@ArtofWar1947 41983-GER-1.tsvg
Scramble to 114, 113, and/or N-B?
no scram
kill?
Sorry about that. Had a few more things going on that usual.
Obviously, that bomber was supposed to join the battle in Kwangtung. I’ll edit out the damage.
If I only get one hit with the remaining forces, that bomber’s rollRolling 1d6:
(6)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 bomber, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 mech_infantry moved from Shantung to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 armour moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Amur
1 cruiser and 1 marine moved from 36 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from Japan to Kwangtung
1 bomber moved from Amur to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 cruiser and 1 marine moved from 37 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from Hunan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 tactical_bomber moved from Hunan to Szechwan
2 fighters and 1 tactical_bomber moved from Hunan to Kwangtung
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Java
2 submarines moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
4 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
1 infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
Combat - Japanese
Strategic bombing raid in Kwangtung
AA fire in Kwangtung : 0/1 hits
Bombing raid in Kwangtung rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in Kwangtung causes 5 damage total.
Battle in Borneo
Battle in 39 Sea Zone
Japanese attack with 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 39 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking 39 Sea Zone from Neutral with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 1 destroyer
ANZAC defend with 1 cruiser
Japanese roll dice for 1 battleship, 1 cruiser and 1 destroyer in 42 Sea Zone, round 2 : 3/3 hits
ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Java
Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Java, round 2 : 2/3 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Sumatra
Japanese roll dice for 1 artillery in Sumatra, round 3 : 1/1 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 bomber, 6 fighters, 1 infantry and 3 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 bomber, 6 fighters, 1 infantry and 3 tactical_bombers in Kwangtung, round 2 : 6/11 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 bomber, 6 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Japanese owned units to: harbour = 0
EDIT: Turning off Edit Mode
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from Neutral_Axis
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 43 Sea Zone to 42 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kweichow to Yunnan
6 fighters and 3 tactical_bombers moved from Kwangtung to Yunnan
1 aaGun and 2 artilleries moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Shantung to Anhwe
2 bombers moved from Kwangtung to Anhwe
2 bombers moved from Kwangtung to Anhwe
5 fighters and 2 tactical_bombers moved from Kwangtung to Yunnan
5 fighters and 2 tactical_bombers moved from Kwangtung to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangtung to Jehol
1 fighter moved from Kwangtung to Jehol
4 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
2 artilleries, 1 bomber and 2 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 marine moved from Eastern United States to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
2 carriers, 2 destroyers and 4 fighters moved from 89 Sea Zone to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 26 Sea Zone to 33 Sea Zone
1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from Hawaiian Islands to 5 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Morocco
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win, taking Morocco from Germans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 bomber moved from 5 Sea Zone to Buryatia
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
1 aaGun and 1 artillery moved from Eastern United States to 101 Sea Zone
1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 armour, 1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 fighter and 2 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
retreated to Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 marine moved from Eastern United States to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
2 carriers, 2 destroyers and 4 fighters moved from 89 Sea Zone to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 26 Sea Zone to 33 Sea Zone
1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from Hawaiian Islands to 5 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Morocco
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win, taking Morocco from Germans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 bomber moved from 5 Sea Zone to Buryatia
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
1 aaGun and 1 artillery moved from Eastern United States to 101 Sea Zone
1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 armour, 1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 fighter and 2 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
retreated to Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
1 fighter moved from India to Burma
1 fighter moved from India to 41 Sea Zone
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 mech_infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 bomber moved from United Kingdom to Normandy Bordeaux
1 transport moved from 46 Sea Zone to 63 Sea Zone
1 mech_infantry moved from Egypt to Syria
2 tactical_bombers moved from Egypt to Syria
Combat - British
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 4 damage total.
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Syria
British attack with 1 mech_infantry and 2 tactical_bombers
Neutral_Axis defend with 1 infantry
British win with 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Neutral_Axis: 1 infantry
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Burma to India
1 fighter moved from 41 Sea Zone to India
1 armour moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour moved from Northwest Persia to Persia
2 fighters moved from Persia to Russia
2 tactical_bombers moved from Syria to Persia
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 cruiser moved from 81 Sea Zone to 79 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
2 fighters moved from Egypt to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 cruiser moved from 72 Sea Zone to 79 Sea Zone
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
3 artilleries moved from Alexandria to Egypt
1 armour moved from Alexandria to Egypt
1 armour and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Suriname to Morocco
1 fighter moved from United Kingdom to Morocco
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
Place Units - British
1 transport placed in 106 Sea Zone
1 destroyer placed in 110 Sea Zone
1 factory_minor placed in Iraq
1 fighter and 2 infantry placed in Persia
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
8 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4,1,4
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 8 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter, 1 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 marine moved from Gibraltar to 92 Sea Zone
1 cruiser, 2 infantry, 1 marine and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Tobruk
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tobruk
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 mech_infantry moved from Algeria to Libya
1 armour moved from Rostov to Kazakhstan
Italians take Caucasus from Russians
Italians take Kazakhstan from Russians
Combat - Italians
Battle in Tobruk
Italians attack with 1 infantry and 1 marine
British defend with 1 infantry
Italians roll dice for 1 battleship in Tobruk, round 2 : 0/1 hits
Italians roll dice for 1 infantry and 1 marine in Tobruk, round 2 : 0/2 hits
British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits
Italians roll dice for 1 infantry and 1 marine in Tobruk, round 3 : 1/2 hits
British roll dice for 1 infantry in Tobruk, round 3 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 marine remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Malta
Italians attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 2 cruisers in Malta, round 2 : 2/2 hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits
1 aaGun owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 artillery remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Italians
1 fighter moved from Southern Italy to Gibraltar
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 armour and 1 mech_infantry moved from Romania to Ukraine
1 artillery and 1 infantry moved from Romania to Bessarabia
1 bomber moved from Novgorod to Southern Italy
Place Units - Italians
1 marine placed in Southern Italy
1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
1 artillery and 1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Can I assume interception if I attack with all 6 bombers and 2 escorts? I might trim it from that.
yes, intercept all
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - ANZAC
Battle in Marshall Islands
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Marshall Islands from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 fighter moved from Northern Territory to Caroline Islands
1 infantry moved from New South Wales to Queensland
2 aaGuns, 2 fighters and 2 infantry moved from Northern Territory to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - ANZAC
Battle in Marshall Islands
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Marshall Islands from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 fighter moved from Northern Territory to Caroline Islands
1 infantry moved from New South Wales to Queensland
2 aaGuns, 2 fighters and 2 infantry moved from Northern Territory to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
1 cruiser moved from 89 Sea Zone to 91 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber and 3 fighters; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
4 bombers and 2 fighters moved from Bryansk to Russia
2 bombers moved from Western Germany to Russia
5 infantry moved from Novgorod to Archangel
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 infantry and 1 tactical_bomber moved from Bryansk to Tambov
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
Combat - Germans
Air Battle in Russia
Germans attacks with 8 units heading to Russia
Russians launches 6 interceptors out of Russia
Attackers Fire, : 2/8 hits
Defenders Fire, : 0/6 hits
2 fighters owned by the British lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/6 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 3,3,3,7,4 and causes: 16 damage to unit: factory_major
Bombing raid in Russia causes 16 damage total.
Battle in Archangel
Germans attack with 1 artillery and 6 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 6 infantry in Archangel, round 2 : 0/7 hits
Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery and 5 infantry in Archangel, round 3 : 2/6 hits
Russians roll dice for 2 infantry in Archangel, round 3 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
Germans roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 tactical_bomber moved from Tambov to Novgorod
1 mech_infantry moved from Eastern Poland to Bryansk
1 infantry moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
2 infantry moved from Eastern Poland to Western Ukraine
1 aaGun, 1 artillery and 5 infantry moved from Ukraine to Bryansk
3 aaGuns, 2 artilleries and 3 infantry moved from Poland to Eastern Poland
2 fighters moved from Russia to Novgorod
5 bombers moved from Russia to Bryansk
2 fighters moved from Western Germany to Gibraltar
1 tactical_bomber moved from Western Germany to Bryansk
4 armour and 4 mech_infantrys moved from Bryansk to Volgograd
1 armour moved from Western Germany to Poland
2 infantry moved from Germany to Poland
1 infantry moved from 96 Sea Zone to Tobruk
Place Units - Germans
3 armour placed in Novgorod
1 bomber and 3 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 15x factory_major; Remaining resources: 16 PUs;
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Novosibirsk to Kazakhstan
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 infantry moved from Samara to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
2 fighters moved from Russia to Tambov
1 fighter moved from Russia to Kazakhstan
Combat - Russians
Battle in Kazakhstan
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians win, taking Kazakhstan from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Tambov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Tambov to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Novosibirsk to Samara
2 infantry moved from Olgiy to Timguska
2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
Place Units - Russians
1 artillery and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 factory_minors, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 marine moved from Java to 42 Sea Zone
1 battleship and 1 marine moved from 42 Sea Zone to 39 Sea Zone
1 marine moved from Borneo to 43 Sea Zone
1 cruiser and 1 marine moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to Malaya
1 marine moved from 37 Sea Zone to Malaya
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 79 Sea Zone
2 submarines moved from 39 Sea Zone to 79 Sea Zone
2 fighters moved from Yunnan to India
2 fighters and 1 tactical_bomber moved from Yunnan to Malaya
1 fighter, 1 infantry and 1 tactical_bomber moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 marine moved from 39 Sea Zone to Ceylon
1 cruiser and 1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 bombers moved from Anhwe to Burma
2 bombers moved from Burma to India
1 mech_infantry moved from Buyant-Uhaa to Buryatia
2 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Amur to Buryatia
2 fighters and 2 tactical_bombers moved from Jehol to Buryatia
1 bomber moved from Japan to 44 Sea Zone
Combat - Japanese
no intercept, max defense in fleet action
And no scramble in SZ39? I’ll assume that.
yes
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 factory_minors, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 marine moved from Java to 42 Sea Zone
1 battleship and 1 marine moved from 42 Sea Zone to 39 Sea Zone
1 marine moved from Borneo to 43 Sea Zone
1 cruiser and 1 marine moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to Malaya
1 marine moved from 37 Sea Zone to Malaya
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 79 Sea Zone
2 submarines moved from 39 Sea Zone to 79 Sea Zone
2 fighters moved from Yunnan to India
2 fighters and 1 tactical_bomber moved from Yunnan to Malaya
1 fighter, 1 infantry and 1 tactical_bomber moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 marine moved from 39 Sea Zone to Ceylon
1 cruiser and 1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 bombers moved from Anhwe to Burma
2 bombers moved from Burma to India
1 mech_infantry moved from Buyant-Uhaa to Buryatia
2 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Amur to Buryatia
2 fighters and 2 tactical_bombers moved from Jehol to Buryatia
1 bomber moved from Japan to 44 Sea Zone
Combat - Japanese
Air Battle in India
Japanese attacks with 4 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 5,5 and causes: 10 damage to unit: factory_major
Bombing raid in India causes 10 damage total.
Battle in Ceylon
Battle in Buryatia
Japanese attack with 2 armour, 2 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 12 infantry; Americans defend with 1 bomber
Japanese roll dice for 2 armour, 2 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers in Buryatia, round 2 : 6/14 hits
Russians roll dice for 1 bomber and 12 infantry in Buryatia, round 2 : 6/13 hits
4 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 bomber owned by the Americans, 1 mech_infantry owned by the Japanese and 5 infantry owned by the Russians lost in Buryatia
Japanese roll dice for 2 armour, 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Buryatia, round 3 : 2/8 hits
Russians roll dice for 7 infantry in Buryatia, round 3 : 1/7 hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia
Japanese roll dice for 2 armour, 1 artillery, 2 fighters and 2 tactical_bombers in Buryatia, round 4 : 4/7 hits
Russians roll dice for 5 infantry in Buryatia, round 4 : 2/5 hits
1 artillery owned by the Japanese, 1 armour owned by the Japanese and 4 infantry owned by the Russians lost in Buryatia
Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Buryatia, round 5 : 3/5 hits
Russians roll dice for 1 infantry in Buryatia, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Ceylon from UK_Pacific, taking Buryatia from Russians with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Russians: 12 infantry
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
Battle in 44 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 transport
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese roll dice for 1 bomber, 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 44 Sea Zone
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits
ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Celebes, round 4 : 0/1 hits
ANZAC roll dice for 1 artillery in Celebes, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Celebes, round 5 : 1/1 hits
ANZAC roll dice for 1 artillery in Celebes, round 5 : 0/1 hits
1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 1 cruiser in Malaya, round 2 : 1/1 hits
Japanese roll dice for 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Malaya, round 2 : 2/5 hits
UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 0/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 79 Sea Zone
Japanese attack with 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
Japanese roll dice for 2 submarines in 79 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 79 Sea Zone, round 2 : 3/4 hits
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 factory_minors, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 marine moved from Java to 42 Sea Zone
1 battleship and 1 marine moved from 42 Sea Zone to 39 Sea Zone
1 marine moved from Borneo to 43 Sea Zone
1 cruiser and 1 marine moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to Malaya
1 marine moved from 37 Sea Zone to Malaya
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 79 Sea Zone
2 submarines moved from 39 Sea Zone to 79 Sea Zone
2 fighters moved from Yunnan to India
2 fighters and 1 tactical_bomber moved from Yunnan to Malaya
1 fighter, 1 infantry and 1 tactical_bomber moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 marine moved from 39 Sea Zone to Ceylon
1 cruiser and 1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 bombers moved from Anhwe to Burma
2 bombers moved from Burma to India
1 mech_infantry moved from Buyant-Uhaa to Buryatia
2 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Amur to Buryatia
2 fighters and 2 tactical_bombers moved from Jehol to Buryatia
1 bomber moved from Japan to 44 Sea Zone
Combat - Japanese
Air Battle in India
Japanese attacks with 4 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 5,5 and causes: 10 damage to unit: factory_major
Bombing raid in India causes 10 damage total.
Battle in Ceylon
Battle in Buryatia
Japanese attack with 2 armour, 2 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 12 infantry; Americans defend with 1 bomber
Japanese roll dice for 2 armour, 2 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers in Buryatia, round 2 : 6/14 hits
Russians roll dice for 1 bomber and 12 infantry in Buryatia, round 2 : 6/13 hits
4 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 bomber owned by the Americans, 1 mech_infantry owned by the Japanese and 5 infantry owned by the Russians lost in Buryatia
Japanese roll dice for 2 armour, 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Buryatia, round 3 : 2/8 hits
Russians roll dice for 7 infantry in Buryatia, round 3 : 1/7 hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia
Japanese roll dice for 2 armour, 1 artillery, 2 fighters and 2 tactical_bombers in Buryatia, round 4 : 4/7 hits
Russians roll dice for 5 infantry in Buryatia, round 4 : 2/5 hits
1 artillery owned by the Japanese, 1 armour owned by the Japanese and 4 infantry owned by the Russians lost in Buryatia
Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Buryatia, round 5 : 3/5 hits
Russians roll dice for 1 infantry in Buryatia, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Ceylon from UK_Pacific, taking Buryatia from Russians with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Russians: 12 infantry
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
Battle in 44 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 transport
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese roll dice for 1 bomber, 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 44 Sea Zone
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits
ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Celebes, round 4 : 0/1 hits
ANZAC roll dice for 1 artillery in Celebes, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Celebes, round 5 : 1/1 hits
ANZAC roll dice for 1 artillery in Celebes, round 5 : 0/1 hits
1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 1 cruiser in Malaya, round 2 : 1/1 hits
Japanese roll dice for 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Malaya, round 2 : 2/5 hits
UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 0/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 79 Sea Zone
Japanese attack with 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
Japanese roll dice for 2 submarines in 79 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 79 Sea Zone, round 2 : 3/4 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 79 Sea Zone, round 2 : 0/7 hits
1 carrier owned by the British lost in 79 Sea Zone
Japanese roll dice for 2 submarines in 79 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 79 Sea Zone, round 3 : 3/4 hits
British roll dice for 1 battleship, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 79 Sea Zone, round 3 : 3/6 hits
2 submarines owned by the Japanese, 1 tactical_bomber owned by the Japanese, 2 cruisers owned by the British and 1 destroyer owned by the British lost in 79 Sea Zone
Japanese roll dice for 2 fighters and 1 tactical_bomber in 79 Sea Zone, round 4 : 1/3 hits
British roll dice for 1 battleship, 2 fighters and 2 transports in 79 Sea Zone, round 4 : 2/3 hits
1 fighter owned by the Japanese, 1 fighter owned by the British and 1 tactical_bomber owned by the Japanese lost in 79 Sea Zone
retreated to 79 Sea Zone
British win with 1 battleship, 1 fighter and 2 transports remaining. Battle score for attacker is 14
Casualties for British: 1 carrier, 2 cruisers, 1 destroyer and 1 fighter
Casualties for Japanese: 1 fighter, 2 submarines and 2 tactical_bombers
Battle in Burma
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/4 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Cleaning up after air battles
1 fighter owned by the British forced to land in West India
Non Combat Move - Japanese
1 fighter moved from 79 Sea Zone to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 aaGun and 2 artilleries moved from Hunan to Yunnan
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from French Indo China to Yunnan
2 bombers and 1 fighter moved from India to Shan State
4 artilleries, 5 infantry and 1 mech_infantry moved from Yunnan to Shan State
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Hunan
2 fighters and 1 tactical_bomber moved from Malaya to Shan State
1 carrier moved from 42 Sea Zone to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from Buryatia to Amur
1 mech_infantry moved from Shantung to Buyant-Uhaa
1 bomber moved from 44 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Burma to Shan State
1 carrier moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from Shan State to 37 Sea Zone
Place Units - Japanese
1 factory_minor placed in French Indo China
1 factory_minor placed in Kwangtung
1 fighter, 1 infantry and 1 mech_infantry placed in Shantung
2 artilleries, 1 fighter and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
my luck has been shitt this game… I can’t believe I hit nothing r1 in that naval battle… that is insane