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 118 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 123 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Anhwe to Chahar
4 infantry moved from Kweichow to YunnanPlace Units - Chinese
1 artillery and 1 infantry placed in Shensi
3 artilleries and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 destroyers, 5 fighters, 6 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
4 fighters moved from Malta to 97 Sea Zone
2 submarines moved from 92 Sea Zone to 97 Sea Zone
Americans take 93 Sea Zone from Italians
1 bomber moved from Gibraltar to 97 Sea Zone
1 bomber moved from Egypt to Iraq
2 fighters moved from 92 Sea Zone to 97 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
3 transports moved from 110 Sea Zone to 102 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
6 fighters moved from 110 Sea Zone to Holland Belgium
2 armour moved from Buryatia to Yenisey
Americans take Yakut S.S.R. from Germans
1 armour moved from Anhwe to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 2 transports moved from 20 Sea Zone to 19 Sea Zone
1 armour moved from Kiangsu to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Okinawa
3 fighters and 1 tactical_bomber moved from 20 Sea Zone to Okinawa
1 armour and 1 mech_infantry moved from Korea to Buyant-Uhaa
Americans take Buyant-Uhaa from Japanese
1 mech_infantry moved from Korea to Ulaanbaatar
Americans take Ulaanbaatar from JapaneseCombat - Americans
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in Okinawa
Americans attack with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans win, taking Okinawa from Japanese with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 97 Sea Zone
Americans attack with 1 bomber, 6 fighters and 2 submarines
Italians defend with 1 carrier
Americans win, taking 97 Sea Zone from Neutral with 1 bomber, 6 fighters and 2 submarines remaining. Battle score for attacker is 16
Casualties for Italians: 1 carrier
Battle in Holland Belgium
Americans attack with 6 fighters and 2 infantry
Germans defend with 1 artillery and 1 factory_minor
Americans win, taking Holland Belgium from Germans with 6 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Americans
6 fighters moved from Holland Belgium to 110 Sea Zone
1 carrier and 3 destroyers moved from 92 Sea Zone to 96 Sea Zone
2 fighters moved from 97 Sea Zone to 96 Sea Zone
2 fighters moved from 97 Sea Zone to Malta
2 fighters moved from 97 Sea Zone to 96 Sea Zone
2 fighters moved from 96 Sea Zone to Malta
1 bomber moved from 97 Sea Zone to Egypt
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 submarines moved from 91 Sea Zone to 96 Sea Zone
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 carrier and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 carrier, 2 destroyers, 2 fighters, 6 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Morocco
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 bomber moved from Iraq to Egypt
3 fighters and 1 tactical_bomber moved from Okinawa to 19 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 4 destroyers moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from Ceylon to 39 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 39 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to French MadagascarPlace Units - Americans
1 armour and 2 mech_infantrys placed in Korea
1 carrier and 2 fighters placed in 110 Sea Zone
2 destroyers and 1 transport placed in 101 Sea Zone
3 fighters and 6 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 78 PUs; end with 78 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 118 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 123 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Anhwe to Chahar
4 infantry moved from Kweichow to YunnanPlace Units - Chinese
1 artillery and 1 infantry placed in Shensi
3 artilleries and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUsPurchase Units - British
British buy 3 armour and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 15 PUs;
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Germans
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from West India to Eastern Persia
British take Eastern Persia from Germans
1 armour moved from Eastern Persia to West India
1 infantry moved from Yunnan to Shan StateCombat - British
Non Combat Move - British
2 infantry moved from India to Burma
1 armour moved from India to Burma
1 armour moved from Burma to YunnanPlace Units - British
3 armour placed in Egypt
4 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUsPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Persia to Eastern Persia
Italians take Eastern Persia from British
1 armour moved from Eastern Persia to PersiaCombat - Italians
Non Combat Move - Italians
1 infantry and 1 transport moved from 71 Sea Zone to 82 Sea Zone
2 armour and 2 mech_infantrys moved from Persia to Trans-Jordan
1 mech_infantry moved from Caucasus to IraqPlace Units - Italians
1 armour, 1 fighter and 1 infantry placed in Persia
Italians undo move 1.
1 armour and 2 infantry placed in Persia
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,4,2
Italians collect 17 PUs (7 lost to blockades); end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 3 PUs;Combat Move - ANZAC
1 fighter moved from Egypt to 82 Sea ZoneCombat - ANZAC
Battle in 82 Sea Zone
ANZAC attack with 1 fighter
Italians defend with 1 transport; Japanese defend with 1 infantry
ANZAC win with 1 fighter remaining. Battle score for attacker is 10
Casualties for Italians: 1 transport
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from 82 Sea Zone to Nigeria
2 fighters moved from West India to French Madagascar
2 fighters moved from Sumatra to India
1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 fighters moved from Queensland to Sumatra
1 submarine moved from 54 Sea Zone to 35 Sea ZonePlace Units - ANZAC
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 3 PUs;Combat Move - ANZAC
1 fighter moved from Egypt to 82 Sea ZoneCombat - ANZAC
Battle in 82 Sea Zone
ANZAC attack with 1 fighter
Italians defend with 1 transport; Japanese defend with 1 infantry
ANZAC win with 1 fighter remaining. Battle score for attacker is 10
Casualties for Italians: 1 transport
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from 82 Sea Zone to Nigeria
2 fighters moved from West India to French Madagascar
2 fighters moved from Sumatra to India
1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 fighters moved from Queensland to Sumatra
1 submarine moved from 54 Sea Zone to 35 Sea ZonePlace Units - ANZAC
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUsCombat Move - French
Turn Complete - French
-
Russians hold
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 87 PUs;
Germans buy 3 artilleries, 3 bombers, 1 infantry, 3 mech_infantrys and 4 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Southern Italy to Southern France
1 artillery and 1 infantry moved from France to Southern France
3 fighters moved from Western Germany to Southern France
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
6 fighters moved from 112 Sea Zone to Holland Belgium
2 mech_infantrys moved from Timguska to Yenisey
1 mech_infantry moved from Tsagaan Olom to Yenisey
1 fighter moved from Novosibirsk to Yenisey
1 mech_infantry moved from Evenkiyskiy to YeniseyCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 6 fighters and 1 infantry
Americans defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 artillery, 6 fighters and 1 infantry in Holland Belgium, round 2 : 5/8 hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
2 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 6 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Southern France
Germans attack with 1 artillery, 4 fighters and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 4 fighters and 1 infantry in Southern France, round 2 : 4/6 hits
British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the British lost in Southern France
Germans win, taking Southern France from British with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yenisey
Germans attack with 1 fighter and 4 mech_infantrys
Russians defend with 2 infantry; Americans defend with 2 armour
Germans roll dice for 1 fighter and 4 mech_infantrys in Yenisey, round 2 : 1/5 hits
Russians roll dice for 2 armour and 2 infantry in Yenisey, round 2 : 2/4 hits
2 mech_infantrys owned by the Germans and 1 infantry owned by the Russians lost in Yenisey
Germans roll dice for 1 fighter and 2 mech_infantrys in Yenisey, round 3 : 1/3 hits
Russians roll dice for 2 armour and 1 infantry in Yenisey, round 3 : 1/3 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Yenisey
Germans roll dice for 1 fighter and 1 mech_infantry in Yenisey, round 4 : 1/2 hits
Russians roll dice for 2 armour in Yenisey, round 4 : 1/2 hits
1 mech_infantry owned by the Germans and 1 armour owned by the Americans lost in Yenisey
Germans roll dice for 1 fighter in Yenisey, round 5 : 1/1 hits
Russians roll dice for 1 armour in Yenisey, round 5 : 0/1 hits
1 armour owned by the Americans lost in Yenisey
Germans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 4 mech_infantrys
Casualties for Russians: 2 infantry
Casualties for Americans: 2 armourNon Combat Move - Germans
1 fighter moved from Yenisey to Timguska
4 artilleries and 3 infantry moved from Western Germany to France
6 fighters moved from Holland Belgium to 112 Sea Zone
3 fighters moved from Southern France to Western Germany
1 fighter moved from Southern France to Germany
3 mech_infantrys moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
1 armour and 1 mech_infantry moved from Russia to UralsPlace Units - Germans
3 submarines placed in 112 Sea Zone
3 bombers placed in Germany
3 artilleries placed in Iraq
1 submarine placed in 115 Sea Zone
3 mech_infantrys placed in Volgograd
1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,1,2
Germans collect 60 PUs (5 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 4 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
1 bomber moved from Kwangsi to Kwangtung
1 infantry moved from French Indo China to Shan State
8 artilleries and 12 infantry moved from French Indo China to Shan State
2 fighters moved from Kwangsi to Kwangtung
1 armour moved from Tanganyika Territory to Union of South Africa
1 infantry moved from Rhodesia to Union of South Africa
1 battleship moved from 71 Sea Zone to 69 Sea Zone
2 artilleries, 3 infantry and 1 marine moved from Tanganyika Territory to RhodesiaCombat - Japanese
Battle in Kwangtung
Japanese attack with 1 bomber, 2 fighters and 2 infantry
UK_Pacific defend with 1 factory_minor and 1 harbour; Americans defend with 1 armour
Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Kwangtung, round 2 : 2/5 hits
UK_Pacific roll dice for 1 armour in Kwangtung, round 2 : 0/1 hits
1 armour owned by the Americans lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Shan State
Japanese attack with 8 artilleries and 13 infantry
British defend with 1 infantry
Japanese roll dice for 8 artilleries and 13 infantry in Shan State, round 2 : 5/21 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 8 artilleries and 12 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
5 artilleries and 15 infantry moved from Kwangsi to French Indo China
1 bomber and 2 fighters moved from Kwangtung to French Indo China
1 armour and 2 mech_infantrys moved from French Indo China to Shan StatePlace Units - Japanese
3 infantry placed in French Indo China
1 infantry placed in Union of South AfricaTurn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4,4,3,6,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,2,5,5,3,5,3,1,1,3,2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,1,1,2,6,1,1
Japanese collect 12 PUs (13 lost to blockades); end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 destroyers, 4 fighters, 8 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Egypt to Iraq
1 bomber moved from Egypt to Persia
4 infantry moved from Gibraltar to 91 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 fighters moved from 110 Sea Zone to Normandy Bordeaux
4 fighters moved from 110 Sea Zone to Holland Belgium
1 armour and 1 mech_infantry moved from Buyant-Uhaa to Central Mongolia
Americans take Central Mongolia from Japanese
1 armour and 1 mech_infantry moved from Central Mongolia to Dzavhan
Americans take Dzavhan from Japanese
1 mech_infantry moved from Ulaanbaatar to Dzavhan
1 armour and 2 mech_infantrys moved from Korea to Ulaanbaatar
1 armour and 1 infantry moved from Okinawa to 19 Sea Zone
1 armour, 1 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
3 fighters and 1 tactical_bomber moved from 19 Sea Zone to Kwangtung
2 infantry moved from French Madagascar to 72 Sea Zone
2 infantry moved from 72 Sea Zone to KenyaCombat - Americans
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Iraq causes 3 damage total.
Battle in Holland Belgium
Americans attack with 4 fighters and 2 infantry
Germans defend with 1 artillery and 1 factory_minor
Americans win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Kenya
Battle in Normandy Bordeaux
Americans attack with 4 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Kenya from Japanese, taking Normandy Bordeaux from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kwangtung
Americans attack with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Kwangtung from Japanese with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Americans
3 fighters moved from Kwangtung to 20 Sea Zone
1 tactical_bomber moved from Kwangtung to 20 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 4 destroyers moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
2 submarines moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from Iraq to Egypt
1 bomber moved from Persia to Egypt
4 fighters moved from Malta to Egypt
2 submarines moved from 96 Sea Zone to 97 Sea Zone
1 carrier, 3 destroyers and 2 fighters moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from Morocco to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
3 fighters moved from Eastern United States to 91 Sea Zone
3 fighters moved from 91 Sea Zone to Morocco
2 fighters moved from Morocco to Egypt
2 destroyers, 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Morocco
3 transports moved from 102 Sea Zone to 101 Sea Zone
4 fighters moved from Normandy Bordeaux to 110 Sea Zone
4 fighters moved from Holland Belgium to 110 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 72 Sea Zone to 80 Sea ZonePlace Units - Americans
1 armour and 2 mech_infantrys placed in Korea
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
2 fighters and 8 infantry placed in Eastern United States
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 78 PUs; end with 78 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 118 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 123 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
3 infantry moved from Anhwe to Hunan
2 infantry moved from Chahar to SuiyuyanPlace Units - Chinese
4 artilleries and 3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 destroyers, 4 fighters, 8 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Egypt to Iraq
1 bomber moved from Egypt to Persia
4 infantry moved from Gibraltar to 91 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 fighters moved from 110 Sea Zone to Normandy Bordeaux
4 fighters moved from 110 Sea Zone to Holland Belgium
1 armour and 1 mech_infantry moved from Buyant-Uhaa to Central Mongolia
Americans take Central Mongolia from Japanese
1 armour and 1 mech_infantry moved from Central Mongolia to Dzavhan
Americans take Dzavhan from Japanese
1 mech_infantry moved from Ulaanbaatar to Dzavhan
1 armour and 2 mech_infantrys moved from Korea to Ulaanbaatar
1 armour and 1 infantry moved from Okinawa to 19 Sea Zone
1 armour, 1 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
3 fighters and 1 tactical_bomber moved from 19 Sea Zone to Kwangtung
2 infantry moved from French Madagascar to 72 Sea Zone
2 infantry moved from 72 Sea Zone to KenyaCombat - Americans
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Iraq causes 3 damage total.
Battle in Holland Belgium
Americans attack with 4 fighters and 2 infantry
Germans defend with 1 artillery and 1 factory_minor
Americans win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Kenya
Battle in Normandy Bordeaux
Americans attack with 4 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Kenya from Japanese, taking Normandy Bordeaux from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kwangtung
Americans attack with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Kwangtung from Japanese with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Americans
3 fighters moved from Kwangtung to 20 Sea Zone
1 tactical_bomber moved from Kwangtung to 20 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 4 destroyers moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
2 submarines moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from Iraq to Egypt
1 bomber moved from Persia to Egypt
4 fighters moved from Malta to Egypt
2 submarines moved from 96 Sea Zone to 97 Sea Zone
1 carrier, 3 destroyers and 2 fighters moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from Morocco to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
3 fighters moved from Eastern United States to 91 Sea Zone
3 fighters moved from 91 Sea Zone to Morocco
2 fighters moved from Morocco to Egypt
2 destroyers, 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Morocco
3 transports moved from 102 Sea Zone to 101 Sea Zone
4 fighters moved from Normandy Bordeaux to 110 Sea Zone
4 fighters moved from Holland Belgium to 110 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 72 Sea Zone to 80 Sea ZonePlace Units - Americans
1 armour and 2 mech_infantrys placed in Korea
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
2 fighters and 8 infantry placed in Eastern United States
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 78 PUs; end with 78 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 118 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 123 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
3 infantry moved from Anhwe to Hunan
2 infantry moved from Chahar to SuiyuyanPlace Units - Chinese
4 artilleries and 3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUsPurchase Units - British
British buy 3 armour, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_major; Remaining resources: 18 PUs;
UK_Pacific buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 3 artilleries and 25 infantry moved from West India to Eastern Persia
British take Eastern Persia from ItaliansCombat - British
Non Combat Move - British
5 infantry moved from India to Burma
2 aaGuns moved from West India to Eastern Persia
1 fighter moved from India to Burma
1 aaGun, 1 armour, 5 artilleries and 10 infantry moved from Yunnan to Burma
1 infantry moved from Quebec to Eastern United StatesPlace Units - British
3 armour placed in Egypt
1 destroyer placed in 110 Sea Zone
2 infantry placed in United KingdomTurn Complete - British
British collect 27 PUs; end with 27 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUsPlace Units - UK_Pacific
3 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Some Units in India change ownership: 3 artilleries and 2 infantry