• 25 24 23 22 21 20 19

    This game has spun completely out of control.  I purchased an IC for a location that was far away from any axis. When I lost the battle, there was no other terr that qualified to build it in.  W. India is part of UK Pac.  Not only did you win a 1% battle chance, but on the particular situation that was uniquely important.  Why couldn’t it have been a non-critical battle?  I’ll take Rus turn late tomorrow eve.

  • 20

    I don’t think the Persian IC is in danger. You’ll have two turns to build there before i could attack it. I’m mainly seeing if i can grab some cash in mid-east for a bit plus making you build in the area or make mistakes while also spreading you thin if you intended on helping out US defensive fleet and W. Europe landings.

  • 25 24 23 22 21 20 19

    After I thought about the situation, I realized that the Ita army in Syria would take 2 turns to reach the IC and Ger wouldn’t risk an all plane attack against newly built inf and perhaps a Bri fig.  But, your massive move will prevent the new IC from feeding new troops into India or China for a few turns at least.  I’ve never seen such a large Ita army going towards Rus.  With 2 5-PU N.O.'s, Ita will be able to rebuild its fleet and air this turn and next, until the allies can retake Gib and try to keep a ship in the Med.  Not having the Bri tt convoy an inf into Gib on B1 was a mistake.  The fun part about playing Bri, is that it has lots of discretionary cash to build all around its empire.  It has the cash to build more ships in the Med and/or armor to take out Syria/Iraq.  I doubt that the Ger want to permanently garrison 5 planes in Iraq.  Perhaps taking Vichy out means that Ger wants to build its own fleet to further support Ita.  Vichy has some nice aspects, but the Axis lose out on 3 PUs every turn.

  • 25 24 23 22 21 20 19

    Thanks for using my Bri2 save game.  Last turn, Rus built mech in Mos to rush to W. Ukr to hold off Ger, before comparing the numbers and afterwards, I realized that Rus can’t hold and will have to retreat to the old standby, Bry.  I feel Rus’ limited air power now when I want to take out the Ger in Kar, but also the single inf in Bal and in Bes, without risking more than 1 Rus unit.  The Siberian Rus army can reach the eastern edge of European Rus soon enough, but then it’s still several turns from Mos.  Not quite as fast as historical.  Once Jpn committed itself to attack USA, the Rus felt free to release their Siberian army rapidly. I need a Siberian railway.

  • 20

    @FMErwinRommel:

    Thanks for using my Bri2 save game.  Last turn, Rus built mech in Mos to rush to W. Ukr to hold off Ger, before comparing the numbers and afterwards, I realized that Rus can’t hold and will have to retreat to the old standby, Bry.  I feel Rus’ limited air power now when I want to take out the Ger in Kar, but also the single inf in Bal and in Bes, without risking more than 1 Rus unit.  The Siberian Rus army can reach the eastern edge of European Rus soon enough, but then it’s still several turns from Mos.  Not quite as fast as historical.  Once Jpn committed itself to attack USA, the Rus felt free to release their Siberian army rapidly. I need a Siberian railway.

    One of the biggest reasons FDR was itching to get in the war vs Japan was for that very reason. He was pro-Communist and wanted USSR free to send all resources vs Euro-Axis.

  • 25 24 23 22 21 20 19

    I wouldn’t say FDR was pro-Commie, but he was definitely anti-Fascist.  There’s not enough time to discuss this and this isn’t the place. Also, while I know a lot about WWII history and its origins and politics, I’m not that versed about FDR.  I’m headed out, will be back to take my turn within 2 hours.

  • 25 24 23 22 21 20 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Southern Italy: 1 tactical_bomber
                EDIT: Removing units owned by Germans from Western Germany: 2 fighters and 2 tactical_bombers
                EDIT: Adding units owned by Italians to Iraq: 1 bomber and 1 fighter
                EDIT: Adding units owned by Germans to Iraq: 3 fighters and 3 tactical_bombers
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Iraq: 1 fighter
                EDIT: Turning off Edit Mode
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Baltic States
                1 fighter moved from Belarus to Baltic States
                1 infantry moved from Ukraine to Bessarabia
                1 fighter and 1 tactical_bomber moved from Belarus to Bessarabia

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Bessarabia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 bomber, 3 fighters and 3 tactical_bombers could not land in Iraq and were removed
                1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
                1 fighter moved from Baltic States to Bryansk
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Vyborg to Novgorod
                2 aaGuns, 1 armour, 5 artilleries, 8 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Ukraine to Western Ukraine
                3 artilleries moved from Ukraine to Bryansk
                1 infantry moved from Belarus to Smolensk
                1 mech_infantry moved from Novgorod to Vologda
                2 aaGuns, 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry moved from Belarus to Bryansk
                4 mech_infantrys moved from Russia to Bryansk

    Place Units - Russians
                2 infantry placed in Ukraine
                4 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs

    triplea_39700_Rus3.tsvg

  • 25 24 23 22 21 20 19

    I went a little crazy with buying art for Rus.  But with Global Bal Mod vs Europe, Rus gets more cash.  Here’s where you and I play diff.  You start out almost all inf as Rus, while I buy all or almost all art R1 and continue buying some art every turn.  This time, the art ratio is higher than ever for me.  So I’ll stop buying them, since a Ger attack would take out most of my inf on round 1 of die roll.  The diff strategies probably evens out.  For 12 P.U., you get 4 inf with an offense of 4 and defense of 8.  I get 3 art with combined arms offense of 9 and defense of only 6.  But my attack should kill an extra enemy on round 1, even with 1 less unit.  Defense tho is worse.  Historically, the Rus had massive art and rocket launcher firepower by the middle to the end of the war when they were on the offensive.  Cheaper than tanks and mass produced, the art and rocket launcher bombardments terrified the German defenders.

  • 25 24 23 22 21 20 19

    Oops, please move Rus army Yak>Yen on Jpn’s turn.  I might change the game options to prompt for unmoved units.

  • 25 24 23 22 21 20 19

    As I expected, the AI automatically removed the Ger and Ita planes from Iraq again at the end of Rus 3 NCM.  I noticed when I looked at the map and then the history.  The only way to change that is to edit to have Italy take control and then back out the P.U. from Iraq and the N.O.  Or else keep editing them back in for each player turn.

  • 25 24 23 22 21 20 19

    Iraq won’t affect Jpn, USA or China, so I can edit the planes back in on Bri turn.  Then Ita will have to edit them back in again before combat, since it can’t take control until NCM.  I think that you will only send in 1 inf just to activate Iraq and direct your attention to Trans Jordan for a combined land and amphib attack on Egypt in 2 turns or so.

  • 25 24 23 22 21 20 19

    I edited Rus Yak>Yen and also changed Rus builds in Mos to 9 inf & 1 art, instead of 5 & 4.  I manually saved.

    triplea_39700_Jap3.tsvg

  • 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Yakut S.S.R.: 16 infantry
                EDIT: Removing units owned by Russians from Yakut S.S.R.: 1 aaGun
                EDIT: Adding units owned by Russians to Yenisey: 1 aaGun and 16 infantry
                EDIT: Removing units owned by Russians from Russia: 3 artilleries
                EDIT: Adding units owned by Russians to Russia: 4 infantry
                EDIT: Turning off Edit Mode
                Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Japanese buy 1 airfield, 1 carrier, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                Turning on Edit Mode
                EDIT: Editing Political Relationship for Russians and Japanese from War to Neutrality
                EDIT: Turning off Edit Mode
                6 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 artillery and 4 infantry moved from Kweichow to Szechwan
                1 bomber moved from Kwangsi to 41 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 bomber moved from Kwangsi to 42 Sea Zone
                1 infantry moved from Yunnan to Shan State
                1 infantry moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
                1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 mech_infantry moved from Anhwe to Kwangtung
                1 mech_infantry moved from Kiangsu to Kwangtung
                2 fighters moved from Kwangsi to Kwangtung
                1 fighter moved from Anhwe to Shan State
                2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 21 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 marine moved from Kwangsi to 36 Sea Zone
                1 cruiser and 1 marine moved from 36 Sea Zone to 21 Sea Zone
                1 marine moved from 21 Sea Zone to Guam
                1 marine moved from Kwangsi to 36 Sea Zone
                1 cruiser and 1 marine moved from 36 Sea Zone to 43 Sea Zone
                1 marine moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 battleships moved from 36 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Anhwe to Kwangtung
                1 fighter moved from Anhwe to Szechwan
                1 tactical_bomber moved from Anhwe to Kwangtung
                1 fighter moved from Anhwe to Szechwan

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    British defend with 1 destroyer
                    Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 21 Sea Zone
                    Japanese attack with 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine
                    Japanese win with 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Borneo
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Borneo from UK_Pacific, taking Philippines from Americans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Celebes
                Battle in Guam
                Battle in Malaya
                    Japanese attack with 1 artillery and 1 infantry
                    UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
                    Japanese win, taking Celebes from Dutch, taking Guam from Americans, taking Malaya from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer and 1 submarine
                    ANZAC defend with 1 destroyer and 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber
                    British defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Suiyuyan
                    Japanese attack with 6 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery, 2 fighters and 4 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Szechwan from Chinese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Burma
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shan State
                    Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Iraq from Neutral_Axis to Italians
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Iraq: 1 bomber and 1 fighter
                EDIT: Adding units owned by Germans to Iraq: 2 fighters and 3 tactical_bombers
                EDIT: Turning off Edit Mode
                1 destroyer moved from 33 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                2 carriers moved from 33 Sea Zone to 35 Sea Zone
                1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
                1 artillery and 1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Manchuria to Jehol
                1 aaGun moved from Chahar to Hopei
                1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
                1 fighter moved from Shan State to Yunnan
                1 fighter and 1 tactical_bomber moved from Burma to Kwangsi
                2 fighters moved from Szechwan to Kwangsi
                1 armour moved from Jehol to Hunan
                1 infantry moved from Hunan to Yunnan
                1 artillery and 2 infantry moved from Kweichow to Shensi
                1 bomber moved from 41 Sea Zone to Kwangsi
                1 bomber moved from 42 Sea Zone to Kwangsi
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
                3 infantry moved from Jehol to Anhwe
                1 infantry moved from Jehol to Chahar
                1 artillery moved from Hopei to Kweichow
                1 infantry moved from Yunnan to French Indo China
                      Japanese take French Indo China from Neutral_Axis

    Place Units - Japanese
                1 carrier and 1 transport placed in 6 Sea Zone
                1 airfield placed in Kwangsi
                1 infantry and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs total
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 2 bombers, 6 fighters, 1 harbour and 4 tactical_bombers
        Kiangsu : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Jehol : 1 flag, 1 infantry
        Manchuria : 1 flag
        Shensi : 1 flag, 1 artillery and 3 infantry
        Yunnan : 1 flag, 1 artillery, 1 fighter and 1 infantry
        Suiyuyan : 1 flag, 5 infantry
        Kweichow : 1 flag, 1 artillery
        Hunan : 1 flag, 1 armour
        Hopei : 1 flag, 1 aaGun and 1 infantry
        Szechwan : 1 flag, 1 artillery and 3 infantry
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag, 1 artillery and 4 infantry
        Shan State : 1 flag, 1 infantry
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 artillery and 1 harbour
        Borneo : 1 flag, 1 marine
        Kwangtung : 1 flag, 1 harbour and 2 mech_infantrys
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
        Guam : 1 flag, 1 airfield and 1 marine
        French Indo China : 1 flag, 1 infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        44 Sea Zone : 1 transport
        43 Sea Zone : 1 cruiser
        37 Sea Zone : 1 flag, 1 submarine and 1 transport
        35 Sea Zone : 2 battleships, 3 carriers, 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 2 transports
        21 Sea Zone : 1 cruiser and 1 destroyer
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport

    triplea_39700_Jap3.tsvg

  • 20

    Note: changed mind about Jpn->Rus DoW

  • 25 24 23 22 21 20 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 marine moved from Central United States to 101 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 fighter, 2 infantry and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber and 1 fighter
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 destroyer
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Gibraltar

    Non Combat Move - Americans
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                1 fighter moved from Caroline Islands to 33 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
                1 fighter moved from Eastern United States to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                2 mech_infantrys moved from Western United States to Central United States
                1 bomber moved from Central United States to Hawaiian Islands

    Place Units - Americans
                1 carrier and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                2 fighters placed in 10 Sea Zone
                1 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 3 infantry moved from Tsinghai to Shensi
                2 infantry moved from Kansu to Shensi
                2 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 7 infantry
                    Japanese defend with 1 artillery and 3 infantry
                    5 infantry owned by the Chinese retreated to Tsinghai
                    Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

    Purchase Units - British
                British buy 1 airfield, 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from India to 37 Sea Zone
                1 battleship moved from 39 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from India to Burma
                1 tactical_bomber moved from Egypt to 99 Sea Zone
                1 infantry moved from Kenya to Ethiopia
                      British take Ethiopia from Italians

    Combat - British
                Battle in 99 Sea Zone
                    British attack with 1 tactical_bomber
                    Italians defend with 1 transport
                    British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 43 Sea Zone
                    British attack with 1 battleship
                    Japanese defend with 1 cruiser
                    British win, taking 43 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser
                Battle in 37 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Burma
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from 37 Sea Zone to Sumatra
                1 cruiser and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                2 fighters moved from Egypt to 81 Sea Zone
                1 tactical_bomber moved from 99 Sea Zone to Egypt
                1 fighter moved from Union of South Africa to Egypt
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 fighter moved from British Guiana to Gibraltar
                2 fighters moved from United Kingdom to Gibraltar
                1 armour and 1 artillery moved from Libya to Tobruk

    Place Units - British
                1 airfield placed in Gibraltar
                1 artillery and 2 infantry placed in Egypt
                3 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1,5,3
                British collect 28 PUs (4 lost to blockades); end with 28 PUs total

    Place Units - UK_Pacific
                3 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
                Some Units in India change ownership: 3 artilleries and 3 infantry

    triplea_39700_UK_3.tsvg

  • 25 24 23 22 21 20 19

    Desperate times call for desperate action.  I don’t want to die a slow death in the Pacific.

  • 20

    Today i just finished up my slow, deliberate march to victory vs Shadow. Im hoping for the same result here. Will move tomorrow

  • 25 24 23 22 21 20 19

    I know that I’ve already rolled the dice, but do you mind if USA not attack Carol with the entire fleet?  I’m getting cold feet.

  • 25 24 23 22 21 20 19

    Let me see what I can do as a NCM with the part of the fleet that didn’t participate in the invasion of Carol.  It won’t affect Ita move.

  • 25 24 23 22 21 20 19

    I will lay a screen of dd’s to block the Jpn fleet from Carol, using the dd’s that didn’t participate in the land battle.  There was no sea battle, so those dd’s really shouldn’t have moved during combat anyway.  I have other stuff to do now and will be heading out, so may not revise NCM until this eve.  Sorry about this.  This fiasco doesn’t help my position in the game.  But I hope to avoid complete disaster.  I remember in a prior game that you. as USA, attacked Carol and I, as Jpn, sank your fleet.  But the victory was offset by bad dice rolls that decimated my planes.

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